mirror of
https://github.com/libretro/snes9x2005.git
synced 2024-11-23 16:29:43 +00:00
867 lines
18 KiB
C
867 lines
18 KiB
C
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#include <stdio.h>
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#include "snes9x.h"
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#include "soundux.h"
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#include "memmap.h"
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#include "apu.h"
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#include "cheats.h"
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#include "snapshot.h"
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#include "display.h"
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#include "gfx.h"
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#include "cpuexec.h"
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#include "spc7110.h"
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#ifdef PSP
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#include <psptypes.h>
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#else
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#ifndef PSP_LEGACY_TYPES_DEFINED
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#define PSP_LEGACY_TYPES_DEFINED
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typedef uint8_t u8;
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typedef uint16_t u16;
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typedef uint32_t u32;
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typedef uint64_t u64;
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typedef int8_t s8;
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typedef int16_t s16;
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typedef int32_t s32;
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typedef int64_t s64;
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#endif
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#endif
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#include <libretro.h>
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static retro_log_printf_t log_cb = NULL;
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static retro_video_refresh_t video_cb = NULL;
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static retro_input_poll_t poll_cb = NULL;
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static retro_input_state_t input_cb = NULL;
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static retro_audio_sample_batch_t audio_batch_cb = NULL;
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static retro_environment_t environ_cb = NULL;
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struct retro_perf_callback perf_cb;
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void retro_set_environment(retro_environment_t cb)
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{
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struct retro_log_callback log;
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environ_cb = cb;
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if (environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log))
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log_cb = log.log;
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else
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log_cb = NULL;
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environ_cb(RETRO_ENVIRONMENT_GET_PERF_INTERFACE, &perf_cb);
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}
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void retro_set_video_refresh(retro_video_refresh_t cb)
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{
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video_cb = cb;
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}
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void retro_set_audio_sample(retro_audio_sample_t cb)
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{}
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void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb)
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{
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audio_batch_cb = cb;
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}
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void retro_set_input_poll(retro_input_poll_t cb)
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{
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poll_cb = cb;
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}
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void retro_set_input_state(retro_input_state_t cb)
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{
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input_cb = cb;
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}
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void retro_set_controller_port_device(unsigned port, unsigned device) {}
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unsigned retro_api_version() { return RETRO_API_VERSION; }
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void S9xProcessSound (unsigned int samples);
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char *rom_filename = NULL;
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char *SDD1_pack = NULL;
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/*
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* It is only safe to manipulate saved states between frames.
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*/
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static bool8 LoadStateNeeded = FALSE;
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static bool8 SaveStateNeeded = FALSE;
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static u8 Buf[MAX_BUFFER_SIZE];
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#define FIXED_POINT 0x10000
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#define FIXED_POINT_SHIFT 16
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#define FIXED_POINT_REMAINDER 0xffff
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void S9xMessage (int type, int number, const char *message)
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{
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#if 1
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#define MAX_MESSAGE_LEN (36 * 3)
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static char buffer [MAX_MESSAGE_LEN + 1];
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printf ("%s\n", message);
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strncpy (buffer, message, MAX_MESSAGE_LEN);
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buffer [MAX_MESSAGE_LEN] = 0;
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S9xSetInfoString (buffer);
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#endif
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}
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void S9xExtraUsage ()
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{
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/*empty*/
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}
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/*
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* Release display device
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*/
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void S9xDeinitDisplay (void)
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{
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#ifdef DS2_DMA
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if(GFX.Screen) AlignedFree(GFX.Screen, PtrAdj.GFXScreen);
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#else
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if(GFX.Screen) free(GFX.Screen);
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#endif
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if(GFX.SubScreen) free(GFX.SubScreen);
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if(GFX.ZBuffer) free(GFX.ZBuffer);
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if(GFX.SubZBuffer) free(GFX.SubZBuffer);
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}
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void S9xInitDisplay (void)
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{
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int h = IMAGE_HEIGHT;
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GFX.Pitch = IMAGE_WIDTH * 2;
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#ifdef DS2_DMA
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GFX.Screen = (unsigned char*) AlignedMalloc (GFX.Pitch * h, 32, &PtrAdj.GFXScreen);
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#else
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GFX.Screen = (unsigned char*) malloc (GFX.Pitch * h);
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#endif
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GFX.SubScreen = (unsigned char*) malloc (GFX.Pitch * h);
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GFX.ZBuffer = (unsigned char*) malloc ((GFX.Pitch >> 1) * h);
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GFX.SubZBuffer =(unsigned char*) malloc ((GFX.Pitch >> 1) * h);
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GFX.Delta = (GFX.SubScreen - GFX.Screen) >> 1;
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}
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void S9xExit ()
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{
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// if(Settings.SPC7110)
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// (*CleanUp7110)();
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// S9xSetSoundMute (TRUE);
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// S9xDeinitDisplay ();
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// Memory.SaveSRAM (S9xGetFilename (".srm"));
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// // S9xSaveCheatFile (S9xGetFilename (".chb")); // cheat binary file
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// // Do this when loading a cheat file!
