snes9x/memmap.cpp

4581 lines
101 KiB
C++

/***********************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
Jerremy Koot (jkoot@snes9x.com)
(c) Copyright 2002 - 2004 Matthew Kendora
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
Kris Bleakley (codeviolation@hotmail.com)
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
Nach (n-a-c-h@users.sourceforge.net),
zones (kasumitokoduck@yahoo.com)
(c) Copyright 2006 - 2007 nitsuja
(c) Copyright 2009 - 2010 BearOso,
OV2
BS-X C emulator code
(c) Copyright 2005 - 2006 Dreamer Nom,
zones
C4 x86 assembler and some C emulation code
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
Nach,
zsKnight (zsknight@zsnes.com)
C4 C++ code
(c) Copyright 2003 - 2006 Brad Jorsch,
Nach
DSP-1 emulator code
(c) Copyright 1998 - 2006 _Demo_,
Andreas Naive (andreasnaive@gmail.com),
Gary Henderson,
Ivar (ivar@snes9x.com),
John Weidman,
Kris Bleakley,
Matthew Kendora,
Nach,
neviksti (neviksti@hotmail.com)
DSP-2 emulator code
(c) Copyright 2003 John Weidman,
Kris Bleakley,
Lord Nightmare (lord_nightmare@users.sourceforge.net),
Matthew Kendora,
neviksti
DSP-3 emulator code
(c) Copyright 2003 - 2006 John Weidman,
Kris Bleakley,
Lancer,
z80 gaiden
DSP-4 emulator code
(c) Copyright 2004 - 2006 Dreamer Nom,
John Weidman,
Kris Bleakley,
Nach,
z80 gaiden
OBC1 emulator code
(c) Copyright 2001 - 2004 zsKnight,
pagefault (pagefault@zsnes.com),
Kris Bleakley
Ported from x86 assembler to C by sanmaiwashi
SPC7110 and RTC C++ emulator code used in 1.39-1.51
(c) Copyright 2002 Matthew Kendora with research by
zsKnight,
John Weidman,
Dark Force
SPC7110 and RTC C++ emulator code used in 1.52+
(c) Copyright 2009 byuu,
neviksti
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive,
John Weidman
S-RTC C emulator code
(c) Copyright 2001 - 2006 byuu,
John Weidman
ST010 C++ emulator code
(c) Copyright 2003 Feather,
John Weidman,
Kris Bleakley,
Matthew Kendora
Super FX x86 assembler emulator code
(c) Copyright 1998 - 2003 _Demo_,
pagefault,
zsKnight
Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar,
Gary Henderson,
John Weidman
Sound emulator code used in 1.5-1.51
(c) Copyright 1998 - 2003 Brad Martin
(c) Copyright 1998 - 2006 Charles Bilyue'
Sound emulator code used in 1.52+
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
SH assembler code partly based on x86 assembler code
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
2xSaI filter
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
HQ2x, HQ3x, HQ4x filters
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
NTSC filter
(c) Copyright 2006 - 2007 Shay Green
GTK+ GUI code
(c) Copyright 2004 - 2010 BearOso
Win32 GUI code
(c) Copyright 2003 - 2006 blip,
funkyass,
Matthew Kendora,
Nach,
nitsuja
(c) Copyright 2009 - 2010 OV2
Mac OS GUI code
(c) Copyright 1998 - 2001 John Stiles
(c) Copyright 2001 - 2010 zones
Specific ports contains the works of other authors. See headers in
individual files.
Snes9x homepage: http://www.snes9x.com/
Permission to use, copy, modify and/or distribute Snes9x in both binary
and source form, for non-commercial purposes, is hereby granted without
fee, providing that this license information and copyright notice appear
with all copies and any derived work.
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software or it's derivatives.
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes,
but is not limited to, charging money for Snes9x or software derived from
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
using Snes9x as a promotion for your commercial product.
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
***********************************************************************************/
#include <string>
#include <numeric>
#include <assert.h>
#ifdef UNZIP_SUPPORT
#include "unzip/unzip.h"
#endif
#ifdef JMA_SUPPORT
#include "jma/s9x-jma.h"
#endif
#include "snes9x.h"
#include "memmap.h"
#include "apu/apu.h"
#include "fxemu.h"
#include "sdd1.h"
#include "srtc.h"
#include "controls.h"
#include "cheats.h"
#include "movie.h"
#include "reader.h"
#include "display.h"
#ifndef SET_UI_COLOR
#define SET_UI_COLOR(r, g, b) ;
#endif
#ifndef max
#define max(a, b) (((a) > (b)) ? (a) : (b))
#endif
#ifndef min
#define min(a, b) (((a) < (b)) ? (a) : (b))
#endif
static bool8 stopMovie = TRUE;
static char LastRomFilename[PATH_MAX + 1] = "";
// from NSRT
static const char *nintendo_licensees[] =
{
"Unlicensed",
"Nintendo",
"Rocket Games/Ajinomoto",
"Imagineer-Zoom",
"Gray Matter",
"Zamuse",
"Falcom",
NULL,
"Capcom",
"Hot B Co.",
"Jaleco",
"Coconuts Japan",
"Coconuts Japan/G.X.Media",
"Micronet",
"Technos",
"Mebio Software",
"Shouei System",
"Starfish",
NULL,
"Mitsui Fudosan/Dentsu",
NULL,
"Warashi Inc.",
NULL,
"Nowpro",
NULL,
"Game Village",
"IE Institute",
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
"Banarex",
"Starfish",
"Infocom",
"Electronic Arts Japan",
NULL,
"Cobra Team",
"Human/Field",
"KOEI",
"Hudson Soft",
"S.C.P./Game Village",
"Yanoman",
NULL,
"Tecmo Products",
"Japan Glary Business",
"Forum/OpenSystem",
"Virgin Games (Japan)",
"SMDE",
"Yojigen",
NULL,
"Daikokudenki",
NULL,
NULL,
NULL,
NULL,
NULL,
"Creatures Inc.",
"TDK Deep Impresion",
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
"Destination Software/KSS",
"Sunsoft/Tokai Engineering",
"POW (Planning Office Wada)/VR 1 Japan",
"Micro World",
NULL,
"San-X",
"Enix",
"Loriciel/Electro Brain",
"Kemco Japan",
"Seta Co.,Ltd.",
"Culture Brain",
"Irem Corp.",
"Palsoft",
"Visit Co., Ltd.",
"Intec",
"System Sacom",
"Poppo",
"Ubisoft Japan",
NULL,
"Media Works",
"NEC InterChannel",
"Tam",
"Gajin/Jordan",
"Smilesoft",
NULL,
NULL,
"Mediakite",
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
"Viacom",
"Carrozzeria",
"Dynamic",
NULL,
"Magifact",
"Hect",
"Codemasters",
"Taito/GAGA Communications",
"Laguna",
"Telstar Fun & Games/Event/Taito",
NULL,
"Arcade Zone Ltd.",
"Entertainment International/Empire Software",
"Loriciel",
"Gremlin Graphics",
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
"Seika Corp.",
"UBI SOFT Entertainment Software",
"Sunsoft US",
NULL,
"Life Fitness",
NULL,
"System 3",
"Spectrum Holobyte",
NULL,
"Irem",
NULL,
"Raya Systems",
"Renovation Products",
"Malibu Games",
NULL,
"Eidos/U.S. Gold",
"Playmates Interactive",
NULL,
NULL,
"Fox Interactive",
"Time Warner Interactive",
NULL,
NULL,
NULL,
NULL,
NULL,
"Disney Interactive",
NULL,
"Black Pearl",
NULL,
"Advanced Productions",
NULL,
NULL,
"GT Interactive",
"RARE",
"Crave Entertainment",
"Absolute Entertainment",
"Acclaim",
"Activision",
"American Sammy",
"Take 2/GameTek",
"Hi Tech",
"LJN Ltd.",
NULL,
"Mattel",
NULL,
"Mindscape/Red Orb Entertainment",
"Romstar",
"Taxan",
"Midway/Tradewest",
NULL,
"American Softworks Corp.",
"Majesco Sales Inc.",
"3DO",
NULL,
NULL,
"Hasbro",
"NewKidCo",
"Telegames",
"Metro3D",
NULL,
"Vatical Entertainment",
"LEGO Media",
NULL,
"Xicat Interactive",
"Cryo Interactive",
NULL,
NULL,
"Red Storm Entertainment",
"Microids",
NULL,
"Conspiracy/Swing",
"Titus",
"Virgin Interactive",
"Maxis",
NULL,
"LucasArts Entertainment",
NULL,
NULL,
"Ocean",
NULL,
"Electronic Arts",
NULL,
"Laser Beam",
NULL,
NULL,
"Elite Systems",
"Electro Brain",
"The Learning Company",
"BBC",
NULL,
"Software 2000",
NULL,
"BAM! Entertainment",
"Studio 3",
NULL,
NULL,
NULL,
"Classified Games",
NULL,
"TDK Mediactive",
NULL,
"DreamCatcher",
"JoWood Produtions",
"SEGA",
"Wannado Edition",
"LSP (Light & Shadow Prod.)",
"ITE Media",
"Infogrames",
"Interplay",
"JVC (US)",
"Parker Brothers",
NULL,
"SCI (Sales Curve Interactive)/Storm",
NULL,
NULL,
"THQ Software",
"Accolade Inc.",
"Triffix Entertainment",
NULL,
"Microprose Software",
"Universal Interactive/Sierra/Simon & Schuster",
NULL,
"Kemco",
"Rage Software",
"Encore",
NULL,
"Zoo",
"Kiddinx",
"Simon & Schuster Interactive",
"Asmik Ace Entertainment Inc./AIA",
"Empire Interactive",
NULL,
NULL,
"Jester Interactive",
NULL,
"Rockstar Games",
"Scholastic",
"Ignition Entertainment",
"Summitsoft",
"Stadlbauer",
NULL,
NULL,
NULL,
"Misawa",
"Teichiku",
"Namco Ltd.",
"LOZC",
"KOEI",
NULL,
"Tokuma Shoten Intermedia",
"Tsukuda Original",
"DATAM-Polystar",
NULL,
NULL,
"Bullet-Proof Software",
"Vic Tokai Inc.",
NULL,
"Character Soft",
"I'Max",
"Saurus",
NULL,
NULL,
"General Entertainment",
NULL,
NULL,
"I'Max",
"Success",
NULL,
"SEGA Japan",
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
"Takara",
"Chun Soft",
"Video System Co., Ltd./McO'River",
"BEC",
NULL,
"Varie",
"Yonezawa/S'pal",
"Kaneko",
NULL,
"Victor Interactive Software/Pack-in-Video",
"Nichibutsu/Nihon Bussan",
"Tecmo",
"Imagineer",
NULL,
NULL,
"Nova",
"Den'Z",
"Bottom Up",
NULL,
"TGL (Technical Group Laboratory)",
NULL,
"Hasbro Japan",
NULL,
"Marvelous Entertainment",
NULL,
"Keynet Inc.",
"Hands-On Entertainment",
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
"Telenet",
"Hori",
NULL,
NULL,
"Konami",
"K.Amusement Leasing Co.",
"Kawada",
"Takara",
NULL,
"Technos Japan Corp.",
"JVC (Europe/Japan)/Victor Musical Industries",
NULL,
"Toei Animation",
"Toho",
NULL,
"Namco",
"Media Rings Corp.",
"J-Wing",
NULL,
"Pioneer LDC",
"KID",
"Mediafactory",
NULL,
NULL,
NULL,
"Infogrames Hudson",
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
"Acclaim Japan",
"ASCII Co./Nexoft",
"Bandai",
NULL,
"Enix",
NULL,
"HAL Laboratory/Halken",
"SNK",
NULL,
"Pony Canyon Hanbai",
"Culture Brain",
"Sunsoft",
"Toshiba EMI",
"Sony Imagesoft",
NULL,
"Sammy",
"Magical",
"Visco",
NULL,
"Compile",
NULL,
"MTO Inc.",
NULL,
"Sunrise Interactive",
NULL,
"Global A Entertainment",
"Fuuki",
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
"Taito",
NULL,
"Kemco",
"Square",
"Tokuma Shoten",
"Data East",
"Tonkin House",
NULL,
"KOEI",
NULL,
"Konami/Ultra/Palcom",
"NTVIC/VAP",
"Use Co., Ltd.",
"Meldac",
"Pony Canyon (Japan)/FCI (US)",
"Angel/Sotsu Agency/Sunrise",
"Yumedia/Aroma Co., Ltd.",
NULL,
NULL,
"Boss",
"Axela/Crea-Tech",
"Sekaibunka-Sha/Sumire kobo/Marigul Management Inc.",
"Konami Computer Entertainment Osaka",
NULL,
NULL,
"Enterbrain",
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
"Taito/Disco",
"Sofel",
"Quest Corp.",
"Sigma",
"Ask Kodansha",
NULL,
"Naxat",
"Copya System",
"Capcom Co., Ltd.",
"Banpresto",
"TOMY",
"Acclaim/LJN Japan",
NULL,
"NCS",
"Human Entertainment",
"Altron",
"Jaleco",
"Gaps Inc.",
NULL,
NULL,
NULL,
NULL,
NULL,
"Elf",
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
"Jaleco",
NULL,
"Yutaka",
"Varie",
"T&ESoft",
"Epoch Co., Ltd.",
NULL,
"Athena",
"Asmik",
"Natsume",
"King Records",
"Atlus",
"Epic/Sony Records (Japan)",
NULL,
"IGS (Information Global Service)",
NULL,
"Chatnoir",
"Right Stuff",
NULL,
"NTT COMWARE",
NULL,
"Spike",
"Konami Computer Entertainment Tokyo",
"Alphadream Corp.",
NULL,
"Sting",
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
"A Wave",
"Motown Software",
"Left Field Entertainment",
"Extreme Entertainment Group",
"TecMagik",
NULL,
NULL,
NULL,
NULL,
"Cybersoft",
NULL,
"Psygnosis",
NULL,
NULL,
"Davidson/Western Tech.",
"Unlicensed",
NULL,
NULL,
NULL,
NULL,
"The Game Factory Europe",
"Hip Games",
"Aspyr",
NULL,
NULL,
"Mastiff",
"iQue",
"Digital Tainment Pool",
"XS Games",
"Daiwon",
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
"PCCW Japan",
NULL,
NULL,
"KiKi Co. Ltd.",
"Open Sesame Inc.",
"Sims",
"Broccoli",
"Avex",
"D3 Publisher",
NULL,
"Konami Computer Entertainment Japan",
NULL,
"Square-Enix",
"KSG",
"Micott & Basara Inc.",
NULL,
"Orbital Media",
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
"The Game Factory USA",
NULL,
NULL,
"Treasure",
"Aruze",
"Ertain",
"SNK Playmore",
