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Whitespaces and added set console region; added set aspect ratio; added autofire button; added blargg's NTSC video filter; added block Invalid VRAM access for core option.
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parent
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@ -40,6 +40,7 @@ SOURCES_C := $(CORE_DIR)/src/apu.c \
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$(CORE_DIR)/src/srtc.c \
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$(CORE_DIR)/src/srtc.c \
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$(CORE_DIR)/src/tile.c \
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$(CORE_DIR)/src/tile.c \
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$(CORE_DIR)/src/hwregisters.c \
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$(CORE_DIR)/src/hwregisters.c \
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$(CORE_DIR)/filter/snes_ntsc.c \
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$(CORE_DIR)/libretro/libretro.c
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$(CORE_DIR)/libretro/libretro.c
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ifeq ($(STATIC_LINKING),1)
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ifeq ($(STATIC_LINKING),1)
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504
filter/snes_ntsc-license.txt
Normal file
504
filter/snes_ntsc-license.txt
Normal file
@ -0,0 +1,504 @@
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GNU LESSER GENERAL PUBLIC LICENSE
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Version 2.1, February 1999
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Copyright (C) 1991, 1999 Free Software Foundation, Inc.
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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Everyone is permitted to copy and distribute verbatim copies
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of this license document, but changing it is not allowed.
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[This is the first released version of the Lesser GPL. It also counts
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as the successor of the GNU Library Public License, version 2, hence
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the version number 2.1.]
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Preamble
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permitted, and provided that you do these two things:
|
||||||
|
|
||||||
|
a) Accompany the combined library with a copy of the same work
|
||||||
|
based on the Library, uncombined with any other library
|
||||||
|
facilities. This must be distributed under the terms of the
|
||||||
|
Sections above.
|
||||||
|
|
||||||
|
b) Give prominent notice with the combined library of the fact
|
||||||
|
that part of it is a work based on the Library, and explaining
|
||||||
|
where to find the accompanying uncombined form of the same work.
|
||||||
|
|
||||||
|
8. You may not copy, modify, sublicense, link with, or distribute
|
||||||
|
the Library except as expressly provided under this License. Any
|
||||||
|
attempt otherwise to copy, modify, sublicense, link with, or
|
||||||
|
distribute the Library is void, and will automatically terminate your
|
||||||
|
rights under this License. However, parties who have received copies,
|
||||||
|
or rights, from you under this License will not have their licenses
|
||||||
|
terminated so long as such parties remain in full compliance.
|
||||||
|
|
||||||
|
9. You are not required to accept this License, since you have not
|
||||||
|
signed it. However, nothing else grants you permission to modify or
|
||||||
|
distribute the Library or its derivative works. These actions are
|
||||||
|
prohibited by law if you do not accept this License. Therefore, by
|
||||||
|
modifying or distributing the Library (or any work based on the
|
||||||
|
Library), you indicate your acceptance of this License to do so, and
|
||||||
|
all its terms and conditions for copying, distributing or modifying
|
||||||
|
the Library or works based on it.
|
||||||
|
|
||||||
|
10. Each time you redistribute the Library (or any work based on the
|
||||||
|
Library), the recipient automatically receives a license from the
|
||||||
|
original licensor to copy, distribute, link with or modify the Library
|
||||||
|
subject to these terms and conditions. You may not impose any further
|
||||||
|
restrictions on the recipients' exercise of the rights granted herein.
|
||||||
|
You are not responsible for enforcing compliance by third parties with
|
||||||
|
this License.
|
||||||
|
|
||||||
|
11. If, as a consequence of a court judgment or allegation of patent
|
||||||
|
infringement or for any other reason (not limited to patent issues),
|
||||||
|
conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot
|
||||||
|
distribute so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you
|
||||||
|
may not distribute the Library at all. For example, if a patent
|
||||||
|
license would not permit royalty-free redistribution of the Library by
|
||||||
|
all those who receive copies directly or indirectly through you, then
|
||||||
|
the only way you could satisfy both it and this License would be to
|
||||||
|
refrain entirely from distribution of the Library.
