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28 lines
529 B
C
28 lines
529 B
C
#ifndef __SHADER_PLATFORM_H
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#define __SHADER_PLATFORM_H
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#include "port.h"
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#ifdef SNES9X_GTK
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#include <epoxy/gl.h>
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#include <epoxy/glx.h>
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#endif
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#ifdef _WIN32
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#include <windows.h>
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#include <stdlib.h>
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#include "gl_core_3_1.h"
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#include <direct.h>
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#ifdef UNICODE
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#define chdir(dir) _wchdir(Utf8ToWide(dir))
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#define realpath(src, resolved) _twfullpath(resolved, src, PATH_MAX)
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#else
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#define chdir(dir) _chdir(dir)
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#define realpath(src, resolved) _fullpath(resolved, src, PATH_MAX)
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#endif
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#endif
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#endif /* __SHADER_PLATFORM_H */
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