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
"Yojigen"
};
static const uint32 crc32Table[256] =
{
0x00000000, 0x77073096, 0xee0e612c, 0x990951ba, 0x076dc419, 0x706af48f,
0xe963a535, 0x9e6495a3, 0x0edb8832, 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988,
0x09b64c2b, 0x7eb17cbd, 0xe7b82d07, 0x90bf1d91, 0x1db71064, 0x6ab020f2,
0xf3b97148, 0x84be41de, 0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7,
0x136c9856, 0x646ba8c0, 0xfd62f97a, 0x8a65c9ec, 0x14015c4f, 0x63066cd9,
0xfa0f3d63, 0x8d080df5, 0x3b6e20c8, 0x4c69105e, 0xd56041e4, 0xa2677172,
0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b, 0x35b5a8fa, 0x42b2986c,
0xdbbbc9d6, 0xacbcf940, 0x32d86ce3, 0x45df5c75, 0xdcd60dcf, 0xabd13d59,
0x26d930ac, 0x51de003a, 0xc8d75180, 0xbfd06116, 0x21b4f4b5, 0x56b3c423,
0xcfba9599, 0xb8bda50f, 0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924,
0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d, 0x76dc4190, 0x01db7106,
0x98d220bc, 0xefd5102a, 0x71b18589, 0x06b6b51f, 0x9fbfe4a5, 0xe8b8d433,
0x7807c9a2, 0x0f00f934, 0x9609a88e, 0xe10e9818, 0x7f6a0dbb, 0x086d3d2d,
0x91646c97, 0xe6635c01, 0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e,
0x6c0695ed, 0x1b01a57b, 0x8208f4c1, 0xf50fc457, 0x65b0d9c6, 0x12b7e950,
0x8bbeb8ea, 0xfcb9887c, 0x62dd1ddf, 0x15da2d49, 0x8cd37cf3, 0xfbd44c65,
0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2, 0x4adfa541, 0x3dd895d7,
0xa4d1c46d, 0xd3d6f4fb, 0x4369e96a, 0x346ed9fc, 0xad678846, 0xda60b8d0,
0x44042d73, 0x33031de5, 0xaa0a4c5f, 0xdd0d7cc9, 0x5005713c, 0x270241aa,
0xbe0b1010, 0xc90c2086, 0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f,
0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4, 0x59b33d17, 0x2eb40d81,
0xb7bd5c3b, 0xc0ba6cad, 0xedb88320, 0x9abfb3b6, 0x03b6e20c, 0x74b1d29a,
0xead54739, 0x9dd277af, 0x04db2615, 0x73dc1683, 0xe3630b12, 0x94643b84,
0x0d6d6a3e, 0x7a6a5aa8, 0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1,
0xf00f9344, 0x8708a3d2, 0x1e01f268, 0x6906c2fe, 0xf762575d, 0x806567cb,
0x196c3671, 0x6e6b06e7, 0xfed41b76, 0x89d32be0, 0x10da7a5a, 0x67dd4acc,
0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5, 0xd6d6a3e8, 0xa1d1937e,
0x38d8c2c4, 0x4fdff252, 0xd1bb67f1, 0xa6bc5767, 0x3fb506dd, 0x48b2364b,
0xd80d2bda, 0xaf0a1b4c, 0x36034af6, 0x41047a60, 0xdf60efc3, 0xa867df55,
0x316e8eef, 0x4669be79, 0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236,
0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f, 0xc5ba3bbe, 0xb2bd0b28,
0x2bb45a92, 0x5cb36a04, 0xc2d7ffa7, 0xb5d0cf31, 0x2cd99e8b, 0x5bdeae1d,
0x9b64c2b0, 0xec63f226, 0x756aa39c, 0x026d930a, 0x9c0906a9, 0xeb0e363f,
0x72076785, 0x05005713, 0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38,
0x92d28e9b, 0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21, 0x86d3d2d4, 0xf1d4e242,
0x68ddb3f8, 0x1fda836e, 0x81be16cd, 0xf6b9265b, 0x6fb077e1, 0x18b74777,
0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c, 0x8f659eff, 0xf862ae69,
0x616bffd3, 0x166ccf45, 0xa00ae278, 0xd70dd2ee, 0x4e048354, 0x3903b3c2,
0xa7672661, 0xd06016f7, 0x4969474d, 0x3e6e77db, 0xaed16a4a, 0xd9d65adc,
0x40df0b66, 0x37d83bf0, 0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9,
0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6, 0xbad03605, 0xcdd70693,
0x54de5729, 0x23d967bf, 0xb3667a2e, 0xc4614ab8, 0x5d681b02, 0x2a6f2b94,
0xb40bbe37, 0xc30c8ea1, 0x5a05df1b, 0x2d02ef8d
};
static void S9xDeinterleaveType1 (int, uint8 *);
static void S9xDeinterleaveType2 (int, uint8 *);
static void S9xDeinterleaveGD24 (int, uint8 *);
static bool8 allASCII (uint8 *, int);
static bool8 is_SufamiTurbo_BIOS (uint8 *, uint32);
static bool8 is_SufamiTurbo_Cart (uint8 *, uint32);
static bool8 is_SameGame_BIOS (uint8 *, uint32);
static bool8 is_SameGame_Add_On (uint8 *, uint32);
static uint32 caCRC32 (uint8 *, uint32, uint32 crc32 = 0xffffffff);
static uint32 ReadUPSPointer (const uint8 *, unsigned &, unsigned);
static bool8 ReadUPSPatch (Reader *, long, int32 &);
static long ReadInt (Reader *, unsigned);
static bool8 ReadIPSPatch (Reader *, long, int32 &);
#ifdef UNZIP_SUPPORT
static int unzFindExtension (unzFile &, const char *, bool restart = TRUE, bool print = TRUE);
#endif
// deinterleave
static void S9xDeinterleaveType1 (int size, uint8 *base)
{
Settings.DisplayColor = BUILD_PIXEL(0, 31, 0);
SET_UI_COLOR(0, 255, 0);
uint8 blocks[256];
int nblocks = size >> 16;
for (int i = 0; i < nblocks; i++)
{
blocks[i * 2] = i + nblocks;
blocks[i * 2 + 1] = i;
}
uint8 *tmp = (uint8 *) malloc(0x8000);
if (tmp)
{
for (int i = 0; i < nblocks * 2; i++)
{
for (int j = i; j < nblocks * 2; j++)
{
if (blocks[j] == i)
{
memmove(tmp, &base[blocks[j] * 0x8000], 0x8000);
memmove(&base[blocks[j] * 0x8000], &base[blocks[i] * 0x8000], 0x8000);
memmove(&base[blocks[i] * 0x8000], tmp, 0x8000);
uint8 b = blocks[j];
blocks[j] = blocks[i];
blocks[i] = b;
break;
}
}
}
free(tmp);
}
}
static void S9xDeinterleaveType2 (int size, uint8 *base)
{
// for odd Super FX images
Settings.DisplayColor = BUILD_PIXEL(31, 14, 6);
SET_UI_COLOR(255, 119, 25);
uint8 blocks[256];
int nblocks = size >> 16;
int step = 64;
while (nblocks <= step)
step >>= 1;
nblocks = step;
for (int i = 0; i < nblocks * 2; i++)
blocks[i] = (i & ~0xf) | ((i & 3) << 2) | ((i & 12) >> 2);
uint8 *tmp = (uint8 *) malloc(0x10000);
if (tmp)
{
for (int i = 0; i < nblocks * 2; i++)
{
for (int j = i; j < nblocks * 2; j++)
{
if (blocks[j] == i)
{
memmove(tmp, &base[blocks[j] * 0x10000], 0x10000);
memmove(&base[blocks[j] * 0x10000], &base[blocks[i] * 0x10000], 0x10000);
memmove(&base[blocks[i] * 0x10000], tmp, 0x10000);
uint8 b = blocks[j];
blocks[j] = blocks[i];
blocks[i] = b;
break;
}
}
}
free(tmp);
}
}
static void S9xDeinterleaveGD24 (int size, uint8 *base)
{
// for 24Mb images dumped with Game Doctor
if (size != 0x300000)
return;
Settings.DisplayColor = BUILD_PIXEL(0, 31, 31);
SET_UI_COLOR(0, 255, 255);
uint8 *tmp = (uint8 *) malloc(0x80000);
if (tmp)
{
memmove(tmp, &base[0x180000], 0x80000);
memmove(&base[0x180000], &base[0x200000], 0x80000);
memmove(&base[0x200000], &base[0x280000], 0x80000);
memmove(&base[0x280000], tmp, 0x80000);
free(tmp);
S9xDeinterleaveType1(size, base);
}
}
// allocation and deallocation
bool8 CMemory::Init (void)
{
RAM = (uint8 *) malloc(0x20000);
SRAM = (uint8 *) malloc(0x20000);
VRAM = (uint8 *) malloc(0x10000);
ROM = (uint8 *) malloc(MAX_ROM_SIZE + 0x200 + 0x8000);
IPPU.TileCache[TILE_2BIT] = (uint8 *) malloc(MAX_2BIT_TILES * 64);
IPPU.TileCache[TILE_4BIT] = (uint8 *) malloc(MAX_4BIT_TILES * 64);
IPPU.TileCache[TILE_8BIT] = (uint8 *) malloc(MAX_8BIT_TILES * 64);
IPPU.TileCache[TILE_2BIT_EVEN] = (uint8 *) malloc(MAX_2BIT_TILES * 64);
IPPU.TileCache[TILE_2BIT_ODD] = (uint8 *) malloc(MAX_2BIT_TILES * 64);
IPPU.TileCache[TILE_4BIT_EVEN] = (uint8 *) malloc(MAX_4BIT_TILES * 64);
IPPU.TileCache[TILE_4BIT_ODD] = (uint8 *) malloc(MAX_4BIT_TILES * 64);
IPPU.TileCached[TILE_2BIT] = (uint8 *) malloc(MAX_2BIT_TILES);
IPPU.TileCached[TILE_4BIT] = (uint8 *) malloc(MAX_4BIT_TILES);
IPPU.TileCached[TILE_8BIT] = (uint8 *) malloc(MAX_8BIT_TILES);
IPPU.TileCached[TILE_2BIT_EVEN] = (uint8 *) malloc(MAX_2BIT_TILES);
IPPU.TileCached[TILE_2BIT_ODD] = (uint8 *) malloc(MAX_2BIT_TILES);
IPPU.TileCached[TILE_4BIT_EVEN] = (uint8 *) malloc(MAX_4BIT_TILES);
IPPU.TileCached[TILE_4BIT_ODD] = (uint8 *) malloc(MAX_4BIT_TILES);
if (!RAM || !SRAM || !VRAM || !ROM ||
!IPPU.TileCache[TILE_2BIT] ||
!IPPU.TileCache[TILE_4BIT] ||
!IPPU.TileCache[TILE_8BIT] ||
!IPPU.TileCache[TILE_2BIT_EVEN] ||
!IPPU.TileCache[TILE_2BIT_ODD] ||
!IPPU.TileCache[TILE_4BIT_EVEN] ||
!IPPU.TileCache[TILE_4BIT_ODD] ||
!IPPU.TileCached[TILE_2BIT] ||
!IPPU.TileCached[TILE_4BIT] ||
!IPPU.TileCached[TILE_8BIT] ||
!IPPU.TileCached[TILE_2BIT_EVEN] ||
!IPPU.TileCached[TILE_2BIT_ODD] ||
!IPPU.TileCached[TILE_4BIT_EVEN] ||
!IPPU.TileCached[TILE_4BIT_ODD])
{
Deinit();
return (FALSE);
}
ZeroMemory(RAM, 0x20000);
ZeroMemory(SRAM, 0x20000);
ZeroMemory(VRAM, 0x10000);
ZeroMemory(ROM, MAX_ROM_SIZE + 0x200 + 0x8000);
ZeroMemory(IPPU.TileCache[TILE_2BIT], MAX_2BIT_TILES * 64);
ZeroMemory(IPPU.TileCache[TILE_4BIT], MAX_4BIT_TILES * 64);
ZeroMemory(IPPU.TileCache[TILE_8BIT], MAX_8BIT_TILES * 64);
ZeroMemory(IPPU.TileCache[TILE_2BIT_EVEN], MAX_2BIT_TILES * 64);
ZeroMemory(IPPU.TileCache[TILE_2BIT_ODD], MAX_2BIT_TILES * 64);
ZeroMemory(IPPU.TileCache[TILE_4BIT_EVEN], MAX_4BIT_TILES * 64);
ZeroMemory(IPPU.TileCache[TILE_4BIT_ODD], MAX_4BIT_TILES * 64);
ZeroMemory(IPPU.TileCached[TILE_2BIT], MAX_2BIT_TILES);
ZeroMemory(IPPU.TileCached[TILE_4BIT], MAX_4BIT_TILES);
ZeroMemory(IPPU.TileCached[TILE_8BIT], MAX_8BIT_TILES);
ZeroMemory(IPPU.TileCached[TILE_2BIT_EVEN], MAX_2BIT_TILES);
ZeroMemory(IPPU.TileCached[TILE_2BIT_ODD], MAX_2BIT_TILES);
ZeroMemory(IPPU.TileCached[TILE_4BIT_EVEN], MAX_4BIT_TILES);
ZeroMemory(IPPU.TileCached[TILE_4BIT_ODD], MAX_4BIT_TILES);
// FillRAM uses first 32K of ROM image area, otherwise space just
// wasted. Might be read by the SuperFX code.
FillRAM = ROM;
// Add 0x8000 to ROM image pointer to stop SuperFX code accessing
// unallocated memory (can cause crash on some ports).
ROM += 0x8000;
C4RAM = ROM + 0x400000 + 8192 * 8; // C4
OBC1RAM = ROM + 0x400000; // OBC1
BIOSROM = ROM + 0x300000; // BS
BSRAM = ROM + 0x400000; // BS
#if defined(ZSNES_FX) || defined(ZSNES_C4)
::ROM = ROM;
::SRAM = SRAM;
::RegRAM = FillRAM;
#endif
#ifdef ZSNES_FX
SFXPlotTable = ROM + 0x400000;
#else
SuperFX.pvRegisters = FillRAM + 0x3000;
SuperFX.nRamBanks = 2; // Most only use 1. 1=64KB=512Mb, 2=128KB=1024Mb
SuperFX.pvRam = SRAM;
SuperFX.nRomBanks = (2 * 1024 * 1024) / (32 * 1024);
SuperFX.pvRom = (uint8 *) ROM;
#endif
PostRomInitFunc = NULL;
return (TRUE);
}
void CMemory::Deinit (void)
{
if (RAM)
{
free(RAM);
RAM = NULL;
}
if (SRAM)
{
free(SRAM);
SRAM = NULL;
}
if (VRAM)
{
free(VRAM);
VRAM = NULL;
}
if (ROM)
{
ROM -= 0x8000;
free(ROM);
ROM = NULL;
}
for (int t = 0; t < 7; t++)
{
if (IPPU.TileCache[t])
{
free(IPPU.TileCache[t]);
IPPU.TileCache[t] = NULL;
}
if (IPPU.TileCached[t])
{
free(IPPU.TileCached[t]);
IPPU.TileCached[t] = NULL;
}
}
Safe(NULL);
SafeANK(NULL);
}
// file management and ROM detection
static bool8 allASCII (uint8 *b, int size)
{
for (int i = 0; i < size; i++)
{
if (b[i] < 32 || b[i] > 126)
return (FALSE);
}
return (TRUE);
}
static bool8 is_SufamiTurbo_BIOS (uint8 *data, uint32 size)
{
if (size == 0x40000 &&
strncmp((char *) data, "BANDAI SFC-ADX", 14) == 0 && strncmp((char * ) (data + 0x10), "SFC-ADX BACKUP", 14) == 0)
return (TRUE);
else
return (FALSE);
}
static bool8 is_SufamiTurbo_Cart (uint8 *data, uint32 size)
{
if (size >= 0x80000 && size <= 0x100000 &&
strncmp((char *) data, "BANDAI SFC-ADX", 14) == 0 && strncmp((char * ) (data + 0x10), "SFC-ADX BACKUP", 14) != 0)
return (TRUE);
else
return (FALSE);
}
static bool8 is_SameGame_BIOS (uint8 *data, uint32 size)
{
if (size == 0x100000 && strncmp((char *) (data + 0xffc0), "Same Game Tsume Game", 20) == 0)
return (TRUE);
else
return (FALSE);
}
static bool8 is_SameGame_Add_On (uint8 *data, uint32 size)
{
if (size == 0x80000)
return (TRUE);
else
return (FALSE);
}
int CMemory::ScoreHiROM (bool8 skip_header, int32 romoff)
{
uint8 *buf = ROM + 0xff00 + romoff + (skip_header ? 0x200 : 0);
int score = 0;
if (buf[0xd5] & 0x1)
score += 2;
// Mode23 is SA-1
if (buf[0xd5] == 0x23)
score -= 2;
if (buf[0xd4] == 0x20)
score += 2;
if ((buf[0xdc] + (buf[0xdd] << 8)) + (buf[0xde] + (buf[0xdf] << 8)) == 0xffff)
{
score += 2;
if (0 != (buf[0xde] + (buf[0xdf] << 8)))
score++;
}
if (buf[0xda] == 0x33)
score += 2;
if ((buf[0xd5] & 0xf) < 4)
score += 2;
if (!(buf[0xfd] & 0x80))
score -= 6;
