mirror of
https://github.com/libretro/snes9x2005.git
synced 2024-11-23 16:29:43 +00:00
894 lines
24 KiB
C
894 lines
24 KiB
C
#include "copyright"
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#include <stdio.h>
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#include "snes9x.h"
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#include "soundux.h"
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#include "memmap.h"
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#include "apu.h"
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#include "cheats.h"
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#include "display.h"
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#include "gfx.h"
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#include "cpuexec.h"
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#include "spc7110.h"
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#include "srtc.h"
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#include "sa1.h"
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#ifdef PSP
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#include <pspkernel.h>
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#include <pspgu.h>
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#endif
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#include <libretro.h>
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#ifdef _3DS
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void* linearMemAlign(size_t size, size_t alignment);
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void linearFree(void* mem);
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#endif
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static retro_log_printf_t log_cb = NULL;
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static retro_video_refresh_t video_cb = NULL;
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static retro_input_poll_t poll_cb = NULL;
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static retro_input_state_t input_cb = NULL;
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static retro_audio_sample_batch_t audio_batch_cb = NULL;
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static retro_environment_t environ_cb = NULL;
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struct retro_perf_callback perf_cb;
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char retro_save_directory[PATH_MAX];
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char retro_base_name[PATH_MAX];
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bool overclock_cycles = false;
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bool reduce_sprite_flicker = false;
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#ifdef _WIN32
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char slash = '\\';
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#else
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char slash = '/';
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#endif
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static int32_t samples_per_frame = 0;
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static int32_t samplerate = (((SNES_CLOCK_SPEED * 6) / (32 * ONE_APU_CYCLE)));
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#ifdef PERF_TEST
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#define RETRO_PERFORMANCE_INIT(name) \
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retro_perf_tick_t current_ticks; \
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static struct retro_perf_counter name = {#name}; \
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if (!name.registered) \
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perf_cb.perf_register(&(name)); \
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current_ticks = name.total
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#define RETRO_PERFORMANCE_START(name) \
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perf_cb.perf_start(&(name))
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#define RETRO_PERFORMANCE_STOP(name) \
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perf_cb.perf_stop(&(name)); \
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current_ticks = name.total - current_ticks;
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#else
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#define RETRO_PERFORMANCE_INIT(name)
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#define RETRO_PERFORMANCE_START(name)
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#define RETRO_PERFORMANCE_STOP(name)
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#endif
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void retro_set_environment(retro_environment_t cb)
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{
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struct retro_log_callback log;
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environ_cb = cb;
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if (environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log))
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log_cb = log.log;
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else
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log_cb = NULL;
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environ_cb(RETRO_ENVIRONMENT_GET_PERF_INTERFACE, &perf_cb);
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}
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void retro_set_video_refresh(retro_video_refresh_t cb)
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{
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video_cb = cb;
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}
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void retro_set_audio_sample(retro_audio_sample_t cb)
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{
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(void) cb;
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}
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void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb)
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{
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audio_batch_cb = cb;
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}
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void retro_set_input_poll(retro_input_poll_t cb)
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{
