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https://github.com/libretro/snes9x2005.git
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406 lines
12 KiB
C
406 lines
12 KiB
C
#include "../copyright"
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#include <string.h>
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#include "snes9x.h"
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#include "srtc.h"
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#include "memmap.h"
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/*** The format of the rtc_data structure is:
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Index Description Range (nibble)
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----- -------------- ---------------------------------------
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0 Seconds low 0-9
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1 Seconds high 0-5
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2 Minutes low 0-9
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3 Minutes high 0-5
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4 Hour low 0-9
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5 Hour high 0-2
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6 Day low 0-9
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7 Day high 0-3
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8 Month 1-C (0xC is December, 12th month)
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9 Year ones 0-9
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A Year tens 0-9
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B Year High 9-B (9=19xx, A=20xx, B=21xx)
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C Day of week 0-6 (0=Sunday, 1=Monday,...,6=Saturday)
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***/
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SRTC_DATA rtc;
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static int32_t month_keys[12] = { 1, 4, 4, 0, 2, 5, 0, 3, 6, 1, 4, 6 };
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/*********************************************************************************************
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* Note, if you are doing a save state for this game:
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*
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* On save:
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*
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* Call S9xUpdateSrtcTime and save the rtc data structure.
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*
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* On load:
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*
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* restore the rtc data structure
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* rtc.system_timestamp = time (NULL);
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*********************************************************************************************/
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void S9xResetSRTC(void)
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{
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rtc.index = -1;
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rtc.mode = MODE_READ;
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}
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void S9xHardResetSRTC(void)
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{
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memset(&rtc, 0, sizeof(rtc));
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rtc.index = -1;
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rtc.mode = MODE_READ;
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rtc.count_enable = false;
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rtc.needs_init = true;
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rtc.system_timestamp = time(NULL); /* Get system timestamp */
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}
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/**********************************************************************************************/
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/* S9xSRTCComputeDayOfWeek(void) */
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/* Return 0-6 for Sunday-Saturday */
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/**********************************************************************************************/
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uint32_t S9xSRTCComputeDayOfWeek(void)
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{
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uint32_t year = rtc.data[10] * 10 + rtc.data[9];
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uint32_t month = rtc.data[8];
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uint32_t day = rtc.data[7] * 10 + rtc.data[6];
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uint32_t day_of_week;
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year += (rtc.data[11] - 9) * 100;
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/* Range check the month for valid array indices */
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if (month > 12)
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month = 1;
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day_of_week = year + (year / 4) + month_keys[month - 1] + day - 1;
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if ((year % 4 == 0) && (month <= 2))
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day_of_week--;
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day_of_week %= 7;
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return day_of_week;
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}
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/**********************************************************************************************/
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/* S9xSRTCDaysInMonth() */
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/* Return the number of days in a specific month for a certain year */
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/**********************************************************************************************/
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int32_t S9xSRTCDaysInMmonth(int32_t month, int32_t year)
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{
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switch(month)
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{
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case 2:
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if((year % 4 == 0)) /* DKJM2 only uses 199x - 22xx */
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return 29;
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return 28;
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case 4:
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case 6:
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case 9:
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case 11:
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return 30;
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default:
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return 31;
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}
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}
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#define MINUTETICKS 60
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#define HOURTICKS (60 * MINUTETICKS)
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#define DAYTICKS (24 * HOURTICKS)
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/**********************************************************************************************/
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/* S9xUpdateSrtcTime() */
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/* Advance the S-RTC time if counting is enabled */
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/**********************************************************************************************/
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void S9xUpdateSrtcTime(void)
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{
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time_t cur_systime;
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int32_t time_diff;
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/* Keep track of game time by computing the number of seconds that pass on the system */
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/* clock and adding the same number of seconds to the S-RTC clock structure. */
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/* Note: Dai Kaijyu Monogatari II only allows dates in the range 1996-21xx. */
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if (rtc.count_enable && !rtc.needs_init)
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{
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cur_systime = time(NULL);
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time_diff = (int32_t)(cur_systime - rtc.system_timestamp);
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rtc.system_timestamp = cur_systime;