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// Memory.Deinit ();
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// S9xDeinitAPU ();
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// exit(0);
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}
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const char *S9xBasename (const char *f)
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{
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const char *p;
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if ((p = strrchr (f, '/')) != NULL || (p = strrchr (f, '\\')) != NULL)
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return (p + 1);
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return (f);
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}
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bool8 S9xInitUpdate ()
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{
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// IPPU.RenderThisFrame = 0;
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// video_cb(dummy_frame,256,224,512);
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// return (FALSE);
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return (TRUE);
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}
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extern void NDSSFCDrawFrameAntialiased(void* screen_addr);
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#ifdef PSP
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#include <pspkernel.h>
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#include <pspgu.h>
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void S9xDeinitUpdate (int width, int height, bool8 /*sixteen_bit*/)
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{
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static unsigned int __attribute__((aligned(16))) d_list[32];
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void* const texture_vram_p = (void*) (0x44200000 - (512 * 512)); // max VRAM address - frame size
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sceKernelDcacheWritebackRange(GFX.Screen, GFX.Pitch*height);
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sceGuStart(GU_DIRECT, d_list);
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sceGuCopyImage(GU_PSM_4444, 0, 0, width, height, GFX.Pitch>>1, GFX.Screen, 0, 0, 512, texture_vram_p);
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sceGuTexSync();
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sceGuTexImage(0, 512, 512, 512, texture_vram_p);
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sceGuTexMode(GU_PSM_5551, 0, 0, GU_FALSE);
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sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGB);
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sceGuDisable(GU_BLEND);
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sceGuFinish();
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video_cb(texture_vram_p, width, height, GFX.Pitch);
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}
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#else
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void S9xDeinitUpdate (int width, int height)
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{
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video_cb(GFX.Screen, width, height, GFX.Pitch);
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}
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#endif
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void _makepath (char *path, const char *drive, const char *dir,
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const char *fname, const char *ext)
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{
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if (dir && *dir)
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{
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strcpy (path, dir);
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strcat (path, "/");
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}
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else
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*path = 0;
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strcat (path, fname);
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if (ext && *ext)
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{
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strcat (path, ".");
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strcat (path, ext);
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}
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}
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void _splitpath (const char *path, char *drive, char *dir, char *fname,
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char *ext)
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{
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*drive = 0;
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char *slash = strrchr ((char*)path, '/');
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if (!slash)
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slash = strrchr ((char*)path, '\\');
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char *dot = strrchr ((char*)path, '.');
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if (dot && slash && dot < slash)
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dot = NULL;
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if (!slash)
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{
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strcpy (dir, "");
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strcpy (fname, path);
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if (dot)
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{
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*(fname + (dot - path)) = 0;
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strcpy (ext, dot + 1);
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}
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else
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strcpy (ext, "");
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}
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else
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{
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strcpy (dir, path);
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*(dir + (slash - path)) = 0;
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strcpy (fname, slash + 1);
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if (dot)
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{
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*(fname + (dot - slash) - 1) = 0;
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strcpy (ext, dot + 1);
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}
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else
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strcpy (ext, "");
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}
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}
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void S9xProcessEvents (bool8 block)
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{
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}
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void OutOfMemory ()
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{
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}
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const char *S9xGetROMDirectory ()
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{
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return "./";
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}
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const char *S9xGetSnapshotDirectory ()
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{
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return "./";
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}
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const char *S9xGetFilename (const char *ex)
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{
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static char filename [PATH_MAX + 1];
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char drive [_MAX_DRIVE + 1];
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char dir [_MAX_DIR + 1];
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char fname [_MAX_FNAME + 1];
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char ext [_MAX_EXT + 1];
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_splitpath (Memory.ROMFilename, drive, dir, fname, ext);
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strcpy (filename, S9xGetSnapshotDirectory ());
