mirror of
https://github.com/libretro/snes9x.git
synced 2024-11-23 16:29:41 +00:00
233 lines
5.7 KiB
C++
233 lines
5.7 KiB
C++
/*****************************************************************************\
|
|
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
|
This file is licensed under the Snes9x License.
|
|
For further information, consult the LICENSE file in the root directory.
|
|
\*****************************************************************************/
|
|
|
|
#ifndef __NEW_RESAMPLER_H
|
|
#define __NEW_RESAMPLER_H
|
|
|
|
#include <cstring>
|
|
#include <cassert>
|
|
#if __cplusplus >= 201103L
|
|
#include <cstdint>
|
|
#else
|
|
#include <stdint.h>
|
|
#endif
|
|
#include <cmath>
|
|
|
|
#ifdef __PS3__
|
|
using namespace std;
|
|
#endif
|
|
|
|
class Resampler
|
|
{
|
|
public:
|
|
int size;
|
|
int buffer_size;
|
|
int start;
|
|
int16_t *buffer;
|
|
|
|
float r_step;
|
|
float r_frac;
|
|
int r_left[4], r_right[4];
|
|
|
|
static inline int16_t short_clamp(int n)
|
|
{
|
|
return (int16_t)(((int16_t)n != n) ? (n >> 31) ^ 0x7fff : n);
|
|
}
|
|
|
|
static inline int min(int a, int b)
|
|
{
|
|
return ((a) < (b) ? (a) : (b));
|
|
}
|
|
|
|
static inline float hermite(float mu1, float a, float b, float c, float d)
|
|
{
|
|
float mu2, mu3, m0, m1, a0, a1, a2, a3;
|
|
|
|
mu2 = mu1 * mu1;
|
|
mu3 = mu2 * mu1;
|
|
|
|
m0 = (c - a) * 0.5;
|
|
m1 = (d - b) * 0.5;
|
|
|
|
a0 = +2 * mu3 - 3 * mu2 + 1;
|
|
a1 = mu3 - 2 * mu2 + mu1;
|
|
a2 = mu3 - mu2;
|
|
a3 = -2 * mu3 + 3 * mu2;
|
|
|
|
return (a0 * b) + (a1 * m0) + (a2 * m1) + (a3 * c);
|
|
}
|
|
|
|
Resampler()
|
|
{
|
|
this->buffer_size = 0;
|
|
buffer = NULL;
|
|
r_step = 1.0;
|
|
}
|
|
|
|
Resampler(int num_samples)
|
|
{
|
|
this->buffer_size = num_samples;
|
|
buffer = new int16_t[this->buffer_size];
|
|
r_step = 1.0;
|
|
clear();
|
|
}
|
|
|
|
~Resampler()
|
|
{
|
|
delete[] buffer;
|
|
buffer = NULL;
|
|
}
|
|
|
|
inline void time_ratio(double ratio)
|
|
{
|
|
r_step = ratio;
|
|
}
|
|
|
|
inline void clear(void)
|
|
{
|
|
if (!buffer)
|
|
return;
|
|
|
|
start = 0;
|
|
size = 0;
|
|
memset(buffer, 0, buffer_size * 2);
|
|
|
|
r_frac = 0.0;
|
|
r_left[0] = r_left[1] = r_left[2] = r_left[3] = 0;
|
|
r_right[0] = r_right[1] = r_right[2] = r_right[3] = 0;
|
|
}
|
|
|
|
inline bool pull(int16_t *dst, int num_samples)
|
|
{
|
|
if (space_filled() < num_samples)
|
|
return false;
|
|
|
|
memcpy(dst, buffer + start, min(num_samples, buffer_size - start) * 2);
|
|
|
|
if (num_samples > (buffer_size - start))
|
|
memcpy(dst + (buffer_size - start), buffer, (num_samples - (buffer_size - start)) * 2);
|
|
|
|
start = (start + num_samples) % buffer_size;
|
|
size -= num_samples;
|
|
|
|
return true;
|
|
}