if ((buf[0xfc] + (buf[0xfd] << 8)) > 0xffb0)
score -= 2; // reduced after looking at a scan by Cowering
if (CalculatedSize > 1024 * 1024 * 3)
score += 4;
if ((1 << (buf[0xd7] - 7)) > 48)
score -= 1;
if (!allASCII(&buf[0xb0], 6))
score -= 1;
if (!allASCII(&buf[0xc0], ROM_NAME_LEN - 1))
score -= 1;
return (score);
}
int CMemory::ScoreLoROM (bool8 skip_header, int32 romoff)
{
uint8 *buf = ROM + 0x7f00 + romoff + (skip_header ? 0x200 : 0);
int score = 0;
if (!(buf[0xd5] & 0x1))
score += 3;
// Mode23 is SA-1
if (buf[0xd5] == 0x23)
score += 2;
if ((buf[0xdc] + (buf[0xdd] << 8)) + (buf[0xde] + (buf[0xdf] << 8)) == 0xffff)
{
score += 2;
if (0 != (buf[0xde] + (buf[0xdf] << 8)))
score++;
}
if (buf[0xda] == 0x33)
score += 2;
if ((buf[0xd5] & 0xf) < 4)
score += 2;
if (!(buf[0xfd] & 0x80))
score -= 6;
if ((buf[0xfc] + (buf[0xfd] << 8)) > 0xffb0)
score -= 2; // reduced per Cowering suggestion
if (CalculatedSize <= 1024 * 1024 * 16)
score += 2;
if ((1 << (buf[0xd7] - 7)) > 48)
score -= 1;
if (!allASCII(&buf[0xb0], 6))
score -= 1;
if (!allASCII(&buf[0xc0], ROM_NAME_LEN - 1))
score -= 1;
return (score);
}
uint32 CMemory::HeaderRemove (uint32 size, int32 &headerCount, uint8 *buf)
{
uint32 calc_size = (size / 0x2000) * 0x2000;
if ((size - calc_size == 512 && !Settings.ForceNoHeader) || Settings.ForceHeader)
{
uint8 *NSRTHead = buf + 0x1D0; // NSRT Header Location
// detect NSRT header
if (!strncmp("NSRT", (char *) &NSRTHead[24], 4))
{
if (NSRTHead[28] == 22)
{
if (((std::accumulate(NSRTHead, NSRTHead + sizeof(NSRTHeader), 0) & 0xFF) == NSRTHead[30]) &&
(NSRTHead[30] + NSRTHead[31] == 255) && ((NSRTHead[0] & 0x0F) <= 13) &&
(((NSRTHead[0] & 0xF0) >> 4) <= 3) && ((NSRTHead[0] & 0xF0) >> 4))
memcpy(NSRTHeader, NSRTHead, sizeof(NSRTHeader));
}
}
memmove(buf, buf + 512, calc_size);
headerCount++;
size -= 512;
}
return (size);
}
uint32 CMemory::FileLoader (uint8 *buffer, const char *filename, int32 maxsize)
{
// <- ROM size without header
// ** Memory.HeaderCount
// ** Memory.ROMFilename
int32 totalSize = 0;
char fname[PATH_MAX + 1];
char drive[_MAX_DRIVE + 1], dir[_MAX_DIR + 1], name[_MAX_FNAME + 1], exts[_MAX_EXT + 1];
char *ext;
#if defined(__WIN32__) || defined(__MACOSX__)
ext = &exts[1];
#else
ext = &exts[0];
#endif
memset(NSRTHeader, 0, sizeof(NSRTHeader));
HeaderCount = 0;
_splitpath(filename, drive, dir, name, exts);
_makepath(fname, drive, dir, name, exts);
int nFormat = FILE_DEFAULT;
if (strcasecmp(ext, "zip") == 0)
nFormat = FILE_ZIP;
else
if (strcasecmp(ext, "jma") == 0)
nFormat = FILE_JMA;
switch (nFormat)
{
case FILE_ZIP:
{
#ifdef UNZIP_SUPPORT
if (!LoadZip(fname, &totalSize, &HeaderCount, buffer))
{
S9xMessage(S9X_ERROR, S9X_ROM_INFO, "Invalid Zip archive.");
return (0);
}
strcpy(ROMFilename, fname);
#else
S9xMessage(S9X_ERROR, S9X_ROM_INFO, "This binary was not created with Zip support.");
return (0);
#endif
break;
}
case FILE_JMA:
{
#ifdef JMA_SUPPORT
size_t size = load_jma_file(fname, buffer);
if (!size)
{
S9xMessage(S9X_ERROR, S9X_ROM_INFO, "Invalid JMA archive.");
return (0);
}
totalSize = HeaderRemove(size, HeaderCount, buffer);
strcpy(ROMFilename, fname);
#else
S9xMessage(S9X_ERROR, S9X_ROM_INFO, "This binary was not created with JMA support.");
return (0);
#endif
break;
}
case FILE_DEFAULT:
default:
{
STREAM fp = OPEN_STREAM(fname, "rb");
if (!fp)
return (0);
strcpy(ROMFilename, fname);
int len = 0;
uint32 size = 0;
bool8 more = FALSE;
uint8 *ptr = buffer;
do
{
size = READ_STREAM(ptr, maxsize + 0x200 - (ptr - buffer), fp);
CLOSE_STREAM(fp);
size = HeaderRemove(size, HeaderCount, ptr);
totalSize += size;
ptr += size;
// check for multi file roms
if (ptr - buffer < maxsize + 0x200 &&
(isdigit(ext[0]) && ext[1] == 0 && ext[0] < '9'))
{
more = TRUE;
ext[0]++;
_makepath(fname, drive, dir, name, exts);
}
else
if (ptr - buffer < maxsize + 0x200 &&
(((len = strlen(name)) == 7 || len == 8) &&
strncasecmp(name, "sf", 2) == 0 &&
isdigit(name[2]) && isdigit(name[3]) && isdigit(name[4]) && isdigit(name[5]) &&
isalpha(name[len - 1])))
{
more = TRUE;
name[len - 1]++;
_makepath(fname, drive, dir, name, exts);
}
else
more = FALSE;
} while (more && (fp = OPEN_STREAM(fname, "rb")) != NULL);
break;
}
}
if (HeaderCount == 0)
S9xMessage(S9X_INFO, S9X_HEADERS_INFO, "No ROM file header found.");
else
if (HeaderCount == 1)
S9xMessage(S9X_INFO, S9X_HEADERS_INFO, "Found ROM file header (and ignored it).");
else
S9xMessage(S9X_INFO, S9X_HEADERS_INFO, "Found multiple ROM file headers (and ignored them).");
return ((uint32) totalSize);
}
bool8 CMemory::LoadROM (const char *filename)
{
int retry_count = 0;
if (!filename || !*filename)
return (FALSE);
ZeroMemory(ROM, MAX_ROM_SIZE);
ZeroMemory(&Multi, sizeof(Multi));
again:
Settings.DisplayColor = BUILD_PIXEL(31, 31, 31);
SET_UI_COLOR(255, 255, 255);
CalculatedSize = 0;
ExtendedFormat = NOPE;
int32 totalFileSize;
totalFileSize = FileLoader(ROM, filename, MAX_ROM_SIZE);
if (!totalFileSize)
return (FALSE);
if (!Settings.NoPatch)
CheckForAnyPatch(filename, HeaderCount != 0, totalFileSize);
int hi_score, lo_score;
hi_score = ScoreHiROM(FALSE);
lo_score = ScoreLoROM(FALSE);
if (HeaderCount == 0 && !Settings.ForceNoHeader &&
((hi_score > lo_score && ScoreHiROM(TRUE) > hi_score) ||
(hi_score <= lo_score && ScoreLoROM(TRUE) > lo_score)))
{
memmove(ROM, ROM + 512, totalFileSize - 512);
totalFileSize -= 512;
S9xMessage(S9X_INFO, S9X_HEADER_WARNING, "Try 'force no-header' option if the game doesn't work");
// modifying ROM, so we need to rescore
hi_score = ScoreHiROM(FALSE);
lo_score = ScoreLoROM(FALSE);
}
CalculatedSize = (totalFileSize / 0x2000) * 0x2000;
if (CalculatedSize > 0x400000 &&
(ROM[0x7fd5] + (ROM[0x7fd6] << 8)) != 0x4332 && // exclude S-DD1
(ROM[0x7fd5] + (ROM[0x7fd6] << 8)) != 0x4532 &&
(ROM[0xffd5] + (ROM[0xffd6] << 8)) != 0xF93a && // exclude SPC7110
(ROM[0xffd5] + (ROM[0xffd6] << 8)) != 0xF53a)
ExtendedFormat = YEAH;
// if both vectors are invalid, it's type 1 interleaved LoROM
if (ExtendedFormat == NOPE &&
((ROM[0x7ffc] + (ROM[0x7ffd] << 8)) < 0x8000) &&
((ROM[0xfffc] + (ROM[0xfffd] << 8)) < 0x8000))
{
if (!Settings.ForceInterleaved && !Settings.ForceNotInterleaved)
S9xDeinterleaveType1(totalFileSize, ROM);
}
// CalculatedSize is now set, so rescore
hi_score = ScoreHiROM(FALSE);
lo_score = ScoreLoROM(FALSE);
uint8 *RomHeader = ROM;
if (ExtendedFormat != NOPE)
{
int swappedhirom, swappedlorom;
swappedhirom = ScoreHiROM(FALSE, 0x400000);
swappedlorom = ScoreLoROM(FALSE, 0x400000);
// set swapped here
if (max(swappedlorom, swappedhirom) >= max(lo_score, hi_score))
{
ExtendedFormat = BIGFIRST;
hi_score = swappedhirom;
lo_score = swappedlorom;
RomHeader += 0x400000;
}
else
ExtendedFormat = SMALLFIRST;
}
bool8 interleaved, tales = FALSE;
interleaved = Settings.ForceInterleaved || Settings.ForceInterleaved2 || Settings.ForceInterleaveGD24;
if (Settings.ForceLoROM || (!Settings.ForceHiROM && lo_score >= hi_score))
{
LoROM = TRUE;
HiROM = FALSE;
// ignore map type byte if not 0x2x or 0x3x
if ((RomHeader[0x7fd5] & 0xf0) == 0x20 || (RomHeader[0x7fd5] & 0xf0) == 0x30)
{
switch (RomHeader[0x7fd5] & 0xf)
{
case 1:
interleaved = TRUE;
break;
case 5:
interleaved = TRUE;
tales = TRUE;
break;
}
}
}
else
{
LoROM = FALSE;
HiROM = TRUE;
if ((RomHeader[0xffd5] & 0xf0) == 0x20 || (RomHeader[0xffd5] & 0xf0) == 0x30)
{
switch (RomHeader[0xffd5] & 0xf)
{
case 0:
case 3:
interleaved = TRUE;
break;
}
}
}
// this two games fail to be detected
if (!Settings.ForceHiROM && !Settings.ForceLoROM)
{
if (strncmp((char *) &ROM[0x7fc0], "YUYU NO QUIZ DE GO!GO!", 22) == 0 ||
(strncmp((char *) &ROM[0xffc0], "BATMAN--REVENGE JOKER", 21) == 0))
{
LoROM = TRUE;
HiROM = FALSE;
interleaved = FALSE;
tales = FALSE;
}
}
if (!Settings.ForceNotInterleaved && interleaved)
{
S9xMessage(S9X_INFO, S9X_ROM_INTERLEAVED_INFO, "ROM image is in interleaved format - converting...");
if (tales)
{
if (ExtendedFormat == BIGFIRST)
{
S9xDeinterleaveType1(0x400000, ROM);
S9xDeinterleaveType1(CalculatedSize - 0x400000, ROM + 0x400000);
}
else
{
S9xDeinterleaveType1(CalculatedSize - 0x400000, ROM);
S9xDeinterleaveType1(0x400000, ROM + CalculatedSize - 0x400000);
}
LoROM = FALSE;
HiROM = TRUE;
}
else
if (Settings.ForceInterleaveGD24 && CalculatedSize == 0x300000)
{
bool8 t = LoROM;
LoROM = HiROM;
HiROM = t;
S9xDeinterleaveGD24(CalculatedSize, ROM);
}
else
if (Settings.ForceInterleaved2)
S9xDeinterleaveType2(CalculatedSize, ROM);
else
{
bool8 t = LoROM;
LoROM = HiROM;
HiROM = t;
S9xDeinterleaveType1(CalculatedSize, ROM);
}
hi_score = ScoreHiROM(FALSE);
lo_score = ScoreLoROM(FALSE);
if ((HiROM && (lo_score >= hi_score || hi_score < 0)) ||
(LoROM && (hi_score > lo_score || lo_score < 0)))
{
if (retry_count == 0)
{
S9xMessage(S9X_INFO, S9X_ROM_CONFUSING_FORMAT_INFO, "ROM lied about its type! Trying again.");
Settings.ForceNotInterleaved = TRUE;
Settings.ForceInterleaved = FALSE;
retry_count++;
goto again;
}
}
}
if (ExtendedFormat == SMALLFIRST)
tales = TRUE;
if (tales)
{
uint8 *tmp = (uint8 *) malloc(CalculatedSize - 0x400000);
if (tmp)
{
S9xMessage(S9X_INFO, S9X_ROM_INTERLEAVED_INFO, "Fixing swapped ExHiROM...");
memmove(tmp, ROM, CalculatedSize - 0x400000);
memmove(ROM, ROM + CalculatedSize - 0x400000, 0x400000);
memmove(ROM + 0x400000, tmp, CalculatedSize - 0x400000);
free(tmp);
}
}
if (strncmp(LastRomFilename, filename, PATH_MAX + 1))
{
strncpy(LastRomFilename, filename, PATH_MAX + 1);
LastRomFilename[PATH_MAX] = 0;
}
ZeroMemory(&SNESGameFixes, sizeof(SNESGameFixes));
SNESGameFixes.SRAMInitialValue = 0x60;
S9xLoadCheatFile(S9xGetFilename(".cht", CHEAT_DIR));
InitROM();
S9xInitCheatData();
S9xApplyCheats();
S9xReset();
return (TRUE);
}
bool8 CMemory::LoadMultiCart (const char *cartA, const char *cartB)
{
bool8 r = TRUE;
ZeroMemory(ROM, MAX_ROM_SIZE);
ZeroMemory(&Multi, sizeof(Multi));
Settings.DisplayColor = BUILD_PIXEL(31, 31, 31);
SET_UI_COLOR(255, 255, 255);
CalculatedSize = 0;
ExtendedFormat = NOPE;
if (cartA && cartA[0])
Multi.cartSizeA = FileLoader(ROM, cartA, MAX_ROM_SIZE);
if (Multi.cartSizeA == 0)
{
if (cartB && cartB[0])
Multi.cartSizeB = FileLoader(ROM, cartB, MAX_ROM_SIZE);
}
if (Multi.cartSizeA)
{
if (is_SufamiTurbo_Cart(ROM, Multi.cartSizeA))
Multi.cartType = 4;
else
if (is_SameGame_BIOS(ROM, Multi.cartSizeA))
Multi.cartType = 3;
}
else
if (Multi.cartSizeB)
{
if (is_SufamiTurbo_Cart(ROM, Multi.cartSizeB))
Multi.cartType = 4;
}
else
Multi.cartType = 4; // assuming BIOS only
switch (Multi.cartType)
{
case 4:
r = LoadSufamiTurbo(cartA, cartB);
break;
case 3:
r = LoadSameGame(cartA, cartB);
break;
default:
r = FALSE;
}
if (!r)
{
ZeroMemory(&Multi, sizeof(Multi));
return (FALSE);
}
ZeroMemory(&SNESGameFixes, sizeof(SNESGameFixes));
SNESGameFixes.SRAMInitialValue = 0x60;
S9xLoadCheatFile(S9xGetFilename(".cht", CHEAT_DIR));
InitROM();
S9xInitCheatData();
S9xApplyCheats();
S9xReset();
return (TRUE);
}
bool8 CMemory::LoadSufamiTurbo (const char *cartA, const char *cartB)
{
Multi.cartOffsetA = 0x100000;
Multi.cartOffsetB = 0x200000;
Multi.sramA = SRAM;
Multi.sramB = SRAM + 0x10000;
if (Multi.cartSizeA)
{
Multi.sramSizeA = 4; // ROM[0x37]?
Multi.sramMaskA = Multi.sramSizeA ? ((1 << (Multi.sramSizeA + 3)) * 128 - 1) : 0;
if (!Settings.NoPatch)
CheckForAnyPatch(cartA, HeaderCount != 0, Multi.cartSizeA);
strcpy(Multi.fileNameA, cartA);
memcpy(ROM + Multi.cartOffsetA, ROM, Multi.cartSizeA);
}
if (Multi.cartSizeA && !Multi.cartSizeB)
{
if (cartB && cartB[0])
Multi.cartSizeB = FileLoader(ROM, cartB, MAX_ROM_SIZE);
if (Multi.cartSizeB)
{
if (!is_SufamiTurbo_Cart(ROM, Multi.cartSizeB))
Multi.cartSizeB = 0;
}
}
if (Multi.cartSizeB)
{
Multi.sramSizeB = 4; // ROM[0x37]?