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strcat (filename, SLASH_STR);
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strcat (filename, fname);
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strcat (filename, ex);
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return (filename);
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}
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const char *S9xGetFilenameInc (const char *e)
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{
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return e;
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#if 0
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static char filename [_MAX_PATH + 1];
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char drive [_MAX_DRIVE + 1];
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char dir [_MAX_DIR + 1];
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char fname [_MAX_FNAME + 1];
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char ext [_MAX_EXT + 1];
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char *ptr;
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struct stat buf;
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if (strlen (S9xGetSnapshotDirectory()))
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{
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_splitpath (Memory.ROMFilename, drive, dir, fname, ext);
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strcpy (filename, S9xGetSnapshotDirectory());
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strcat (filename, "/");
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strcat (filename, fname);
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ptr = filename + strlen (filename);
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strcat (filename, "00/");
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strcat (filename, e);
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}
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else
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{
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_splitpath (Memory.ROMFilename, drive, dir, fname, ext);
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strcat (fname, "00/");
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_makepath (filename, drive, dir, fname, e);
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ptr = strstr (filename, "00/");
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}
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do
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{
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if (++*(ptr + 2) > '9')
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{
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*(ptr + 2) = '0';
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if (++*(ptr + 1) > '9')
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{
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*(ptr + 1) = '0';
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if (++*ptr > '9')
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break;
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}
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}
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} while( stat(filename, &buf) == 0 );
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return (filename);
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#endif
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}
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void S9xInitInputDevices ()
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{
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#ifdef JOYSTICK_SUPPORT
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InitJoysticks ();
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#endif
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}
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void init_sfc_setting(void)
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{
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ZeroMemory (&Settings, sizeof (Settings));
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#ifdef JOYSTICK_SUPPORT
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Settings.JoystickEnabled = TRUE;
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#else
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Settings.JoystickEnabled = FALSE;
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#endif
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Settings.SoundPlaybackRate = 44100; // -> ds2sound.h for defs
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Settings.SoundBufferSize = 512;
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Settings.CyclesPercentage = 100;
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Settings.DisableSoundEcho = FALSE;
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//sound settings
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Settings.APUEnabled = Settings.NextAPUEnabled = TRUE;
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// Settings.FixFrequency = 1;
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Settings.H_Max = SNES_CYCLES_PER_SCANLINE;
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Settings.SkipFrames = AUTO_FRAMERATE;
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Settings.ShutdownMaster = TRUE;
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Settings.FrameTimePAL = 20000;
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Settings.FrameTimeNTSC = 16667;
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Settings.DisableMasterVolume = FALSE;
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Settings.Mouse = TRUE;
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Settings.SuperScope = TRUE;
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Settings.MultiPlayer5 = TRUE;
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Settings.ControllerOption = SNES_JOYPAD;
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Settings.Transparency = TRUE;
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Settings.SupportHiRes = FALSE;
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Settings.ThreadSound = FALSE;
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Settings.SoundSync = TRUE;
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Settings.ApplyCheats = TRUE;
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Settings.StretchScreenshots = 1;
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Settings.HBlankStart = (256 * Settings.H_Max) / SNES_HCOUNTER_MAX;
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}
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void S9xAutoSaveSRAM ()
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{
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SaveSRAM (S9xGetFilename (".srm"));
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}
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int game_load_state(char* file)
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{
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int flag;
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flag = 0;
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if(S9xUnfreezeGame(file) == FALSE)
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flag = -1;
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return flag;
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}
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int game_save_state(char* file)
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{
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int flag;
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flag = 0;
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if(S9xFreezeGame(file) == FALSE)
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flag = -1;
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S9xAutoSaveSRAM ();
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return flag;
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}
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void game_restart(void)
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{
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CPU.Flags = 0;
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S9xReset ();
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}
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int load_gamepak(const char* file)
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{
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CPU.Flags = 0;
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// mdelay(50); // Delete this delay
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if (!LoadROM (file))
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return -1;