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poll_cb = cb;
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}
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void retro_set_input_state(retro_input_state_t cb)
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{
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input_cb = cb;
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}
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void retro_set_controller_port_device(unsigned in_port, unsigned device)
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{
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(void) in_port;
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(void) device;
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}
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unsigned retro_api_version()
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{
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return RETRO_API_VERSION;
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}
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void S9xDeinitDisplay(void)
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{
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#ifdef DS2_DMA
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if (GFX.Screen_buffer)
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AlignedFree(GFX.Screen, PtrAdj.GFXScreen);
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#elif defined(_3DS)
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if (GFX.Screen_buffer)
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linearFree(GFX.Screen_buffer);
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#else
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if (GFX.Screen_buffer)
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free(GFX.Screen_buffer);
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#endif
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if (GFX.SubScreen_buffer)
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free(GFX.SubScreen_buffer);
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if (GFX.ZBuffer_buffer)
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free(GFX.ZBuffer_buffer);
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if (GFX.SubZBuffer_buffer)
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free(GFX.SubZBuffer_buffer);
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GFX.Screen = NULL;
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GFX.Screen_buffer = NULL;
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GFX.SubScreen = NULL;
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GFX.SubScreen_buffer = NULL;
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GFX.ZBuffer = NULL;
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GFX.ZBuffer_buffer = NULL;
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GFX.SubZBuffer = NULL;
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GFX.SubZBuffer_buffer = NULL;
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}
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void S9xInitDisplay(void)
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{
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int32_t h = IMAGE_HEIGHT;
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int32_t safety = 32;
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GFX.Pitch = IMAGE_WIDTH * 2;
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#ifdef DS2_DMA
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GFX.Screen_buffer = (uint8_t *) AlignedMalloc(GFX.Pitch * h + safety, 32, &PtrAdj.GFXScreen);
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#elif defined(_3DS)
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safety = 0x80;
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GFX.Screen_buffer = (uint8_t *) linearMemAlign(GFX.Pitch * h + safety, 0x80);
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#else
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GFX.Screen_buffer = (uint8_t *) malloc(GFX.Pitch * h + safety);
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#endif
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GFX.SubScreen_buffer = (uint8_t *) malloc(GFX.Pitch * h + safety);
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GFX.ZBuffer_buffer = (uint8_t *) malloc((GFX.Pitch >> 1) * h + safety);
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GFX.SubZBuffer_buffer = (uint8_t *) malloc((GFX.Pitch >> 1) * h + safety);
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GFX.Screen = GFX.Screen_buffer + safety;
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GFX.SubScreen = GFX.SubScreen_buffer + safety;
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GFX.ZBuffer = GFX.ZBuffer_buffer + safety;
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GFX.SubZBuffer = GFX.SubZBuffer_buffer + safety;
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GFX.Delta = (GFX.SubScreen - GFX.Screen) >> 1;
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}
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#ifndef __WIN32__
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void _makepath(char* path, const char* drive, const char* dir, const char* fname, const char* ext)
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{
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(void) drive;
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if (dir && *dir)
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{
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strcpy(path, dir);
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strcat(path, "/");
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}
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else
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*path = 0;
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if (fname)
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strcat(path, fname);
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if (ext && *ext)
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{
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strcat(path, ".");
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strcat(path, ext);
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}
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}
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void _splitpath (const char* path, char* drive, char* dir, char* fname, char* ext)
