2011-03-06 02:39:25 +00:00
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/*******************************************************************************
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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2014-10-29 23:23:30 +00:00
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2011-03-06 02:39:25 +00:00
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(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
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Jerremy Koot (jkoot@snes9x.com)
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(c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
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(c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
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funkyass (funkyass@spam.shaw.ca),
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Joel Yliluoma (http://iki.fi/bisqwit/)
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Kris Bleakley (codeviolation@hotmail.com),
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Matthew Kendora,
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Nach (n-a-c-h@users.sourceforge.net),
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Peter Bortas (peter@bortas.org) and
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zones (kasumitokoduck@yahoo.com)
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C4 x86 assembler and some C emulation code
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(c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
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_Demo_ (_demo_@zsnes.com), and Nach
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C4 C++ code
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(c) Copyright 2003 Brad Jorsch
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DSP-1 emulator code
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(c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
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John Weidman, neviksti (neviksti@hotmail.com),
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Kris Bleakley, Andreas Naive
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DSP-2 emulator code
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(c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
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Lord Nightmare (lord_nightmare@users.sourceforge.net
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OBC1 emulator code
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(c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
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Kris Bleakley
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Ported from x86 assembler to C by sanmaiwashi
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SPC7110 and RTC C++ emulator code
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(c) Copyright 2002 Matthew Kendora with research by
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zsKnight, John Weidman, and Dark Force
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S-DD1 C emulator code
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(c) Copyright 2003 Brad Jorsch with research by
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Andreas Naive and John Weidman
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2014-10-29 23:23:30 +00:00
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2011-03-06 02:39:25 +00:00
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S-RTC C emulator code
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(c) Copyright 2001 John Weidman
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2014-10-29 23:23:30 +00:00
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2011-03-06 02:39:25 +00:00
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ST010 C++ emulator code
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(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
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2014-10-29 23:23:30 +00:00
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Super FX x86 assembler emulator code
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(c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
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2011-03-06 02:39:25 +00:00
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2014-10-29 23:23:30 +00:00
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Super FX C emulator code
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2011-03-06 02:39:25 +00:00
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(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
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SH assembler code partly based on x86 assembler code
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2014-10-29 23:23:30 +00:00
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(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
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2016-10-15 11:48:57 +00:00
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(c) Copyright 2014 - 2016 Daniel De Matteis. (UNDER NO CIRCUMSTANCE
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WILL COMMERCIAL RIGHTS EVER BE APPROPRIATED TO ANY PARTY)
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2011-03-06 02:39:25 +00:00
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Specific ports contains the works of other authors. See headers in
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individual files.
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2014-10-29 23:23:30 +00:00
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2011-03-06 02:39:25 +00:00
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Snes9x homepage: http://www.snes9x.com
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2014-10-29 23:23:30 +00:00
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2011-03-06 02:39:25 +00:00
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Permission to use, copy, modify and distribute Snes9x in both binary and
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source form, for non-commercial purposes, is hereby granted without fee,
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providing that this license information and copyright notice appear with
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all copies and any derived work.
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2014-10-29 23:23:30 +00:00
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2011-03-06 02:39:25 +00:00
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This software is provided 'as-is', without any express or implied
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warranty. In no event shall the authors be held liable for any damages
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arising from the use of this software.
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2014-10-29 23:23:30 +00:00
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2011-03-06 02:39:25 +00:00
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Snes9x is freeware for PERSONAL USE only. Commercial users should
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seek permission of the copyright holders first. Commercial use includes
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charging money for Snes9x or software derived from Snes9x.
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2014-10-29 23:23:30 +00:00
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2011-03-06 02:39:25 +00:00
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The copyright holders request that bug fixes and improvements to the code
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should be forwarded to them so everyone can benefit from the modifications
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in future versions.
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2014-10-29 23:23:30 +00:00
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2011-03-06 02:39:25 +00:00
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Super NES and Super Nintendo Entertainment System are trademarks of
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Nintendo Co., Limited and its subsidiary companies.
