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fix retro_load_game, don't return false when no srm is found.
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@ -706,7 +706,9 @@ bool retro_load_game(const struct retro_game_info* game)
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Settings.FrameTime = (Settings.PAL ? Settings.FrameTimePAL :
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Settings.FrameTimeNTSC);
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return LoadSRAM(S9xGetFilename(".srm"));
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LoadSRAM(S9xGetFilename(".srm"));
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return true;
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}
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bool retro_load_game_special(unsigned game_type,
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