snes9x2005/source/seta010.c
2017-01-14 21:09:57 +00:00

753 lines
26 KiB
C

#include "../copyright"
#include "seta.h"
#include "memmap.h"
// Mode 7 scaling constants for all raster lines
const int16_t ST010_M7Scale[176] =
{
0x0380, 0x0325, 0x02da, 0x029c, 0x0268, 0x023b, 0x0215, 0x01f3,
0x01d5, 0x01bb, 0x01a3, 0x018e, 0x017b, 0x016a, 0x015a, 0x014b,
0x013e, 0x0132, 0x0126, 0x011c, 0x0112, 0x0109, 0x0100, 0x00f8,
0x00f0, 0x00e9, 0x00e3, 0x00dc, 0x00d6, 0x00d1, 0x00cb, 0x00c6,
0x00c1, 0x00bd, 0x00b8, 0x00b4, 0x00b0, 0x00ac, 0x00a8, 0x00a5,
0x00a2, 0x009e, 0x009b, 0x0098, 0x0095, 0x0093, 0x0090, 0x008d,
0x008b, 0x0088, 0x0086, 0x0084, 0x0082, 0x0080, 0x007e, 0x007c,
0x007a, 0x0078, 0x0076, 0x0074, 0x0073, 0x0071, 0x006f, 0x006e,
0x006c, 0x006b, 0x0069, 0x0068, 0x0067, 0x0065, 0x0064, 0x0063,
0x0062, 0x0060, 0x005f, 0x005e, 0x005d, 0x005c, 0x005b, 0x005a,
0x0059, 0x0058, 0x0057, 0x0056, 0x0055, 0x0054, 0x0053, 0x0052,
0x0051, 0x0051, 0x0050, 0x004f, 0x004e, 0x004d, 0x004d, 0x004c,
0x004b, 0x004b, 0x004a, 0x0049, 0x0048, 0x0048, 0x0047, 0x0047,
0x0046, 0x0045, 0x0045, 0x0044, 0x0044, 0x0043, 0x0042, 0x0042,
0x0041, 0x0041, 0x0040, 0x0040, 0x003f, 0x003f, 0x003e, 0x003e,
0x003d, 0x003d, 0x003c, 0x003c, 0x003b, 0x003b, 0x003a, 0x003a,
0x003a, 0x0039, 0x0039, 0x0038, 0x0038, 0x0038, 0x0037, 0x0037,
0x0036, 0x0036, 0x0036, 0x0035, 0x0035, 0x0035, 0x0034, 0x0034,
0x0034, 0x0033, 0x0033, 0x0033, 0x0032, 0x0032, 0x0032, 0x0031,
0x0031, 0x0031, 0x0030, 0x0030, 0x0030, 0x0030, 0x002f, 0x002f,
0x002f, 0x002e, 0x002e, 0x002e, 0x002e, 0x002d, 0x002d, 0x002d,
0x002d, 0x002c, 0x002c, 0x002c, 0x002c, 0x002b, 0x002b, 0x002b
};
// H-DMA hack
bool seta_hack;
//temporary Op04 requirement
#include <math.h>
#ifndef PI
#define PI 3.1415926535897932384626433832795
#endif
ST010_Regs ST010;
uint8_t S9xGetST010(uint32_t Address)
{
if (!(Address & 0x80000))
return 0x80;
if ((Address & 0xFFF) == 0x20)
return ST010.op_reg;
if ((Address & 0xFFF) == 0x21)
return ST010.execute;
return Memory.SRAM[Address & Memory.SRAMMask];
}
const int16_t ST010_SinTable[256] =
{
0x0000, 0x0324, 0x0648, 0x096a, 0x0c8c, 0x0fab, 0x12c8, 0x15e2,
0x18f9, 0x1c0b, 0x1f1a, 0x2223, 0x2528, 0x2826, 0x2b1f, 0x2e11,
0x30fb, 0x33df, 0x36ba, 0x398c, 0x3c56, 0x3f17, 0x41ce, 0x447a,
0x471c, 0x49b4, 0x4c3f, 0x4ebf, 0x5133, 0x539b, 0x55f5, 0x5842,
0x5a82, 0x5cb3, 0x5ed7, 0x60eb, 0x62f1, 0x64e8, 0x66cf, 0x68a6,
0x6a6d, 0x6c23, 0x6dc9, 0x6f5e, 0x70e2, 0x7254, 0x73b5, 0x7504,
0x7641, 0x776b, 0x7884, 0x7989, 0x7a7c, 0x7b5c, 0x7c29, 0x7ce3,
0x7d89, 0x7e1d, 0x7e9c, 0x7f09, 0x7f61, 0x7fa6, 0x7fd8, 0x7ff5,
0x7fff, 0x7ff5, 0x7fd8, 0x7fa6, 0x7f61, 0x7f09, 0x7e9c, 0x7e1d,
0x7d89, 0x7ce3, 0x7c29, 0x7b5c, 0x7a7c, 0x7989, 0x7884, 0x776b,
0x7641, 0x7504, 0x73b5, 0x7254, 0x70e2, 0x6f5e, 0x6dc9, 0x6c23,