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if (time_diff > 0)
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{
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int32_t seconds;
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int32_t minutes;
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int32_t hours;
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int32_t days;
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int32_t month;
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int32_t year;
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int32_t temp_days;
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int32_t year_hundreds;
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int32_t year_tens;
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int32_t year_ones;
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if (time_diff > DAYTICKS)
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{
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days = time_diff / DAYTICKS;
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time_diff = time_diff - days * DAYTICKS;
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}
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else
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days = 0;
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if (time_diff > HOURTICKS)
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{
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hours = time_diff / HOURTICKS;
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time_diff = time_diff - hours * HOURTICKS;
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}
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else
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hours = 0;
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if (time_diff > MINUTETICKS)
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{
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minutes = time_diff / MINUTETICKS;
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time_diff = time_diff - minutes * MINUTETICKS;
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}
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else
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minutes = 0;
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if (time_diff > 0)
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seconds = time_diff;
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else
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seconds = 0;
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seconds += (rtc.data[1] * 10 + rtc.data[0]);
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if (seconds >= 60)
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{
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seconds -= 60;
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minutes += 1;
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}
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minutes += (rtc.data[3] * 10 + rtc.data[2]);
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if (minutes >= 60)
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{
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minutes -= 60;
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hours += 1;
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}
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hours += (rtc.data[5] * 10 + rtc.data[4]);
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if (hours >= 24)
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{
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hours -= 24;
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days += 1;
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}
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if (days > 0)
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{
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year = rtc.data[10] * 10 + rtc.data[9];
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year += (1000 + rtc.data[11] * 100);
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month = rtc.data[8];
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days += (rtc.data[7] * 10 + rtc.data[6]);
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while (days > (temp_days = S9xSRTCDaysInMmonth(month, year)))
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{
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days -= temp_days;
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month += 1;
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if (month > 12)
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{
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year += 1;
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month = 1;
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}
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}
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year_tens = year % 100;
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year_ones = year_tens % 10;
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year_tens /= 10;
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year_hundreds = (year - 1000) / 100;
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rtc.data[6] = days % 10;
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rtc.data[7] = days / 10;
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rtc.data[8] = month;
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rtc.data[9] = year_ones;
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rtc.data[10] = year_tens;
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rtc.data[11] = year_hundreds;
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rtc.data[12] = S9xSRTCComputeDayOfWeek();
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}
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rtc.data[0] = seconds % 10;
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rtc.data[1] = seconds / 10;
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rtc.data[2] = minutes % 10;
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rtc.data[3] = minutes / 10;
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rtc.data[4] = hours % 10;
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rtc.data[5] = hours / 10;
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return;
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}
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}
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}
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/**********************************************************************************************/
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/* S9xSetSRTC(void) */
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/* This function sends data to the S-RTC used in Dai Kaijyu Monogatari II */
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/**********************************************************************************************/
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void S9xSetSRTC(uint8_t data, uint16_t Address)
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{
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data &= 0x0F; /* Data is only 4-bits, mask out unused bits. */
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if (data >= 0xD) /* It's an RTC command */
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{
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switch (data)
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{
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case 0xD:
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rtc.mode = MODE_READ;
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rtc.index = -1;
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break;
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case 0xE:
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rtc.mode = MODE_COMMAND;
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break;
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default:
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break;
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}
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return;
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}
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if (rtc.mode == MODE_LOAD_RTC)
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{
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if ((rtc.index >= 0) || (rtc.index < MAX_RTC_INDEX))
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{
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rtc.data[rtc.index++] = data;
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if (rtc.index == MAX_RTC_INDEX) /* We have all the data for the RTC load */
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{
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rtc.system_timestamp = time(NULL); /* Get local system time */
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rtc.data[rtc.index++] = S9xSRTCComputeDayOfWeek(); /* Get the day of the week */
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/* Start RTC counting again */
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rtc.count_enable = true;