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S9xReset ();
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Settings.FrameTime = (Settings.PAL ? Settings.FrameTimePAL : Settings.FrameTimeNTSC);
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LoadSRAM (S9xGetFilename (".srm"));
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S9xLoadCheatFile (S9xGetFilename (".chb")); // cheat binary file, as opposed to text
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return 0;
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}
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void sfc_main(void);
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void retro_init (void)
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{
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struct retro_log_callback log;
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enum retro_pixel_format rgb565;
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if (environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log))
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log_cb = log.log;
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else
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log_cb = NULL;
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rgb565 = RETRO_PIXEL_FORMAT_RGB565;
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if(environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &rgb565) && log_cb)
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log_cb(RETRO_LOG_INFO, "Frontend supports RGB565 - will use that instead of XRGB1555.\n");
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init_sfc_setting();
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if (!Init () || !S9xInitAPU())
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OutOfMemory ();
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S9xInitDisplay ();
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if (!S9xGraphicsInit())
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OutOfMemory ();
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S9xInitSound (Settings.SoundPlaybackRate,
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TRUE,
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Settings.SoundBufferSize);
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#ifdef JOYSTICK_SUPPORT
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uint32 JoypadSkip = 0;
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#endif
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}
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uint32 S9xReadJoypad (int port)
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{
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static const uint32 snes_lut[] = {
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SNES_B_MASK,
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SNES_Y_MASK,
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SNES_SELECT_MASK,
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SNES_START_MASK,
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SNES_UP_MASK,
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SNES_DOWN_MASK,
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SNES_LEFT_MASK,
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SNES_RIGHT_MASK,
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SNES_A_MASK,
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SNES_X_MASK,
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SNES_TL_MASK,
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SNES_TR_MASK
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};
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int i;
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uint32 joypad = 0;
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for ( i = RETRO_DEVICE_ID_JOYPAD_B; i <= RETRO_DEVICE_ID_JOYPAD_R; i++)
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if (input_cb(port, RETRO_DEVICE_JOYPAD, 0, i))
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joypad |= snes_lut[i];
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return joypad;
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}
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//#define FRAMESKIP
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void retro_run (void)
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{
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int i, port;
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// IPPU.RenderThisFrame = FALSE;
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// video_cb(GFX.Screen, 256, 224, 512);
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poll_cb();
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S9xSetPlaybackRate(32040);
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so.mute_sound = FALSE;
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SoundData.echo_enable = FALSE;
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S9xMainLoop();
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static s16 audio_buf[534 << 1];
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S9xMixSamples ((uint8*)audio_buf, 534 << 1);
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audio_batch_cb(audio_buf, 534);
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#ifdef FRAMESKIP
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if (IPPU.RenderThisFrame)
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IPPU.RenderThisFrame = false;
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else
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{
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video_cb(NULL, 256, 224, GFX.Pitch);
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IPPU.RenderThisFrame = true;
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}
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#endif
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// if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
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// check_variables();
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}
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static unsigned int sync_last= 0;
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static unsigned int sync_next = 0;
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static unsigned int skip_rate= 0;
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void S9xSyncSpeed ()
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{
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}
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bool8 S9xOpenSoundDevice (int mode, bool8 stereo, int buffer_size)
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{
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|
return (TRUE);
|
|
}
|
|
|
|
void S9xGenerateSound ()
|
|
{
|
|
// static s16 audio_buf[855 << 1];
|
|
// S9xMixSamples ((uint8*)audio_buf, 855 << 1);
|
|
// audio_batch_cb(audio_buf, 855);
|
|
|
|
|
|
|
|
}
|
|
|
|
void S9xGenerateSound0 ()
|
|
{
|
|
int bytes_so_far = so.samples_mixed_so_far << 1;
|
|
|
|
if (bytes_so_far >= so.buffer_size)
|
|
return;
|
|
|
|
so.err_counter += so.err_rate;
|
|
if (so.err_counter >= FIXED_POINT)
|
|
{
|
|
// Write this many samples overall
|
|
int samples_to_write = so.err_counter >> FIXED_POINT_SHIFT;
|
|
samples_to_write <<= 1;
|
|
int byte_offset = (bytes_so_far + so.play_position) & SOUND_BUFFER_SIZE_MASK;
|
|
|
|
so.err_counter &= FIXED_POINT_REMAINDER;
|
|
|
|
do
|
|
{
|
|
int bytes_this_run = samples_to_write;
|
|
bytes_this_run <<= 1;
|
|
|
|
if (byte_offset + bytes_this_run > SOUND_BUFFER_SIZE)
|
|
{
|
|
bytes_this_run = SOUND_BUFFER_SIZE - byte_offset;
|
|
}
|
|
|
|
if (bytes_so_far + bytes_this_run > so.buffer_size)
|
|
{
|
|
bytes_this_run = so.buffer_size - bytes_so_far;
|
|
if (bytes_this_run == 0)
|
|
break;
|
|
}
|
|
|
|
int samples_this_run = bytes_this_run;
|
|
samples_this_run >>= 1;
|
|
|
|
S9xMixSamples (Buf + byte_offset, samples_this_run);
|
|
so.samples_mixed_so_far += samples_this_run;
|
|
samples_to_write -= samples_this_run;
|
|
bytes_so_far += samples_this_run << 1;
|
|
byte_offset = (byte_offset + bytes_this_run) & SOUND_BUFFER_SIZE_MASK;
|
|
} while (samples_to_write > 0);
|
|
}
|
|
}
|
|
|
|
#define SOUND_EMISSION_INTERVAL ((unsigned int) ((((unsigned long long) DS2_BUFFER_SIZE * 1000000) / SND_SAMPLE_RATE) * 3 / 128))
|
|
#define TRUE_SOUND_EMISSION_INTERVAL ((((double) DS2_BUFFER_SIZE * 1000000) / SND_SAMPLE_RATE) * 3 / 128)
|
|
#define SOUND_EMISSION_INTERVAL_ERROR ((int) ((TRUE_SOUND_EMISSION_INTERVAL - SOUND_EMISSION_INTERVAL) * FIXED_POINT))
|
|
static unsigned int LastSoundEmissionTime = 0;
|
|
|
|
/*
|
|
* Accumulated error in the sound emission time. The unit is as follows:
|
|
* FIXED_POINT = 42.667 microseconds.
