mirror of
https://github.com/libretro/snes9x2005.git
synced 2024-11-27 02:20:24 +00:00
451 lines
12 KiB
C
451 lines
12 KiB
C
#include "../copyright"
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#ifndef USE_BLARGG_APU
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#include "snes9x.h"
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#include "spc700.h"
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#include "apu.h"
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#include "apumem.h"
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#include "soundux.h"
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#include "cpuexec.h"
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extern int32_t NoiseFreq[32];
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bool S9xInitAPU()
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{
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IAPU.RAM = (uint8_t*) malloc(0x10000);
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if (!IAPU.RAM)
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{
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S9xDeinitAPU();
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return false;
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}
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return true;
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}
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void S9xDeinitAPU()
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{
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if (IAPU.RAM)
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{
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free(IAPU.RAM);
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IAPU.RAM = NULL;
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}
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}
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void S9xResetAPU()
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{
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int32_t i, j;
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Settings.APUEnabled = true;
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memset(IAPU.RAM, 0, 0x100);
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memset(IAPU.RAM + 0x20, 0xFF, 0x20);
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memset(IAPU.RAM + 0x60, 0xFF, 0x20);
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memset(IAPU.RAM + 0xA0, 0xFF, 0x20);
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memset(IAPU.RAM + 0xE0, 0xFF, 0x20);
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for (i = 1; i < 256; i++)
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memcpy(IAPU.RAM + (i << 8), IAPU.RAM, 0x100);
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memset(APU.OutPorts, 0, sizeof(APU.OutPorts));
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IAPU.DirectPage = IAPU.RAM;
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/* memmove converted: Different mallocs [Neb]
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* DS2 DMA notes: The APU ROM is not 32-byte aligned [Neb] */
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memcpy(&IAPU.RAM [0xffc0], APUROM, sizeof(APUROM));
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/* memmove converted: Different mallocs [Neb]
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* DS2 DMA notes: The APU ROM is not 32-byte aligned [Neb] */
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memcpy(APU.ExtraRAM, APUROM, sizeof(APUROM));
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IAPU.PC = IAPU.RAM + IAPU.RAM [0xfffe] + (IAPU.RAM [0xffff] << 8);
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APU.Cycles = 0;
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IAPU.Registers.YA.W = 0;
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IAPU.Registers.X = 0;
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IAPU.Registers.S = 0xef;
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IAPU.Registers.P = 0x02;
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S9xAPUUnpackStatus();
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IAPU.Registers.PC = 0;
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IAPU.APUExecuting = Settings.APUEnabled;
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IAPU.WaitAddress1 = NULL;
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IAPU.WaitAddress2 = NULL;
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IAPU.WaitCounter = 1;
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APU.ShowROM = true;
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IAPU.RAM [0xf1] = 0x80;
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for (i = 0; i < 3; i++)
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{
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APU.TimerEnabled [i] = false;
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APU.TimerTarget [i] = 0;
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APU.Timer [i] = 0;
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}
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for (j = 0; j < 0x80; j++)
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APU.DSP [j] = 0;
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IAPU.TwoCycles = IAPU.OneCycle * 2;
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for (i = 0; i < 256; i++)
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S9xAPUCycles [i] = S9xAPUCycleLengths [i] * IAPU.OneCycle;
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APU.DSP [APU_ENDX] = 0;
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APU.DSP [APU_KOFF] = 0;
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APU.DSP [APU_KON] = 0;
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APU.DSP[APU_FLG] = APU_SOFT_RESET | APU_MUTE;
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APU.KeyedChannels = 0;
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S9xResetSound(true);
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S9xSetEchoEnable(0);
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}
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void S9xSetAPUDSP(uint8_t byte)
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{
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uint8_t reg = IAPU.RAM [0xf2];
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static uint8_t KeyOn;
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static uint8_t KeyOnPrev;
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int32_t i;
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switch (reg)
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{
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case APU_FLG:
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if (byte & APU_SOFT_RESET)
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{
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APU.DSP [reg] = APU_MUTE | APU_ECHO_DISABLED | (byte & 0x1f);
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APU.DSP [APU_ENDX] = 0;
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APU.DSP [APU_KOFF] = 0;
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APU.DSP [APU_KON] = 0;
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S9xSetEchoWriteEnable(false);
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/* Kill sound */
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S9xResetSound(false);
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}
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else
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{
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S9xSetEchoWriteEnable(!(byte & APU_ECHO_DISABLED));
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so.mute_sound = !!(byte & APU_MUTE);
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SoundData.noise_hertz = NoiseFreq [byte & 0x1f];
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for (i = 0; i < 8; i++)