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{
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const char* slash = strrchr(path, '/');
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const char* dot = strrchr(path, '.');
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(void) drive;
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if (!slash)
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slash = strrchr((char*)path, '\\');
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if (dot && slash && dot < slash)
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dot = NULL;
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if (!slash)
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{
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*dir = 0;
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strcpy(fname, path);
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if (dot)
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{
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fname[dot - path] = 0;
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strcpy(ext, dot + 1);
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}
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else
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*ext = 0;
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}
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else
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{
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strcpy(dir, path);
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dir[slash - path] = 0;
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strcpy(fname, slash + 1);
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if (dot)
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{
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fname[dot - slash - 1] = 0;
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strcpy(ext, dot + 1);
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}
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else
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*ext = 0;
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}
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}
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#endif
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const char* S9xGetFilename(const char* in)
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{
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static char filename [PATH_MAX + 1];
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char drive [_MAX_DRIVE + 1];
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char dir [_MAX_DIR + 1];
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char fname [_MAX_FNAME + 1];
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char ext [_MAX_EXT + 1];
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_splitpath(Memory.ROMFilename, drive, dir, fname, ext);
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_makepath(filename, drive, dir, fname, in);
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return filename;
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}
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void init_sfc_setting(void)
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{
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memset(&Settings, 0, sizeof(Settings));
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Settings.JoystickEnabled = false;
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Settings.SoundPlaybackRate = samplerate;
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Settings.CyclesPercentage = 100;
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Settings.DisableSoundEcho = false;
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Settings.InterpolatedSound = true;
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Settings.APUEnabled = true;
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Settings.H_Max = SNES_CYCLES_PER_SCANLINE;
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Settings.FrameTimePAL = 20000;
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Settings.FrameTimeNTSC = 16667;
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Settings.DisableMasterVolume = false;
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Settings.Mouse = true;
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Settings.SuperScope = true;
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Settings.MultiPlayer5 = true;
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Settings.ControllerOption = SNES_JOYPAD;
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#ifdef USE_BLARGG_APU
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Settings.SoundSync = false;
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#endif
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Settings.ApplyCheats = true;
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Settings.HBlankStart = (256 * Settings.H_Max) / SNES_HCOUNTER_MAX;
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}
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#ifdef USE_BLARGG_APU
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static void S9xAudioCallback()
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{
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size_t avail;
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/* Just pick a big buffer. We won't use it all. */
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static int16_t audio_buf[0x20000];
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S9xFinalizeSamples();
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avail = S9xGetSampleCount();
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S9xMixSamples(audio_buf, avail);
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audio_batch_cb(audio_buf, avail >> 1);
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}
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#endif
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void retro_init(void)
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{
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struct retro_log_callback log;
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enum retro_pixel_format rgb565;
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bool achievements = true;