0x6a6d, 0x68a6, 0x66cf, 0x64e8, 0x62f1, 0x60eb, 0x5ed7, 0x5cb3,
0x5a82, 0x5842, 0x55f5, 0x539b, 0x5133, 0x4ebf, 0x4c3f, 0x49b4,
0x471c, 0x447a, 0x41ce, 0x3f17, 0x3c56, 0x398c, 0x36ba, 0x33df,
0x30fb, 0x2e11, 0x2b1f, 0x2826, 0x2528, 0x2223, 0x1f1a, 0x1c0b,
0x18f8, 0x15e2, 0x12c8, 0x0fab, 0x0c8c, 0x096a, 0x0648, 0x0324,
0x0000, -0x0324, -0x0648, -0x096b, -0x0c8c, -0x0fab, -0x12c8, -0x15e2,
-0x18f9, -0x1c0b, -0x1f1a, -0x2223, -0x2528, -0x2826, -0x2b1f, -0x2e11,
-0x30fb, -0x33df, -0x36ba, -0x398d, -0x3c56, -0x3f17, -0x41ce, -0x447a,
-0x471c, -0x49b4, -0x4c3f, -0x4ebf, -0x5133, -0x539b, -0x55f5, -0x5842,
-0x5a82, -0x5cb3, -0x5ed7, -0x60ec, -0x62f1, -0x64e8, -0x66cf, -0x68a6,
-0x6a6d, -0x6c23, -0x6dc9, -0x6f5e, -0x70e2, -0x7254, -0x73b5, -0x7504,
-0x7641, -0x776b, -0x7884, -0x7989, -0x7a7c, -0x7b5c, -0x7c29, -0x7ce3,
-0x7d89, -0x7e1d, -0x7e9c, -0x7f09, -0x7f61, -0x7fa6, -0x7fd8, -0x7ff5,
-0x7fff, -0x7ff5, -0x7fd8, -0x7fa6, -0x7f61, -0x7f09, -0x7e9c, -0x7e1d,
-0x7d89, -0x7ce3, -0x7c29, -0x7b5c, -0x7a7c, -0x7989, -0x7883, -0x776b,
-0x7641, -0x7504, -0x73b5, -0x7254, -0x70e2, -0x6f5e, -0x6dc9, -0x6c23,
-0x6a6d, -0x68a6, -0x66cf, -0x64e8, -0x62f1, -0x60eb, -0x5ed7, -0x5cb3,
-0x5a82, -0x5842, -0x55f5, -0x539a, -0x5133, -0x4ebf, -0x4c3f, -0x49b3,
-0x471c, -0x447a, -0x41cd, -0x3f17, -0x3c56, -0x398c, -0x36b9, -0x33de,
-0x30fb, -0x2e10, -0x2b1f, -0x2826, -0x2527, -0x2223, -0x1f19, -0x1c0b,
-0x18f8, -0x15e2, -0x12c8, -0x0fab, -0x0c8b, -0x096a, -0x0647, -0x0324
};
const unsigned char ST010_ArcTan[32][32] =
{
{
0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80
},
{
0x80, 0xa0, 0xad, 0xb3, 0xb6, 0xb8, 0xb9, 0xba, 0xbb, 0xbb, 0xbc, 0xbc, 0xbd, 0xbd, 0xbd, 0xbd,
0xbd, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbf, 0xbf, 0xbf, 0xbf
},
{
0x80, 0x93, 0xa0, 0xa8, 0xad, 0xb0, 0xb3, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xb9, 0xba, 0xba, 0xbb,
0xbb, 0xbb, 0xbb, 0xbc, 0xbc, 0xbc, 0xbc, 0xbc, 0xbd, 0xbd, 0xbd, 0xbd, 0xbd, 0xbd, 0xbd, 0xbd
},
{
0x80, 0x8d, 0x98, 0xa0, 0xa6, 0xaa, 0xad, 0xb0, 0xb1, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, 0xb7, 0xb8,
0xb8, 0xb9, 0xb9, 0xba, 0xba, 0xba, 0xba, 0xbb, 0xbb, 0xbb, 0xbb, 0xbb, 0xbc, 0xbc, 0xbc, 0xbc
},
{
0x80, 0x8a, 0x93, 0x9a, 0xa0, 0xa5, 0xa8, 0xab, 0xad, 0xaf, 0xb0, 0xb2, 0xb3, 0xb4, 0xb5, 0xb5,
0xb6, 0xb7, 0xb7, 0xb8, 0xb8, 0xb8, 0xb9, 0xb9, 0xb9, 0xba, 0xba, 0xba, 0xba, 0xba, 0xbb, 0xbb
},
{
0x80, 0x88, 0x90, 0x96, 0x9b, 0xa0, 0xa4, 0xa7, 0xa9, 0xab, 0xad, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3,
0xb4, 0xb4, 0xb5, 0xb6, 0xb6, 0xb6, 0xb7, 0xb7, 0xb8, 0xb8, 0xb8, 0xb9, 0xb9, 0xb9, 0xb9, 0xb9
},
{
0x80, 0x87, 0x8d, 0x93, 0x98, 0x9c, 0xa0, 0xa3, 0xa6, 0xa8, 0xaa, 0xac, 0xad, 0xae, 0xb0, 0xb0,
0xb1, 0xb2, 0xb3, 0xb4, 0xb4, 0xb5, 0xb5, 0xb6, 0xb6, 0xb6, 0xb7, 0xb7, 0xb7, 0xb8, 0xb8, 0xb8