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if (SoundData.channels [i].type == SOUND_NOISE)
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S9xSetSoundFrequency(i, SoundData.noise_hertz);
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}
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break;
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case APU_NON:
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if (byte != APU.DSP [APU_NON])
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{
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int32_t c;
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uint8_t mask = 1;
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for (c = 0; c < 8; c++, mask <<= 1)
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{
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int32_t type;
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if (byte & mask)
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type = SOUND_NOISE;
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else
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type = SOUND_SAMPLE;
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S9xSetSoundType(c, type);
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}
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}
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break;
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case APU_MVOL_LEFT:
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if (byte != APU.DSP [APU_MVOL_LEFT])
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S9xSetMasterVolume((int8_t) byte, (int8_t) APU.DSP [APU_MVOL_RIGHT]);
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break;
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case APU_MVOL_RIGHT:
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if (byte != APU.DSP [APU_MVOL_RIGHT])
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S9xSetMasterVolume((int8_t) APU.DSP [APU_MVOL_LEFT], (int8_t) byte);
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break;
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case APU_EVOL_LEFT:
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if (byte != APU.DSP [APU_EVOL_LEFT])
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S9xSetEchoVolume((int8_t) byte, (int8_t) APU.DSP [APU_EVOL_RIGHT]);
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break;
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case APU_EVOL_RIGHT:
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if (byte != APU.DSP [APU_EVOL_RIGHT])
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S9xSetEchoVolume((int8_t) APU.DSP [APU_EVOL_LEFT], (int8_t) byte);
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break;
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case APU_ENDX:
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byte = 0;
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break;
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case APU_KOFF:
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{
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int32_t c;
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uint8_t mask = 1;
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for (c = 0; c < 8; c++, mask <<= 1)
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{
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if ((byte & mask) != 0)
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{
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if (APU.KeyedChannels & mask)
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{
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KeyOnPrev &= ~mask;
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APU.KeyedChannels &= ~mask;
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APU.DSP [APU_KON] &= ~mask;
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S9xSetSoundKeyOff(c);
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}
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}
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else if ((KeyOnPrev & mask) != 0)
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{
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KeyOnPrev &= ~mask;
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APU.KeyedChannels |= mask;
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APU.DSP [APU_KOFF] &= ~mask;
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APU.DSP [APU_ENDX] &= ~mask;
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S9xPlaySample(c);
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}
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}
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APU.DSP [APU_KOFF] = byte;
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return;
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}
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case APU_KON:
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if (byte)
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{
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int32_t c;
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uint8_t mask = 1;
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for (c = 0; c < 8; c++, mask <<= 1)
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{
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if ((byte & mask) != 0)
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{
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/* Pac-In-Time requires that channels can be key-on
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* regardeless of their current state. */
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if ((APU.DSP [APU_KOFF] & mask) == 0)
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{
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KeyOnPrev &= ~mask;
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APU.KeyedChannels |= mask;
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APU.DSP [APU_ENDX] &= ~mask;
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S9xPlaySample(c);
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}
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else
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KeyOn |= mask;
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}
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}
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}
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return;
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case APU_VOL_LEFT + 0x00:
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case APU_VOL_LEFT + 0x10:
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case APU_VOL_LEFT + 0x20:
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case APU_VOL_LEFT + 0x30:
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case APU_VOL_LEFT + 0x40:
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case APU_VOL_LEFT + 0x50:
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case APU_VOL_LEFT + 0x60:
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case APU_VOL_LEFT + 0x70:
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S9xSetSoundVolume(reg >> 4, (int8_t) byte, (int8_t) APU.DSP [reg + 1]);
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break;
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case APU_VOL_RIGHT + 0x00:
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case APU_VOL_RIGHT + 0x10:
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case APU_VOL_RIGHT + 0x20:
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case APU_VOL_RIGHT + 0x30:
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case APU_VOL_RIGHT + 0x40:
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case APU_VOL_RIGHT + 0x50:
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case APU_VOL_RIGHT + 0x60:
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case APU_VOL_RIGHT + 0x70:
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S9xSetSoundVolume(reg >> 4, (int8_t) APU.DSP [reg - 1], (int8_t) byte);
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break;
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case APU_P_LOW + 0x00:
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case APU_P_LOW + 0x10:
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case APU_P_LOW + 0x20:
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case APU_P_LOW + 0x30:
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case APU_P_LOW + 0x40:
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case APU_P_LOW + 0x50:
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case APU_P_LOW + 0x60:
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case APU_P_LOW + 0x70:
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S9xSetSoundHertz(reg >> 4, (((int16_t) byte + ((int16_t) APU.DSP [reg + 1] << 8)) & FREQUENCY_MASK) * 8);
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break;
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case APU_P_HIGH + 0x00:
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case APU_P_HIGH + 0x10:
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case APU_P_HIGH + 0x20:
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case APU_P_HIGH + 0x30:
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case APU_P_HIGH + 0x40:
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case APU_P_HIGH + 0x50:
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case APU_P_HIGH + 0x60:
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case APU_P_HIGH + 0x70:
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S9xSetSoundHertz(reg >> 4, ((((int16_t) byte << 8) + (int16_t) APU.DSP [reg - 1]) & FREQUENCY_MASK) * 8);
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break;
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case APU_ADSR1 + 0x00:
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case APU_ADSR1 + 0x10:
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case APU_ADSR1 + 0x20:
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case APU_ADSR1 + 0x30:
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case APU_ADSR1 + 0x40:
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case APU_ADSR1 + 0x50:
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case APU_ADSR1 + 0x60:
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case APU_ADSR1 + 0x70:
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if(byte != APU.DSP [reg])
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S9xFixEnvelope(reg >> 4, APU.DSP [reg + 2], byte, APU.DSP [reg + 1]);
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break;
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case APU_ADSR2 + 0x00:
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case APU_ADSR2 + 0x10:
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case APU_ADSR2 + 0x20:
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case APU_ADSR2 + 0x30:
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case APU_ADSR2 + 0x40:
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case APU_ADSR2 + 0x50:
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case APU_ADSR2 + 0x60:
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case APU_ADSR2 + 0x70:
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if(byte != APU.DSP [reg])
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S9xFixEnvelope(reg >> 4, APU.DSP [reg + 1], APU.DSP [reg - 1], byte);
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break;
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case APU_GAIN + 0x00:
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case APU_GAIN + 0x10:
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case APU_GAIN + 0x20:
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case APU_GAIN + 0x30:
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case APU_GAIN + 0x40:
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case APU_GAIN + 0x50:
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case APU_GAIN + 0x60:
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case APU_GAIN + 0x70:
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if(byte != APU.DSP [reg])
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S9xFixEnvelope(reg >> 4, byte, APU.DSP [reg - 2], APU.DSP [reg - 1]);
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break;
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case APU_PMON:
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if(byte != APU.DSP [APU_PMON])
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S9xSetFrequencyModulationEnable(byte);
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break;
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case APU_EON:
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if(byte != APU.DSP [APU_EON])
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S9xSetEchoEnable(byte);
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break;
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case APU_EFB:
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S9xSetEchoFeedback((int8_t) byte);
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break;
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case APU_EDL:
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S9xSetEchoDelay(byte & 0xf);
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break;
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case APU_C0:
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case APU_C1:
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case APU_C2:
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case APU_C3:
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case APU_C4:
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case APU_C5:
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case APU_C6:
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case APU_C7:
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S9xSetFilterCoefficient(reg >> 4, (int8_t) byte);
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break;
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default:
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break;
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}
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KeyOnPrev |= KeyOn;
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KeyOn = 0;
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if (reg < 0x80)
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APU.DSP [reg] = byte;
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}
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void S9xFixEnvelope(int32_t channel, uint8_t gain, uint8_t adsr1, uint8_t adsr2)
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{
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if (adsr1 & 0x80) /* ADSR mode */
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{
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/* XXX: can DSP be switched to ADSR mode directly from GAIN/INCREASE/
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* DECREASE mode? And if so, what stage of the sequence does it start
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* at? */
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if(S9xSetSoundMode(channel, MODE_ADSR))
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S9xSetSoundADSR(channel, adsr1 & 0xf, (adsr1 >> 4) & 7, adsr2 & 0x1f, (adsr2 >> 5) & 7, 8);
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} /* Gain mode */
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else if (!(gain & 0x80))
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{
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if (S9xSetSoundMode(channel, MODE_GAIN))
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{
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S9xSetEnvelopeRate(channel, 0, 0, gain & 0x7f, 0);