|
|
|
|
inline void push_sample(int16_t l, int16_t r)
|
|
{
|
|
if (space_empty() >= 2)
|
|
{
|
|
int end = start + size;
|
|
if (end >= buffer_size)
|
|
end -= buffer_size;
|
|
buffer[end] = l;
|
|
buffer[end + 1] = r;
|
|
size += 2;
|
|
}
|
|
}
|
|
|
|
inline bool push(int16_t *src, int num_samples)
|
|
{
|
|
if (space_empty() < num_samples)
|
|
return false;
|
|
|
|
int end = start + size;
|
|
if (end > buffer_size)
|
|
end -= buffer_size;
|
|
int first_write_size = min(num_samples, buffer_size - end);
|
|
|
|
memcpy(buffer + end, src, first_write_size * 2);
|
|
|
|
if (num_samples > first_write_size)
|
|
memcpy(buffer, src + first_write_size, (num_samples - first_write_size) * 2);
|
|
|
|
size += num_samples;
|
|
|
|
return true;
|
|
}
|
|
|
|
void read(int16_t *data, int num_samples)
|
|
{
|
|
//If we are outputting the exact same ratio as the input, pull directly from the input buffer
|
|
if (r_step == 1.0)
|
|
{
|
|
pull(data, num_samples);
|
|
return;
|
|
}
|
|
|
|
assert((num_samples & 1) == 0); // resampler always processes both stereo samples
|
|
int o_position = 0;
|
|
|
|
while (o_position < num_samples && size > 0)
|
|
{
|
|
int s_left = buffer[start];
|
|
int s_right = buffer[start + 1];
|
|
int hermite_val[2];
|
|
|
|
while (r_frac <= 1.0 && o_position < num_samples)
|
|
{
|
|
hermite_val[0] = (int)hermite(r_frac, (float)r_left[0], (float)r_left[1], (float)r_left[2], (float)r_left[3]);
|
|
hermite_val[1] = (int)hermite(r_frac, (float)r_right[0], (float)r_right[1], (float)r_right[2], (float)r_right[3]);
|
|
data[o_position] = short_clamp(hermite_val[0]);
|
|
data[o_position + 1] = short_clamp(hermite_val[1]);
|
|
|
|
o_position += 2;
|
|
|
|
r_frac += r_step;
|
|
}
|
|
|
|
if (r_frac > 1.0)
|
|
{
|
|
r_left[0] = r_left[1];
|
|
r_left[1] = r_left[2];
|
|
r_left[2] = r_left[3];
|
|
r_left[3] = s_left;
|
|
|
|
r_right[0] = r_right[1];
|
|
r_right[1] = r_right[2];
|
|
r_right[2] = r_right[3];
|
|
r_right[3] = s_right;
|
|
|
|
r_frac -= 1.0;
|
|
|
|
start += 2;
|
|
if (start >= buffer_size)
|
|
start -= buffer_size;
|
|
size -= 2;
|
|
}
|
|
}
|
|
}
|
|
|
|
inline int space_empty(void) const
|
|
{
|
|
return buffer_size - size;
|
|
}
|
|
|
|
inline int space_filled(void) const
|
|
{
|
|
return size;
|
|
}
|
|
|
|
inline int avail(void)
|
|
{
|
|
//If we are outputting the exact same ratio as the input, find out directly from the input buffer
|
|
if (r_step == 1.0)
|
|
return size;
|
|
|
|
return (int)trunc(((size >> 1) - r_frac) / r_step) * 2;
|
|
}
|
|
|
|
void resize(int num_samples)
|
|
{
|
|
if (buffer)
|
|
delete[] buffer;
|
|
buffer_size = num_samples;
|
|
buffer = new int16_t[buffer_size];
|
|
clear();
|
|
}
|
|
};
|
|
|
|
#endif /* __NEW_RESAMPLER_H */ |