},
{
0x80, 0x86, 0x8b, 0x90, 0x95, 0x99, 0x9d, 0xa0, 0xa3, 0xa5, 0xa7, 0xa9, 0xaa, 0xac, 0xad, 0xae,
0xaf, 0xb0, 0xb1, 0xb2, 0xb2, 0xb3, 0xb3, 0xb4, 0xb4, 0xb5, 0xb5, 0xb6, 0xb6, 0xb6, 0xb7, 0xb7
},
{
0x80, 0x85, 0x8a, 0x8f, 0x93, 0x97, 0x9a, 0x9d, 0xa0, 0xa2, 0xa5, 0xa6, 0xa8, 0xaa, 0xab, 0xac,
0xad, 0xae, 0xaf, 0xb0, 0xb0, 0xb1, 0xb2, 0xb2, 0xb3, 0xb3, 0xb4, 0xb4, 0xb5, 0xb5, 0xb5, 0xb5
},
{
0x80, 0x85, 0x89, 0x8d, 0x91, 0x95, 0x98, 0x9b, 0x9e, 0xa0, 0xa0, 0xa4, 0xa6, 0xa7, 0xa9, 0xaa,
0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb0, 0xb1, 0xb1, 0xb2, 0xb2, 0xb3, 0xb3, 0xb4, 0xb4, 0xb4
},
{
0x80, 0x84, 0x88, 0x8c, 0x90, 0x93, 0x96, 0x99, 0x9b, 0x9e, 0xa0, 0xa2, 0xa4, 0xa5, 0xa7, 0xa8,
0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xaf, 0xb0, 0xb0, 0xb1, 0xb2, 0xb2, 0xb2, 0xb3, 0xb3
},
{
0x80, 0x84, 0x87, 0x8b, 0x8e, 0x91, 0x94, 0x97, 0x9a, 0x9c, 0x9e, 0xa0, 0xa2, 0xa3, 0xa5, 0xa6,
0xa7, 0xa9, 0xaa, 0xab, 0xac, 0xac, 0xad, 0xae, 0xae, 0xaf, 0xb0, 0xb0, 0xb1, 0xb1, 0xb2, 0xb2
},
{
0x80, 0x83, 0x87, 0x8a, 0x8d, 0x90, 0x93, 0x96, 0x98, 0x9a, 0x9c, 0x9e, 0xa0, 0xa2, 0xa3, 0xa5,
0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xac, 0xad, 0xae, 0xae, 0xaf, 0xb0, 0xb0, 0xb0, 0xb1
},
{
0x80, 0x83, 0x86, 0x89, 0x8c, 0x8f, 0x92, 0x94, 0x96, 0x99, 0x9b, 0x9d, 0x9e, 0xa0, 0xa2, 0xa3,
0xa4, 0xa5, 0xa7, 0xa8, 0xa9, 0xa9, 0xaa, 0xab, 0xac, 0xac, 0xad, 0xae, 0xae, 0xaf, 0xaf, 0xb0
},
{
0x80, 0x83, 0x86, 0x89, 0x8b, 0x8e, 0x90, 0x93, 0x95, 0x97, 0x99, 0x9b, 0x9d, 0x9e, 0xa0, 0xa1,
0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xaa, 0xab, 0xac, 0xad, 0xad, 0xae, 0xae, 0xaf
},
{
0x80, 0x83, 0x85, 0x88, 0x8b, 0x8d, 0x90, 0x92, 0x94, 0x96, 0x98, 0x9a, 0x9b, 0x9d, 0x9f, 0xa0,
0xa1, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa8, 0xa9, 0xaa, 0xab, 0xab, 0xac, 0xad, 0xad, 0xae
},
{
0x80, 0x83, 0x85, 0x88, 0x8a, 0x8c, 0x8f, 0x91, 0x93, 0x95, 0x97, 0x99, 0x9a, 0x9c, 0x9d, 0x9f,
0xa0, 0xa1, 0xa2, 0xa3, 0xa5, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xaa, 0xab, 0xab, 0xac, 0xad
},
{
0x80, 0x82, 0x85, 0x87, 0x89, 0x8c, 0x8e, 0x90, 0x92, 0x94, 0x96, 0x97, 0x99, 0x9b, 0x9c, 0x9d,
0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa8, 0xa9, 0xaa, 0xaa, 0xab, 0xac
},
{
0x80, 0x82, 0x85, 0x87, 0x89, 0x8b, 0x8d, 0x8f, 0x91, 0x93, 0x95, 0x96, 0x98, 0x99, 0x9b, 0x9c,
0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa7, 0xa8, 0xa9, 0xa9, 0xaa, 0xab
},
{
0x80, 0x82, 0x84, 0x86, 0x88, 0x8a, 0x8c, 0x8e, 0x90, 0x92, 0x94, 0x95, 0x97, 0x98, 0x9a, 0x9b,
0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa6, 0xa7, 0xa8, 0xa8, 0xa9, 0xaa
},
{
0x80, 0x82, 0x84, 0x86, 0x88, 0x8a, 0x8c, 0x8e, 0x90, 0x91, 0x93, 0x94, 0x96, 0x97, 0x99, 0x9a,
0x9b, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa5, 0xa6, 0xa7, 0xa7, 0xa8, 0xa9