|
||||||
|
|
||||||
|
If any portion of this section is held invalid or unenforceable under any
|
||||||
|
particular circumstance, the balance of the section is intended to apply,
|
||||||
|
and the section as a whole is intended to apply in other circumstances.
|
||||||
|
|
||||||
|
It is not the purpose of this section to induce you to infringe any
|
||||||
|
patents or other property right claims or to contest validity of any
|
||||||
|
such claims; this section has the sole purpose of protecting the
|
||||||
|
integrity of the free software distribution system which is
|
||||||
|
implemented by public license practices. Many people have made
|
||||||
|
generous contributions to the wide range of software distributed
|
||||||
|
through that system in reliance on consistent application of that
|
||||||
|
system; it is up to the author/donor to decide if he or she is willing
|
||||||
|
to distribute software through any other system and a licensee cannot
|
||||||
|
impose that choice.
|
||||||
|
|
||||||
|
This section is intended to make thoroughly clear what is believed to
|
||||||
|
be a consequence of the rest of this License.
|
||||||
|
|
||||||
|
12. If the distribution and/or use of the Library is restricted in
|
||||||
|
certain countries either by patents or by copyrighted interfaces, the
|
||||||
|
original copyright holder who places the Library under this License may add
|
||||||
|
an explicit geographical distribution limitation excluding those countries,
|
||||||
|
so that distribution is permitted only in or among countries not thus
|
||||||
|
excluded. In such case, this License incorporates the limitation as if
|
||||||
|
written in the body of this License.
|
||||||
|
|
||||||
|
13. The Free Software Foundation may publish revised and/or new
|
||||||
|
versions of the Lesser General Public License from time to time.
|
||||||
|
Such new versions will be similar in spirit to the present version,
|
||||||
|
but may differ in detail to address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the Library
|
||||||
|
specifies a version number of this License which applies to it and
|
||||||
|
"any later version", you have the option of following the terms and
|
||||||
|
conditions either of that version or of any later version published by
|
||||||
|
the Free Software Foundation. If the Library does not specify a
|
||||||
|
license version number, you may choose any version ever published by
|
||||||
|
the Free Software Foundation.
|
||||||
|
|
||||||
|
14. If you wish to incorporate parts of the Library into other free
|
||||||
|
programs whose distribution conditions are incompatible with these,
|
||||||
|
write to the author to ask for permission. For software which is
|
||||||
|
copyrighted by the Free Software Foundation, write to the Free
|
||||||
|
Software Foundation; we sometimes make exceptions for this. Our
|
||||||
|
decision will be guided by the two goals of preserving the free status
|
||||||
|
of all derivatives of our free software and of promoting the sharing
|
||||||
|
and reuse of software generally.
|
||||||
|
|
||||||
|
NO WARRANTY
|
||||||
|
|
||||||
|
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||||
|
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||||
|
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||||
|
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||||
|
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||||
|
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||||
|
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||||
|
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||||
|
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||||
|
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||||
|
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||||
|
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||||
|
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||||
|
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||||
|
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||||
|
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||||
|
DAMAGES.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Libraries
|
||||||
|
|
||||||
|
If you develop a new library, and you want it to be of the greatest
|
||||||
|
possible use to the public, we recommend making it free software that
|
||||||
|
everyone can redistribute and change. You can do so by permitting
|
||||||
|
redistribution under these terms (or, alternatively, under the terms of the
|
||||||
|
ordinary General Public License).
