Use UTF-8 encoding for xbrz, not WIN1251.

This commit is contained in:
Brandon Wright 2016-10-14 12:41:42 -05:00
parent 6f2fe7e52b
commit ca3b84826e

View File

@ -446,7 +446,7 @@ void blendPixel(const Kernel_3x3& ker,
return true;
//make sure there is no second blending in an adjacent rotation for this pixel: handles insular pixels, mario eyes
if (getTopR(blend) != BLEND_NONE && !eq(e, g)) //but support double-blending for 90° corners
if (getTopR(blend) != BLEND_NONE && !eq(e, g)) //but support double-blending for 90° corners
return false;
if (getBottomL(blend) != BLEND_NONE && !eq(e, c))
return false;