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win32: properly pass unicode chars to DXErr replacement
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892aace5f6
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b478002bfe
@ -383,7 +383,7 @@ bool CD3DCG::LoadShader(const TCHAR *shaderFile)
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hr = pDevice->CreateVertexBuffer(sizeof(VERTEX)*4,D3DUSAGE_WRITEONLY,0,D3DPOOL_MANAGED,&pass.vertexBuffer,NULL);
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if(FAILED(hr)) {
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pass.vertexBuffer = NULL;
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DXTRACE_ERR_MSGBOX(TEXT("Error creating vertex buffer"), hr);
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DXTRACE_ERR_MSGBOX(L"Error creating vertex buffer", hr);
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return false;
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}
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@ -449,7 +449,7 @@ void CD3DCG::ensureTextureSize(LPDIRECT3DTEXTURE9 &tex, D3DXVECTOR2 &texSize,
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texSize = wantedSize;
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if(FAILED(hr)) {
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DXTRACE_ERR_MSGBOX(TEXT("Error while creating texture"), hr);
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DXTRACE_ERR_MSGBOX(L"Error while creating texture", hr);
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return;
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}
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}
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@ -860,7 +860,7 @@ void CD3DCG::setupVertexDeclaration(shaderPass &pass)
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LPDIRECT3DVERTEXDECLARATION9 vertexDeclaration;
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HRESULT hr = pDevice->CreateVertexDeclaration(vElems,&vertexDeclaration);
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if(FAILED(hr)) {
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DXTRACE_ERR_MSGBOX(TEXT("Error creating vertex declaration"), hr);
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DXTRACE_ERR_MSGBOX(L"Error creating vertex declaration", hr);
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}
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if(pass.vertexDeclaration)
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pass.vertexDeclaration->Release();
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@ -272,7 +272,7 @@ bool CDirect3D::Initialize(HWND hWnd)
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pD3D = Direct3DCreate9(D3D_SDK_VERSION);
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if(pD3D == NULL) {
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DXTRACE_ERR_MSGBOX(TEXT("Error creating initial D3D9 object"), 0);
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DXTRACE_ERR_MSGBOX(L"Error creating initial D3D9 object", 0);
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return false;
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}
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@ -290,19 +290,19 @@ bool CDirect3D::Initialize(HWND hWnd)
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&dPresentParams,
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&pDevice);
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if(FAILED(hr)) {
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DXTRACE_ERR_MSGBOX(TEXT("Error creating D3D9 device"), hr);
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DXTRACE_ERR_MSGBOX(L"Error creating D3D9 device", hr);
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return false;
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}
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hr = pDevice->CreateVertexBuffer(sizeof(vertexStream),D3DUSAGE_WRITEONLY,0,D3DPOOL_MANAGED,&vertexBuffer,NULL);
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if(FAILED(hr)) {
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DXTRACE_ERR_MSGBOX(TEXT("Error creating vertex buffer"), hr);
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DXTRACE_ERR_MSGBOX(L"Error creating vertex buffer", hr);
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return false;
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}
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hr = pDevice->CreateVertexDeclaration(vertexElems,&vertexDeclaration);
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if(FAILED(hr)) {
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DXTRACE_ERR_MSGBOX(TEXT("Error creating vertex declaration"), hr);
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DXTRACE_ERR_MSGBOX(L"Error creating vertex declaration", hr);
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return false;
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}
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@ -312,7 +312,7 @@ bool CDirect3D::Initialize(HWND hWnd)
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cgContext = cgCreateContext();
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hr = cgD3D9SetDevice(pDevice);
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if(FAILED(hr)) {
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DXTRACE_ERR_MSGBOX(TEXT("Error setting cg device"), hr);
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DXTRACE_ERR_MSGBOX(L"Error setting cg device", hr);
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}
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cgShader = new CD3DCG(cgContext,pDevice);
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}
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@ -650,14 +650,14 @@ void CDirect3D::Render(SSurface Src)
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ResetDevice();
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return;
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default:
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DXTRACE_ERR_MSGBOX( TEXT("Internal driver error"), hr);
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DXTRACE_ERR_MSGBOX( L"Internal driver error", hr);
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return;
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}
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}
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//BlankTexture(drawSurface);
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if(FAILED(hr = drawSurface->LockRect(0, &lr, NULL, 0))) {
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DXTRACE_ERR_MSGBOX( TEXT("Unable to lock texture"), hr);
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DXTRACE_ERR_MSGBOX( L"Unable to lock texture", hr);
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return;
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} else {
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Dst.Surface = (unsigned char *)lr.pBits;
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@ -757,7 +757,7 @@ void CDirect3D::CreateDrawSurface()
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NULL );
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if(FAILED(hr)) {
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DXTRACE_ERR_MSGBOX(TEXT("Error while creating texture"), hr);
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DXTRACE_ERR_MSGBOX(L"Error while creating texture", hr);
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return;
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}
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}
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@ -787,7 +787,7 @@ bool CDirect3D::BlankTexture(LPDIRECT3DTEXTURE9 texture)
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HRESULT hr;
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if(FAILED(hr = texture->LockRect(0, &lr, NULL, 0))) {
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DXTRACE_ERR_MSGBOX( TEXT("Unable to lock texture"), hr);
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DXTRACE_ERR_MSGBOX( L"Unable to lock texture", hr);
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return false;
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} else {
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memset(lr.pBits, 0, lr.Pitch * quadTextureSize);
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@ -938,7 +938,7 @@ bool CDirect3D::ResetDevice()
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}
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if(FAILED(hr = pDevice->Reset(&dPresentParams))) {
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DXTRACE_ERR(TEXT("Unable to reset device"), hr);
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DXTRACE_ERR(L"Unable to reset device", hr);
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return false;
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}
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@ -234,7 +234,7 @@ bool CXAudio2::InitXAudio2(void)
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HRESULT hr;
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if ( FAILED(hr = XAudio2Create( &pXAudio2, 0 , XAUDIO2_DEFAULT_PROCESSOR ) ) ) {
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DXTRACE_ERR_MSGBOX(TEXT("Unable to create XAudio2 object."),hr);
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DXTRACE_ERR_MSGBOX(L"Unable to create XAudio2 object.",hr);
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MessageBox (GUI.hWnd, TEXT("\
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Unable to initialize XAudio2. You will not be able to hear any\n\
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sound effects or music while playing.\n\n\
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@ -257,7 +257,7 @@ bool CXAudio2::InitVoices(void)
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HRESULT hr;
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if ( FAILED(hr = pXAudio2->CreateMasteringVoice( &pMasterVoice, (Settings.Stereo?2:1),
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Settings.SoundPlaybackRate, 0, 0 , NULL ) ) ) {
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DXTRACE_ERR_MSGBOX(TEXT("Unable to create mastering voice."),hr);
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DXTRACE_ERR_MSGBOX(L"Unable to create mastering voice.",hr);
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return false;
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}
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@ -272,7 +272,7 @@ bool CXAudio2::InitVoices(void)
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if( FAILED(hr = pXAudio2->CreateSourceVoice(&pSourceVoice, (WAVEFORMATEX*)&wfx,
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XAUDIO2_VOICE_NOSRC , XAUDIO2_DEFAULT_FREQ_RATIO, this, NULL, NULL ) ) ) {
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DXTRACE_ERR_MSGBOX(TEXT("Unable to create source voice."),hr);
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DXTRACE_ERR_MSGBOX(L"Unable to create source voice.",hr);
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return false;
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}
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