|
||||||
|
|
||||||
|
To apply these terms, attach the following notices to the library. It is
|
||||||
|
safest to attach them to the start of each source file to most effectively
|
||||||
|
convey the exclusion of warranty; and each file should have at least the
|
||||||
|
"copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
<one line to give the library's name and a brief idea of what it does.>
|
||||||
|
Copyright (C) <year> <name of author>
|
||||||
|
|
||||||
|
This library is free software; you can redistribute it and/or
|
||||||
|
modify it under the terms of the GNU Lesser General Public
|
||||||
|
License as published by the Free Software Foundation; either
|
||||||
|
version 2.1 of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
This library is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
Lesser General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU Lesser General Public
|
||||||
|
License along with this library; if not, write to the Free Software
|
||||||
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or your
|
||||||
|
school, if any, to sign a "copyright disclaimer" for the library, if
|
||||||
|
necessary. Here is a sample; alter the names:
|
||||||
|
|
||||||
|
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||||
|
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
|
||||||
|
|
||||||
|
<signature of Ty Coon>, 1 April 1990
|
||||||
|
Ty Coon, President of Vice
|
||||||
|
|
||||||
|
That's all there is to it!
|
||||||
|
|
||||||
|
|
390
filter/snes_ntsc.c
Normal file
390
filter/snes_ntsc.c
Normal file
@ -0,0 +1,390 @@
|
|||||||
|
/* snes_ntsc 0.2.2. http://www.slack.net/~ant/ */
|
||||||
|
|
||||||
|
#include "snes_ntsc.h"
|
||||||
|
|
||||||
|
/* Copyright (C) 2006-2007 Shay Green. This module is free software; you
|
||||||
|
can redistribute it and/or modify it under the terms of the GNU Lesser
|
||||||
|
General Public License as published by the Free Software Foundation; either
|
||||||
|
version 2.1 of the License, or (at your option) any later version. This
|
||||||
|
module is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||||
|
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||||
|
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
|
||||||
|
details. You should have received a copy of the GNU Lesser General Public
|
||||||
|
License along with this module; if not, write to the Free Software Foundation,
|
||||||
|
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
|
||||||
|
|
||||||
|
snes_ntsc_setup_t const snes_ntsc_monochrome = { 0,-1, 0, 0,.2, 0,.2,-.2,-.2,-1, 1, 0, 0 };
|
||||||
|
