mirror of
https://github.com/libretro/snes9x.git
synced 2024-12-04 23:26:22 +00:00
d0b9becaab
OpengGL support full unicode support x64 build support shader support (D3D+OGL) DDraw: vsync, dynamic buffer allocation restored SPC save option better window position saving fixed crash during fullscreen switch
51 lines
2.9 KiB
Plaintext
51 lines
2.9 KiB
Plaintext
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Microsoft Visual Studio Solution File, Format Version 10.00
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# Visual Studio 2008
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Snes9X", "snes9xw.vcproj", "{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug Unicode|Win32 = Debug Unicode|Win32
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Debug Unicode|x64 = Debug Unicode|x64
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Debug|Win32 = Debug|Win32
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Debug|x64 = Debug|x64
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Debug+ASM|Win32 = Debug+ASM|Win32
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Debug+ASM|x64 = Debug+ASM|x64
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Release Unicode|Win32 = Release Unicode|Win32
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Release Unicode|x64 = Release Unicode|x64
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Release|Win32 = Release|Win32
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Release|x64 = Release|x64
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Release+ASM|Win32 = Release+ASM|Win32
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Release+ASM|x64 = Release+ASM|x64
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Debug Unicode|Win32.ActiveCfg = Debug Unicode|Win32
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{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Debug Unicode|Win32.Build.0 = Debug Unicode|Win32
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{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Debug Unicode|x64.ActiveCfg = Debug Unicode|x64
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{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Debug Unicode|x64.Build.0 = Debug Unicode|x64
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{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Debug|Win32.ActiveCfg = Debug|Win32
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{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Debug|Win32.Build.0 = Debug|Win32
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{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Debug|x64.ActiveCfg = Debug|x64
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{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Debug|x64.Build.0 = Debug|x64
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{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Debug+ASM|Win32.ActiveCfg = Debug+ASM|Win32
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{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Debug+ASM|Win32.Build.0 = Debug+ASM|Win32
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{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Debug+ASM|x64.ActiveCfg = Debug+ASM|x64
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{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Debug+ASM|x64.Build.0 = Debug+ASM|x64
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{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Release Unicode|Win32.ActiveCfg = Release Unicode|Win32
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{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Release Unicode|Win32.Build.0 = Release Unicode|Win32
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{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Release Unicode|x64.ActiveCfg = Release Unicode|x64
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{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Release Unicode|x64.Build.0 = Release Unicode|x64
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{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Release|Win32.ActiveCfg = Release|Win32
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{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Release|Win32.Build.0 = Release|Win32
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{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Release|x64.ActiveCfg = Release|x64
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{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Release|x64.Build.0 = Release|x64
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{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Release+ASM|Win32.ActiveCfg = Release+ASM|Win32
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{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Release+ASM|Win32.Build.0 = Release+ASM|Win32
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{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Release+ASM|x64.ActiveCfg = Release+ASM|x64
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{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Release+ASM|x64.Build.0 = Release+ASM|x64
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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