Multi.sramMaskB = Multi.sramSizeB ? ((1 << (Multi.sramSizeB + 3)) * 128 - 1) : 0;
if (!Settings.NoPatch)
CheckForAnyPatch(cartB, HeaderCount != 0, Multi.cartSizeB);
strcpy(Multi.fileNameB, cartB);
memcpy(ROM + Multi.cartOffsetB, ROM, Multi.cartSizeB);
}
FILE *fp;
size_t size;
char path[PATH_MAX + 1];
strcpy(path, S9xGetDirectory(BIOS_DIR));
strcat(path, SLASH_STR);
strcat(path, "STBIOS.bin");
fp = fopen(path, "rb");
if (fp)
{
size = fread((void *) ROM, 1, 0x40000, fp);
fclose(fp);
if (!is_SufamiTurbo_BIOS(ROM, size))
return (FALSE);
}
else
return (FALSE);
if (Multi.cartSizeA)
strcpy(ROMFilename, Multi.fileNameA);
else
if (Multi.cartSizeB)
strcpy(ROMFilename, Multi.fileNameB);
else
strcpy(ROMFilename, path);
LoROM = TRUE;
HiROM = FALSE;
CalculatedSize = 0x40000;
return (TRUE);
}
bool8 CMemory::LoadSameGame (const char *cartA, const char *cartB)
{
Multi.cartOffsetA = 0;
Multi.cartOffsetB = 0x200000;
Multi.sramA = SRAM;
Multi.sramB = NULL;
Multi.sramSizeA = ROM[0xffd8];
Multi.sramMaskA = Multi.sramSizeA ? ((1 << (Multi.sramSizeA + 3)) * 128 - 1) : 0;
Multi.sramSizeB = 0;
Multi.sramMaskB = 0;
if (!Settings.NoPatch)
CheckForAnyPatch(cartA, HeaderCount != 0, Multi.cartSizeA);
strcpy(Multi.fileNameA, cartA);
if (cartB && cartB[0])
Multi.cartSizeB = FileLoader(ROM + Multi.cartOffsetB, cartB, MAX_ROM_SIZE - Multi.cartOffsetB);
if (Multi.cartSizeB)
{
if (!is_SameGame_Add_On(ROM + Multi.cartOffsetB, Multi.cartSizeB))
Multi.cartSizeB = 0;
else
strcpy(Multi.fileNameB, cartB);
}
strcpy(ROMFilename, Multi.fileNameA);
LoROM = FALSE;
HiROM = TRUE;
CalculatedSize = Multi.cartSizeA;
return (TRUE);
}
bool8 CMemory::LoadSRTC (void)
{
FILE *fp;
size_t ignore;
fp = fopen(S9xGetFilename(".rtc", SRAM_DIR), "rb");
if (!fp)
return (FALSE);
ignore = fread(RTCData.reg, 1, 20, fp);
fclose(fp);
return (TRUE);
}
bool8 CMemory::SaveSRTC (void)
{
FILE *fp;
size_t ignore;
fp = fopen(S9xGetFilename(".rtc", SRAM_DIR), "wb");
if (!fp)
return (FALSE);
ignore = fwrite(RTCData.reg, 1, 20, fp);
fclose(fp);
return (TRUE);
}
void CMemory::ClearSRAM (bool8 onlyNonSavedSRAM)
{
if (onlyNonSavedSRAM)
if (!(Settings.SuperFX && ROMType < 0x15) && !(Settings.SA1 && ROMType == 0x34)) // can have SRAM
return;
memset(SRAM, SNESGameFixes.SRAMInitialValue, 0x20000);
}
bool8 CMemory::LoadSRAM (const char *filename)
{
FILE *file;
int size, len;
char sramName[PATH_MAX + 1];
strcpy(sramName, filename);
ClearSRAM();
if (Multi.cartType && Multi.sramSizeB)
{
char temp[PATH_MAX + 1];
strcpy(temp, ROMFilename);
strcpy(ROMFilename, Multi.fileNameB);
size = (1 << (Multi.sramSizeB + 3)) * 128;
file = fopen(S9xGetFilename(".srm", SRAM_DIR), "rb");
if (file)
{
len = fread((char *) Multi.sramB, 1, 0x10000, file);
fclose(file);
if (len - size == 512)
memmove(Multi.sramB, Multi.sramB + 512, size);
}
strcpy(ROMFilename, temp);
}
size = SRAMSize ? (1 << (SRAMSize + 3)) * 128 : 0;
if (size > 0x20000)
size = 0x20000;
if (size)
{
file = fopen(sramName, "rb");
if (file)
{
len = fread((char *) SRAM, 1, 0x20000, file);
fclose(file);
if (len - size == 512)
memmove(SRAM, SRAM + 512, size);
if (Settings.SRTC || Settings.SPC7110RTC)
LoadSRTC();
return (TRUE);
}
else
if (Settings.BS && !Settings.BSXItself)
{
// The BS game's SRAM was not found
// Try to read BS-X.srm instead
char path[PATH_MAX + 1];
strcpy(path, S9xGetDirectory(SRAM_DIR));
strcat(path, SLASH_STR);
strcat(path, "BS-X.srm");
file = fopen(path, "rb");
if (file)
{
len = fread((char *) SRAM, 1, 0x20000, file);
fclose(file);
if (len - size == 512)
memmove(SRAM, SRAM + 512, size);
S9xMessage(S9X_INFO, S9X_ROM_INFO, "The SRAM file wasn't found: BS-X.srm was read instead.");
return (TRUE);
}
else
{
S9xMessage(S9X_INFO, S9X_ROM_INFO, "The SRAM file wasn't found, BS-X.srm wasn't found either.");
return (FALSE);
}
}
return (FALSE);
}
return (TRUE);
}
bool8 CMemory::SaveSRAM (const char *filename)
{
if (Settings.SuperFX && ROMType < 0x15) // doesn't have SRAM
return (TRUE);
if (Settings.SA1 && ROMType == 0x34) // doesn't have SRAM
return (TRUE);
FILE *file;
int size;
char sramName[PATH_MAX + 1];
strcpy(sramName, filename);
if (Multi.cartType && Multi.sramSizeB)
{
char name[PATH_MAX + 1], temp[PATH_MAX + 1];
strcpy(temp, ROMFilename);
strcpy(ROMFilename, Multi.fileNameB);
strcpy(name, S9xGetFilename(".srm", SRAM_DIR));
size = (1 << (Multi.sramSizeB + 3)) * 128;
file = fopen(name, "wb");
if (file)
{
size_t ignore;
ignore = fwrite((char *) Multi.sramB, size, 1, file);
fclose(file);
#ifdef __linux
ignore = chown(name, getuid(), getgid());
#endif
}
strcpy(ROMFilename, temp);
}
size = SRAMSize ? (1 << (SRAMSize + 3)) * 128 : 0;
if (size > 0x20000)
size = 0x20000;
if (size)
{
file = fopen(sramName, "wb");
if (file)
{
size_t ignore;
ignore = fwrite((char *) SRAM, size, 1, file);
fclose(file);
#ifdef __linux
ignore = chown(sramName, getuid(), getgid());
#endif
if (Settings.SRTC || Settings.SPC7110RTC)
SaveSRTC();
return (TRUE);
}
}
return (FALSE);
}
// initialization
static uint32 caCRC32 (uint8 *array, uint32 size, uint32 crc32)
{
for (uint32 i = 0; i < size; i++)
crc32 = ((crc32 >> 8) & 0x00FFFFFF) ^ crc32Table[(crc32 ^ array[i]) & 0xFF];
return (~crc32);
}
char * CMemory::Safe (const char *s)
{
static char *safe = NULL;
static int safe_len = 0;
if (s == NULL)
{
if (safe)
{
free(safe);
safe = NULL;
}
return (NULL);
}
int len = strlen(s);
if (!safe || len + 1 > safe_len)
{
if (safe)
free(safe);
safe_len = len + 1;
safe = (char *) malloc(safe_len);
}
for (int i = 0; i < len; i++)
{
if (s[i] >= 32 && s[i] < 127)
safe[i] = s[i];
else
safe[i] = '_';
}
safe[len] = 0;
return (safe);
}
char * CMemory::SafeANK (const char *s)
{
static char *safe = NULL;
static int safe_len = 0;
if (s == NULL)
{
if (safe)
{
free(safe);
safe = NULL;
}
return (NULL);
}
int len = strlen(s);
if (!safe || len + 1 > safe_len)
{
if (safe)
free(safe);
safe_len = len + 1;
safe = (char *) malloc(safe_len);
}
for (int i = 0; i < len; i++)
{
if (s[i] >= 32 && s[i] < 127) // ASCII
safe [i] = s[i];
else
if (ROMRegion == 0 && ((uint8) s[i] >= 0xa0 && (uint8) s[i] < 0xe0)) // JIS X 201 - Katakana
safe [i] = s[i];
else
safe [i] = '_';
}
safe [len] = 0;
return (safe);
}
void CMemory::ParseSNESHeader (uint8 *RomHeader)
{
bool8 bs = Settings.BS & !Settings.BSXItself;
strncpy(ROMName, (char *) &RomHeader[0x10], ROM_NAME_LEN - 1);
if (bs)
memset(ROMName + 16, 0x20, ROM_NAME_LEN - 17);
if (bs)
{
if (!(((RomHeader[0x29] & 0x20) && CalculatedSize < 0x100000) ||
(!(RomHeader[0x29] & 0x20) && CalculatedSize == 0x100000)))
printf("BS: Size mismatch\n");
// FIXME
int p = 0;
while ((1 << p) < (int) CalculatedSize)
p++;
ROMSize = p - 10;
}
else
ROMSize = RomHeader[0x27];
SRAMSize = bs ? 5 /* BS-X */ : RomHeader[0x28];
ROMSpeed = bs ? RomHeader[0x28] : RomHeader[0x25];
ROMType = bs ? 0xE5 /* BS-X */ : RomHeader[0x26];
ROMRegion = bs ? 0 : RomHeader[0x29];
ROMChecksum = RomHeader[0x2E] + (RomHeader[0x2F] << 8);
ROMComplementChecksum = RomHeader[0x2C] + (RomHeader[0x2D] << 8);
memmove(ROMId, &RomHeader[0x02], 4);
if (RomHeader[0x2A] != 0x33)
CompanyId = ((RomHeader[0x2A] >> 4) & 0x0F) * 36 + (RomHeader[0x2A] & 0x0F);
else
if (isalnum(RomHeader[0x00]) && isalnum(RomHeader[0x01]))
{
int l, r, l2, r2;
l = toupper(RomHeader[0x00]);
r = toupper(RomHeader[0x01]);
l2 = (l > '9') ? l - '7' : l - '0';
r2 = (r > '9') ? r - '7' : r - '0';
CompanyId = l2 * 36 + r2;
}
}
void CMemory::InitROM (void)
{
Settings.SuperFX = FALSE;
Settings.DSP = 0;
Settings.SA1 = FALSE;
Settings.C4 = FALSE;
Settings.SDD1 = FALSE;
Settings.SPC7110 = FALSE;
Settings.SPC7110RTC = FALSE;
Settings.OBC1 = FALSE;
Settings.SETA = 0;
Settings.SRTC = FALSE;
Settings.BS = FALSE;
#ifndef ZSNES_FX
SuperFX.nRomBanks = CalculatedSize >> 15;
#endif
SA1.Executing = FALSE;
//// Parse ROM header and read ROM informatoin
CompanyId = -1;
memset(ROMId, 0, 5);
uint8 *RomHeader = ROM + 0x7FB0;
if (ExtendedFormat == BIGFIRST)
RomHeader += 0x400000;
if (HiROM)
RomHeader += 0x8000;
S9xInitBSX(); // Set BS header before parsing
ParseSNESHeader(RomHeader);
//// Detect and initialize chips
//// detection codes are compatible with NSRT
// DSP1/2/3/4
if (ROMType == 0x03)
{
if (ROMSpeed == 0x30)
Settings.DSP = 4; // DSP4
else
Settings.DSP = 1; // DSP1
}
else
if (ROMType == 0x05)
{
if (ROMSpeed == 0x20)
Settings.DSP = 2; // DSP2
else
if (ROMSpeed == 0x30 && RomHeader[0x2a] == 0xb2)
Settings.DSP = 3; // DSP3
else
Settings.DSP = 1; // DSP1
}
switch (Settings.DSP)
{
case 1: // DSP1
if (HiROM)
{
DSP0.boundary = 0x7000;
DSP0.maptype = M_DSP1_HIROM;
}
else
if (CalculatedSize > 0x100000)
{
DSP0.boundary = 0x4000;
DSP0.maptype = M_DSP1_LOROM_L;
}
else
{
DSP0.boundary = 0xc000;
DSP0.maptype = M_DSP1_LOROM_S;
}
SetDSP = &DSP1SetByte;
GetDSP = &DSP1GetByte;
break;
case 2: // DSP2
DSP0.boundary = 0x10000;
DSP0.maptype = M_DSP2_LOROM;
SetDSP = &DSP2SetByte;
GetDSP = &DSP2GetByte;
break;
case 3: // DSP3
DSP0.boundary = 0xc000;
DSP0.maptype = M_DSP3_LOROM;
SetDSP = &DSP3SetByte;
GetDSP = &DSP3GetByte;
break;
case 4: // DSP4
DSP0.boundary = 0xc000;
DSP0.maptype = M_DSP4_LOROM;
SetDSP = &DSP4SetByte;
GetDSP = &DSP4GetByte;
break;
default:
SetDSP = NULL;
GetDSP = NULL;
break;
}
uint32 identifier = ((ROMType & 0xff) << 8) + (ROMSpeed & 0xff);
switch (identifier)
{
// SRTC
case 0x5535:
Settings.SRTC = TRUE;
S9xInitSRTC();
break;
// SPC7110
case 0xF93A:
Settings.SPC7110RTC = TRUE;
case 0xF53A:
Settings.SPC7110 = TRUE;
S9xInitSPC7110();
break;
// OBC1
case 0x2530:
Settings.OBC1 = TRUE;
break;
// SA1
case 0x3423:
case 0x3523:
Settings.SA1 = TRUE;
break;
// SuperFX
case 0x1320:
case 0x1420:
case 0x1520:
case 0x1A20:
Settings.SuperFX = TRUE;
#ifndef ZSNES_FX
S9xInitSuperFX();
#endif
if (ROM[0x7FDA] == 0x33)
SRAMSize = ROM[0x7FBD];
else
SRAMSize = 5;
break;
// SDD1
case 0x4332:
case 0x4532:
Settings.SDD1 = TRUE;
break;
// ST018
case 0xF530:
Settings.SETA = ST_018;
SetSETA = NULL;
GetSETA = NULL;
SRAMSize = 2;
SNESGameFixes.SRAMInitialValue = 0x00;
break;
// ST010/011
case 0xF630:
if (ROM[0x7FD7] == 0x09)
{
Settings.SETA = ST_011;
SetSETA = &S9xSetST011;
GetSETA = &S9xGetST011;
}
else
{
Settings.SETA = ST_010;
SetSETA = &S9xSetST010;
GetSETA = &S9xGetST010;
}
SRAMSize = 2;
SNESGameFixes.SRAMInitialValue = 0x00;
break;
// C4
case 0xF320:
Settings.C4 = TRUE;
break;
}
//// Map memory and calculate checksum
Map_Initialize();
CalculatedChecksum = 0;
if (HiROM)
{
if (Settings.BS)
/* Do nothing */;
else
if (Settings.SPC7110)
Map_SPC7110HiROMMap();
else
if (ExtendedFormat != NOPE)
Map_ExtendedHiROMMap();
else
if (Multi.cartType == 3)
Map_SameGameHiROMMap();
else
Map_HiROMMap();
}
else
{
if (Settings.BS)
/* Do nothing */;
else
if (Settings.SETA && Settings.SETA != ST_018)
Map_SetaDSPLoROMMap();
else
if (Settings.SuperFX)
Map_SuperFXLoROMMap();
else
if (Settings.SA1)
Map_SA1LoROMMap();
else
if (Settings.SDD1)
Map_SDD1LoROMMap();
else
if (ExtendedFormat != NOPE)
Map_JumboLoROMMap();
else
if (strncmp(ROMName, "WANDERERS FROM YS", 17) == 0)
Map_NoMAD1LoROMMap();
else
if (strncmp(ROMName, "SOUND NOVEL-TCOOL", 17) == 0 ||
strncmp(ROMName, "DERBY STALLION 96", 17) == 0)
Map_ROM24MBSLoROMMap();
else
if (strncmp(ROMName, "THOROUGHBRED BREEDER3", 21) == 0 ||
strncmp(ROMName, "RPG-TCOOL 2", 11) == 0)
Map_SRAM512KLoROMMap();
else
if (strncmp(ROMName, "ADD-ON BASE CASSETE", 19) == 0)
{
if (Multi.cartType == 4)
{
SRAMSize = Multi.sramSizeA;
Map_SufamiTurboLoROMMap();
}
else
{
SRAMSize = 5;
Map_SufamiTurboPseudoLoROMMap();
}
}
else
Map_LoROMMap();
}
Checksum_Calculate();
bool8 isChecksumOK = (ROMChecksum + ROMComplementChecksum == 0xffff) &
(ROMChecksum == CalculatedChecksum);
//// Build more ROM information
// CRC32
if (!Settings.BS || Settings.BSXItself) // Not BS Dump
ROMCRC32 = caCRC32(ROM, CalculatedSize);
else // Convert to correct format before scan
{
int offset = HiROM ? 0xffc0 : 0x7fc0;
// Backup
uint8 BSMagic0 = ROM[offset + 22],
BSMagic1 = ROM[offset + 23];
// uCONSRT standard
ROM[offset + 22] = 0x42;
ROM[offset + 23] = 0x00;
// Calc
ROMCRC32 = caCRC32(ROM, CalculatedSize);
// Convert back
ROM[offset + 22] = BSMagic0;
ROM[offset + 23] = BSMagic1;
}
// NTSC/PAL
if (Settings.ForceNTSC)
Settings.PAL = FALSE;
else
if (Settings.ForcePAL)
Settings.PAL = TRUE;
else
if (!Settings.BS && (ROMRegion >= 2) && (ROMRegion <= 12))
Settings.PAL = TRUE;
else
Settings.PAL = FALSE;
if (Settings.PAL)
{
Settings.FrameTime = Settings.FrameTimePAL;
ROMFramesPerSecond = 50;
}
else
{
Settings.FrameTime = Settings.FrameTimeNTSC;
ROMFramesPerSecond = 60;
}
// truncate cart name
ROMName[ROM_NAME_LEN - 1] = 0;
if (strlen(ROMName))
{
char *p = ROMName + strlen(ROMName);
if (p > ROMName + 21 && ROMName[20] == ' ')
p = ROMName + 21;
while (p > ROMName && *(p - 1) == ' ')
p--;
*p = 0;
}
// SRAM size
SRAMMask = SRAMSize ? ((1 << (SRAMSize + 3)) * 128) - 1 : 0;
// checksum
if (!isChecksumOK || ((uint32) CalculatedSize > (uint32) (((1 << (ROMSize - 7)) * 128) * 1024)))
{
Settings.DisplayColor = BUILD_PIXEL(31, 31, 0);
SET_UI_COLOR(255, 255, 0);
}
if (Multi.cartType == 4)
{
Settings.DisplayColor = BUILD_PIXEL(0, 16, 31);
SET_UI_COLOR(0, 128, 255);
}
//// Initialize emulation
Timings.H_Max_Master = SNES_CYCLES_PER_SCANLINE;
Timings.H_Max = Timings.H_Max_Master;
Timings.HBlankStart = SNES_HBLANK_START_HC;
Timings.HBlankEnd = SNES_HBLANK_END_HC;
Timings.HDMAInit = SNES_HDMA_INIT_HC;
Timings.HDMAStart = SNES_HDMA_START_HC;
Timings.RenderPos = SNES_RENDER_START_HC;
Timings.V_Max_Master = Settings.PAL ? SNES_MAX_PAL_VCOUNTER : SNES_MAX_NTSC_VCOUNTER;
Timings.V_Max = Timings.V_Max_Master;
/* From byuu: The total delay time for both the initial (H)DMA sync (to the DMA clock),
and the end (H)DMA sync (back to the last CPU cycle's mcycle rate (6, 8, or 12)) always takes between 12-24 mcycles.
