Brandon Wright
c29ca215d0
Increment VRAM pointer even if we don't write to it.
2018-05-22 14:54:37 -05:00
Brandon Wright
c96f6cd913
Add Kick Off and Jojo to VRAM write exclusions for now.
2018-05-19 16:00:26 -05:00
Brandon Wright
2f57076877
Adjust SDD1 mapping.
2018-05-14 11:10:03 -05:00
Brandon Wright
e3838a2dad
Use .bml instead of .cht. Add fallbacks where loading.
2018-04-30 17:25:43 -05:00
OV2
9c056c4d40
Remove doubled S9xInitCheatData
2018-05-01 00:06:11 +02:00
Brandon Wright
e69fd7c50e
Fix a couple bugs. Change cheats on unix to work like they used to.
2018-04-30 16:44:17 -05:00
Brandon Wright
21a4fe3163
Updated for Windows support.
2018-04-27 15:42:19 -05:00
Brandon Wright
cb531670e5
Various fixes. Allow global disabling of cheats.
2018-04-26 11:15:20 -05:00
Brandon Wright
0d102b72ff
Revamping cheats support.
2018-04-25 19:29:26 -05:00
Brandon Wright
bbfeb19b08
Calculate SHA256 checksum for later use.
2018-04-24 17:06:32 -05:00
OV2
94d9416d40
Add DMA timing hack for Koryu no Mimi translation by rpgone
...
(fixes #279 )
2018-04-02 13:58:55 +02:00
Brandon Wright
89f34bb33a
Rendering Ranger R2 now seems to work without timing hack.
2017-12-07 16:03:32 -06:00
Brandon Wright
e2277ff55b
Clean up compiler warnings.
2017-12-06 19:00:19 -06:00
Brandon Wright
099bd60db0
Added Chou Aniki APU timing hack.
2017-11-17 16:11:03 -06:00
Brandon Wright
7a2ca6dc2a
Update copyrights.
2017-11-17 16:00:58 -06:00
qwertymodo
81d287cbd8
Add support for Tengai Makyou Zero English patch mapping
2017-10-23 09:03:19 -07:00
qwertymodo
e4d08bb71a
New attempt to fix RAM mapping for Light Fantasy (matches higan)
2017-10-09 13:15:44 -07:00
qwertymodo
992157ec84
Add config option to ignore BPS/UPS checksums for soft patching
2017-09-28 10:45:32 -07:00
OV2
7bd06fda13
Merge branch 'gtk_unix_fixes' of git://github.com/megari/snes9x
2017-09-11 23:42:13 +02:00
OV2
cb3ace471e
Rename IPS_DIR to PATCH_DIR, split cheats path in win32
2017-09-11 23:29:12 +02:00
Ari Sundholm
60aabb91d7
Fix some undefined behavior
...
The destructor of Resampler needs to be virtual, as it is subclassed
and pointers to objects subclassed from it are being deleted.
The issue in controls.cpp is that the loop ends up reading past the
end of an array. The small rewrite of the loop also makes it more
readable.
In memmap.cpp, there is an assignment statement of the following form:
a[i++] = b[i];
It is undefined what i's value should be in b[i], so this was made
explicit.
2017-09-11 00:42:36 +03:00
qwertymodo
7455501db8
Minor refactor to .msu1 pack hotpatching
2017-09-09 17:02:52 -07:00
qwertymodo
698bf1a4b2
Remove .msu.zip extension support in favor of .msu1
2017-09-03 14:54:01 -07:00
qwertymodo
9e804b4515
Add support for loading .msu1 packs as ROM files, if they actually contain a ROM file
2017-08-17 11:30:44 -07:00
qwertymodo
96fd5c4121
Allow unzFindExtension to optionally match the exact filename
2017-08-17 10:37:28 -07:00
qwertymodo
ab2da6d913
Add IPS_DIR to the search path for .msu1 pack files
2017-08-17 10:34:13 -07:00
qwertymodo
f8da152441
Add support for .msu1 pack files
2017-08-16 18:56:57 -07:00
Brandon Wright
9f84ba9d0f
Attempt to fix RAM mapping for Light Fantasy.
2017-05-27 15:55:39 -05:00
Brandon Wright
c22622806d
Circuit USA timing hack.
2017-05-21 16:33:17 -05:00
qwertymodo
38c9ef94ee
Merge branch 'master' of https://github.com/snes9xgit/snes9x
2016-12-06 21:19:26 -08:00
qwertymodo
907cf3efa8
Unload MSU-1 files on reset
2016-12-06 21:19:23 -08:00
OV2
2bd6fd867b
Properly close stream objects
2016-12-03 18:03:40 +01:00
OV2
994698912a
Merge remote-tracking branch 'bsx/bsx'
2016-11-27 18:02:03 +01:00
luigiblood
ff05060f01
[BS-X] Making sure there's enough space in ROM memory, simple precaution
2016-11-24 03:28:05 +01:00
luigiblood
3d38857b44
[BS-X] Make Empty Memory Pack if loaded from Multi Cart menu
...
(This is a conscious choice. It means no empty Memory Pack will be made if loaded like a regular ROM, which is fine.)
2016-11-24 03:19:36 +01:00
luigiblood
50228801f1
[BS-X] Save Memory Pack option (Windows)
2016-11-23 23:38:21 +01:00
luigiblood
1b6f6b6926
[BS-X] Rename and proper SA-1 Memory Pack mapping
2016-11-23 21:27:18 +01:00
luigiblood
f9e457ea3b
[BS-X] Read/Write Memory Pack Fixes
2016-11-14 20:28:32 +01:00
Brandon Wright
27e6bc1b01
Merge branch 'msu1'
2016-11-14 13:12:00 -06:00
luigiblood
4c9feadc63
[BS-X] MultiCart Loading for games with Memory Pack support
...
I found out that my code only really works with HiROM games.
Maker games have issues since sx2 fork.
2016-11-14 16:32:05 +01:00
Lars Wendler
def3936a53
Introduce --with-system-zip configure flag to use system zip (minizip)
...
if available.
2016-11-11 18:26:59 +01:00
Brandon Wright
add3a16f25
Increase buffer size. Don't use sizeof on heap buffer (returns pointer size).
2016-11-03 14:45:20 -05:00
qwertymodo
3c0f6bfdee
Begin adding MSU-1 support. Data streaming is working in Windows, audio streaming is not.
2016-11-03 11:40:47 -07:00
Brandon Wright
1661fc838c
Add copyrights.
2016-10-15 11:31:26 -05:00
OV2
357fead53b
Fix multicart loading with only one cart
2016-10-07 23:57:02 +02:00
Brandon Wright
ddb1527236
Bump OV2 Windows port copyright.
2016-10-07 12:53:18 -05:00
Brandon Wright
006fc22ebb
Add byuu copyright for his S-SMP
2016-10-07 12:47:07 -05:00
Brandon Wright
91aebfe759
Update some copyrights, bump version number.
2016-10-01 20:03:03 -05:00
OV2
dfc6227e7b
Remove unnecessary counter
2013-12-17 23:40:40 +01:00
Alcaro
25c0e7c948
Fix infinite loop when given bad ROMs (one byte files, for example); fix compile error that somehow snuck in.
2013-08-14 10:05:15 +02:00