},
{
0x80, 0x82, 0x84, 0x86, 0x88, 0x8a, 0x8b, 0x8d, 0x8f, 0x90, 0x92, 0x94, 0x95, 0x97, 0x98, 0x99,
0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa4, 0xa5, 0xa6, 0xa6, 0xa7, 0xa8
},
{
0x80, 0x82, 0x84, 0x86, 0x87, 0x89, 0x8b, 0x8d, 0x8e, 0x90, 0x91, 0x93, 0x94, 0x96, 0x97, 0x98,
0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa3, 0xa4, 0xa5, 0xa6, 0xa6, 0xa7
},
{
0x80, 0x82, 0x84, 0x85, 0x87, 0x89, 0x8a, 0x8c, 0x8e, 0x8f, 0x91, 0x92, 0x94, 0x95, 0x96, 0x98,
0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa2, 0xa3, 0xa4, 0xa5, 0xa5, 0xa6
},
{
0x80, 0x82, 0x83, 0x85, 0x87, 0x88, 0x8a, 0x8c, 0x8d, 0x8f, 0x90, 0x92, 0x93, 0x94, 0x96, 0x97,
0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa2, 0xa3, 0xa4, 0xa5, 0xa5
},
{
0x80, 0x82, 0x83, 0x85, 0x86, 0x88, 0x8a, 0x8b, 0x8d, 0x8e, 0x90, 0x91, 0x92, 0x94, 0x95, 0x96,
0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa2, 0xa3, 0xa4, 0xa4
},
{
0x80, 0x82, 0x83, 0x85, 0x86, 0x88, 0x89, 0x8b, 0x8c, 0x8e, 0x8f, 0x90, 0x92, 0x93, 0x94, 0x95,
0x96, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa2, 0xa3, 0xa4
},
{
0x80, 0x82, 0x83, 0x85, 0x86, 0x87, 0x89, 0x8a, 0x8c, 0x8d, 0x8e, 0x90, 0x91, 0x92, 0x93, 0x95,
0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9e, 0x9f, 0xa0, 0xa1, 0xa1, 0xa2, 0xa3
},
{
0x80, 0x81, 0x83, 0x84, 0x86, 0x87, 0x89, 0x8a, 0x8b, 0x8d, 0x8e, 0x8f, 0x90, 0x92, 0x93, 0x94,
0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9e, 0x9f, 0xa0, 0xa1, 0xa1, 0xa2
},
{
0x80, 0x81, 0x83, 0x84, 0x86, 0x87, 0x88, 0x8a, 0x8b, 0x8c, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93,
0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0x9f, 0xa0, 0xa1, 0xa1
},
{
0x80, 0x81, 0x83, 0x84, 0x85, 0x87, 0x88, 0x89, 0x8b, 0x8c, 0x8d, 0x8e, 0x90, 0x91, 0x92, 0x93,
0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0x9f, 0xa0, 0xa1
},
{
0x80, 0x81, 0x83, 0x84, 0x85, 0x87, 0x88, 0x89, 0x8a, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92,
0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9c, 0x9d, 0x9e, 0x9f, 0x9f, 0xa0
}
};
int16_t ST010_Sin(int16_t Theta)
{
return ST010_SinTable[(Theta >> 8) & 0xff];
}
int16_t ST010_Cos(int16_t Theta)
{
return ST010_SinTable[((Theta + 0x4000) >> 8) & 0xff];
}
void ST010_OP01(int16_t x0, int16_t y0, int16_t* x1, int16_t* y1, int16_t* Quadrant,
int16_t* Theta)
{
if ((x0 < 0) && (y0 < 0))
{
*x1 = -x0;
*y1 = -y0;
*Quadrant = -0x8000;
}
else if (x0 < 0)
{
*x1 = y0;
*y1 = -x0;
*Quadrant = -0x4000;
}
else if (y0 < 0)
{
*x1 = -y0;
*y1 = x0;
*Quadrant = 0x4000;
}
else
{
*x1 = x0;
*y1 = y0;
*Quadrant = 0x0000;
}
while ((*x1 > 0x1f) || (*y1 > 0x1f))
{
if (*x1 > 1) *x1 >>= 1;
if (*y1 > 1) *y1 >>= 1;
}
if (*y1 == 0) *Quadrant += 0x4000;
*Theta = (ST010_ArcTan[*y1][*x1] << 8) ^ *Quadrant;
}