Possible delays: { 12, 14, 16, 18, 20, 22, 24 }
XXX: Snes9x can't emulate this timing :( so let's use the average value... */
Timings.DMACPUSync = 18;
/* If the CPU is halted (i.e. for DMA) while /NMI goes low, the NMI will trigger
after the DMA completes (even if /NMI goes high again before the DMA
completes). In this case, there is a 24-30 cycle delay between the end of DMA
and the NMI handler, time enough for an instruction or two. */
// Wild Guns, Mighty Morphin Power Rangers - The Fighting Edition
Timings.NMIDMADelay = 24;
Timings.IRQPendCount = 0;
IPPU.TotalEmulatedFrames = 0;
//// Hack games
ApplyROMFixes();
//// Show ROM information
char displayName[ROM_NAME_LEN];
strcpy(RawROMName, ROMName);
sprintf(displayName, "%s", SafeANK(ROMName));
sprintf(ROMName, "%s", Safe(ROMName));
sprintf(ROMId, "%s", Safe(ROMId));
sprintf(String, "\"%s\" [%s] %s, %s, %s, %s, SRAM:%s, ID:%s, CRC32:%08X",
displayName, isChecksumOK ? "checksum ok" : ((Multi.cartType == 4) ? "no checksum" : "bad checksum"),
MapType(), Size(), KartContents(), Settings.PAL ? "PAL" : "NTSC", StaticRAMSize(), ROMId, ROMCRC32);
S9xMessage(S9X_INFO, S9X_ROM_INFO, String);
Settings.ForceLoROM = FALSE;
Settings.ForceHiROM = FALSE;
Settings.ForceHeader = FALSE;
Settings.ForceNoHeader = FALSE;
Settings.ForceInterleaved = FALSE;
Settings.ForceInterleaved2 = FALSE;
Settings.ForceInterleaveGD24 = FALSE;
Settings.ForceNotInterleaved = FALSE;
Settings.ForcePAL = FALSE;
Settings.ForceNTSC = FALSE;
Settings.TakeScreenshot = FALSE;
if (stopMovie)
S9xMovieStop(TRUE);
if (PostRomInitFunc)
PostRomInitFunc();
S9xVerifyControllers();
}
// memory map
uint32 CMemory::map_mirror (uint32 size, uint32 pos)
{
// from bsnes
if (size == 0)
return (0);
if (pos < size)
return (pos);
uint32 mask = 1 << 31;
while (!(pos & mask))
mask >>= 1;
if (size <= (pos & mask))
return (map_mirror(size, pos - mask));
else
return (mask + map_mirror(size - mask, pos - mask));
}
void CMemory::map_lorom (uint32 bank_s, uint32 bank_e, uint32 addr_s, uint32 addr_e, uint32 size)
{
uint32 c, i, p, addr;
for (c = bank_s; c <= bank_e; c++)
{
for (i = addr_s; i <= addr_e; i += 0x1000)
{
p = (c << 4) | (i >> 12);
addr = (c & 0x7f) * 0x8000;
Map[p] = ROM + map_mirror(size, addr) - (i & 0x8000);
BlockIsROM[p] = TRUE;
BlockIsRAM[p] = FALSE;
}
}
}
void CMemory::map_hirom (uint32 bank_s, uint32 bank_e, uint32 addr_s, uint32 addr_e, uint32 size)
{
uint32 c, i, p, addr;
for (c = bank_s; c <= bank_e; c++)
{
for (i = addr_s; i <= addr_e; i += 0x1000)
{
p = (c << 4) | (i >> 12);
addr = c << 16;
Map[p] = ROM + map_mirror(size, addr);
BlockIsROM[p] = TRUE;
BlockIsRAM[p] = FALSE;
}
}
}
void CMemory::map_lorom_offset (uint32 bank_s, uint32 bank_e, uint32 addr_s, uint32 addr_e, uint32 size, uint32 offset)
{
uint32 c, i, p, addr;
for (c = bank_s; c <= bank_e; c++)
{
for (i = addr_s; i <= addr_e; i += 0x1000)
{
p = (c << 4) | (i >> 12);
addr = ((c - bank_s) & 0x7f) * 0x8000;
Map[p] = ROM + offset + map_mirror(size, addr) - (i & 0x8000);
BlockIsROM[p] = TRUE;
BlockIsRAM[p] = FALSE;
}
}
}
void CMemory::map_hirom_offset (uint32 bank_s, uint32 bank_e, uint32 addr_s, uint32 addr_e, uint32 size, uint32 offset)
{
uint32 c, i, p, addr;
for (c = bank_s; c <= bank_e; c++)
{
for (i = addr_s; i <= addr_e; i += 0x1000)
{
p = (c << 4) | (i >> 12);
addr = (c - bank_s) << 16;
Map[p] = ROM + offset + map_mirror(size, addr);
BlockIsROM[p] = TRUE;
BlockIsRAM[p] = FALSE;
}
}
}
void CMemory::map_space (uint32 bank_s, uint32 bank_e, uint32 addr_s, uint32 addr_e, uint8 *data)
{
uint32 c, i, p;
for (c = bank_s; c <= bank_e; c++)
{
for (i = addr_s; i <= addr_e; i += 0x1000)
{
p = (c << 4) | (i >> 12);
Map[p] = data;
BlockIsROM[p] = FALSE;
BlockIsRAM[p] = TRUE;
}
}
}
void CMemory::map_index (uint32 bank_s, uint32 bank_e, uint32 addr_s, uint32 addr_e, int index, int type)
{
uint32 c, i, p;
bool8 isROM, isRAM;
isROM = ((type == MAP_TYPE_I_O) || (type == MAP_TYPE_RAM)) ? FALSE : TRUE;
isRAM = ((type == MAP_TYPE_I_O) || (type == MAP_TYPE_ROM)) ? FALSE : TRUE;
for (c = bank_s; c <= bank_e; c++)
{
for (i = addr_s; i <= addr_e; i += 0x1000)
{
p = (c << 4) | (i >> 12);
Map[p] = (uint8 *) index;
BlockIsROM[p] = isROM;
BlockIsRAM[p] = isRAM;
}
}
}
void CMemory::map_System (void)
{
// will be overwritten
map_space(0x00, 0x3f, 0x0000, 0x1fff, RAM);
map_index(0x00, 0x3f, 0x2000, 0x3fff, MAP_PPU, MAP_TYPE_I_O);
map_index(0x00, 0x3f, 0x4000, 0x5fff, MAP_CPU, MAP_TYPE_I_O);
map_space(0x80, 0xbf, 0x0000, 0x1fff, RAM);
map_index(0x80, 0xbf, 0x2000, 0x3fff, MAP_PPU, MAP_TYPE_I_O);
map_index(0x80, 0xbf, 0x4000, 0x5fff, MAP_CPU, MAP_TYPE_I_O);
}
void CMemory::map_WRAM (void)
{
// will overwrite others
map_space(0x7e, 0x7e, 0x0000, 0xffff, RAM);
map_space(0x7f, 0x7f, 0x0000, 0xffff, RAM + 0x10000);
}
void CMemory::map_LoROMSRAM (void)
{
map_index(0x70, 0x7f, 0x0000, 0x7fff, MAP_LOROM_SRAM, MAP_TYPE_RAM);
map_index(0xf0, 0xff, 0x0000, 0x7fff, MAP_LOROM_SRAM, MAP_TYPE_RAM);
}
void CMemory::map_HiROMSRAM (void)
{
map_index(0x20, 0x3f, 0x6000, 0x7fff, MAP_HIROM_SRAM, MAP_TYPE_RAM);
map_index(0xa0, 0xbf, 0x6000, 0x7fff, MAP_HIROM_SRAM, MAP_TYPE_RAM);
}
void CMemory::map_DSP (void)
{
switch (DSP0.maptype)
{
case M_DSP1_LOROM_S:
map_index(0x20, 0x3f, 0x8000, 0xffff, MAP_DSP, MAP_TYPE_I_O);
map_index(0xa0, 0xbf, 0x8000, 0xffff, MAP_DSP, MAP_TYPE_I_O);
break;
case M_DSP1_LOROM_L:
map_index(0x60, 0x6f, 0x0000, 0x7fff, MAP_DSP, MAP_TYPE_I_O);
map_index(0xe0, 0xef, 0x0000, 0x7fff, MAP_DSP, MAP_TYPE_I_O);
break;
case M_DSP1_HIROM:
map_index(0x00, 0x1f, 0x6000, 0x7fff, MAP_DSP, MAP_TYPE_I_O);
map_index(0x80, 0x9f, 0x6000, 0x7fff, MAP_DSP, MAP_TYPE_I_O);
break;
case M_DSP2_LOROM:
map_index(0x20, 0x3f, 0x6000, 0x6fff, MAP_DSP, MAP_TYPE_I_O);
map_index(0x20, 0x3f, 0x8000, 0xbfff, MAP_DSP, MAP_TYPE_I_O);
map_index(0xa0, 0xbf, 0x6000, 0x6fff, MAP_DSP, MAP_TYPE_I_O);
map_index(0xa0, 0xbf, 0x8000, 0xbfff, MAP_DSP, MAP_TYPE_I_O);
break;
case M_DSP3_LOROM:
map_index(0x20, 0x3f, 0x8000, 0xffff, MAP_DSP, MAP_TYPE_I_O);
map_index(0xa0, 0xbf, 0x8000, 0xffff, MAP_DSP, MAP_TYPE_I_O);
break;
case M_DSP4_LOROM:
map_index(0x30, 0x3f, 0x8000, 0xffff, MAP_DSP, MAP_TYPE_I_O);
map_index(0xb0, 0xbf, 0x8000, 0xffff, MAP_DSP, MAP_TYPE_I_O);
break;
}
}
void CMemory::map_C4 (void)
{
map_index(0x00, 0x3f, 0x6000, 0x7fff, MAP_C4, MAP_TYPE_I_O);
map_index(0x80, 0xbf, 0x6000, 0x7fff, MAP_C4, MAP_TYPE_I_O);
}
void CMemory::map_OBC1 (void)
{
map_index(0x00, 0x3f, 0x6000, 0x7fff, MAP_OBC_RAM, MAP_TYPE_I_O);
map_index(0x80, 0xbf, 0x6000, 0x7fff, MAP_OBC_RAM, MAP_TYPE_I_O);
}
void CMemory::map_SetaRISC (void)
{
map_index(0x00, 0x3f, 0x3000, 0x3fff, MAP_SETA_RISC, MAP_TYPE_I_O);
map_index(0x80, 0xbf, 0x3000, 0x3fff, MAP_SETA_RISC, MAP_TYPE_I_O);
}
void CMemory::map_SetaDSP (void)
{
// where does the SETA chip access, anyway?
// please confirm this?
map_index(0x68, 0x6f, 0x0000, 0x7fff, MAP_SETA_DSP, MAP_TYPE_RAM);
// and this!
map_index(0x60, 0x67, 0x0000, 0x3fff, MAP_SETA_DSP, MAP_TYPE_I_O);
// ST-0010:
// map_index(0x68, 0x6f, 0x0000, 0x0fff, MAP_SETA_DSP, ?);
}
void CMemory::map_WriteProtectROM (void)
{
memmove((void *) WriteMap, (void *) Map, sizeof(Map));
for (int c = 0; c < 0x1000; c++)
{
if (BlockIsROM[c])
WriteMap[c] = (uint8 *) MAP_NONE;
}
}
void CMemory::Map_Initialize (void)
{
for (int c = 0; c < 0x1000; c++)
{
Map[c] = (uint8 *) MAP_NONE;
WriteMap[c] = (uint8 *) MAP_NONE;
BlockIsROM[c] = FALSE;
BlockIsRAM[c] = FALSE;
}
}
void CMemory::Map_LoROMMap (void)
{
printf("Map_LoROMMap\n");
map_System();
map_lorom(0x00, 0x3f, 0x8000, 0xffff, CalculatedSize);
map_lorom(0x40, 0x7f, 0x0000, 0xffff, CalculatedSize);
map_lorom(0x80, 0xbf, 0x8000, 0xffff, CalculatedSize);
map_lorom(0xc0, 0xff, 0x0000, 0xffff, CalculatedSize);
if (Settings.DSP)
map_DSP();
else
if (Settings.C4)
map_C4();
else
if (Settings.OBC1)
map_OBC1();
else
if (Settings.SETA == ST_018)
map_SetaRISC();
map_LoROMSRAM();
map_WRAM();
map_WriteProtectROM();
}
void CMemory::Map_NoMAD1LoROMMap (void)
{
printf("Map_NoMAD1LoROMMap\n");
map_System();
map_lorom(0x00, 0x3f, 0x8000, 0xffff, CalculatedSize);
map_lorom(0x40, 0x7f, 0x0000, 0xffff, CalculatedSize);
map_lorom(0x80, 0xbf, 0x8000, 0xffff, CalculatedSize);
map_lorom(0xc0, 0xff, 0x0000, 0xffff, CalculatedSize);
map_index(0x70, 0x7f, 0x0000, 0xffff, MAP_LOROM_SRAM, MAP_TYPE_RAM);
map_index(0xf0, 0xff, 0x0000, 0xffff, MAP_LOROM_SRAM, MAP_TYPE_RAM);
map_WRAM();
map_WriteProtectROM();
}
void CMemory::Map_JumboLoROMMap (void)
{
// XXX: Which game uses this?