snes_ntsc_setup_t const snes_ntsc_composite = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0 };
|
||||||
|
snes_ntsc_setup_t const snes_ntsc_svideo = { 0, 0, 0, 0,.2, 0,.2, -1, -1, 0, 1, 0, 0 };
|
||||||
|
snes_ntsc_setup_t const snes_ntsc_rgb = { 0, 0, 0, 0,.2, 0,.7, -1, -1,-1, 1, 0, 0 };
|
||||||
|
|
||||||
|
#define alignment_count 3
|
||||||
|
#define burst_count 3
|
||||||
|
#define rescale_in 8
|
||||||
|
#define rescale_out 7
|
||||||
|
|
||||||
|
#define artifacts_mid 1.0f
|
||||||
|
#define fringing_mid 1.0f
|
||||||
|
#define std_decoder_hue 0
|
||||||
|
|
||||||
|
#define rgb_bits 7 /* half normal range to allow for doubled hires pixels */
|
||||||
|
#define gamma_size 32
|
||||||
|
|
||||||
|
#include "snes_ntsc_impl.h"
|
||||||
|
|
||||||
|
unsigned int snes_ntsc_scanline_offset = 0;
|
||||||
|
unsigned short snes_ntsc_scanline_mask = 0xffff;
|
||||||
|
|
||||||
|
/* 3 input pixels -> 8 composite samples */
|
||||||
|
pixel_info_t const snes_ntsc_pixels [alignment_count] = {
|
||||||
|
{ PIXEL_OFFSET( -4, -9 ), { 1, 1, .6667f, 0 } },
|
||||||
|
{ PIXEL_OFFSET( -2, -7 ), { .3333f, 1, 1, .3333f } },
|
||||||
|
{ PIXEL_OFFSET( 0, -5 ), { 0, .6667f, 1, 1 } },
|
||||||
|
};
|
||||||
|
|
||||||
|
static void merge_kernel_fields( snes_ntsc_rgb_t* io )
|
||||||
|
{
|
||||||
|
int n;
|
||||||
|
for ( n = burst_size; n; --n )
|
||||||
|
{
|
||||||
|
snes_ntsc_rgb_t p0 = io [burst_size * 0] + rgb_bias;
|
||||||
|
snes_ntsc_rgb_t p1 = io [burst_size * 1] + rgb_bias;
|
||||||
|
snes_ntsc_rgb_t p2 = io [burst_size * 2] + rgb_bias;
|
||||||
|
/* merge colors without losing precision */
|
||||||
|
io [burst_size * 0] =
|
||||||
|
((p0 + p1 - ((p0 ^ p1) & snes_ntsc_rgb_builder)) >> 1) - rgb_bias;
|
||||||
|
io [burst_size * 1] =
|
||||||
|
((p1 + p2 - ((p1 ^ p2) & snes_ntsc_rgb_builder)) >> 1) - rgb_bias;
|
||||||
|
io [burst_size * 2] =
|
||||||
|
((p2 + p0 - ((p2 ^ p0) & snes_ntsc_rgb_builder)) >> 1) - rgb_bias;
|
||||||
|
++io;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void correct_errors( snes_ntsc_rgb_t color, snes_ntsc_rgb_t* out )
|
||||||
|
{
|
||||||
|
int n;
|
||||||
|
for ( n = burst_count; n; --n )
|
||||||
|
{
|
||||||
|
unsigned i;
|
||||||
|
for ( i = 0; i < rgb_kernel_size / 2; i++ )
|
||||||
|
{
|
||||||
|
snes_ntsc_rgb_t error = color -
|
||||||
|
out [i ] - out [(i+12)%14+14] - out [(i+10)%14+28] -
|
||||||
|
out [i + 7] - out [i + 5 +14] - out [i + 3 +28];
|
||||||
|
DISTRIBUTE_ERROR( i+3+28, i+5+14, i+7 );
|
||||||
|
}
|
||||||
|
out += alignment_count * rgb_kernel_size;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void snes_ntsc_init( snes_ntsc_t* ntsc, snes_ntsc_setup_t const* setup )
|
||||||
|
{
|
||||||
|
