Fix declaration so it's obvious I switched variables around.

This commit is contained in:
Brandon Wright 2018-05-21 18:08:22 -05:00
parent b9b60a8e60
commit 9bd9133fbc

View File

@ -113,7 +113,7 @@ typedef struct
{
bool load_shader (char *filename);
bool load_shader_file (char *filename);
void render (GLuint &orig, int width, int height, int viewport_width, int viewport_height, int viewport_x, int viewport_y, GLSLViewportCallback vpcallback);
void render (GLuint &orig, int width, int height, int viewport_x, int viewport_y, int viewport_width, int viewport_height, GLSLViewportCallback vpcallback);
void set_shader_vars (unsigned int pass);
void clear_shader_vars (void);
void strip_parameter_pragmas(char *buffer);