2011-03-06 02:39:25 +00:00
|
|
|
/*******************************************************************************
|
|
|
|
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
2014-10-29 23:23:30 +00:00
|
|
|
|
2011-03-06 02:39:25 +00:00
|
|
|
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
|
|
|
Jerremy Koot (jkoot@snes9x.com)
|
|
|
|
|
|
|
|
(c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
|
|
|
|
|
|
|
|
(c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
|
|
|
|
funkyass (funkyass@spam.shaw.ca),
|
|
|
|
Joel Yliluoma (http://iki.fi/bisqwit/)
|
|
|
|
Kris Bleakley (codeviolation@hotmail.com),
|
|
|
|
Matthew Kendora,
|
|
|
|
Nach (n-a-c-h@users.sourceforge.net),
|
|
|
|
Peter Bortas (peter@bortas.org) and
|
|
|
|
zones (kasumitokoduck@yahoo.com)
|
|
|
|
|
|
|
|
C4 x86 assembler and some C emulation code
|
|
|
|
(c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
|
|
|
|
_Demo_ (_demo_@zsnes.com), and Nach
|
|
|
|
|
|
|
|
C4 C++ code
|
|
|
|
(c) Copyright 2003 Brad Jorsch
|
|
|
|
|
|
|
|
DSP-1 emulator code
|
|
|
|
(c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
|
|
|
|
John Weidman, neviksti (neviksti@hotmail.com),
|
|
|
|
Kris Bleakley, Andreas Naive
|
|
|
|
|
|
|
|
DSP-2 emulator code
|
|
|
|
(c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
|
|
|
|
Lord Nightmare (lord_nightmare@users.sourceforge.net
|
|
|
|
|
|
|
|
OBC1 emulator code
|
|
|
|
(c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
|
|
|
|
Kris Bleakley
|
|
|
|
Ported from x86 assembler to C by sanmaiwashi
|
|
|
|
|
|
|
|
SPC7110 and RTC C++ emulator code
|
|
|
|
(c) Copyright 2002 Matthew Kendora with research by
|
|
|
|
zsKnight, John Weidman, and Dark Force
|
|
|
|
|
|
|
|
S-DD1 C emulator code
|
|
|
|
(c) Copyright 2003 Brad Jorsch with research by
|
|
|
|
Andreas Naive and John Weidman
|
2014-10-29 23:23:30 +00:00
|
|
|
|
2011-03-06 02:39:25 +00:00
|
|
|
S-RTC C emulator code
|
|
|
|
(c) Copyright 2001 John Weidman
|
2014-10-29 23:23:30 +00:00
|
|
|
|
2011-03-06 02:39:25 +00:00
|
|
|
ST010 C++ emulator code
|
|
|
|
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
|
|
|
|
|
2014-10-29 23:23:30 +00:00
|
|
|
Super FX x86 assembler emulator code
|
|
|
|
(c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
|
2011-03-06 02:39:25 +00:00
|
|
|
|
2014-10-29 23:23:30 +00:00
|
|
|
Super FX C emulator code
|
2011-03-06 02:39:25 +00:00
|
|
|
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
|
|
|
|
|
|
|
|
|
|
|
|
SH assembler code partly based on x86 assembler code
|
2014-10-29 23:23:30 +00:00
|
|
|
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
|
|
|
|
2016-10-15 11:48:57 +00:00
|
|
|
(c) Copyright 2014 - 2016 Daniel De Matteis. (UNDER NO CIRCUMSTANCE
|
|
|
|
WILL COMMERCIAL RIGHTS EVER BE APPROPRIATED TO ANY PARTY)
|
2011-03-06 02:39:25 +00:00
|
|
|
|
|
|
|
Specific ports contains the works of other authors. See headers in
|
|
|
|
individual files.
|
2014-10-29 23:23:30 +00:00
|
|
|
|
2011-03-06 02:39:25 +00:00
|
|
|
Snes9x homepage: http://www.snes9x.com
|
2014-10-29 23:23:30 +00:00
|
|
|
|
2011-03-06 02:39:25 +00:00
|
|
|
Permission to use, copy, modify and distribute Snes9x in both binary and
|
|
|
|
source form, for non-commercial purposes, is hereby granted without fee,
|
|
|
|
providing that this license information and copyright notice appear with
|
|
|
|
all copies and any derived work.