|
|
* As the error goes past FIXED_POINT, the new target for sound emission
|
|
* becomes 42.667 microseconds LATER. This helps with sound buffer overruns,
|
|
* correctly dealing with the fact that 42.667 microseconds does not fit
|
|
* an integer number of times in 1/32000 second (or whatever sampling rate).
|
|
*/
|
|
static unsigned int SoundEmissionTimeError = 0;
|
|
|
|
void S9xProcessSound (unsigned int samples)
|
|
{
|
|
|
|
}
|
|
|
|
/*
|
|
const unsigned int keymap[12] = {
|
|
0x80, //KEY_A
|
|
0x8000, //KEY_B
|
|
0x2000, //KEY_SELECT
|
|
0x1000, //KEY_START
|
|
0x100, //KEY_RIGHT
|
|
0x200, //KEY_LEFT
|
|
0x800, //KEY_UP
|
|
0x400, //KEY_DOWN
|
|
0x10, //KEY_R
|
|
0x20, //KEY_L
|
|
0x40, //KEY_X
|
|
0x4000 //KEY_Y
|
|
};
|
|
*/
|
|
|
|
static bool8 SoundToggleWasHeld = FALSE;
|
|
static bool8 LoadStateWasHeld = FALSE;
|
|
static bool8 SaveStateWasHeld = FALSE;
|
|
static bool8 ToggleFullScreenWasHeld = FALSE;
|
|
|
|
#ifdef ACCUMULATE_JOYPAD
|
|
// These are kept as DS key bitfields until it's time to send them to Snes9x.
|
|
static uint32 PreviousControls = 0x00000000;
|
|
static uint32 ControlsPressed = 0x00000000;
|
|
static uint32 ControlsReleased = 0x00000000;
|
|
|
|
void NDSSFCAccumulateJoypad ()
|
|
{
|
|
struct key_buf inputdata;
|
|
ds2_getrawInput(&inputdata);
|
|
|
|
ControlsPressed |= inputdata.key & ~PreviousControls;
|
|
ControlsReleased |= PreviousControls & ~inputdata.key;
|
|
}
|
|
#endif // ACCUMULATE_JOYPAD
|
|
|
|
static int S9xCompareSDD1IndexEntries (const void *p1, const void *p2)
|
|
{
|
|
return (*(uint32 *) p1 - *(uint32 *) p2);
|
|
}
|
|
|
|
void S9xLoadSDD1Data ()
|
|
{
|
|
|
|
}
|
|
|
|
bool8 S9xReadMousePosition (int which1, int *x, int *y, uint32 *buttons)
|
|
{
|
|
return (FALSE);
|
|
}
|
|
|
|
bool8 S9xReadSuperScopePosition (int *x, int *y, uint32 *buttons)
|
|
{
|
|
return (TRUE);
|
|
}
|
|
|
|
bool JustifierOffscreen()
|
|
{
|
|
return (FALSE);
|
|
}
|
|
|
|
void JustifierButtons(uint32* justifiers)
|
|
{
|
|
}
|
|
|
|
char* osd_GetPackDir()
|
|
{
|
|
static char filename[_MAX_PATH];
|
|
memset(filename, 0, _MAX_PATH);
|
|
|
|
if(strlen(S9xGetSnapshotDirectory())!=0)
|
|
strcpy (filename, S9xGetSnapshotDirectory());
|
|
else
|
|
{
|
|
char dir [_MAX_DIR + 1];
|
|
char drive [_MAX_DRIVE + 1];
|
|
char name [_MAX_FNAME + 1];
|
|
char ext [_MAX_EXT + 1];
|
|
_splitpath(Memory.ROMFilename, drive, dir, name, ext);
|
|
_makepath(filename, drive, dir, NULL, NULL);
|
|
}
|
|
|
|
if(!strncmp((char*)&Memory.ROM [0xffc0], "SUPER POWER LEAG 4 ", 21))
|
|
{
|
|
if (getenv("SPL4PACK"))
|
|
return getenv("SPL4PACK");
|
|
else
|
|