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static const struct retro_variable vars[] =
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{
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{ "catsfc_VideoMode", "Video Mode; auto|NTSC|PAL" },
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{ "catsfc_overclock_cycles", "Reduce Slowdown (Hack, Unsafe, Restart); disabled|enabled" },
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{ "catsfc_reduce_sprite_flicker", "Reduce Flickering (Hack, Unsafe); disabled|enabled" },
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{ NULL, NULL },
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};
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if (environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log))
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log_cb = log.log;
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else
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log_cb = NULL;
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/* State that the core supports achievements. */
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environ_cb(RETRO_ENVIRONMENT_SET_SUPPORT_ACHIEVEMENTS, &achievements);
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rgb565 = RETRO_PIXEL_FORMAT_RGB565;
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if (environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &rgb565) && log_cb)
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log_cb(RETRO_LOG_INFO, "Frontend supports RGB565 - will use that instead of XRGB1555.\n");
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init_sfc_setting();
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S9xInitMemory();
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S9xInitAPU();
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S9xInitDisplay();
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S9xInitGFX();
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#ifdef USE_BLARGG_APU
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S9xInitSound(1000, 0); /* just give it a 1 second buffer */
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S9xSetSamplesAvailableCallback(S9xAudioCallback);
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#else
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S9xInitSound();
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#endif
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environ_cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void*)vars);
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CPU.SaveStateVersion = 0;
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}
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void retro_deinit(void)
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{
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if (Settings.SPC7110)
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Del7110Gfx();
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S9xDeinitGFX();
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S9xDeinitDisplay();
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S9xDeinitAPU();
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S9xDeinitMemory();
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#ifdef PERF_TEST
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perf_cb.perf_log();
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#endif
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}
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uint32_t S9xReadJoypad(int32_t port)
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{
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static const uint32_t snes_lut[] =
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{
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SNES_B_MASK,
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SNES_Y_MASK,
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SNES_SELECT_MASK,
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SNES_START_MASK,
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SNES_UP_MASK,
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SNES_DOWN_MASK,
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SNES_LEFT_MASK,
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SNES_RIGHT_MASK,
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SNES_A_MASK,
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SNES_X_MASK,
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SNES_TL_MASK,
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SNES_TR_MASK
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};
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int32_t i;
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uint32_t joypad = 0;
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for (i = RETRO_DEVICE_ID_JOYPAD_B; i <= RETRO_DEVICE_ID_JOYPAD_R; i++)
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if (input_cb(port, RETRO_DEVICE_JOYPAD, 0, i))
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joypad |= snes_lut[i];
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return joypad;
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}
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static void check_variables(void)
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{
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struct retro_variable var;
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var.key = "catsfc_VideoMode";
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var.value = NULL;
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
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{
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Settings.ForceNTSC = !strcmp(var.value, "NTSC");
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Settings.ForcePAL = !strcmp(var.value, "PAL");
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}
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var.key = "catsfc_overclock_cycles";
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var.value = NULL;
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
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{
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if (strcmp(var.value, "enabled") == 0)
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overclock_cycles = true;
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else
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overclock_cycles = false;