int merge_fields;
|
||||||
|
int entry;
|
||||||
|
init_t impl;
|
||||||
|
if ( !setup )
|
||||||
|
setup = &snes_ntsc_composite;
|
||||||
|
init( &impl, setup );
|
||||||
|
|
||||||
|
merge_fields = setup->merge_fields;
|
||||||
|
if ( setup->artifacts <= -1 && setup->fringing <= -1 )
|
||||||
|
merge_fields = 1;
|
||||||
|
|
||||||
|
for ( entry = 0; entry < snes_ntsc_palette_size; entry++ )
|
||||||
|
{
|
||||||
|
/* Reduce number of significant bits of source color. Clearing the
|
||||||
|
low bits of R and B were least notictable. Modifying green was too
|
||||||
|
noticeable. */
|
||||||
|
int ir = entry >> 8 & 0x1E;
|
||||||
|
int ig = entry >> 4 & 0x1F;
|
||||||
|
int ib = entry << 1 & 0x1E;
|
||||||
|
|
||||||
|
#if SNES_NTSC_BSNES_COLORTBL
|
||||||
|
if ( setup->bsnes_colortbl )
|
||||||
|
{
|
||||||
|
int bgr15 = (ib << 10) | (ig << 5) | ir;
|
||||||
|
unsigned long rgb16 = setup->bsnes_colortbl [bgr15];
|
||||||
|
ir = rgb16 >> 11 & 0x1E;
|
||||||
|
ig = rgb16 >> 6 & 0x1F;
|
||||||
|
ib = rgb16 & 0x1E;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
{
|
||||||
|
float rr = impl.to_float [ir];
|
||||||
|
float gg = impl.to_float [ig];
|
||||||
|
float bb = impl.to_float [ib];
|
||||||
|
|
||||||
|
float y, i, q = RGB_TO_YIQ( rr, gg, bb, y, i );
|
||||||
|
|
||||||
|
int r, g, b = YIQ_TO_RGB( y, i, q, impl.to_rgb, int, r, g );
|
||||||
|
snes_ntsc_rgb_t rgb = PACK_RGB( r, g, b );
|
||||||
|
|
||||||
|
snes_ntsc_rgb_t* out = ntsc->table [entry];
|
||||||
|
gen_kernel( &impl, y, i, q, out );
|
||||||
|
if ( merge_fields )
|
||||||
|
merge_kernel_fields( out );
|
||||||
|
correct_errors( rgb, out );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#ifndef SNES_NTSC_NO_BLITTERS
|
||||||
|
|
||||||
|
void snes_ntsc_blit( snes_ntsc_t const* ntsc, SNES_NTSC_IN_T const* input, long in_row_width,
|
||||||
|
int burst_phase, int in_width, int in_height, void* rgb_out, long out_pitch )
|
||||||
|
{
|
||||||
|
int chunk_count = (in_width - 1) / snes_ntsc_in_chunk;
|
||||||
|
for ( ; in_height; --in_height )
|
||||||
|
{
|
||||||
|
SNES_NTSC_IN_T const* line_in = input;
|
||||||
|
SNES_NTSC_BEGIN_ROW( ntsc, burst_phase,
|
||||||
|
snes_ntsc_black, snes_ntsc_black, SNES_NTSC_ADJ_IN( *line_in ) );
|
||||||
|
snes_ntsc_out_t* restrict line_out = (snes_ntsc_out_t*) rgb_out;
|
||||||
|
int n;
|
||||||
|
++line_in;
|
||||||
|
|
||||||
|
for ( n = chunk_count; n; --n )
|
||||||
|
{
|
||||||
|
/* order of input and output pixels must not be altered */
|
||||||
|
SNES_NTSC_COLOR_IN( 0, SNES_NTSC_ADJ_IN( line_in [0] ) );
|
||||||
|
SNES_NTSC_RGB_OUT( 0, line_out [0], SNES_NTSC_OUT_DEPTH );
|
||||||
|