printf("Map_JumboLoROMMap\n");
map_System();
map_lorom_offset(0x00, 0x3f, 0x8000, 0xffff, CalculatedSize - 0x400000, 0x400000);
map_lorom_offset(0x40, 0x7f, 0x0000, 0xffff, CalculatedSize - 0x400000, 0x400000);
map_lorom_offset(0x80, 0xbf, 0x8000, 0xffff, 0x400000, 0);
map_lorom_offset(0xc0, 0xff, 0x0000, 0xffff, 0x400000, 0x200000);
map_LoROMSRAM();
map_WRAM();
map_WriteProtectROM();
}
void CMemory::Map_ROM24MBSLoROMMap (void)
{
// PCB: BSC-1A5M-01, BSC-1A7M-10
printf("Map_ROM24MBSLoROMMap\n");
map_System();
map_lorom_offset(0x00, 0x1f, 0x8000, 0xffff, 0x100000, 0);
map_lorom_offset(0x20, 0x3f, 0x8000, 0xffff, 0x100000, 0x100000);
map_lorom_offset(0x80, 0x9f, 0x8000, 0xffff, 0x100000, 0x200000);
map_lorom_offset(0xa0, 0xbf, 0x8000, 0xffff, 0x100000, 0x100000);
map_LoROMSRAM();
map_WRAM();
map_WriteProtectROM();
}
void CMemory::Map_SRAM512KLoROMMap (void)
{
printf("Map_SRAM512KLoROMMap\n");
map_System();
map_lorom(0x00, 0x3f, 0x8000, 0xffff, CalculatedSize);
map_lorom(0x40, 0x7f, 0x0000, 0xffff, CalculatedSize);
map_lorom(0x80, 0xbf, 0x8000, 0xffff, CalculatedSize);
map_lorom(0xc0, 0xff, 0x0000, 0xffff, CalculatedSize);
map_space(0x70, 0x70, 0x0000, 0xffff, SRAM);
map_space(0x71, 0x71, 0x0000, 0xffff, SRAM + 0x8000);
map_space(0x72, 0x72, 0x0000, 0xffff, SRAM + 0x10000);
map_space(0x73, 0x73, 0x0000, 0xffff, SRAM + 0x18000);
map_WRAM();
map_WriteProtectROM();
}
void CMemory::Map_SufamiTurboLoROMMap (void)
{
printf("Map_SufamiTurboLoROMMap\n");
map_System();
map_lorom_offset(0x00, 0x1f, 0x8000, 0xffff, 0x40000, 0);
map_lorom_offset(0x20, 0x3f, 0x8000, 0xffff, Multi.cartSizeA, Multi.cartOffsetA);
map_lorom_offset(0x40, 0x5f, 0x8000, 0xffff, Multi.cartSizeB, Multi.cartOffsetB);
map_lorom_offset(0x80, 0x9f, 0x8000, 0xffff, 0x40000, 0);
map_lorom_offset(0xa0, 0xbf, 0x8000, 0xffff, Multi.cartSizeA, Multi.cartOffsetA);
map_lorom_offset(0xc0, 0xdf, 0x8000, 0xffff, Multi.cartSizeB, Multi.cartOffsetB);
if (Multi.sramSizeA)
{
map_index(0x60, 0x63, 0x8000, 0xffff, MAP_LOROM_SRAM, MAP_TYPE_RAM);
map_index(0xe0, 0xe3, 0x8000, 0xffff, MAP_LOROM_SRAM, MAP_TYPE_RAM);
}
if (Multi.sramSizeB)
{
map_index(0x70, 0x73, 0x8000, 0xffff, MAP_LOROM_SRAM_B, MAP_TYPE_RAM);
map_index(0xf0, 0xf3, 0x8000, 0xffff, MAP_LOROM_SRAM_B, MAP_TYPE_RAM);
}
map_WRAM();
map_WriteProtectROM();
}
void CMemory::Map_SufamiTurboPseudoLoROMMap (void)
{
// for combined images
printf("Map_SufamiTurboPseudoLoROMMap\n");
map_System();
map_lorom_offset(0x00, 0x1f, 0x8000, 0xffff, 0x40000, 0);
map_lorom_offset(0x20, 0x3f, 0x8000, 0xffff, 0x100000, 0x100000);
map_lorom_offset(0x40, 0x5f, 0x8000, 0xffff, 0x100000, 0x200000);
map_lorom_offset(0x80, 0x9f, 0x8000, 0xffff, 0x40000, 0);
map_lorom_offset(0xa0, 0xbf, 0x8000, 0xffff, 0x100000, 0x100000);
map_lorom_offset(0xc0, 0xdf, 0x8000, 0xffff, 0x100000, 0x200000);
// I don't care :P
map_space(0x60, 0x63, 0x8000, 0xffff, SRAM - 0x8000);
map_space(0xe0, 0xe3, 0x8000, 0xffff, SRAM - 0x8000);
map_space(0x70, 0x73, 0x8000, 0xffff, SRAM + 0x4000 - 0x8000);
map_space(0xf0, 0xf3, 0x8000, 0xffff, SRAM + 0x4000 - 0x8000);
map_WRAM();
map_WriteProtectROM();
}
void CMemory::Map_SuperFXLoROMMap (void)
{
printf("Map_SuperFXLoROMMap\n");
map_System();
// Replicate the first 2Mb of the ROM at ROM + 2MB such that each 32K
// block is repeated twice in each 64K block.
for (int c = 0; c < 64; c++)
{
memmove(&ROM[0x200000 + c * 0x10000], &ROM[c * 0x8000], 0x8000);
memmove(&ROM[0x208000 + c * 0x10000], &ROM[c * 0x8000], 0x8000);
}
map_lorom(0x00, 0x3f, 0x8000, 0xffff, CalculatedSize);
map_lorom(0x80, 0xbf, 0x8000, 0xffff, CalculatedSize);
map_hirom_offset(0x40, 0x7f, 0x0000, 0xffff, CalculatedSize, 0);
map_hirom_offset(0xc0, 0xff, 0x0000, 0xffff, CalculatedSize, 0);
map_space(0x00, 0x3f, 0x6000, 0x7fff, SRAM - 0x6000);
map_space(0x80, 0xbf, 0x6000, 0x7fff, SRAM - 0x6000);
map_space(0x70, 0x70, 0x0000, 0xffff, SRAM);
map_space(0x71, 0x71, 0x0000, 0xffff, SRAM + 0x10000);
map_WRAM();
map_WriteProtectROM();
}
void CMemory::Map_SetaDSPLoROMMap (void)
{
printf("Map_SetaDSPLoROMMap\n");
map_System();
map_lorom(0x00, 0x3f, 0x8000, 0xffff, CalculatedSize);
map_lorom(0x40, 0x7f, 0x8000, 0xffff, CalculatedSize);
map_lorom(0x80, 0xbf, 0x8000, 0xffff, CalculatedSize);
map_lorom(0xc0, 0xff, 0x8000, 0xffff, CalculatedSize);
map_SetaDSP();
map_LoROMSRAM();
map_WRAM();
map_WriteProtectROM();
}
void CMemory::Map_SDD1LoROMMap (void)
{
printf("Map_SDD1LoROMMap\n");
map_System();
map_lorom(0x00, 0x3f, 0x8000, 0xffff, CalculatedSize);
map_lorom(0x80, 0xbf, 0x8000, 0xffff, CalculatedSize);
map_hirom_offset(0x40, 0x7f, 0x0000, 0xffff, CalculatedSize, 0);
map_hirom_offset(0xc0, 0xff, 0x0000, 0xffff, CalculatedSize, 0); // will be overwritten dynamically
map_index(0x70, 0x7f, 0x0000, 0x7fff, MAP_LOROM_SRAM, MAP_TYPE_RAM);
map_WRAM();
map_WriteProtectROM();
}
void CMemory::Map_SA1LoROMMap (void)
{
printf("Map_SA1LoROMMap\n");
map_System();
map_lorom(0x00, 0x3f, 0x8000, 0xffff, CalculatedSize);
map_lorom(0x80, 0xbf, 0x8000, 0xffff, CalculatedSize);
map_hirom_offset(0xc0, 0xff, 0x0000, 0xffff, CalculatedSize, 0);
map_space(0x00, 0x3f, 0x3000, 0x3fff, FillRAM);
map_space(0x80, 0xbf, 0x3000, 0x3fff, FillRAM);
map_index(0x00, 0x3f, 0x6000, 0x7fff, MAP_BWRAM, MAP_TYPE_I_O);
map_index(0x80, 0xbf, 0x6000, 0x7fff, MAP_BWRAM, MAP_TYPE_I_O);
for (int c = 0x40; c < 0x80; c++)
map_space(c, c, 0x0000, 0xffff, SRAM + (c & 1) * 0x10000);
map_WRAM();
map_WriteProtectROM();
// Now copy the map and correct it for the SA1 CPU.
memmove((void *) SA1.Map, (void *) Map, sizeof(Map));
memmove((void *) SA1.WriteMap, (void *) WriteMap, sizeof(WriteMap));
// SA-1 Banks 00->3f and 80->bf
for (int c = 0x000; c < 0x400; c += 0x10)
{
SA1.Map[c + 0] = SA1.Map[c + 0x800] = FillRAM + 0x3000;
SA1.Map[c + 1] = SA1.Map[c + 0x801] = (uint8 *) MAP_NONE;
SA1.WriteMap[c + 0] = SA1.WriteMap[c + 0x800] = FillRAM + 0x3000;
SA1.WriteMap[c + 1] = SA1.WriteMap[c + 0x801] = (uint8 *) MAP_NONE;
}
// SA-1 Banks 60->6f
for (int c = 0x600; c < 0x700; c++)
SA1.Map[c] = SA1.WriteMap[c] = (uint8 *) MAP_BWRAM_BITMAP;
BWRAM = SRAM;
}
void CMemory::Map_HiROMMap (void)
{
printf("Map_HiROMMap\n");
map_System();
map_hirom(0x00, 0x3f, 0x8000, 0xffff, CalculatedSize);
map_hirom(0x40, 0x7f, 0x0000, 0xffff, CalculatedSize);
map_hirom(0x80, 0xbf, 0x8000, 0xffff, CalculatedSize);
map_hirom(0xc0, 0xff, 0x0000, 0xffff, CalculatedSize);
if (Settings.DSP)
map_DSP();
map_HiROMSRAM();
map_WRAM();
map_WriteProtectROM();
}
void CMemory::Map_ExtendedHiROMMap (void)
{
printf("Map_ExtendedHiROMMap\n");
map_System();
map_hirom_offset(0x00, 0x3f, 0x8000, 0xffff, CalculatedSize - 0x400000, 0x400000);
map_hirom_offset(0x40, 0x7f, 0x0000, 0xffff, CalculatedSize - 0x400000, 0x400000);
map_hirom_offset(0x80, 0xbf, 0x8000, 0xffff, 0x400000, 0);
map_hirom_offset(0xc0, 0xff, 0x0000, 0xffff, 0x400000, 0);
map_HiROMSRAM();
map_WRAM();
map_WriteProtectROM();
}
void CMemory::Map_SameGameHiROMMap (void)
{
printf("Map_SameGameHiROMMap\n");
map_System();
map_hirom_offset(0x00, 0x1f, 0x8000, 0xffff, Multi.cartSizeA, Multi.cartOffsetA);
map_hirom_offset(0x20, 0x3f, 0x8000, 0xffff, Multi.cartSizeB, Multi.cartOffsetB);
map_hirom_offset(0x40, 0x5f, 0x0000, 0xffff, Multi.cartSizeA, Multi.cartOffsetA);
map_hirom_offset(0x60, 0x7f, 0x0000, 0xffff, Multi.cartSizeB, Multi.cartOffsetB);
map_hirom_offset(0x80, 0x9f, 0x8000, 0xffff, Multi.cartSizeA, Multi.cartOffsetA);
map_hirom_offset(0xa0, 0xbf, 0x8000, 0xffff, Multi.cartSizeB, Multi.cartOffsetB);
map_hirom_offset(0xc0, 0xdf, 0x0000, 0xffff, Multi.cartSizeA, Multi.cartOffsetA);
map_hirom_offset(0xe0, 0xff, 0x0000, 0xffff, Multi.cartSizeB, Multi.cartOffsetB);
map_HiROMSRAM();
map_WRAM();
map_WriteProtectROM();
}
void CMemory::Map_SPC7110HiROMMap (void)
{
printf("Map_SPC7110HiROMMap\n");
map_System();
map_index(0x00, 0x00, 0x6000, 0x7fff, MAP_HIROM_SRAM, MAP_TYPE_RAM);
map_hirom(0x00, 0x0f, 0x8000, 0xffff, CalculatedSize);
map_index(0x30, 0x30, 0x6000, 0x7fff, MAP_HIROM_SRAM, MAP_TYPE_RAM);
map_index(0x50, 0x50, 0x0000, 0xffff, MAP_SPC7110_DRAM, MAP_TYPE_ROM);
map_hirom(0x80, 0x8f, 0x8000, 0xffff, CalculatedSize);
map_hirom_offset(0xc0, 0xcf, 0x0000, 0xffff, CalculatedSize, 0);
map_index(0xd0, 0xff, 0x0000, 0xffff, MAP_SPC7110_ROM, MAP_TYPE_ROM);
map_WRAM();
map_WriteProtectROM();
}
// checksum
uint16 CMemory::checksum_calc_sum (uint8 *data, uint32 length)
{
uint16 sum = 0;
for (uint32 i = 0; i < length; i++)
sum += data[i];
return (sum);
}
uint16 CMemory::checksum_mirror_sum (uint8 *start, uint32 &length, uint32 mask)
{
// from NSRT
while (!(length & mask))
mask >>= 1;
uint16 part1 = checksum_calc_sum(start, mask);
uint16 part2 = 0;
uint32 next_length = length - mask;
if (next_length)
{
part2 = checksum_mirror_sum(start + mask, next_length, mask >> 1);
while (next_length < mask)
{
next_length += next_length;
part2 += part2;
}
length = mask + mask;
}
return (part1 + part2);
}
void CMemory::Checksum_Calculate (void)
{
// from NSRT
uint16 sum = 0;
if (Settings.BS && !Settings.BSXItself)
sum = checksum_calc_sum(ROM, CalculatedSize) - checksum_calc_sum(ROM + (HiROM ? 0xffb0 : 0x7fb0), 48);
else
if (Settings.SPC7110)
{
sum = checksum_calc_sum(ROM, CalculatedSize);
if (CalculatedSize == 0x300000)
sum += sum;
}
else
{
if (CalculatedSize & 0x7fff)
sum = checksum_calc_sum(ROM, CalculatedSize);
else
{
uint32 length = CalculatedSize;
sum = checksum_mirror_sum(ROM, length);
}
}
CalculatedChecksum = sum;
}
// information
const char * CMemory::MapType (void)
{
return (HiROM ? ((ExtendedFormat != NOPE) ? "ExHiROM": "HiROM") : "LoROM");
}
const char * CMemory::StaticRAMSize (void)
{
static char str[20];
if (SRAMSize > 16)
strcpy(str, "Corrupt");
else
sprintf(str, "%dKbits", 8 * (SRAMMask + 1) / 1024);
return (str);
}
const char * CMemory::Size (void)
{
static char str[20];
if (Multi.cartType == 4)
strcpy(str, "N/A");
else
if (ROMSize < 7 || ROMSize - 7 > 23)
strcpy(str, "Corrupt");
else
sprintf(str, "%dMbits", 1 << (ROMSize - 7));
return (str);
}
const char * CMemory::Revision (void)
{
static char str[20];
sprintf(str, "1.%d", HiROM ? ((ExtendedFormat != NOPE) ? ROM[0x40ffdb] : ROM[0xffdb]) : ROM[0x7fdb]);
return (str);
}
const char * CMemory::KartContents (void)
{
static char str[64];
static const char *contents[3] = { "ROM", "ROM+RAM", "ROM+RAM+BAT" };
char chip[16];
if (ROMType == 0 && !Settings.BS)
return ("ROM");
if (Settings.BS)
strcpy(chip, "+BS");
else
if (Settings.SuperFX)
strcpy(chip, "+Super FX");
else
if (Settings.SDD1)
strcpy(chip, "+S-DD1");
else
if (Settings.OBC1)
strcpy(chip, "+OBC1");
else
if (Settings.SA1)
strcpy(chip, "+SA-1");
else
if (Settings.SPC7110RTC)
strcpy(chip, "+SPC7110+RTC");
else
if (Settings.SPC7110)
strcpy(chip, "+SPC7110");
else
if (Settings.SRTC)
strcpy(chip, "+S-RTC");
else
if (Settings.C4)
strcpy(chip, "+C4");
else
if (Settings.SETA == ST_010)
strcpy(chip, "+ST-010");
else
if (Settings.SETA == ST_011)
strcpy(chip, "+ST-011");
else
if (Settings.SETA == ST_018)
strcpy(chip, "+ST-018");
else
if (Settings.DSP)
sprintf(chip, "+DSP-%d", Settings.DSP);
else
strcpy(chip, "");
sprintf(str, "%s%s", contents[(ROMType & 0xf) % 3], chip);
return (str);
}
const char * CMemory::Country (void)
{
switch (ROMRegion)
{
case 0: return("Japan");
case 1: return("USA and Canada");
case 2: return("Oceania, Europe and Asia");
case 3: return("Sweden");
case 4: return("Finland");
case 5: return("Denmark");
case 6: return("France");
case 7: return("Holland");
case 8: return("Spain");
case 9: return("Germany, Austria and Switzerland");
case 10: return("Italy");
case 11: return("Hong Kong and China");
case 12: return("Indonesia");
case 13: return("South Korea");
default: return("Unknown");
}
}