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}
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var.key = "catsfc_reduce_sprite_flicker";
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var.value = NULL;
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
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{
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if (strcmp(var.value, "enabled") == 0)
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reduce_sprite_flicker = true;
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else
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reduce_sprite_flicker = false;
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}
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}
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#ifdef PSP
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#define FRAMESKIP
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#endif
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static int32_t samples_to_play = 0;
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void retro_run(void)
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{
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bool updated = false;
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#ifndef USE_BLARGG_APU
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static int16_t audio_buf[2048];
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#endif
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
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check_variables();
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#ifdef NO_VIDEO_OUTPUT
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video_cb(NULL, IPPU.RenderedScreenWidth, IPPU.RenderedScreenHeight, GFX.Pitch);
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IPPU.RenderThisFrame = false;
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#endif
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poll_cb();
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RETRO_PERFORMANCE_INIT(S9xMainLoop_func);
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RETRO_PERFORMANCE_START(S9xMainLoop_func);
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S9xMainLoop();
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RETRO_PERFORMANCE_STOP(S9xMainLoop_func);
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#ifndef USE_BLARGG_APU
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samples_to_play += samples_per_frame;
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if (samples_to_play > 512)
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{
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S9xMixSamples(audio_buf, samples_to_play * 2);
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audio_batch_cb(audio_buf, samples_to_play);
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samples_to_play = 0;
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}
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#endif
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#ifdef NO_VIDEO_OUTPUT
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return;
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#endif
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#ifdef FRAMESKIP
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if (IPPU.RenderThisFrame)
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{
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#endif
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#ifdef PSP
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static unsigned int __attribute__((aligned(16))) d_list[32];
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void* const texture_vram_p = (void*)(0x44200000 - (512 * 512)); /* max VRAM address - frame size */
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sceKernelDcacheWritebackRange(GFX.Screen, GFX.Pitch * IPPU.RenderedScreenHeight);
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sceGuStart(GU_DIRECT, d_list);
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sceGuCopyImage(GU_PSM_4444, 0, 0, IPPU.RenderedScreenWidth, IPPU.RenderedScreenHeight, GFX.Pitch >> 1, GFX.Screen, 0, 0, 512, texture_vram_p);
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sceGuTexSync();
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sceGuTexImage(0, 512, 512, 512, texture_vram_p);
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sceGuTexMode(GU_PSM_5551, 0, 0, GU_FALSE);
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sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGB);
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sceGuDisable(GU_BLEND);
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sceGuFinish();
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video_cb(texture_vram_p, IPPU.RenderedScreenWidth, IPPU.RenderedScreenHeight, GFX.Pitch);
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#else
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video_cb(GFX.Screen, IPPU.RenderedScreenWidth, IPPU.RenderedScreenHeight, GFX.Pitch);
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#endif
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#ifdef FRAMESKIP
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IPPU.RenderThisFrame = false;
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}
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else
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{
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video_cb(NULL, IPPU.RenderedScreenWidth, IPPU.RenderedScreenHeight, GFX.Pitch);
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IPPU.RenderThisFrame = true;
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}
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#endif
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}
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bool S9xReadMousePosition(int32_t which1, int32_t* x, int32_t* y, uint32_t* buttons)
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{
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(void) which1;
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(void) x;
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(void) y;
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(void) buttons;
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return false;
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}