void ST010_Scale(int16_t Multiplier, int16_t X0, int16_t Y0, int* X1, int* Y1)
{
*X1 = X0 * Multiplier << 1;
*Y1 = Y0 * Multiplier << 1;
}
void ST010_Multiply(int16_t Multiplicand, int16_t Multiplier, int* Product)
{
*Product = Multiplicand * Multiplier << 1;
}
void ST010_Rotate(int16_t Theta, int16_t X0, int16_t Y0, int16_t* X1, int16_t* Y1)
{
*X1 = (Y0 * ST010_Sin(Theta) >> 15) + (X0 * ST010_Cos(Theta) >> 15);
*Y1 = (Y0 * ST010_Cos(Theta) >> 15) - (X0 * ST010_Sin(Theta) >> 15);
}
void SETA_Distance(int16_t Y0, int16_t X0, int16_t* Distance)
{
if (X0 < 0) X0 = -X0;
if (Y0 < 0) Y0 = -Y0;
*Distance = ((X0 * 0x7af0) + 0x4000) >> 15;
}
void ST010_SortDrivers(uint16_t Positions, uint16_t Places[32], uint16_t Drivers[32])
{
bool Sorted;
uint16_t Temp;
if (Positions > 1)
do
{
Sorted = true;
int i;
for (i = 0; i < Positions - 1; i++)
if (Places[i] < Places[i + 1])
{
Temp = Places[i + 1];
Places[i + 1] = Places[i];
Places[i] = Temp;
Temp = Drivers[i + 1];
Drivers[i + 1] = Drivers[i];
Drivers[i] = Temp;
Sorted = false;
}
Positions--;
}
while (!Sorted);
}
#define ST010_WORD(offset) (Memory.SRAM[offset + 1] << 8) | Memory.SRAM[offset]
void S9xSetST010(uint32_t Address, uint8_t Byte)
{
if (!(Address & 0x80000))
{
ST010.control_enable = true;
return;
}
//printf("Write %06X:%02X\n", Address, Byte);
if ((Address & 0xFFF) == 0x20 && ST010.control_enable)
ST010.op_reg = Byte;
if ((Address & 0xFFF) == 0x21 && ST010.control_enable)
ST010.execute = Byte;
else Memory.SRAM[Address & Memory.SRAMMask] = Byte;
if (ST010.execute & 0x80)
{
switch (ST010.op_reg)
{
// Sorts Driver Placements
//
// Input
// 0x0024-0x0025 : Positions
// 0x0040-0x007f : Places
// 0x0080-0x00ff : Drivers
// Output
// 0x0040-0x007f : Places
// 0x0080-0x00ff : Drivers
//
case 0x02:
{
#if defined(FAST_LSB_WORD_ACCESS) && !defined(ANDROID)
/* TODO - FIXME */
ST010_SortDrivers(*(int16_t*)&Memory.SRAM[0x0024], (uint16_t*)(Memory.SRAM + 0x0040),
(uint16_t*)(Memory.SRAM + 0x0080));
#else
uint16_t Places[32];
uint16_t Positions = ST010_WORD(0x0024);
int Pos, Offset;
Offset = 0;
for (Pos = 0; Pos < Positions; Pos++)
{
Places[Pos] = ST010_WORD(0x0040 + Offset);
Offset += 2;
}
ST010_SortDrivers(Positions, Places, (uint16_t*)(Memory.SRAM + 0x0080));
Offset = 0;
for (Pos = 0; Pos < Positions; Pos++)
{
Memory.SRAM[0x0040 + Offset] = (uint8_t)(Places[Pos]);
Memory.SRAM[0x0041 + Offset] = (uint8_t)(Places[Pos] >> 8);
Offset += 2;
}
#endif
break;
}
// Two Dimensional Coordinate Scale
//
// Input
// 0x0000-0x0001 : X0 (signed)
// 0x0002-0x0003 : Y0 (signed)
// 0x0004-0x0005 : Multiplier (signed)
// Output
// 0x0010-0x0013 : X1 (signed)
// 0x0014-0x0017 : Y1 (signed)
//
case 0x03:
{
#if defined(FAST_LSB_WORD_ACCESS) && !defined(ANDROID)
/* TODO - FIXME */
ST010_Scale(*(int16_t*)&Memory.SRAM[0x0004], *(int16_t*)&Memory.SRAM[0x0000],