SNES_NTSC_RGB_OUT( 1, line_out [1], SNES_NTSC_OUT_DEPTH );
|
||||||
|
|
||||||
|
SNES_NTSC_COLOR_IN( 1, SNES_NTSC_ADJ_IN( line_in [1] ) );
|
||||||
|
SNES_NTSC_RGB_OUT( 2, line_out [2], SNES_NTSC_OUT_DEPTH );
|
||||||
|
SNES_NTSC_RGB_OUT( 3, line_out [3], SNES_NTSC_OUT_DEPTH );
|
||||||
|
|
||||||
|
SNES_NTSC_COLOR_IN( 2, SNES_NTSC_ADJ_IN( line_in [2] ) );
|
||||||
|
SNES_NTSC_RGB_OUT( 4, line_out [4], SNES_NTSC_OUT_DEPTH );
|
||||||
|
SNES_NTSC_RGB_OUT( 5, line_out [5], SNES_NTSC_OUT_DEPTH );
|
||||||
|
SNES_NTSC_RGB_OUT( 6, line_out [6], SNES_NTSC_OUT_DEPTH );
|
||||||
|
|
||||||
|
line_in += 3;
|
||||||
|
line_out += 7;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* finish final pixels */
|
||||||
|
SNES_NTSC_COLOR_IN( 0, snes_ntsc_black );
|
||||||
|
SNES_NTSC_RGB_OUT( 0, line_out [0], SNES_NTSC_OUT_DEPTH );
|
||||||
|
SNES_NTSC_RGB_OUT( 1, line_out [1], SNES_NTSC_OUT_DEPTH );
|
||||||
|
|
||||||
|
SNES_NTSC_COLOR_IN( 1, snes_ntsc_black );
|
||||||
|
SNES_NTSC_RGB_OUT( 2, line_out [2], SNES_NTSC_OUT_DEPTH );
|
||||||
|
SNES_NTSC_RGB_OUT( 3, line_out [3], SNES_NTSC_OUT_DEPTH );
|
||||||
|
|
||||||
|
SNES_NTSC_COLOR_IN( 2, snes_ntsc_black );
|
||||||
|
SNES_NTSC_RGB_OUT( 4, line_out [4], SNES_NTSC_OUT_DEPTH );
|
||||||
|
SNES_NTSC_RGB_OUT( 5, line_out [5], SNES_NTSC_OUT_DEPTH );
|
||||||
|
SNES_NTSC_RGB_OUT( 6, line_out [6], SNES_NTSC_OUT_DEPTH );
|
||||||
|
|
||||||
|
burst_phase = (burst_phase + 1) % snes_ntsc_burst_count;
|
||||||
|
input += in_row_width;
|
||||||
|
rgb_out = (char*) rgb_out + out_pitch;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void snes_ntsc_blit_hires( snes_ntsc_t const* ntsc, SNES_NTSC_IN_T const* input, long in_row_width,
|
||||||
|
int burst_phase, int in_width, int in_height, void* rgb_out, long out_pitch )
|
||||||
|
{
|
||||||
|
int chunk_count = (in_width - 2) / (snes_ntsc_in_chunk * 2);
|
||||||
|
for ( ; in_height; --in_height )
|
||||||
|
{
|
||||||
|
SNES_NTSC_IN_T const* line_in = input;
|
||||||
|
SNES_NTSC_HIRES_ROW( ntsc, burst_phase,
|
||||||
|
snes_ntsc_black, snes_ntsc_black, snes_ntsc_black,
|
||||||
|
SNES_NTSC_ADJ_IN( line_in [0] ),
|
||||||
|
SNES_NTSC_ADJ_IN( line_in [1] ) );
|
||||||
|
snes_ntsc_out_t* restrict line_out = (snes_ntsc_out_t*) rgb_out;
|
||||||
|
int n;
|
||||||
|
line_in += 2;
|
||||||
|
|
||||||
|
for ( n = chunk_count; n; --n )
|
||||||
|
{
|
||||||
|
/* twice as many input pixels per chunk */
|
||||||
|
SNES_NTSC_COLOR_IN( 0, SNES_NTSC_ADJ_IN( line_in [0] ) );
|
||||||
|
SNES_NTSC_HIRES_OUT( 0, line_out [0], SNES_NTSC_OUT_DEPTH );
|
||||||
|
|
||||||
|
SNES_NTSC_COLOR_IN( 1, SNES_NTSC_ADJ_IN( line_in [1] ) );
|
||||||
|
