fix retro_load_game, don't return false when no srm is found.

This commit is contained in:
aliaspider 2014-10-31 09:19:24 +01:00
parent 2e12730a7c
commit 6097277f91

@ -706,7 +706,9 @@ bool retro_load_game(const struct retro_game_info* game)
Settings.FrameTime = (Settings.PAL ? Settings.FrameTimePAL :
Settings.FrameTimeNTSC);
return LoadSRAM(S9xGetFilename(".srm"));
LoadSRAM(S9xGetFilename(".srm"));
return true;
}
bool retro_load_game_special(unsigned game_type,