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rtc.needs_init = false;
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}
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return;
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}
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}
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else if (rtc.mode == MODE_COMMAND)
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{
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switch (data)
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{
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case COMMAND_CLEAR_RTC:
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rtc.count_enable = false; /* Disable RTC counter */
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memset(rtc.data, 0, MAX_RTC_INDEX + 1);
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rtc.index = -1;
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rtc.mode = MODE_COMMAND_DONE;
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break;
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case COMMAND_LOAD_RTC:
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rtc.count_enable = false; /* Disable RTC counter */
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rtc.index = 0; /* Setup for writing */
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rtc.mode = MODE_LOAD_RTC;
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break;
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default:
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rtc.mode = MODE_COMMAND_DONE; /* unrecognized command - need to implement. */
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}
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return;
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}
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}
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/**********************************************************************************************/
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/* S9xGetSRTC() */
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/* This function retrieves data from the S-RTC */
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/**********************************************************************************************/
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uint8_t S9xGetSRTC(uint16_t Address)
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{
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if (rtc.mode == MODE_READ)
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{
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if (rtc.index < 0)
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{
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S9xUpdateSrtcTime(); /* Only update it if the game reads it */
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rtc.index++;
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return 0x0f; /* Send start marker. */
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}
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else if (rtc.index > MAX_RTC_INDEX)
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{
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rtc.index = -1; /* Setup for next set of reads */
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return 0x0f; /* Data done marker. */
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}
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else
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return rtc.data[rtc.index++]; /* Feed out the data */
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}
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else
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return 0x0;
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}
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void S9xSRTCPreSaveState()
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{
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if (Settings.SRTC)
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{
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S9xUpdateSrtcTime();
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int32_t s = Memory.SRAMSize ? (1 << (Memory.SRAMSize + 3)) * 128 : 0;
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if (s > 0x20000)
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s = 0x20000;
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Memory.SRAM [s + 0] = rtc.needs_init;
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Memory.SRAM [s + 1] = rtc.count_enable;
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/* memmove converted: Different mallocs [Neb] */
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memcpy(&Memory.SRAM [s + 2], rtc.data, MAX_RTC_INDEX + 1);
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Memory.SRAM [s + 3 + MAX_RTC_INDEX] = rtc.index;
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Memory.SRAM [s + 4 + MAX_RTC_INDEX] = rtc.mode;
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#ifdef MSB_FIRST
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Memory.SRAM [s + 5 + MAX_RTC_INDEX] = (uint8_t)(rtc.system_timestamp >> 0);
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Memory.SRAM [s + 6 + MAX_RTC_INDEX] = (uint8_t)(rtc.system_timestamp >> 8);
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Memory.SRAM [s + 7 + MAX_RTC_INDEX] = (uint8_t)(rtc.system_timestamp >> 16);
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Memory.SRAM [s + 8 + MAX_RTC_INDEX] = (uint8_t)(rtc.system_timestamp >> 24);
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Memory.SRAM [s + 9 + MAX_RTC_INDEX] = (uint8_t)(rtc.system_timestamp >> 32);
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Memory.SRAM [s + 10 + MAX_RTC_INDEX] = (uint8_t)(rtc.system_timestamp >> 40);
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Memory.SRAM [s + 11 + MAX_RTC_INDEX] = (uint8_t)(rtc.system_timestamp >> 48);
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Memory.SRAM [s + 12 + MAX_RTC_INDEX] = (uint8_t)(rtc.system_timestamp >> 56);
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#else
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/* memmove converted: Different mallocs [Neb] */
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memcpy(&Memory.SRAM [s + 5 + MAX_RTC_INDEX], &rtc.system_timestamp, 8);
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#endif
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}
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}
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void S9xSRTCPostLoadState()
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{
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if (Settings.SRTC)
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{
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int32_t s = Memory.SRAMSize ? (1 << (Memory.SRAMSize + 3)) * 128 : 0;
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if (s > 0x20000)
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s = 0x20000;
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rtc.needs_init = Memory.SRAM [s + 0];
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rtc.count_enable = Memory.SRAM [s + 1];
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/* memmove converted: Different mallocs [Neb] */
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memcpy(rtc.data, &Memory.SRAM [s + 2], MAX_RTC_INDEX + 1);
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rtc.index = Memory.SRAM [s + 3 + MAX_RTC_INDEX];
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rtc.mode = Memory.SRAM [s + 4 + MAX_RTC_INDEX];
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#ifdef MSB_FIRST
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rtc.system_timestamp |= (Memory.SRAM [s + 5 + MAX_RTC_INDEX] << 0);
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rtc.system_timestamp |= (Memory.SRAM [s + 6 + MAX_RTC_INDEX] << 8);
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rtc.system_timestamp |= (Memory.SRAM [s + 7 + MAX_RTC_INDEX] << 16);
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rtc.system_timestamp |= (Memory.SRAM [s + 8 + MAX_RTC_INDEX] << 24);
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rtc.system_timestamp |= (Memory.SRAM [s + 9 + MAX_RTC_INDEX] << 32);
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rtc.system_timestamp |= (Memory.SRAM [s + 10 + MAX_RTC_INDEX] << 40);
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rtc.system_timestamp |= (Memory.SRAM [s + 11 + MAX_RTC_INDEX] << 48);
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rtc.system_timestamp |= (Memory.SRAM [s + 12 + MAX_RTC_INDEX] << 56);
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#else
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/* memmove converted: Different mallocs [Neb] */
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memcpy(&rtc.system_timestamp, &Memory.SRAM [s + 5 + MAX_RTC_INDEX], 8);
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#endif
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S9xUpdateSrtcTime();
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}
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}
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