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bool S9xReadSuperScopePosition(int32_t* x, int32_t* y, uint32_t* buttons)
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{
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(void) x;
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(void) y;
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(void) buttons;
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return true;
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}
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bool JustifierOffscreen(void)
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{
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return false;
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}
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void JustifierButtons(uint32_t* justifiers)
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{
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(void) justifiers;
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}
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unsigned retro_get_region(void)
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{
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return Settings.PAL ? RETRO_REGION_PAL : RETRO_REGION_NTSC;
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}
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void retro_get_system_info(struct retro_system_info* info)
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{
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#ifdef LOAD_FROM_MEMORY_TEST
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info->need_fullpath = false;
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#else
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info->need_fullpath = true;
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#endif
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info->valid_extensions = "smc|fig|sfc|gd3|gd7|dx2|bsx|swc";
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#ifndef GIT_VERSION
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#define GIT_VERSION ""
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#endif
|
|
info->library_version = "v1.36" GIT_VERSION;
|
|
#ifdef USE_BLARGG_APU
|
|
info->library_name = "Snes9x 2005 Plus";
|
|
#else
|
|
info->library_name = "Snes9x 2005";
|
|
#endif
|
|
info->block_extract = false;
|
|
}
|
|
|
|
void retro_get_system_av_info(struct retro_system_av_info* info)
|
|
{
|
|
info->geometry.base_width = 256;
|
|
info->geometry.base_height = 224;
|
|
info->geometry.max_width = 512;
|
|
info->geometry.max_height = 512;
|
|
info->geometry.aspect_ratio = 4.0 / 3.0;
|
|
|
|
if (!Settings.PAL)
|
|
info->timing.fps = (SNES_CLOCK_SPEED * 6.0 / (SNES_CYCLES_PER_SCANLINE * SNES_MAX_NTSC_VCOUNTER));
|
|
else
|
|
info->timing.fps = (SNES_CLOCK_SPEED * 6.0 / (SNES_CYCLES_PER_SCANLINE * SNES_MAX_PAL_VCOUNTER));
|
|
|
|
info->timing.sample_rate = samplerate;
|
|
}
|
|
|
|
void retro_reset(void)
|
|
{
|
|
CPU.Flags = 0;
|
|
S9xReset();
|
|
}
|
|
|
|
size_t retro_serialize_size(void)
|
|
{
|
|
return sizeof(CPU) + sizeof(ICPU) + sizeof(PPU) + sizeof(DMA) +
|
|
0x10000 + 0x20000 + 0x20000 + 0x8000 +
|
|
#ifndef USE_BLARGG_APU
|
|
sizeof(APU) + sizeof(IAPU) + 0x10000 +
|
|
#else
|
|
SPC_SAVE_STATE_BLOCK_SIZE +
|
|
#endif
|
|
sizeof(SA1) + sizeof(s7r) + sizeof(rtc_f9);
|
|
}
|
|
|
|
bool retro_serialize(void* data, size_t size)
|
|
{
|
|
int32_t i;
|
|
uint8_t* buffer = data;
|
|
(void) size;
|
|
#ifdef LAGFIX
|
|
S9xPackStatus();
|
|
#ifndef USE_BLARGG_APU
|
|
S9xAPUPackStatus();
|
|
#endif
|
|
#endif
|
|
S9xUpdateRTC();
|
|
S9xSRTCPreSaveState();
|
|
memcpy(buffer, &CPU, sizeof(CPU));
|
|
buffer += sizeof(CPU);
|
|
memcpy(buffer, &ICPU, sizeof(ICPU));
|
|
buffer += sizeof(ICPU);
|
|
memcpy(buffer, &PPU, sizeof(PPU));
|
|
buffer += sizeof(PPU);
|
|
memcpy(buffer, &DMA, sizeof(DMA));
|
|
buffer += sizeof(DMA);
|
|
memcpy(buffer, Memory.VRAM, 0x10000);
|
|
buffer += 0x10000;
|
|
memcpy(buffer, Memory.RAM, 0x20000);
|
|
buffer += 0x20000;
|
|
memcpy(buffer, Memory.SRAM, 0x20000);
|
|
buffer += 0x20000;
|
|
memcpy(buffer, Memory.FillRAM, 0x8000);
|
|
buffer += 0x8000;
|
|
#ifndef USE_BLARGG_APU
|
|
memcpy(buffer, &APU, sizeof(APU));
|
|
buffer += sizeof(APU);
|
|
memcpy(buffer, &IAPU, sizeof(IAPU));
|
|
buffer += sizeof(IAPU);
|
|
memcpy(buffer, IAPU.RAM, 0x10000);
|
|
buffer += 0x10000;
|
|
#else
|
|
S9xAPUSaveState(buffer);
|
|
buffer += SPC_SAVE_STATE_BLOCK_SIZE;
|
|
#endif
|
|
|
|
SA1.Registers.PC = SA1.PC - SA1.PCBase;
|
|
S9xSA1PackStatus();
|
|
|
|
memcpy(buffer, &SA1, sizeof(SA1));
|
|
buffer += sizeof(SA1);
|
|
memcpy(buffer, &s7r, sizeof(s7r));
|
|
buffer += sizeof(s7r);
|
|
memcpy(buffer, &rtc_f9, sizeof(rtc_f9));
|
|
|
|
return true;
|
|
}
|
|
|
|
bool retro_unserialize(const void* data, size_t size)
|
|
{
|
|
const uint8_t* buffer = data;
|
|
#ifndef USE_BLARGG_APU
|
|
uint8_t* IAPU_RAM_current = IAPU.RAM;
|
|
uintptr_t IAPU_RAM_offset;
|
|
#endif
|
|
|
|
if (size != retro_serialize_size())
|
|
return false;
|
|
|
|
S9xReset();
|
|
memcpy(&CPU, buffer, sizeof(CPU));
|
|
buffer += sizeof(CPU);
|
|
memcpy(&ICPU, buffer, sizeof(ICPU));
|
|
buffer += sizeof(ICPU);
|
|
memcpy(&PPU, buffer, sizeof(PPU));
|
|
buffer += sizeof(PPU);
|
|
memcpy(&DMA, buffer, sizeof(DMA));
|
|
buffer += sizeof(DMA);
|
|
memcpy(Memory.VRAM, buffer, 0x10000);
|
|
buffer += 0x10000;
|
|
memcpy(Memory.RAM, buffer, 0x20000);
|
|
buffer += 0x20000;
|
|
memcpy(Memory.SRAM, buffer, 0x20000);
|
|
buffer += 0x20000;
|
|
memcpy(Memory.FillRAM, buffer, 0x8000);
|
|
buffer += 0x8000;
|
|
#ifndef USE_BLARGG_APU
|
|
memcpy(&APU, buffer, sizeof(APU));
|
|
buffer += sizeof(APU);
|
|
memcpy(&IAPU, buffer, sizeof(IAPU));
|
|
buffer += sizeof(IAPU);
|
|
IAPU_RAM_offset = IAPU_RAM_current - IAPU.RAM;
|
|
IAPU.PC += IAPU_RAM_offset;
|
|
IAPU.DirectPage += IAPU_RAM_offset;
|
|
IAPU.WaitAddress1 += IAPU_RAM_offset;
|
|
IAPU.WaitAddress2 += IAPU_RAM_offset;
|
|
IAPU.RAM = IAPU_RAM_current;
|
|
memcpy(IAPU.RAM, buffer, 0x10000);
|
|
buffer += 0x10000;
|
|
#else
|
|
S9xAPULoadState(buffer);
|
|
buffer += SPC_SAVE_STATE_BLOCK_SIZE;
|
|
#endif
|
|
|
|
memcpy(&SA1, buffer, sizeof(SA1));
|
|
buffer += sizeof(SA1);
|
|
memcpy(&s7r, buffer, sizeof(s7r));
|
|
buffer += sizeof(s7r);
|
|
memcpy(&rtc_f9, buffer, sizeof(rtc_f9));
|
|
|
|
S9xFixSA1AfterSnapshotLoad();
|
|
FixROMSpeed();
|
|
IPPU.ColorsChanged = true;
|
|
IPPU.OBJChanged = true;
|
|
CPU.InDMA = false;
|
|