const char * CMemory::PublishingCompany (void)
{
if (CompanyId >= (int) (sizeof(nintendo_licensees) / sizeof(nintendo_licensees[0])) || CompanyId < 0)
return ("Unknown");
if (nintendo_licensees[CompanyId] == NULL)
return ("Unknown");
return (nintendo_licensees[CompanyId]);
}
void CMemory::MakeRomInfoText (char *romtext)
{
char temp[256];
romtext[0] = 0;
sprintf(temp, " Cart Name: %s", ROMName);
strcat(romtext, temp);
sprintf(temp, "\n Game Code: %s", ROMId);
strcat(romtext, temp);
sprintf(temp, "\n Contents: %s", KartContents());
strcat(romtext, temp);
sprintf(temp, "\n Map: %s", MapType());
strcat(romtext, temp);
sprintf(temp, "\n Speed: 0x%02X (%s)", ROMSpeed, (ROMSpeed & 0x10) ? "FastROM" : "SlowROM");
strcat(romtext, temp);
sprintf(temp, "\n Type: 0x%02X", ROMType);
strcat(romtext, temp);
sprintf(temp, "\n Size (calculated): %dMbits", CalculatedSize / 0x20000);
strcat(romtext, temp);
sprintf(temp, "\n Size (header): %s", Size());
strcat(romtext, temp);
sprintf(temp, "\n SRAM size: %s", StaticRAMSize());
strcat(romtext, temp);
sprintf(temp, "\nChecksum (calculated): 0x%04X", CalculatedChecksum);
strcat(romtext, temp);
sprintf(temp, "\n Checksum (header): 0x%04X", ROMChecksum);
strcat(romtext, temp);
sprintf(temp, "\n Complement (header): 0x%04X", ROMComplementChecksum);
strcat(romtext, temp);
sprintf(temp, "\n Video Output: %s", (ROMRegion > 12 || ROMRegion < 2) ? "NTSC 60Hz" : "PAL 50Hz");
strcat(romtext, temp);
sprintf(temp, "\n Revision: %s", Revision());
strcat(romtext, temp);
sprintf(temp, "\n Licensee: %s", PublishingCompany());
strcat(romtext, temp);
sprintf(temp, "\n Region: %s", Country());
strcat(romtext, temp);
sprintf(temp, "\n CRC32: 0x%08X", ROMCRC32);
strcat(romtext, temp);
}
// hack
bool8 CMemory::match_na (const char *str)
{
return (strcmp(ROMName, str) == 0);
}
bool8 CMemory::match_nn (const char *str)
{
return (strncmp(ROMName, str, strlen(str)) == 0);
}
bool8 CMemory::match_nc (const char *str)
{
return (strncasecmp(ROMName, str, strlen(str)) == 0);
}
bool8 CMemory::match_id (const char *str)
{
return (strncmp(ROMId, str, strlen(str)) == 0);
}
void CMemory::ApplyROMFixes (void)
{
Settings.Shutdown = Settings.ShutdownMaster;
Settings.BlockInvalidVRAMAccess = Settings.BlockInvalidVRAMAccessMaster;
//// Warnings
// Reject strange hacked games
if ((ROMCRC32 == 0x6810aa95) ||
(ROMCRC32 == 0x340f23e5) ||
(ROMCRC32 == 0x77fd806a) ||
(match_nn("HIGHWAY BATTLE 2")) ||
(match_na("FX SKIING NINTENDO 96") && (ROM[0x7fda] == 0)) ||
(match_nn("HONKAKUHA IGO GOSEI") && (ROM[0xffd5] != 0x31)))
{
Settings.DisplayColor = BUILD_PIXEL(31, 0, 0);
SET_UI_COLOR(255, 0, 0);
}
//// APU timing hacks :(
Timings.APUSpeedup = 0;
Timings.APUAllowTimeOverflow = FALSE;
if (!Settings.DisableGameSpecificHacks)
{
if (match_id("AVCJ")) // Rendering Ranger R2
Timings.APUSpeedup = 4;
if (match_na("GAIA GENSOUKI 1 JPN") || // Gaia Gensouki
match_id("JG ") || // Illusion of Gaia
match_id("CQ ") || // Stunt Race FX
match_na("SOULBLADER - 1") || // Soul Blader
match_na("SOULBLAZER - 1 USA") || // Soul Blazer
match_na("SLAP STICK 1 JPN") || // Slap Stick
match_id("E9 ") || // Robotrek
match_nn("ACTRAISER") || // Actraiser
match_nn("ActRaiser-2") || // Actraiser 2
match_id("AQT") || // Tenchi Souzou, Terranigma
match_id("ATV") || // Tales of Phantasia
match_id("ARF") || // Star Ocean
match_id("APR") || // Zen-Nippon Pro Wrestling 2 - 3-4 Budoukan
match_id("A4B") || // Super Bomberman 4
match_id("Y7 ") || // U.F.O. Kamen Yakisoban - Present Ban
match_id("Y9 ") || // U.F.O. Kamen Yakisoban - Shihan Ban
match_id("APB") || // Super Bomberman - Panic Bomber W
match_na("DARK KINGDOM") || // Dark Kingdom
match_na("ZAN3 SFC") || // Zan III Spirits
match_na("HIOUDEN") || // Hiouden - Mamono-tachi Tono Chikai
match_na("\xC3\xDD\xBC\xC9\xB3\xC0") || // Tenshi no Uta
match_na("FORTUNE QUEST") || // Fortune Quest - Dice wo Korogase
match_na("FISHING TO BASSING") || // Shimono Masaki no Fishing To Bassing
match_na("OHMONO BLACKBASS") || // Oomono Black Bass Fishing - Jinzouko Hen
match_na("MASTERS") || // Harukanaru Augusta 2 - Masters
match_na("SFC \xB6\xD2\xDD\xD7\xB2\xC0\xDE\xB0") || // Kamen Rider
match_na("ZENKI TENCHIMEIDOU") || // Kishin Douji Zenki - Tenchi Meidou
match_nn("TokyoDome '95Battle 7") || // Shin Nippon Pro Wrestling Kounin '95 - Tokyo Dome Battle 7
match_nn("SWORD WORLD SFC") || // Sword World SFC/2
match_nn("LETs PACHINKO(") || // BS Lets Pachinko Nante Gindama 1/2/3/4
match_nn("THE FISHING MASTER") || // Mark Davis The Fishing Master
match_nn("Parlor") || // Parlor mini/2/3/4/5/6/7, Parlor Parlor!/2/3/4/5
match_na("HEIWA Parlor!Mini8") || // Parlor mini 8
match_nn("SANKYO Fever! \xCC\xA8\xB0\xCA\xDE\xB0!")) // SANKYO Fever! Fever!
Timings.APUSpeedup = 1;
if (match_na ("EARTHWORM JIM 2") || // Earthworm Jim 2
match_na ("NBA Hangtime") || // NBA Hang Time
match_na ("MSPACMAN") || // Ms Pacman
match_na ("THE MASK")) // The Mask
Timings.APUAllowTimeOverflow = TRUE;
}
S9xAPUTimingSetSpeedup(Timings.APUSpeedup);
S9xAPUAllowTimeOverflow(Timings.APUAllowTimeOverflow);
//// Other timing hacks :(
Timings.HDMAStart = SNES_HDMA_START_HC + Settings.HDMATimingHack - 100;
Timings.HBlankStart = SNES_HBLANK_START_HC + Timings.HDMAStart - SNES_HDMA_START_HC;
if (!Settings.DisableGameSpecificHacks)
{
// The delay to sync CPU and DMA which Snes9x cannot emulate.
// Some games need really severe delay timing...
if (match_na("BATTLE GRANDPRIX")) // Battle Grandprix
{
Timings.DMACPUSync = 20;
printf("DMA sync: %d\n", Timings.DMACPUSync);
}
}
if (!Settings.DisableGameSpecificHacks)
{
// Opcode-based emulators cannot escape from "reading $4211/BPL" infinite loop...
// The true IRQ can be triggered inside an opcode.
if (match_na("TRAVERSE")) // Traverse - Starlight & Prairie
{
Timings.IRQPendCount = 1;
printf("IRQ count hack: %d\n", Timings.IRQPendCount);
}
// An infinite loop reads $4212 and waits V-blank end, whereas VIRQ is set V=0.
// If Snes9x succeeds to escape from the loop before jumping into the IRQ handler, the game goes further.
// If Snes9x jumps into the IRQ handler before escaping from the loop,
// Snes9x cannot escape from the loop permanently because the RTI is in the next V-blank.
if (match_na("Aero the AcroBat 2"))
{
Timings.IRQPendCount = 2;
printf("IRQ count hack: %d\n", Timings.IRQPendCount);
}
if (match_na("BATTLE BLAZE"))
{
Timings.IRQPendCount = 1;
printf("IRQ count hack: %d\n", Timings.IRQPendCount);
}
}
if (!Settings.DisableGameSpecificHacks)
{
// XXX: What's happening?
if (match_na("X-MEN")) // Spider-Man and the X-Men
{
Settings.BlockInvalidVRAMAccess = FALSE;
printf("Invalid VRAM access hack\n");
}
}
//// CPU speed-ups (CPU_Shutdown())
// Force disabling a speed-up hack
// Games which spool sound samples between the SNES and sound CPU using
// H-DMA as the sample is playing.
if (match_na("EARTHWORM JIM 2") || // Earth Worm Jim 2
match_na("PRIMAL RAGE") || // Primal Rage
match_na("CLAY FIGHTER") || // Clay Fighter
match_na("ClayFighter 2") || // Clay Fighter 2
match_na("WeaponLord") || // Weapon Lord
match_nn("WAR 2410") || // War 2410
match_id("ARF") || // Star Ocean
match_id("A4WJ") || // Mini Yonku Shining Scorpion - Let's & Go!!
match_nn("NHL") ||
match_nc("MADDEN"))
{
if (Settings.Shutdown)
printf("Disabled CPU shutdown hack.\n");
Settings.Shutdown = FALSE;
}
// SA-1
SA1.WaitAddress = 0xffffffff;
SA1.WaitByteAddress1 = NULL;
SA1.WaitByteAddress2 = NULL;
if (Settings.SA1)
{
// Itoi Shigesato no Bass Tsuri No.1 (J)
if (match_id("ZBPJ"))
{
SA1.WaitAddress = 0x0093f1;
SA1.WaitByteAddress1 = FillRAM + 0x304a;
}
// Daisenryaku Expert WWII (J)
if (match_id("AEVJ"))
{
SA1.WaitAddress = 0x0ed18d;
SA1.WaitByteAddress1 = FillRAM + 0x3000;
}
// Derby Jockey 2 (J)
if (match_id("A2DJ"))
{
SA1.WaitAddress = 0x008b62;
}
// Dragon Ball Z - Hyper Dimension (J)
if (match_id("AZIJ"))
{
SA1.WaitAddress = 0x008083;
SA1.WaitByteAddress1 = FillRAM + 0x3020;
}
// SD Gundam G NEXT (J)
if (match_id("ZX3J"))
{
SA1.WaitAddress = 0x0087f2;
SA1.WaitByteAddress1 = FillRAM + 0x30c4;
}
// Shougi no Hanamichi (J)
if (match_id("AARJ"))
{
SA1.WaitAddress = 0xc1f85a;
SA1.WaitByteAddress1 = SRAM + 0x0c64;
SA1.WaitByteAddress2 = SRAM + 0x0c66;
}
// Asahi Shinbun Rensai Katou Hifumi Kudan Shougi Shingiryu (J)
if (match_id("A23J"))
{
SA1.WaitAddress = 0xc25037;
SA1.WaitByteAddress1 = SRAM + 0x0c06;
SA1.WaitByteAddress2 = SRAM + 0x0c08;
}
// Taikyoku Igo - Idaten (J)
if (match_id("AIIJ"))
{
SA1.WaitAddress = 0xc100be;
SA1.WaitByteAddress1 = SRAM + 0x1002;
SA1.WaitByteAddress2 = SRAM + 0x1004;
}
// Takemiya Masaki Kudan no Igo Taishou (J)
if (match_id("AITJ"))
{
SA1.WaitAddress = 0x0080b7;
}
// J. League '96 Dream Stadium (J)
if (match_id("AJ6J"))
{
SA1.WaitAddress = 0xc0f74a;
}
// Jumpin' Derby (J)
if (match_id("AJUJ"))
{
SA1.WaitAddress = 0x00d926;
}
// Kakinoki Shougi (J)
if (match_id("AKAJ"))
{
SA1.WaitAddress = 0x00f070;
}
// Hoshi no Kirby 3 (J), Kirby's Dream Land 3 (U)
if (match_id("AFJJ") || match_id("AFJE"))
{
SA1.WaitAddress = 0x0082d4;
SA1.WaitByteAddress1 = SRAM + 0x72a4;
}
// Hoshi no Kirby - Super Deluxe (J)
if (match_id("AKFJ"))
{
SA1.WaitAddress = 0x008c93;
SA1.WaitByteAddress1 = FillRAM + 0x300a;
SA1.WaitByteAddress2 = FillRAM + 0x300e;
}
// Kirby Super Star (U)
if (match_id("AKFE"))
{
SA1.WaitAddress = 0x008cb8;
SA1.WaitByteAddress1 = FillRAM + 0x300a;
SA1.WaitByteAddress2 = FillRAM + 0x300e;
}
// Super Mario RPG (J), (U)
if (match_id("ARWJ") || match_id("ARWE"))
{
SA1.WaitAddress = 0xc0816f;
SA1.WaitByteAddress1 = FillRAM + 0x3000;
}
// Marvelous (J)
if (match_id("AVRJ"))
{
SA1.WaitAddress = 0x0085f2;
SA1.WaitByteAddress1 = FillRAM + 0x3024;
}
// Harukanaru Augusta 3 - Masters New (J)
if (match_id("AO3J"))
{
SA1.WaitAddress = 0x00dddb;
SA1.WaitByteAddress1 = FillRAM + 0x37b4;
}
// Jikkyou Oshaberi Parodius (J)
if (match_id("AJOJ"))
{
SA1.WaitAddress = 0x8084e5;
}
// Super Bomberman - Panic Bomber W (J)
if (match_id("APBJ"))
{
SA1.WaitAddress = 0x00857a;
}
// Pebble Beach no Hatou New - Tournament Edition (J)
if (match_id("AONJ"))
{
SA1.WaitAddress = 0x00df33;
SA1.WaitByteAddress1 = FillRAM + 0x37b4;
}
// PGA European Tour (U)
if (match_id("AEPE"))
{
SA1.WaitAddress = 0x003700;
SA1.WaitByteAddress1 = FillRAM + 0x3102;
}
// PGA Tour 96 (U)
if (match_id("A3GE"))
{
SA1.WaitAddress = 0x003700;
SA1.WaitByteAddress1 = FillRAM + 0x3102;
}
// Power Rangers Zeo - Battle Racers (U)
if (match_id("A4RE"))
{
SA1.WaitAddress = 0x009899;
SA1.WaitByteAddress1 = FillRAM + 0x3000;
}
// SD F-1 Grand Prix (J)
if (match_id("AGFJ"))
{
SA1.WaitAddress = 0x0181bc;
}
// Saikousoku Shikou Shougi Mahjong (J)
if (match_id("ASYJ"))
{
SA1.WaitAddress = 0x00f2cc;
SA1.WaitByteAddress1 = SRAM + 0x7ffe;
SA1.WaitByteAddress2 = SRAM + 0x7ffc;
}
// Shougi Saikyou II (J)
if (match_id("AX2J"))
{
SA1.WaitAddress = 0x00d675;
}
// Mini Yonku Shining Scorpion - Let's & Go!! (J)
if (match_id("A4WJ"))
{
SA1.WaitAddress = 0xc048be;
}
// Shin Shougi Club (J)
if (match_id("AHJJ"))
{
SA1.WaitAddress = 0xc1002a;
SA1.WaitByteAddress1 = SRAM + 0x0806;
SA1.WaitByteAddress2 = SRAM + 0x0808;
}
// rest games:
// Habu Meijin no Omoshiro Shougi (J)
// Hayashi Kaihou Kudan no Igo Taidou (J)
// Shougi Saikyou (J)
// Super Robot Wars Gaiden (J)
// Super Shougi 3 - Kitaihei (J)
}
//// SRAM initial value
if (!Settings.DisableGameSpecificHacks)
{
if (match_na("HITOMI3"))
{
SRAMSize = 1;
SRAMMask = ((1 << (SRAMSize + 3)) * 128) - 1;
}
// SRAM value fixes
if (match_na("SUPER DRIFT OUT") || // Super Drift Out
match_na("SATAN IS OUR FATHER!") ||
match_na("goemon 4")) // Ganbare Goemon Kirakira Douchuu
SNESGameFixes.SRAMInitialValue = 0x00;
// Additional game fixes by sanmaiwashi ...