*(int16_t*)&Memory.SRAM[0x0002],
(int*)&Memory.SRAM[0x0010], (int*)&Memory.SRAM[0x0014]);
#else
int x1, y1;
ST010_Scale(ST010_WORD(0x0004), ST010_WORD(0x0000), ST010_WORD(0x0002), &x1,
&y1);
Memory.SRAM[0x0010] = (uint8_t)(x1);
Memory.SRAM[0x0011] = (uint8_t)(x1 >> 8);
Memory.SRAM[0x0012] = (uint8_t)(x1 >> 16);
Memory.SRAM[0x0013] = (uint8_t)(x1 >> 24);
Memory.SRAM[0x0014] = (uint8_t)(y1);
Memory.SRAM[0x0015] = (uint8_t)(y1 >> 8);
Memory.SRAM[0x0016] = (uint8_t)(y1 >> 16);
Memory.SRAM[0x0017] = (uint8_t)(y1 >> 24);
#endif
break;
}
// 16-bit Multiplication
//
// Input
// 0x0000-0x0001 : Multiplcand (signed)
// 0x0002-0x0003 : Multiplier (signed)
// Output
// 0x0010-0x0013 : Product (signed)
//
case 0x06:
{
#if defined(FAST_LSB_WORD_ACCESS) && !defined(ANDROID)
/* TODO - FIXME */
ST010_Multiply(*(int16_t*)&Memory.SRAM[0x0000], *(int16_t*)&Memory.SRAM[0x0002],
(int*)&Memory.SRAM[0x0010]);
#else
int Product;
ST010_Multiply(ST010_WORD(0x0000), ST010_WORD(0x0002), &Product);
Memory.SRAM[0x0010] = (uint8_t)(Product);
Memory.SRAM[0x0011] = (uint8_t)(Product >> 8);
Memory.SRAM[0x0012] = (uint8_t)(Product >> 16);
Memory.SRAM[0x0013] = (uint8_t)(Product >> 24);
#endif
break;
}
// Mode 7 Raster Data Calculation
//
// Input
// 0x0000-0x0001 : Angle (signed)
// Output
// 0x00f0-0x024f : Mode 7 Matrix A
// 0x0250-0x03af : Mode 7 Matrix B
// 0x03b0-0x050f : Mode 7 Matrix C
// 0x0510-0x066f : Mode 7 Matrix D
//
case 0x07:
{
int16_t data;
int32_t offset = 0;
int16_t Theta = ST010_WORD(0x0000);
int32_t line;
for (line = 0; line < 176; line++)
{
// Calculate Mode 7 Matrix A/D data
data = ST010_M7Scale[line] * ST010_Cos(Theta) >> 15;
Memory.SRAM[0x00f0 + offset] = (uint8_t)(data);
Memory.SRAM[0x00f1 + offset] = (uint8_t)(data >> 8);
Memory.SRAM[0x0510 + offset] = (uint8_t)(data);
Memory.SRAM[0x0511 + offset] = (uint8_t)(data >> 8);
// Calculate Mode 7 Matrix B/C data
data = ST010_M7Scale[line] * ST010_Sin(Theta) >> 15;
Memory.SRAM[0x0250 + offset] = (uint8_t)(data);
Memory.SRAM[0x0251 + offset] = (uint8_t)(data >> 8);
if (data) data = ~data;
Memory.SRAM[0x03b0 + offset] = (uint8_t)(data);
Memory.SRAM[0x03b1 + offset] = (uint8_t)(data >> 8);
offset += 2;
}
// Shift Angle for use with Lookup table
Memory.SRAM[0x00] = Memory.SRAM[0x01];
Memory.SRAM[0x01] = 0x00;
break;
}
// Two dimensional Coordinate Rotation
//
// Input
// 0x0000-0x0001 : X0 (signed)
// 0x0002-0x0003 : Y0 (signed)
// 0x0004-0x0005 : Angle (signed)
// Output
// 0x0010-0x0011 : X1 (signed)
// 0x0012-0x0013 : Y1 (signed)
//
case 0x08:
{
#if defined(FAST_LSB_WORD_ACCESS) && !defined(ANDROID)
/* TODO - FIXME */
ST010_Rotate(*(int16_t*)&Memory.SRAM[0x0004], *(int16_t*)&Memory.SRAM[0x0000],
*(int16_t*)&Memory.SRAM[0x0002],
(int16_t*)&Memory.SRAM[0x0010], (int16_t*)&Memory.SRAM[0x0012]);
#else
