mirror of
https://github.com/libretro/snes9x2005.git
synced 2024-11-23 16:29:43 +00:00
79d2a4b7be
and 'game off the system' - UNDER NO CIRCUMSTANCES WILL ANY COMMERCIAL RIGHTS EVER BE APPROPRIATED TO ANY ONE PARTY, REGARDLESS OF ANY E-MAILS, BRIBES, ETC.
205 lines
5.7 KiB
C
205 lines
5.7 KiB
C
/****************************************************
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
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Jerremy Koot (jkoot@snes9x.com)
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(c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
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(c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
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funkyass (funkyass@spam.shaw.ca),
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Joel Yliluoma (http://iki.fi/bisqwit/)
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Kris Bleakley (codeviolation@hotmail.com),
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Matthew Kendora,
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Nach (n-a-c-h@users.sourceforge.net),
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Peter Bortas (peter@bortas.org) and
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zones (kasumitokoduck@yahoo.com)
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C4 x86 assembler and some C emulation code
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(c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
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_Demo_ (_demo_@zsnes.com), and Nach
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C4 C++ code
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(c) Copyright 2003 Brad Jorsch
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DSP-1 emulator code
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(c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
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John Weidman, neviksti (neviksti@hotmail.com),
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Kris Bleakley, Andreas Naive
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DSP-2 emulator code
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(c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
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Lord Nightmare (lord_nightmare@users.sourceforge.net
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OBC1 emulator code
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(c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
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Kris Bleakley
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Ported from x86 assembler to C by sanmaiwashi
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SPC7110 and RTC C++ emulator code
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(c) Copyright 2002 Matthew Kendora with research by
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zsKnight, John Weidman, and Dark Force
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S-DD1 C emulator code
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(c) Copyright 2003 Brad Jorsch with research by
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Andreas Naive and John Weidman
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S-RTC C emulator code
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(c) Copyright 2001 John Weidman
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ST010 C++ emulator code
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(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
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Super FX x86 assembler emulator code
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(c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
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Super FX C emulator code
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(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
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SH assembler code partly based on x86 assembler code
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(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
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(c) Copyright 2014 - 2016 Daniel De Matteis. (UNDER NO CIRCUMSTANCE
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WILL COMMERCIAL RIGHTS EVER BE APPROPRIATED TO ANY PARTY)
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Specific ports contains the works of other authors. See headers in
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individual files.
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Snes9x homepage: http://www.snes9x.com
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Permission to use, copy, modify and distribute Snes9x in both binary and
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source form, for non-commercial purposes, is hereby granted without fee,
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providing that this license information and copyright notice appear with
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all copies and any derived work.
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This software is provided 'as-is', without any express or implied
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warranty. In no event shall the authors be held liable for any damages
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arising from the use of this software.
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Snes9x is freeware for PERSONAL USE only. Commercial users should
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seek permission of the copyright holders first. Commercial use includes
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charging money for Snes9x or software derived from Snes9x.
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The copyright holders request that bug fixes and improvements to the code
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should be forwarded to them so everyone can benefit from the modifications
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in future versions.
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Super NES and Super Nintendo Entertainment System are trademarks of
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Nintendo Co., Limited and its subsidiary companies.
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*******************************************************************************/
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#include <string.h>
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#include "memmap.h"
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#include "obc1.h"
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static uint8_t* OBC1_RAM = NULL;
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int OBC1_Address;
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int OBC1_BasePtr;
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int OBC1_Shift;
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uint8_t GetOBC1(uint16_t Address)
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{
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switch (Address)
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{
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case 0x7ff0:
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return OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2)];
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case 0x7ff1:
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return OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2) + 1];
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case 0x7ff2:
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return OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2) + 2];
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case 0x7ff3:
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return OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2) + 3];
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case 0x7ff4:
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return OBC1_RAM[OBC1_BasePtr + (OBC1_Address >> 2) + 0x200];
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}
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return OBC1_RAM[Address & 0x1fff];
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}
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void SetOBC1(uint8_t Byte, uint16_t Address)
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{
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switch (Address)
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{
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case 0x7ff0:
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{
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OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2)] = Byte;
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break;
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}
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case 0x7ff1:
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{
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OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2) + 1] = Byte;
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break;
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}
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case 0x7ff2:
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{
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OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2) + 2] = Byte;
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break;
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}
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case 0x7ff3:
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{
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OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2) + 3] = Byte;
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break;
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}
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case 0x7ff4:
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{
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unsigned char Temp;
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Temp = OBC1_RAM[OBC1_BasePtr + (OBC1_Address >> 2) + 0x200];
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Temp = (Temp & ~(3 << OBC1_Shift)) | ((Byte & 3) << OBC1_Shift);
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OBC1_RAM[OBC1_BasePtr + (OBC1_Address >> 2) + 0x200] = Temp;
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break;
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}
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case 0x7ff5:
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{
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if (Byte & 1)
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OBC1_BasePtr = 0x1800;
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else
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OBC1_BasePtr = 0x1c00;
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OBC1_RAM[0x1ff5] = Byte;
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break;
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}
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case 0x7ff6:
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{
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OBC1_Address = Byte & 0x7f;
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OBC1_Shift = (Byte & 3) << 1;
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break;
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}
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default:
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OBC1_RAM[Address & 0x1fff] = Byte;
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break;
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}
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}
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uint8_t* GetBasePointerOBC1(uint32_t Address)
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{
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return Memory.FillRAM;
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}
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uint8_t* GetMemPointerOBC1(uint32_t Address)
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{
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return (Memory.FillRAM + (Address & 0xffff));
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}
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void ResetOBC1()
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{
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OBC1_Address = 0;
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OBC1_BasePtr = 0x1c00;
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OBC1_Shift = 0;
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OBC1_RAM = &Memory.FillRAM[0x6000];
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memset(OBC1_RAM, 0x00, 0x2000);
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}
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