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S9xSetEnvelopeHeight(channel, gain & 0x7f);
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}
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}
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else if (gain & 0x40)
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{
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/* Increase mode */
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if(S9xSetSoundMode(channel, (gain & 0x20) ? MODE_INCREASE_BENT_LINE : MODE_INCREASE_LINEAR))
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S9xSetEnvelopeRate(channel, gain, 1, 127, (3 << 28) | gain);
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}
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else if (gain & 0x20)
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{
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if(S9xSetSoundMode(channel, MODE_DECREASE_EXPONENTIAL))
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S9xSetEnvelopeRate(channel, gain, -1, 0, (4 << 28) | gain);
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}
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else
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{
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if (S9xSetSoundMode(channel, MODE_DECREASE_LINEAR))
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S9xSetEnvelopeRate(channel, gain, -1, 0, (3 << 28) | gain);
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}
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}
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void S9xSetAPUControl(uint8_t byte)
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{
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if ((byte & 1) && !APU.TimerEnabled [0])
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{
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APU.Timer [0] = 0;
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IAPU.RAM [0xfd] = 0;
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if ((APU.TimerTarget [0] = IAPU.RAM [0xfa]) == 0)
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APU.TimerTarget [0] = 0x100;
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}
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if ((byte & 2) && !APU.TimerEnabled [1])
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{
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APU.Timer [1] = 0;
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IAPU.RAM [0xfe] = 0;
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if ((APU.TimerTarget [1] = IAPU.RAM [0xfb]) == 0)
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APU.TimerTarget [1] = 0x100;
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}
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if ((byte & 4) && !APU.TimerEnabled [2])
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{
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APU.Timer [2] = 0;
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IAPU.RAM [0xff] = 0;
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if ((APU.TimerTarget [2] = IAPU.RAM [0xfc]) == 0)
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APU.TimerTarget [2] = 0x100;
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}
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APU.TimerEnabled [0] = !!(byte & 1);
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APU.TimerEnabled [1] = !!(byte & 2);
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APU.TimerEnabled [2] = !!(byte & 4);
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if (byte & 0x10)
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IAPU.RAM [0xF4] = IAPU.RAM [0xF5] = 0;
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if (byte & 0x20)
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IAPU.RAM [0xF6] = IAPU.RAM [0xF7] = 0;
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if (byte & 0x80)
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{
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if (!APU.ShowROM)
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{
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/* memmove converted: Different mallocs [Neb]
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* DS2 DMA notes: The APU ROM is not 32-byte aligned [Neb] */
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memcpy(&IAPU.RAM [0xffc0], APUROM, sizeof(APUROM));
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APU.ShowROM = true;
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}
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}
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else if (APU.ShowROM)
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{
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APU.ShowROM = false;
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/* memmove converted: Different mallocs [Neb]
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* DS2 DMA notes: The APU ROM is not 32-byte aligned [Neb] */
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memcpy(&IAPU.RAM [0xffc0], APU.ExtraRAM, sizeof(APUROM));
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}
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IAPU.RAM [0xf1] = byte;
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}
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uint8_t S9xGetAPUDSP()
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{
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uint8_t reg = IAPU.RAM [0xf2] & 0x7f;
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uint8_t byte = APU.DSP [reg];
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switch (reg)
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{
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case APU_OUTX + 0x00:
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case APU_OUTX + 0x10:
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case APU_OUTX + 0x20:
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case APU_OUTX + 0x30:
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case APU_OUTX + 0x40:
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case APU_OUTX + 0x50:
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case APU_OUTX + 0x60:
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case APU_OUTX + 0x70:
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if(SoundData.channels [reg >> 4].state == SOUND_SILENT)
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return 0;
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return (SoundData.channels [reg >> 4].sample >> 8) | (SoundData.channels [reg >> 4].sample & 0xff);
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case APU_ENVX + 0x00:
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case APU_ENVX + 0x10:
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case APU_ENVX + 0x20:
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case APU_ENVX + 0x30:
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case APU_ENVX + 0x40:
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case APU_ENVX + 0x50:
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case APU_ENVX + 0x60:
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case APU_ENVX + 0x70:
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{
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int32_t eVal = SoundData.channels [reg >> 4].envx;
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return (eVal > 0x7F) ? 0x7F : (eVal < 0 ? 0 : eVal);
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}
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default:
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break;
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}
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return byte;
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}
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#endif
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