strcat(filename, "/SPL4-SP7");
|
|
}
|
|
else if(!strncmp((char*)&Memory.ROM [0xffc0], "MOMOTETSU HAPPY ",21))
|
|
{
|
|
if (getenv("MDHPACK"))
|
|
return getenv("MDHPACK");
|
|
else
|
|
strcat(filename, "/SMHT-SP7");
|
|
}
|
|
else if(!strncmp((char*)&Memory.ROM [0xffc0], "HU TENGAI MAKYO ZERO ", 21))
|
|
{
|
|
if (getenv("FEOEZPACK"))
|
|
return getenv("FEOEZPACK");
|
|
else
|
|
strcat(filename, "/FEOEZSP7");
|
|
}
|
|
else if(!strncmp((char*)&Memory.ROM [0xffc0], "JUMP TENGAIMAKYO ZERO",21))
|
|
{
|
|
if (getenv("SJNSPACK"))
|
|
return getenv("SJNSPACK");
|
|
else
|
|
strcat(filename, "/SJUMPSP7");
|
|
} else strcat(filename, "/MISC-SP7");
|
|
return filename;
|
|
}
|
|
|
|
void retro_deinit (void)
|
|
{
|
|
}
|
|
unsigned retro_get_region (void)
|
|
{
|
|
return Settings.PAL ? RETRO_REGION_PAL : RETRO_REGION_NTSC;
|
|
}
|
|
void retro_get_system_info(struct retro_system_info *info)
|
|
{
|
|
info->need_fullpath = true;
|
|
info->valid_extensions = "smc|fig|sfc|gd3|gd7|dx2|bsx|swc";
|
|
info->library_version = "v1.4";
|
|
info->library_name = "SNES9x(CATSFC)";
|
|
info->block_extract = false;
|
|
}
|
|
void retro_get_system_av_info(struct retro_system_av_info *info)
|
|
{
|
|
info->geometry.base_width = 256;
|
|
info->geometry.base_height = 224;
|
|
info->geometry.max_width = 512;
|
|
info->geometry.max_height = 512;
|
|
info->geometry.aspect_ratio = 4.0 / 3.0;
|
|
// if (!Settings.PAL)
|
|
// info->timing.fps = 21477272.0 / 357366.0;
|
|
// else
|
|
// info->timing.fps = 21281370.0 / 425568.0;
|
|
// info->timing.sample_rate = 32040.5;
|
|
|
|
|
|
info->timing.fps = 60.0;
|
|
info->timing.sample_rate = 32040.0;
|
|
}
|
|
|
|
void retro_reset(void)
|
|
{
|
|
|
|
}
|
|
|
|
|
|
size_t retro_serialize_size(void)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
bool retro_serialize(void *data, size_t size)
|
|
{
|
|
return false;
|
|
}
|
|
bool retro_unserialize(const void *data, size_t size)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
void retro_cheat_reset(void)
|
|
{
|
|
|
|
}
|
|
void retro_cheat_set(unsigned index, bool enabled, const char *code)
|
|
{
|
|
|
|
}
|
|
|
|
bool retro_load_game(const struct retro_game_info *game)
|
|
|
|
{
|
|
LoadROM(game->path);
|
|
return true;
|
|
}
|
|
|
|
bool retro_load_game_special(
|
|
unsigned game_type,
|
|
const struct retro_game_info *info, size_t num_info
|
|
)
|
|
{
|
|
return false;
|
|
}
|
|
void retro_unload_game(void)
|
|
{
|
|
|
|
}
|
|
|
|
void *retro_get_memory_data(unsigned id)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
size_t retro_get_memory_size(unsigned id)
|
|
{
|
|
return 0;
|
|
}
|