snes9x/win32
2023-05-01 15:42:32 -05:00
..
ddraw win32: include ddraw libs, compile with ddraw support by default 2018-06-24 13:12:59 +02:00
docs Update version string to 1.62.3. 2023-03-30 11:18:33 -05:00
glslang win32: Fix ResourceLimits.cpp location. 2023-05-01 15:42:32 -05:00
libpng win32: get rid of some more warnings 2018-12-15 19:28:14 +01:00
rsrc win32: Increase width of Vulkan/OpenGL shader label. 2023-04-01 16:48:38 -05:00
zlib win32: disable xp deprecation warnings for new projects 2019-02-23 14:01:29 +01:00
_tfwopen.cpp win32: make _twfullpath work with NULL destination 2019-01-15 23:23:39 +01:00
_tfwopen.h win32: Fix compilation errors with VS/Clang. 2023-03-10 14:32:10 -06:00
AVIOutput.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
AVIOutput.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
CCGShader.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
CCGShader.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
CD3DCG.cpp win32: Fix a couple of standards problems. 2023-03-07 14:01:29 -06:00
CD3DCG.h win32: Remove need for DirectXMath. 2023-03-07 14:01:29 -06:00
CDirect3D.cpp win32: Remove need for DirectXMath. 2023-03-07 14:01:29 -06:00
CDirect3D.h win32: make shader params part of IS9xDisplayOutput, add override 2023-03-12 14:12:24 +01:00
CDirectDraw.cpp Remove DirectDraw's format setting. 2019-03-07 17:42:10 -06:00
CDirectDraw.h win32: make shader params part of IS9xDisplayOutput, add override 2023-03-12 14:12:24 +01:00
cgFunctions.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
cgFunctions.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
CGLCG.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
CGLCG.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
cgMini.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
COpenGL.cpp win32: make shader params part of IS9xDisplayOutput, add override 2023-03-12 14:12:24 +01:00
COpenGL.h win32: make shader params part of IS9xDisplayOutput, add override 2023-03-12 14:12:24 +01:00
CSaveLoadWithPreviewDlg.cpp win32: Make snapshot preview window work in fullscreen. 2023-03-10 17:56:53 -06:00
CSaveLoadWithPreviewDlg.h win32: add save banks, hotkeys, menu changes 2019-12-30 17:03:06 +01:00
CShaderParamDlg.cpp win32: Only display first 500 shader parameters. 2023-03-13 13:31:32 -05:00
CShaderParamDlg.h win32: make shader params part of IS9xDisplayOutput, add override 2023-03-12 14:12:24 +01:00
CVulkan.cpp win32: make shader params part of IS9xDisplayOutput, add override 2023-03-12 14:12:24 +01:00
CVulkan.h win32: make shader params part of IS9xDisplayOutput, add override 2023-03-12 14:12:24 +01:00
CWaveOut.cpp win32: stop trying to send audio data after device removal 2022-02-14 01:05:57 +01:00
CWaveOut.h win32: stop trying to send audio data after device removal 2022-02-14 01:05:57 +01:00
CXAudio2.cpp win32: stop trying to send audio data after device removal 2022-02-14 01:05:57 +01:00
CXAudio2.h win32: stop trying to send audio data after device removal 2022-02-14 01:05:57 +01:00
DumpAtEnd.cpp win32: rework CHECK_MEMORY_LEAKS to dump after static object deinit 2017-10-13 22:38:37 +02:00
dxerr.cpp win32: Fix compilation errors with VS/Clang. 2023-03-10 14:32:10 -06:00
dxerr.h Fix Win10 SDK and vc142 toolset build 2021-08-24 18:30:55 +01:00
gl_core_3_1.c Load glGetString before trying to use it. 2018-05-29 16:20:54 -05:00
gl_core_3_1.h win32: switch to OpenGL Loader Generator files 2018-05-20 20:51:20 +02:00
image_functions.cpp win32: switch to DirectXMath to remove d3d9x dependency, remove HLSL 2018-08-07 18:37:14 +02:00
image_functions.h win32: switch to DirectXMath to remove d3d9x dependency, remove HLSL 2018-08-07 18:37:14 +02:00
InputCustom.cpp win32: Add Toggle Backdrop hotkey. 2023-03-31 17:39:14 -05:00
InputCustom.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
IS9xDisplayOutput.h win32: make shader params part of IS9xDisplayOutput, add override 2023-03-12 14:12:24 +01:00
IS9xSoundOutput.h Remove S9xFinalizeSamples. 2019-02-12 18:27:33 -06:00
objfix.c Initial 1.52 import 2010-09-25 17:46:12 +02:00
render.cpp Remove some unused, misplaced, or ancient code. 2023-05-01 15:29:39 -05:00
render.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
s9x.props win32: disable winxp deprecation warnings 2018-12-14 23:54:20 +01:00
snes9xw.sln Getting win32 ready for Vulkan. 2023-03-07 13:58:22 -06:00
snes9xw.vcxproj win32: Move frame throttle into drivers for precision. 2023-03-07 14:01:29 -06:00
snes9xw.vcxproj.filters win32: Use simple vulkan output. 2023-03-07 13:58:22 -06:00
wconfig.cpp win32: fix command line arguments (fixes #840) 2023-04-12 19:34:09 +02:00
wglext.h Import latest win32-dev changes 2010-09-25 19:35:19 +02:00
win32_display.cpp Win32: Allow the Vulkan driver to fail at the loader stage. 2023-03-24 14:39:31 -05:00
win32_display.h win32: make shader params part of IS9xDisplayOutput, add override 2023-03-12 14:12:24 +01:00
win32_sound.cpp win32: increase sound buffer to allow at least one frame (fixes #794) 2023-03-31 17:04:44 +02:00
win32_sound.h win32: add audio device selection (xaudio2 only for the moment) 2018-12-15 19:28:08 +01:00
win32.cpp win32: use strings in S9xGetFilenameInc 2023-03-17 00:17:20 +01:00
wlanguage.h win32: move backdrop hotkey to other visual hotkeys, move superscope 2023-04-01 01:35:02 +02:00
wsnes9x.cpp win32: fix command line arguments (fixes #840) 2023-04-12 19:34:09 +02:00
wsnes9x.h win32: Add Toggle Backdrop hotkey. 2023-03-31 17:39:14 -05:00