LuigiBlood
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54d7fe404d
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[BS-X] Avoid updating the memory map when it is not needed
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2017-12-16 17:21:00 +01:00 |
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Brandon Wright
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e2277ff55b
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Clean up compiler warnings.
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2017-12-06 19:00:19 -06:00 |
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Brandon Wright
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dd1202a2ad
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Fix code gaff in reset in BSX code
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2017-12-06 18:39:10 -06:00 |
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Brandon Wright
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7a2ca6dc2a
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Update copyrights.
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2017-11-17 16:00:58 -06:00 |
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OV2
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898e204fcf
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Add missing includes
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2017-04-17 14:43:32 +02:00 |
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OV2
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4c87a84328
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Release bsx streams on reset
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2017-04-17 12:46:20 +02:00 |
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luigiblood
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54515ca8e6
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[BS-X] Fix Date & Time
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2016-12-29 00:48:35 +01:00 |
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luigiblood
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4d32000874
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[BS-X] Satellaview Signal Data File Support
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2016-12-28 16:43:10 +01:00 |
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OV2
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994698912a
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Merge remote-tracking branch 'bsx/bsx'
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2016-11-27 18:02:03 +01:00 |
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luigiblood
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8073df6432
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[BS-X] Fix Block Erase on LoROM, Actual Flash writing
Fixes Sound Novel Tsukuru
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2016-11-16 01:21:23 +01:00 |
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luigiblood
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f9e457ea3b
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[BS-X] Read/Write Memory Pack Fixes
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2016-11-14 20:28:32 +01:00 |
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luigiblood
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4c9feadc63
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[BS-X] MultiCart Loading for games with Memory Pack support
I found out that my code only really works with HiROM games.
Maker games have issues since sx2 fork.
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2016-11-14 16:32:05 +01:00 |
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luigiblood
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cf00193655
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[BS-X] Memory Pack Type 1 emulation
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2016-11-08 14:56:32 +01:00 |
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luigiblood
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115c513424
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[BS-X] Fix Memory Mapping, Force BS-X boot
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2016-11-08 14:34:53 +01:00 |
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Brandon Wright
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1661fc838c
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Add copyrights.
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2016-10-15 11:31:26 -05:00 |
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Brandon Wright
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ddb1527236
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Bump OV2 Windows port copyright.
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2016-10-07 12:53:18 -05:00 |
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Brandon Wright
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006fc22ebb
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Add byuu copyright for his S-SMP
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2016-10-07 12:47:07 -05:00 |
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Brandon Wright
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91aebfe759
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Update some copyrights, bump version number.
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2016-10-01 20:03:03 -05:00 |
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Brandon Wright
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026f9eaa1e
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Fix some possible problems from cppcheck. Everything else looks fine.
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2016-09-27 15:25:37 -05:00 |
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OV2
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668f8becb7
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Add bsx loading to libsnes
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2012-01-28 01:52:28 +01:00 |
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OV2
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c47598f3cf
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
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OV2
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d1666860e0
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
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