S9xFixColourBrightness();
|
|
S9xSA1UnpackStatus();
|
|
#ifndef USE_BLARGG_APU
|
|
S9xAPUUnpackStatus();
|
|
S9xFixSoundAfterSnapshotLoad();
|
|
#endif
|
|
ICPU.ShiftedPB = ICPU.Registers.PB << 16;
|
|
ICPU.ShiftedDB = ICPU.Registers.DB << 16;
|
|
S9xSetPCBase(ICPU.ShiftedPB + ICPU.Registers.PC);
|
|
S9xUnpackStatus();
|
|
S9xFixCycles();
|
|
S9xReschedule();
|
|
return true;
|
|
}
|
|
|
|
void retro_cheat_reset(void)
|
|
{
|
|
S9xDeleteCheats();
|
|
S9xApplyCheats();
|
|
}
|
|
|
|
extern SCheatData Cheat;
|
|
|
|
void retro_cheat_set(unsigned index, bool enabled, const char* code)
|
|
{
|
|
uint32_t address;
|
|
uint8_t val;
|
|
|
|
bool sram;
|
|
uint8_t bytes[3];/* used only by GoldFinger, ignored for now */
|
|
|
|
if (S9xGameGenieToRaw(code, &address, &val) && S9xProActionReplayToRaw(code, &address, &val) && S9xGoldFingerToRaw(code, &address, &sram, &val, bytes))
|
|
return; /* bad code, ignore */
|
|
if (index > Cheat.num_cheats)
|
|
return; /* cheat added in weird order, ignore */
|
|
if (index == Cheat.num_cheats)
|
|
Cheat.num_cheats++;
|
|
|
|
Cheat.c[index].address = address;
|
|
Cheat.c[index].byte = val;
|
|
Cheat.c[index].enabled = enabled;
|
|
Cheat.c[index].saved = false; /* it'll be saved next time cheats run anyways */
|
|
|
|
Settings.ApplyCheats = true;
|
|
S9xApplyCheats();
|
|
}
|
|
|
|
static void init_descriptors(void)
|
|
{
|
|
struct retro_input_descriptor desc[] =
|
|
{
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "X" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Y" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
|
|
|
|
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
|
|
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
|
|
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
|
|
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
|
|
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
|
|
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
|
|
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "X" },
|
|
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Y" },
|
|
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" },
|
|
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" },
|
|
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
|
|
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
|
|
|
|
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
|
|
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
|
|
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
|
|
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
|
|
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
|
|
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
|
|
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "X" },
|
|
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Y" },
|
|
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" },
|
|
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" },
|
|
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
|
|
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
|
|
|
|
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
|
|
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
|
|
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
|
|
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
|
|
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
|
|
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
|
|
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "X" },
|
|
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Y" },
|
|
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" },
|
|
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" },
|
|
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
|
|
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
|
|
|
|
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
|
|
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
|
|
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
|
|
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
|
|
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
|
|
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
|
|
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "X" },
|
|
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Y" },
|
|
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" },
|
|
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" },
|
|
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
|
|
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
|
|
|
|
{ 0 },
|
|
};
|
|
|
|
environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc);
|
|
}
|
|
|
|
bool retro_load_game(const struct retro_game_info* game)
|
|
{
|
|
struct retro_system_av_info av_info;
|
|
if (!game)
|
|
return false;
|
|
|
|
CPU.Flags = 0;
|
|
init_descriptors();
|
|
check_variables();
|
|
|
|
#ifdef LOAD_FROM_MEMORY_TEST
|
|
if (!LoadROM(game))
|
|
#else
|
|
if (!LoadROM(game->path))
|
|
#endif
|
|
return false;
|
|
|
|
Settings.FrameTime = (Settings.PAL ? Settings.FrameTimePAL : Settings.FrameTimeNTSC);
|
|
|
|
retro_get_system_av_info(&av_info);
|
|
|
|
#ifdef USE_BLARGG_APU
|
|
Settings.SoundPlaybackRate = av_info.timing.sample_rate;
|
|
#else
|
|
samples_per_frame = av_info.timing.sample_rate / av_info.timing.fps;
|
|
S9xSetPlaybackRate(Settings.SoundPlaybackRate);
|
|
#endif
|
|
return true;
|
|
}
|
|
|
|
bool retro_load_game_special(unsigned game_type, const struct retro_game_info* info, size_t num_info)
|
|
{
|
|
(void) game_type;
|
|
(void) info;
|
|
(void) num_info;
|
|
return false;
|
|
}
|
|
|
|
void retro_unload_game(void)
|
|
{
|
|
}
|
|
|
|
void* retro_get_memory_data(unsigned type)
|
|
{
|
|
uint8_t* data;
|
|
|
|
switch(type)
|
|
{
|
|
case RETRO_MEMORY_SAVE_RAM:
|
|
data = Memory.SRAM;
|
|
break;
|
|
case RETRO_MEMORY_SYSTEM_RAM:
|
|
data = Memory.RAM;
|
|
break;
|
|
case RETRO_MEMORY_VIDEO_RAM:
|
|
data = Memory.VRAM;
|
|
break;
|
|
default:
|
|
data = NULL;
|
|
break;
|
|
}
|
|
|
|
return data;
|
|
}
|
|
|
|
size_t retro_get_memory_size(unsigned type)
|
|
{
|
|
uint32_t size;
|
|
|
|
switch(type)
|
|
{
|
|
case RETRO_MEMORY_SAVE_RAM:
|
|
size = (uint32_t) (Memory.SRAMSize ? (1 << (Memory.SRAMSize + 3)) * 128 : 0);
|
|
if (size > 0x20000)
|
|
size = 0x20000;
|
|
break;
|
|
case RETRO_MEMORY_RTC:
|
|
size = (Settings.SRTC || Settings.SPC7110RTC) ? 20 : 0;
|
|
break;
|
|
case RETRO_MEMORY_SYSTEM_RAM:
|
|
size = 128 * 1024;
|
|
break;
|
|
case RETRO_MEMORY_VIDEO_RAM:
|
|
size = 64 * 1024;
|
|
break;
|
|
default:
|
|
size = 0;
|
|
break;
|
|
}
|
|
|
|
return size;
|
|
}
|