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*******************************************************************************/
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#ifndef _sa1_h_
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#define _sa1_h_
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#include "memmap.h"
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2014-10-29 05:47:46 +00:00
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#include "cpuexec.h"
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2011-03-06 02:39:25 +00:00
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2014-10-29 23:23:30 +00:00
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typedef struct
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{
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uint8_t PB;
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uint8_t DB;
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pair P;
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pair A;
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pair D;
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pair S;
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pair X;
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pair Y;
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uint16_t PC;
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} SSA1Registers;
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typedef struct
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{
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SOpcodes* S9xOpcodes;
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uint8_t _Carry;
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uint8_t _Zero;
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uint8_t _Negative;
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uint8_t _Overflow;
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bool CPUExecuting;
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uint32_t ShiftedPB;
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uint32_t ShiftedDB;
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uint32_t Flags;
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bool Executing;
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bool NMIActive;
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2016-08-22 04:24:37 +00:00
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uint8_t IRQActive;
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2014-11-03 14:26:54 +00:00
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bool WaitingForInterrupt;
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bool Waiting;
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// uint8_t WhichEvent;
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uint8_t* PC;
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uint8_t* PCBase;
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uint8_t* BWRAM;
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uint8_t* PCAtOpcodeStart;
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uint8_t* WaitAddress;
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uint32_t WaitCounter;
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uint8_t* WaitByteAddress1;
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uint8_t* WaitByteAddress2;
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// long Cycles;
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// long NextEvent;
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// long V_Counter;
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uint8_t* Map [MEMMAP_NUM_BLOCKS];
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uint8_t* WriteMap [MEMMAP_NUM_BLOCKS];
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int16_t op1;
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int16_t op2;
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int arithmetic_op;
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int64_t sum;
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bool overflow;
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uint8_t VirtualBitmapFormat;
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bool in_char_dma;
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uint8_t variable_bit_pos;
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SSA1Registers Registers;
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} SSA1;
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2011-03-06 02:39:25 +00:00
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#define SA1CheckZero() (SA1._Zero == 0)
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#define SA1CheckCarry() (SA1._Carry)
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2012-12-26 19:42:02 +00:00
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#define SA1CheckIRQ() (SA1.Registers.PL & IRQ)
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#define SA1CheckDecimal() (SA1.Registers.PL & Decimal)
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#define SA1CheckIndex() (SA1.Registers.PL & IndexFlag)
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#define SA1CheckMemory() (SA1.Registers.PL & MemoryFlag)
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#define SA1CheckOverflow() (SA1._Overflow)
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#define SA1CheckNegative() (SA1._Negative & 0x80)
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2012-12-26 19:42:02 +00:00
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#define SA1CheckEmulation() (SA1.Registers.P.W & Emulation)
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2011-03-06 02:39:25 +00:00
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2012-12-26 19:42:02 +00:00
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#define SA1ClearFlags(f) (SA1.Registers.P.W &= ~(f))
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#define SA1SetFlags(f) (SA1.Registers.P.W |= (f))
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#define SA1CheckFlag(f) (SA1.Registers.PL & (f))
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2014-11-03 14:26:54 +00:00
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uint8_t S9xSA1GetByte(uint32_t);
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uint16_t S9xSA1GetWord(uint32_t);
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void S9xSA1SetByte(uint8_t, uint32_t);
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void S9xSA1SetWord(uint16_t, uint32_t);
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void S9xSA1SetPCBase(uint32_t);
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uint8_t S9xGetSA1(uint32_t);
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void S9xSetSA1(uint8_t, uint32_t);
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2011-03-06 02:39:25 +00:00
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2014-10-29 09:11:16 +00:00
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extern SOpcodes S9xSA1OpcodesM1X1 [256];
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extern SOpcodes S9xSA1OpcodesM1X0 [256];
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extern SOpcodes S9xSA1OpcodesM0X1 [256];
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extern SOpcodes S9xSA1OpcodesM0X0 [256];
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extern SSA1 SA1;
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2011-03-06 02:39:25 +00:00
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2014-10-29 23:23:30 +00:00
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void S9xSA1MainLoop();
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void S9xSA1Init();
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void S9xFixSA1AfterSnapshotLoad();
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void S9xSA1ExecuteDuringSleep();
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2011-03-06 02:39:25 +00:00
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2014-10-29 23:23:30 +00:00
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#define SNES_IRQ_SOURCE (1 << 7)
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#define TIMER_IRQ_SOURCE (1 << 6)
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#define DMA_IRQ_SOURCE (1 << 5)
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2011-03-06 02:39:25 +00:00
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2016-08-08 01:51:26 +00:00
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static inline void S9xSA1UnpackStatus(void)
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{
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SA1._Zero = (SA1.Registers.PL & Zero) == 0;
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SA1._Negative = (SA1.Registers.PL & Negative);
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SA1._Carry = (SA1.Registers.PL & Carry);
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SA1._Overflow = (SA1.Registers.PL & Overflow) >> 6;
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2011-03-06 02:39:25 +00:00
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}
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2016-08-08 01:51:26 +00:00
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static inline void S9xSA1PackStatus(void)
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{
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SA1.Registers.PL &= ~(Zero | Negative | Carry | Overflow);
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SA1.Registers.PL |= SA1._Carry | ((SA1._Zero == 0) << 1) |
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(SA1._Negative & 0x80) | (SA1._Overflow << 6);
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2011-03-06 02:39:25 +00:00
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}
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2016-08-08 01:51:26 +00:00
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static inline void S9xSA1FixCycles(void)
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{
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if (SA1CheckEmulation())
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SA1.S9xOpcodes = S9xSA1OpcodesM1X1;
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else if (SA1CheckMemory())
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{
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if (SA1CheckIndex())
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SA1.S9xOpcodes = S9xSA1OpcodesM1X1;
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else
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SA1.S9xOpcodes = S9xSA1OpcodesM1X0;
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}
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else
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{
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if (SA1CheckIndex())
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SA1.S9xOpcodes = S9xSA1OpcodesM0X1;
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else
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SA1.S9xOpcodes = S9xSA1OpcodesM0X0;
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}
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2011-03-06 02:39:25 +00:00
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}
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#endif
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