SNES_NTSC_HIRES_OUT( 1, line_out [1], SNES_NTSC_OUT_DEPTH );
|
||||||
|
|
||||||
|
SNES_NTSC_COLOR_IN( 2, SNES_NTSC_ADJ_IN( line_in [2] ) );
|
||||||
|
SNES_NTSC_HIRES_OUT( 2, line_out [2], SNES_NTSC_OUT_DEPTH );
|
||||||
|
|
||||||
|
SNES_NTSC_COLOR_IN( 3, SNES_NTSC_ADJ_IN( line_in [3] ) );
|
||||||
|
SNES_NTSC_HIRES_OUT( 3, line_out [3], SNES_NTSC_OUT_DEPTH );
|
||||||
|
|
||||||
|
SNES_NTSC_COLOR_IN( 4, SNES_NTSC_ADJ_IN( line_in [4] ) );
|
||||||
|
SNES_NTSC_HIRES_OUT( 4, line_out [4], SNES_NTSC_OUT_DEPTH );
|
||||||
|
|
||||||
|
SNES_NTSC_COLOR_IN( 5, SNES_NTSC_ADJ_IN( line_in [5] ) );
|
||||||
|
SNES_NTSC_HIRES_OUT( 5, line_out [5], SNES_NTSC_OUT_DEPTH );
|
||||||
|
SNES_NTSC_HIRES_OUT( 6, line_out [6], SNES_NTSC_OUT_DEPTH );
|
||||||
|
|
||||||
|
line_in += 6;
|
||||||
|
line_out += 7;
|
||||||
|
}
|
||||||
|
|
||||||
|
SNES_NTSC_COLOR_IN( 0, snes_ntsc_black );
|
||||||
|
SNES_NTSC_HIRES_OUT( 0, line_out [0], SNES_NTSC_OUT_DEPTH );
|
||||||
|
|
||||||
|
SNES_NTSC_COLOR_IN( 1, snes_ntsc_black );
|
||||||
|
SNES_NTSC_HIRES_OUT( 1, line_out [1], SNES_NTSC_OUT_DEPTH );
|
||||||
|
|
||||||
|
SNES_NTSC_COLOR_IN( 2, snes_ntsc_black );
|
||||||
|
SNES_NTSC_HIRES_OUT( 2, line_out [2], SNES_NTSC_OUT_DEPTH );
|
||||||
|
|
||||||
|
SNES_NTSC_COLOR_IN( 3, snes_ntsc_black );
|
||||||
|
SNES_NTSC_HIRES_OUT( 3, line_out [3], SNES_NTSC_OUT_DEPTH );
|
||||||
|
|
||||||
|
SNES_NTSC_COLOR_IN( 4, snes_ntsc_black );
|
||||||
|
SNES_NTSC_HIRES_OUT( 4, line_out [4], SNES_NTSC_OUT_DEPTH );
|
||||||
|
|
||||||
|
SNES_NTSC_COLOR_IN( 5, snes_ntsc_black );
|
||||||
|
SNES_NTSC_HIRES_OUT( 5, line_out [5], SNES_NTSC_OUT_DEPTH );
|
||||||
|
SNES_NTSC_HIRES_OUT( 6, line_out [6], SNES_NTSC_OUT_DEPTH );
|
||||||
|
|
||||||
|
burst_phase = (burst_phase + 1) % snes_ntsc_burst_count;
|
||||||
|
input += in_row_width;
|
||||||
|
rgb_out = (char*) rgb_out + out_pitch;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* 12.5% scanlines like in snes_ntsc example instead of zsnes's 25% */
|
||||||
|
#define PIXEL_OUT( x ) \
|
||||||
|
SNES_NTSC_RGB_OUT( x, value, SNES_NTSC_OUT_DEPTH ); \
|
||||||
|
line_outa[x] = value; \
|
||||||
|
line_outb[x] = value - (value >> snes_ntsc_scanline_offset & snes_ntsc_scanline_mask);
|
||||||
|
|
||||||
|
void snes_ntsc_blit_scanlines( snes_ntsc_t const* ntsc, SNES_NTSC_IN_T const* input, long in_row_width,
|
||||||
|
int burst_phase, int in_width, int in_height, void* rgb_out, long out_pitch )
|
||||||
|
{
|
||||||
|
unsigned value;
|
||||||
|
int chunk_count = (in_width - 1) / snes_ntsc_in_chunk;
|
||||||
|
for ( ; in_height; --in_height )
|
||||||
|
{
|
||||||
|
SNES_NTSC_IN_T const* line_in = input;
|
||||||
|