// XXX: unnecessary?
if (match_na("SFX \xC5\xB2\xC4\xB6\xDE\xDD\xC0\xDE\xD1\xD3\xC9\xB6\xDE\xC0\xD8 1")) // SD Gundam Gaiden - Knight Gundam Monogatari
SNESGameFixes.SRAMInitialValue = 0x6b;
// others: BS and ST-01x games are 0x00.
}
//// OAM hacks :(
if (!Settings.DisableGameSpecificHacks)
{
// OAM hacks because we don't fully understand the behavior of the SNES.
// Totally wacky display in 2P mode...
// seems to need a disproven behavior, so we're definitely overlooking some other bug?
if (match_nn("UNIRACERS")) // Uniracers
{
SNESGameFixes.Uniracers = TRUE;
printf("Applied Uniracers hack.\n");
}
}
}
// UPS % IPS
static uint32 ReadUPSPointer (const uint8 *data, unsigned &addr, unsigned size)
{
uint32 offset = 0, shift = 1;
while(addr < size) {
uint8 x = data[addr++];
offset += (x & 0x7f) * shift;
if(x & 0x80) break;
shift <<= 7;
offset += shift;
}
return offset;
}
//NOTE: UPS patches are *never* created against a headered ROM!
//this is per the UPS file specification. however, do note that it is
//technically possible for a non-compliant patcher to ignore this requirement.
//therefore, it is *imperative* that no emulator support such patches.
//thusly, we ignore the "long offset" parameter below. failure to do so would
//completely invalidate the purpose of UPS; which is to avoid header vs
//no-header patching errors that result in IPS patches having a 50/50 chance of
//being applied correctly.
static bool8 ReadUPSPatch (Reader *r, long, int32 &rom_size)
{
//Reader lacks size() and rewind(), so we need to read in the file to get its size
uint8 *data = new uint8[8 * 1024 * 1024]; //allocate a lot of memory, better safe than sorry ...
uint32 size = 0;
while(true) {
int value = r->get_char();
if(value == EOF) break;
data[size++] = value;
if(size >= 8 * 1024 * 1024) {
//prevent buffer overflow: SNES-made UPS patches should never be this big anyway ...
delete[] data;
return false;
}
}
//4-byte header + 1-byte input size + 1-byte output size + 4-byte patch CRC32 + 4-byte unpatched CRC32 + 4-byte patched CRC32
if(size < 18) { delete[] data; return false; } //patch is too small
uint32 addr = 0;
if(data[addr++] != 'U') { delete[] data; return false; } //patch has an invalid header
if(data[addr++] != 'P') { delete[] data; return false; } //...
if(data[addr++] != 'S') { delete[] data; return false; } //...
if(data[addr++] != '1') { delete[] data; return false; } //...
uint32 patch_crc32 = caCRC32(data, size - 4); //don't include patch CRC32 itself in CRC32 calculation
uint32 rom_crc32 = caCRC32(Memory.ROM, rom_size);
uint32 px_crc32 = (data[size - 12] << 0) + (data[size - 11] << 8) + (data[size - 10] << 16) + (data[size - 9] << 24);
uint32 py_crc32 = (data[size - 8] << 0) + (data[size - 7] << 8) + (data[size - 6] << 16) + (data[size - 5] << 24);
uint32 pp_crc32 = (data[size - 4] << 0) + (data[size - 3] << 8) + (data[size - 2] << 16) + (data[size - 1] << 24);
if(patch_crc32 != pp_crc32) { delete[] data; return false; } //patch is corrupted
if((rom_crc32 != px_crc32) && (rom_crc32 != py_crc32)) { delete[] data; return false; } //patch is for a different ROM
uint32 px_size = ReadUPSPointer(data, addr, size);
uint32 py_size = ReadUPSPointer(data, addr, size);
uint32 out_size = ((uint32) rom_size == px_size) ? py_size : px_size;
if(out_size > CMemory::MAX_ROM_SIZE) { delete[] data; return false; } //applying this patch will overflow Memory.ROM buffer
//fill expanded area with 0x00s; so that XORing works as expected below.
//note that this is needed (and works) whether output ROM is larger or smaller than pre-patched ROM
for(unsigned i = min((uint32) rom_size, out_size); i < max((uint32) rom_size, out_size); i++) {
Memory.ROM[i] = 0x00;
}
uint32 relative = 0;
while(addr < size - 12) {
relative += ReadUPSPointer(data, addr, size);
while(addr < size - 12) {
uint8 x = data[addr++];
Memory.ROM[relative++] ^= x;
if(!x) break;
}
}
rom_size = out_size;
delete[] data;
uint32 out_crc32 = caCRC32(Memory.ROM, rom_size);
if(((rom_crc32 == px_crc32) && (out_crc32 == py_crc32))
|| ((rom_crc32 == py_crc32) && (out_crc32 == px_crc32))
) {
return true;
} else {
//technically, reaching here means that patching has failed.
//we should return false, but unfortunately Memory.ROM has already
//been modified above and cannot be undone. to do this properly, we
//would need to make a copy of Memory.ROM, apply the patch, and then
//copy that back to Memory.ROM.
//
//however, the only way for this case to happen is if the UPS patch file
//itself is corrupted, which should be detected by the patch CRC32 check
//above anyway. errors due to the wrong ROM or patch file being used are
//already caught above.
fprintf(stderr, "WARNING: UPS patching appears to have failed.\nGame may not be playable.\n");
return true;
}
}
static long ReadInt (Reader *r, unsigned nbytes)
{
long v = 0;
while (nbytes--)
{
int c = r->get_char();
if (c == EOF)
return (-1);
v = (v << 8) | (c & 0xFF);
}
return (v);
}
static bool8 ReadIPSPatch (Reader *r, long offset, int32 &rom_size)
{
const int32 IPS_EOF = 0x00454F46l;
int32 ofs;
char fname[6];
fname[5] = 0;
for (int i = 0; i < 5; i++)
{
int c = r->get_char();
if (c == EOF)
return (0);
fname[i] = (char) c;
}
if (strncmp(fname, "PATCH", 5))
return (0);
for (;;)
{
long len, rlen;
int rchar;
ofs = ReadInt(r, 3);
if (ofs == -1)
return (0);
if (ofs == IPS_EOF)
break;
ofs -= offset;
len = ReadInt(r, 2);
if (len == -1)
return (0);
if (len)
{
if (ofs + len > CMemory::MAX_ROM_SIZE)
return (0);
while (len--)
{
rchar = r->get_char();
if (rchar == EOF)
return (0);
Memory.ROM[ofs++] = (uint8) rchar;
}
if (ofs > rom_size)
rom_size = ofs;
}
else
{
rlen = ReadInt(r, 2);
if (rlen == -1)
return (0);
rchar = r->get_char();
if (rchar == EOF)
return (0);
if (ofs + rlen > CMemory::MAX_ROM_SIZE)
return (0);
while (rlen--)
Memory.ROM[ofs++] = (uint8) rchar;
if (ofs > rom_size)
rom_size = ofs;
}
}
ofs = ReadInt(r, 3);
if (ofs != -1 && ofs - offset < rom_size)
rom_size = ofs - offset;
return (1);
}
#ifdef UNZIP_SUPPORT
static int unzFindExtension (unzFile &file, const char *ext, bool restart, bool print)
{
unz_file_info info;
int port, l = strlen(ext);
if (restart)
port = unzGoToFirstFile(file);
else
port = unzGoToNextFile(file);
while (port == UNZ_OK)
{
int len;
char name[132];
unzGetCurrentFileInfo(file, &info, name, 128, NULL, 0, NULL, 0);
len = strlen(name);
if (len >= l + 1 && name[len - l - 1] == '.' && strcasecmp(name + len - l, ext) == 0 && unzOpenCurrentFile(file) == UNZ_OK)
{
if (print)
printf("Using IPS or UPS patch %s", name);
return (port);
}
port = unzGoToNextFile(file);
}
return (port);
}
#endif
void CMemory::CheckForAnyPatch (const char *rom_filename, bool8 header, int32 &rom_size)
{
if (Settings.NoPatch)
return;
STREAM patch_file = NULL;
uint32 i;
long offset = header ? 512 : 0;
int ret;
bool flag;
char dir[_MAX_DIR + 1], drive[_MAX_DRIVE + 1], name[_MAX_FNAME + 1], ext[_MAX_EXT + 1], ips[_MAX_EXT + 3], fname[PATH_MAX + 1];
const char *n;
// UPS
_splitpath(rom_filename, drive, dir, name, ext);
_makepath(fname, drive, dir, name, "ups");
if ((patch_file = OPEN_STREAM(fname, "rb")) != NULL)
{
printf("Using UPS patch %s", fname);
ret = ReadUPSPatch(new fReader(patch_file), 0, rom_size);
CLOSE_STREAM(patch_file);
if (ret)
{
printf("!\n");
return;
}
else
printf(" failed!\n");
}
#ifdef UNZIP_SUPPORT
if (!strcasecmp(ext, "zip") || !strcasecmp(ext, ".zip"))
{
unzFile file = unzOpen(rom_filename);
if (file)
{
int port = unzFindExtension(file, "ups");
if (port == UNZ_OK)
{
printf(" in %s", rom_filename);
ret = ReadUPSPatch(new unzReader(file), offset, rom_size);
unzCloseCurrentFile(file);
if (ret)
printf("!\n");
else
printf(" failed!\n");
}
}
}
#endif
n = S9xGetFilename(".ups", IPS_DIR);
if ((patch_file = OPEN_STREAM(n, "rb")) != NULL)
{
printf("Using UPS patch %s", n);
ret = ReadUPSPatch(new fReader(patch_file), 0, rom_size);
CLOSE_STREAM(patch_file);
if (ret)
{
printf("!\n");
return;
}
else
printf(" failed!\n");
}
// IPS
_splitpath(rom_filename, drive, dir, name, ext);
_makepath(fname, drive, dir, name, "ips");
if ((patch_file = OPEN_STREAM(fname, "rb")) != NULL)
{
printf("Using IPS patch %s", fname);
ret = ReadIPSPatch(new fReader(patch_file), offset, rom_size);
CLOSE_STREAM(patch_file);
if (ret)
{
printf("!\n");
return;
}
else
printf(" failed!\n");
}
if (_MAX_EXT > 6)
{
i = 0;
flag = false;
do
{
snprintf(ips, 8, "%03d.ips", i);
_makepath(fname, drive, dir, name, ips);
if (!(patch_file = OPEN_STREAM(fname, "rb")))
break;
printf("Using IPS patch %s", fname);
ret = ReadIPSPatch(new fReader(patch_file), offset, rom_size);
CLOSE_STREAM(patch_file);
if (ret)
{
printf("!\n");
flag = true;
}
else
{
printf(" failed!\n");
break;
}
} while (++i < 1000);
if (flag)
return;
}
if (_MAX_EXT > 3)
{
i = 0;
flag = false;
do
{
snprintf(ips, _MAX_EXT + 2, "ips%d", i);
if (strlen(ips) > _MAX_EXT)
break;
_makepath(fname, drive, dir, name, ips);
if (!(patch_file = OPEN_STREAM(fname, "rb")))
break;
printf("Using IPS patch %s", fname);
ret = ReadIPSPatch(new fReader(patch_file), offset, rom_size);
CLOSE_STREAM(patch_file);
if (ret)
{
printf("!\n");
flag = true;
}
else
{
printf(" failed!\n");
break;
}
} while (++i != 0);
if (flag)
return;
}
if (_MAX_EXT > 2)
{
i = 0;
flag = false;
do
{
snprintf(ips, 4, "ip%d", i);
_makepath(fname, drive, dir, name, ips);
if (!(patch_file = OPEN_STREAM(fname, "rb")))
break;
printf("Using IPS patch %s", fname);
ret = ReadIPSPatch(new fReader(patch_file), offset, rom_size);
CLOSE_STREAM(patch_file);
if (ret)
{
printf("!\n");
flag = true;
}
else
{
printf(" failed!\n");
break;
}
} while (++i < 10);
if (flag)
return;
}
#ifdef UNZIP_SUPPORT
if (!strcasecmp(ext, "zip") || !strcasecmp(ext, ".zip"))
{
unzFile file = unzOpen(rom_filename);
if (file)
{
int port = unzFindExtension(file, "ips");
while (port == UNZ_OK)
{
printf(" in %s", rom_filename);
ret = ReadIPSPatch(new unzReader(file), offset, rom_size);
unzCloseCurrentFile(file);
if (ret)
{
printf("!\n");
flag = true;
}
else
printf(" failed!\n");
port = unzFindExtension(file, "ips", false);
}
if (!flag)
{
i = 0;
do
{
snprintf(ips, 8, "%03d.ips", i);
if (unzFindExtension(file, ips) != UNZ_OK)
break;
printf(" in %s", rom_filename);
ret = ReadIPSPatch(new unzReader(file), offset, rom_size);
unzCloseCurrentFile(file);
if (ret)
{
printf("!\n");
flag = true;
}
else
{
printf(" failed!\n");
break;
}
if (unzFindExtension(file, ips, false, false) == UNZ_OK)
printf("WARNING: Ignoring extra .%s files!\n", ips);
} while (++i < 1000);
}
if (!flag)
{
i = 0;
do
{
snprintf(ips, _MAX_EXT + 2, "ips%d", i);
if (strlen(ips) > _MAX_EXT)
break;
if (unzFindExtension(file, ips) != UNZ_OK)
break;
printf(" in %s", rom_filename);
ret = ReadIPSPatch(new unzReader(file), offset, rom_size);
unzCloseCurrentFile(file);
if (ret)
{
printf("!\n");
flag = true;
}
else
{
printf(" failed!\n");
break;
}
if (unzFindExtension(file, ips, false, false) == UNZ_OK)
printf("WARNING: Ignoring extra .%s files!\n", ips);
} while (++i != 0);
}
if (!flag)
{
i = 0;
do
{
snprintf(ips, 4, "ip%d", i);
if (unzFindExtension(file, ips) != UNZ_OK)
break;
printf(" in %s", rom_filename);
ret = ReadIPSPatch(new unzReader(file), offset, rom_size);
unzCloseCurrentFile(file);
if (ret)
{
printf("!\n");
flag = true;
}
else
{
printf(" failed!\n");
break;
}
if (unzFindExtension(file, ips, false, false) == UNZ_OK)
printf("WARNING: Ignoring extra .%s files!\n", ips);
} while (++i < 10);
}
assert(unzClose(file) == UNZ_OK);
if (flag)
return;
}
}
#endif
n = S9xGetFilename(".ips", IPS_DIR);
if ((patch_file = OPEN_STREAM(n, "rb")) != NULL)
{
printf("Using IPS patch %s", n);
ret = ReadIPSPatch(new fReader(patch_file), offset, rom_size);
CLOSE_STREAM(patch_file);
if (ret)
{
printf("!\n");
return;
}
else
printf(" failed!\n");
}
if (_MAX_EXT > 6)
{
i = 0;
flag = false;
do
{
snprintf(ips, 9, ".%03d.ips", i);
n = S9xGetFilename(ips, IPS_DIR);
if (!(patch_file = OPEN_STREAM(n, "rb")))
break;
printf("Using IPS patch %s", n);
ret = ReadIPSPatch(new fReader(patch_file), offset, rom_size);
CLOSE_STREAM(patch_file);
if (ret)
{
printf("!\n");
flag = true;
}
else
{
printf(" failed!\n");
break;
}
} while (++i < 1000);
if (flag)
return;
}
if (_MAX_EXT > 3)
{
i = 0;
flag = false;
do
{
snprintf(ips, _MAX_EXT + 3, ".ips%d", i);
if (strlen(ips) > _MAX_EXT + 1)
break;
n = S9xGetFilename(ips, IPS_DIR);
if (!(patch_file = OPEN_STREAM(n, "rb")))
break;
printf("Using IPS patch %s", n);
ret = ReadIPSPatch(new fReader(patch_file), offset, rom_size);
CLOSE_STREAM(patch_file);
if (ret)
{
printf("!\n");
flag = true;
}
else
{
printf(" failed!\n");
break;
}
} while (++i != 0);
if (flag)
return;
}
if (_MAX_EXT > 2)
{
i = 0;
flag = false;
do
{
snprintf(ips, 5, ".ip%d", i);
n = S9xGetFilename(ips, IPS_DIR);
if (!(patch_file = OPEN_STREAM(n, "rb")))
break;
printf("Using IPS patch %s", n);
ret = ReadIPSPatch(new fReader(patch_file), offset, rom_size);
CLOSE_STREAM(patch_file);
if (ret)
{
printf("!\n");
flag = true;
}
else
{
printf(" failed!\n");
break;
}
} while (++i < 10);
if (flag)
return;
}
}