int16_t x1, y1;
ST010_Rotate(ST010_WORD(0x0004), ST010_WORD(0x0000), ST010_WORD(0x0002), &x1,
&y1);
Memory.SRAM[0x0010] = (uint8_t)(x1);
Memory.SRAM[0x0011] = (uint8_t)(x1 >> 8);
Memory.SRAM[0x0012] = (uint8_t)(y1);
Memory.SRAM[0x0013] = (uint8_t)(y1 >> 8);
#endif
break;
}
// Input
// 0x0000-0x0001 : DX (signed)
// 0x0002-0x0003 : DY (signed)
// Output
// 0x0010-0x0011 : Angle (signed)
//
case 0x01:
{
Memory.SRAM[0x0006] = Memory.SRAM[0x0002];
Memory.SRAM[0x0007] = Memory.SRAM[0x0003];
#if defined(FAST_LSB_WORD_ACCESS) && !defined(ANDROID)
/* TODO - FIXME */
ST010_OP01(*(int16_t*)&Memory.SRAM[0x0000], *(int16_t*)&Memory.SRAM[0x0002],
(int16_t*) &Memory.SRAM[0x0000], (int16_t*) &Memory.SRAM[0x0002],
(int16_t*) &Memory.SRAM[0x0004], (int16_t*) &Memory.SRAM[0x0010]);
#else
int16_t x1, y1, Quadrant, Theta;
ST010_OP01(ST010_WORD(0x0000), ST010_WORD(0x0002), &x1, &y1, &Quadrant, &Theta);
Memory.SRAM[0x0000] = (uint8_t)(x1);
Memory.SRAM[0x0001] = (uint8_t)(x1 >> 8);
Memory.SRAM[0x0002] = (uint8_t)(y1);
Memory.SRAM[0x0003] = (uint8_t)(y1 >> 8);
Memory.SRAM[0x0004] = (uint8_t)(Quadrant);
Memory.SRAM[0x0005] = (uint8_t)(Quadrant >> 8);
Memory.SRAM[0x0010] = (uint8_t)(Theta);
Memory.SRAM[0x0011] = (uint8_t)(Theta >> 8);
#endif
break;
}
// calculate the vector length of (x,y)
case 0x04:
{
int16_t square, x, y;
#if defined(FAST_LSB_WORD_ACCESS) && !defined(ANDROID)
/* TODO - FIXME */
x = *((int16_t*)Memory.SRAM);
y = *((int16_t*)&Memory.SRAM[2]);
#else
x = Memory.SRAM[0] | (Memory.SRAM[1] << 8);
y = Memory.SRAM[2] | (Memory.SRAM[3] << 8);
#endif
square = (int16_t)sqrt((double)(y * y + x * x));
//SETA_Distance( x,y,square );
#if defined(FAST_LSB_WORD_ACCESS) && !defined(ANDROID)
/* TODO - FIXME */
*((int16_t*)&Memory.SRAM[0x10]) = square;
#else
Memory.SRAM[0x10] = (uint8_t)(square);
Memory.SRAM[0x11] = (uint8_t)(square >> 8);
#endif
break;
}
// calculate AI orientation based on specific guidelines
case 0x05:
{
int dx, dy;
int16_t a1, b1, c1;
uint16_t o1;
bool wrap = false;
// target (x,y) coordinates
int16_t ypos_max = ST010_WORD(0x00C0);
int16_t xpos_max = ST010_WORD(0x00C2);
// current coordinates and direction
int32_t ypos = Memory.SRAM[0xC4] | (Memory.SRAM[0xC5] << 8) |
(Memory.SRAM[0xC6] << 16) | (Memory.SRAM[0xC7] << 24);
int32_t xpos = Memory.SRAM[0xC8] | (Memory.SRAM[0xC9] << 8) |
(Memory.SRAM[0xCA] << 16) | (Memory.SRAM[0xCB] << 24);
uint16_t rot = Memory.SRAM[0xCC] | (Memory.SRAM[0xCD] << 8);
// physics
uint16_t speed = ST010_WORD(0x00D4);
uint16_t accel = ST010_WORD(0x00D6);
uint16_t speed_max = ST010_WORD(0x00D8);
// special condition acknowledgment
int16_t system = ST010_WORD(0x00DA);
int16_t flags = ST010_WORD(0x00DC);
// new target coordinates
int16_t ypos_new = ST010_WORD(0x00DE);
int16_t xpos_new = ST010_WORD(0x00E0);
// mask upper bit
