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42 lines
763 B
C
42 lines
763 B
C
#include "../copyright"
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#include "snes9x.h"
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#include "memmap.h"
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#include "sdd1.h"
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#include "display.h"
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void S9xSetSDD1MemoryMap(uint32_t bank, uint32_t value)
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{
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int32_t c;
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bank = 0xc00 + bank * 0x100;
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value = value * 1024 * 1024;
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for (c = 0; c < 0x100; c += 16)
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{
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uint8_t* block = &Memory.ROM [value + (c << 12)];
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int32_t i;
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for (i = c; i < c + 16; i++)
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Memory.Map [i + bank] = block;
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}
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}
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void S9xResetSDD1()
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{
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int32_t i;
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memset(&Memory.FillRAM [0x4800], 0, 4);
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for (i = 0; i < 4; i++)
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{
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Memory.FillRAM [0x4804 + i] = i;
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S9xSetSDD1MemoryMap(i, i);
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}
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}
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void S9xSDD1PostLoadState()
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{
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int32_t i;
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for (i = 0; i < 4; i++)
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S9xSetSDD1MemoryMap(i, Memory.FillRAM [0x4804 + i]);
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}
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