|
2014-10-29 23:23:30 +00:00
|
|
|
|
2011-03-06 02:39:25 +00:00
|
|
|
This software is provided 'as-is', without any express or implied
|
|
|
|
warranty. In no event shall the authors be held liable for any damages
|
|
|
|
arising from the use of this software.
|
2014-10-29 23:23:30 +00:00
|
|
|
|
2011-03-06 02:39:25 +00:00
|
|
|
Snes9x is freeware for PERSONAL USE only. Commercial users should
|
|
|
|
seek permission of the copyright holders first. Commercial use includes
|
|
|
|
charging money for Snes9x or software derived from Snes9x.
|
2014-10-29 23:23:30 +00:00
|
|
|
|
2011-03-06 02:39:25 +00:00
|
|
|
The copyright holders request that bug fixes and improvements to the code
|
|
|
|
should be forwarded to them so everyone can benefit from the modifications
|
|
|
|
in future versions.
|
2014-10-29 23:23:30 +00:00
|
|
|
|
2011-03-06 02:39:25 +00:00
|
|
|
Super NES and Super Nintendo Entertainment System are trademarks of
|
|
|
|
Nintendo Co., Limited and its subsidiary companies.
|
|
|
|
*******************************************************************************/
|
|
|
|
|
|
|
|
#include "snes9x.h"
|
|
|
|
#include "memmap.h"
|
|
|
|
#include "sdd1.h"
|
|
|
|
#include "display.h"
|
|
|
|
|
2014-11-03 14:26:54 +00:00
|
|
|
void S9xSetSDD1MemoryMap(uint32_t bank, uint32_t value)
|
2011-03-06 02:39:25 +00:00
|
|
|
{
|
2014-10-29 23:23:30 +00:00
|
|
|
bank = 0xc00 + bank * 0x100;
|
|
|
|
value = value * 1024 * 1024;
|
2011-03-06 02:39:25 +00:00
|
|
|
|
2014-10-29 23:23:30 +00:00
|
|
|
int c;
|
2011-03-06 02:39:25 +00:00
|
|
|
|
2014-10-29 23:23:30 +00:00
|
|
|
for (c = 0; c < 0x100; c += 16)
|
|
|
|
{
|
2014-11-03 14:26:54 +00:00
|
|
|
uint8_t* block = &Memory.ROM [value + (c << 12)];
|
2014-10-29 23:23:30 +00:00
|
|
|
int i;
|
2011-03-06 02:39:25 +00:00
|
|
|
|
2014-10-29 23:23:30 +00:00
|
|
|
for (i = c; i < c + 16; i++)
|
|
|
|
Memory.Map [i + bank] = block;
|
|
|
|
}
|
2011-03-06 02:39:25 +00:00
|
|
|
}
|
|
|
|
|
2014-10-29 23:23:30 +00:00
|
|
|
void S9xResetSDD1()
|
2011-03-06 02:39:25 +00:00
|
|
|
{
|
2014-10-29 23:23:30 +00:00
|
|
|
memset(&Memory.FillRAM [0x4800], 0, 4);
|
|
|
|
int i;
|
|
|
|
for (i = 0; i < 4; i++)
|
|
|
|
{
|
|
|
|
Memory.FillRAM [0x4804 + i] = i;
|
|
|
|
S9xSetSDD1MemoryMap(i, i);
|
|
|
|
}
|
2011-03-06 02:39:25 +00:00
|
|
|
}
|
|
|
|
|
2014-10-29 23:23:30 +00:00
|
|
|
void S9xSDD1PostLoadState()
|
2011-03-06 02:39:25 +00:00
|
|
|
{
|
2014-10-29 08:30:30 +00:00
|
|
|
int i;
|
2014-10-29 23:23:30 +00:00
|
|
|
for (i = 0; i < 4; i++)
|
|
|
|
S9xSetSDD1MemoryMap(i, Memory.FillRAM [0x4804 + i]);
|
2011-03-06 02:39:25 +00:00
|
|
|
}
|