xpos_new &= 0x7FFF;
// get the current distance
dx = xpos_max - (xpos >> 16);
dy = ypos_max - (ypos >> 16);
// quirk: clear and move in9
Memory.SRAM[0xD2] = 0xFF;
Memory.SRAM[0xD3] = 0xFF;
Memory.SRAM[0xDA] = 0;
Memory.SRAM[0xDB] = 0;
// grab the target angle
ST010_OP01(dy, dx, &a1, &b1, &c1, (int16_t*)&o1);
// check for wrapping
//if((o1<0x6000 && rot>0xA000) ||
// (rot<0x6000 && o1>0xA000))
//if(o1<rot)
if (abs(o1 - rot) > 0x8000)
{
o1 += 0x8000;
rot += 0x8000;
wrap = true;
}
//o1=0x0000;
//rot=0xFF00;
uint16_t old_speed;
old_speed = speed;
// special case
if (abs(o1 - rot) == 0x8000)
speed = 0x100;
// slow down for sharp curves
else if (abs(o1 - rot) >= 0x1000)
{
uint32_t slow = abs(o1 - rot);
slow >>= 4; // scaling
speed -= slow;
}
// otherwise accelerate
else
{
speed += accel;
if (speed > speed_max)
{
// clip speed
speed = speed_max;
}
}
// prevent negative/positive overflow
if (abs(old_speed - speed) > 0x8000)
{
if (old_speed < speed) speed = 0;
else speed = 0xff00;
}
// adjust direction by so many degrees
// be careful of negative adjustments
if ((o1 > rot && (o1 - rot) > 0x80) ||
(o1 < rot && (rot - o1) >= 0x80))
{
if (o1 < rot) rot -= 0x280;
else if (o1 > rot) rot += 0x280;
}
// turn off wrapping
if (wrap) rot -= 0x8000;
// now check the distances (store for later)
dx = (xpos_max << 16) - xpos;
dy = (ypos_max << 16) - ypos;
dx >>= 16;
dy >>= 16;
// if we're in so many units of the target, signal it
if ((system && (dy <= 6 && dy >= -8) && (dx <= 126 && dx >= -128)) ||
(!system && (dx <= 6 && dx >= -8) && (dy <= 126 && dy >= -128)))
{
// announce our new destination and flag it
xpos_max = xpos_new & 0x7FFF;
ypos_max = ypos_new;
flags |= 0x08;
}
// update position
xpos -= (ST010_Cos(rot) * 0x400 >> 15) * (speed >> 8) << 1;
ypos -= (ST010_Sin(rot) * 0x400 >> 15) * (speed >> 8) << 1;
// quirk: mask upper byte
xpos &= 0x1FFFFFFF;
ypos &= 0x1FFFFFFF;
Memory.SRAM[0x00C0] = (uint8_t)(ypos_max);
Memory.SRAM[0x00C1] = (uint8_t)(ypos_max >> 8);
Memory.SRAM[0x00C2] = (uint8_t)(xpos_max);
Memory.SRAM[0x00C3] = (uint8_t)(xpos_max >> 8);
Memory.SRAM[0x00C4] = (uint8_t)(ypos);
Memory.SRAM[0x00C5] = (uint8_t)(ypos >> 8);
Memory.SRAM[0x00C6] = (uint8_t)(ypos >> 16);
Memory.SRAM[0x00C7] = (uint8_t)(ypos >> 24);
Memory.SRAM[0x00C8] = (uint8_t)(xpos);
Memory.SRAM[0x00C9] = (uint8_t)(xpos >> 8);
Memory.SRAM[0x00CA] = (uint8_t)(xpos >> 16);
Memory.SRAM[0x00CB] = (uint8_t)(xpos >> 24);
Memory.SRAM[0x00CC] = (uint8_t)(rot);
Memory.SRAM[0x00CD] = (uint8_t)(rot >> 8);
Memory.SRAM[0x00D4] = (uint8_t)(speed);
Memory.SRAM[0x00D5] = (uint8_t)(speed >> 8);
Memory.SRAM[0x00DC] = (uint8_t)(flags);
Memory.SRAM[0x00DD] = (uint8_t)(flags >> 8);
break;
}
default:
printf("Unknown Op\n");
break;
}
// lower signal: op processed
ST010.op_reg = 0;
ST010.execute = 0;
}
}