mirror of
https://github.com/libretro/snes9x.git
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139 lines
3.8 KiB
C++
Executable File
139 lines
3.8 KiB
C++
Executable File
/*****************************************************************************\
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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This file is licensed under the Snes9x License.
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For further information, consult the LICENSE file in the root directory.
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\*****************************************************************************/
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/***********************************************************************************
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SNES9X for Mac OS (c) Copyright John Stiles
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Snes9x for Mac OS X
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(c) Copyright 2001 - 2011 zones
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(c) Copyright 2002 - 2005 107
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(c) Copyright 2002 PB1400c
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(c) Copyright 2004 Alexander and Sander
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(c) Copyright 2004 - 2005 Steven Seeger
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(c) Copyright 2005 Ryan Vogt
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(c) Copyright 2019 Michael Donald Buckley
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***********************************************************************************/
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#ifndef _mac_joypad_h_
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#define _mac_joypad_h_
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#include <string>
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#include <unordered_map>
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#include <unordered_set>
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#include "mac-controls.h"
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struct JoypadDevice {
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uint16 vendorID;
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uint16 productID;
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uint32 index;
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bool operator==(const struct JoypadDevice &o) const
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{
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return vendorID == o.vendorID && productID == o.productID && index == o.index;
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}
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bool operator<(const struct JoypadDevice &o) const
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{
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return vendorID < o.vendorID || productID < o.productID || index < o.index;
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}
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};
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struct JoypadCookie {
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struct JoypadDevice device;
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uint32 cookie;
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JoypadCookie() {}
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struct JoypadCookie &operator=(const struct JoypadCookie &o)
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{
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device = o.device;
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cookie = o.cookie;
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return *this;
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}
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bool operator==(const struct JoypadCookie &o) const
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{
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return device == o.device && cookie == o.cookie;
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}
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bool operator<(const struct JoypadCookie &o) const
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{
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return device < o.device || cookie < o.cookie;
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}
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};
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struct JoypadCookieInfo {
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uint32 usage;
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uint32 index;
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int32 midpoint;
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int32 min;
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int32 max;
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};
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struct JoypadInput {
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struct JoypadCookie cookie;
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int32 value;
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bool operator==(const struct JoypadInput &o) const
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{
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return cookie == o.cookie && value == o.value;
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}
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bool operator<(const struct JoypadInput &o) const
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{
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return cookie < o.cookie || value < o.value;
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}
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};
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namespace std {
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template <>
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struct hash<struct JoypadDevice>
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{
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std::size_t operator()(const JoypadDevice& k) const
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{
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return k.vendorID ^ k.productID ^ k.index;
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}
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};
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template <>
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struct hash<struct JoypadCookie>
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{
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std::size_t operator()(const JoypadCookie& k) const
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{
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return std::hash<struct JoypadDevice>()(k.device) ^ k.cookie;
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}
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};
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template <>
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struct hash<struct JoypadInput>
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{
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std::size_t operator()(const JoypadInput& k) const
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{
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return std::hash<struct JoypadCookie>()(k.cookie) ^ k.value;
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}
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};
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}
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void SetUpHID (void);
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void ReleaseHID (void);
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std::unordered_set<struct JoypadDevice> ListJoypads (void);
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std::string NameForDevice(struct JoypadDevice device);
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void SetPlayerForJoypad(int8 playerNum, uint32 vendorID, uint32 productID, uint32 index, int8 *oldPlayerNum);
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bool SetButtonCodeForJoypadControl(uint32 vendorID, uint32 productID, uint32 index, uint32 cookie, int32 value, S9xButtonCode buttonCode, bool overwrite, S9xButtonCode *oldButtonCode);
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void ClearButtonCodeForJoypad(uint32 vendorID, uint32 productID, uint32 index, S9xButtonCode buttonCode);
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void ClearJoypad(uint32 vendorID, uint32 productID, uint32 index);
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std::unordered_map<struct JoypadInput, S9xButtonCode> GetJuypadButtons(uint32 vendorID, uint32 productID, uint32 index);
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std::string LabelForInput(uint32 vendorID, uint32 productID, uint32 cookie, int32 value);
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#endif
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