SNES_NTSC_BEGIN_ROW( ntsc, burst_phase,
|
||||||
|
snes_ntsc_black, snes_ntsc_black, SNES_NTSC_ADJ_IN( *line_in ) );
|
||||||
|
snes_ntsc_out_t * restrict line_outa = (snes_ntsc_out_t *) rgb_out;
|
||||||
|
snes_ntsc_out_t * restrict line_outb = (snes_ntsc_out_t *) ((char *) line_outa + out_pitch);
|
||||||
|
int n;
|
||||||
|
++line_in;
|
||||||
|
|
||||||
|
for ( n = chunk_count; n; --n )
|
||||||
|
{
|
||||||
|
/* order of input and output pixels must not be altered */
|
||||||
|
SNES_NTSC_COLOR_IN( 0, SNES_NTSC_ADJ_IN( line_in [0] ) );
|
||||||
|
PIXEL_OUT (0);
|
||||||
|
PIXEL_OUT (1);
|
||||||
|
|
||||||
|
SNES_NTSC_COLOR_IN( 1, SNES_NTSC_ADJ_IN( line_in [1] ) );
|
||||||
|
PIXEL_OUT (2);
|
||||||
|
PIXEL_OUT (3);
|
||||||
|
|
||||||
|
SNES_NTSC_COLOR_IN( 2, SNES_NTSC_ADJ_IN( line_in [2] ) );
|
||||||
|
PIXEL_OUT (4);
|
||||||
|
PIXEL_OUT (5);
|
||||||
|
PIXEL_OUT (6);
|
||||||
|
|
||||||
|
line_in += 3;
|
||||||
|
line_outa += 7;
|
||||||
|
line_outb += 7;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* finish final pixels */
|
||||||
|
SNES_NTSC_COLOR_IN( 0, snes_ntsc_black );
|
||||||
|
PIXEL_OUT (0);
|
||||||
|
PIXEL_OUT (1);
|
||||||
|
|
||||||
|
SNES_NTSC_COLOR_IN( 1, snes_ntsc_black );
|
||||||
|
PIXEL_OUT (2);
|
||||||
|
PIXEL_OUT (3);
|
||||||
|
|
||||||
|
SNES_NTSC_COLOR_IN( 2, snes_ntsc_black );
|
||||||
|
PIXEL_OUT (4);
|
||||||
|
PIXEL_OUT (5);
|
||||||
|
PIXEL_OUT (6);
|
||||||
|
|
||||||
|
burst_phase = (burst_phase + 1) % snes_ntsc_burst_count;
|
||||||
|
input += in_row_width;
|
||||||
|
rgb_out = (char*) rgb_out + 2 * out_pitch;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#define PIXEL_OUT_HIRES( x ) \
|
||||||
|
SNES_NTSC_HIRES_OUT( x, value, SNES_NTSC_OUT_DEPTH ); \
|
||||||
|
line_outa[x] = value; \
|
||||||
|
line_outb[x] = value - (value >> snes_ntsc_scanline_offset & snes_ntsc_scanline_mask);
|
||||||
|
|
||||||
|
void snes_ntsc_blit_hires_scanlines( snes_ntsc_t const* ntsc, SNES_NTSC_IN_T const* input, long in_row_width,
|
||||||
|
int burst_phase, int in_width, int in_height, void* rgb_out, long out_pitch )
|
||||||
|
{
|
||||||
|
int chunk_count = (in_width - 2) / (snes_ntsc_in_chunk * 2);
|
||||||
|
unsigned value;
|
||||||
|
for ( ; in_height; --in_height )
|
||||||
|
{
|
||||||
|
SNES_NTSC_IN_T const* line_in = input;
|
||||||
|
SNES_NTSC_HIRES_ROW( ntsc, burst_phase,
|
||||||
|
snes_ntsc_black, snes_ntsc_black, snes_ntsc_black,
|
||||||
|
SNES_NTSC_ADJ_IN( line_in [0] ),
|
||||||
|
SNES_NTSC_ADJ_IN( line_in [1] ) );
|
||||||
|
snes_ntsc_out_t* restrict line_outa = (snes_ntsc_out_t*) rgb_out;
|
||||||
|
snes_ntsc_out_t* restrict line_outb = (snes_ntsc_out_t*) ((char *) line_outa + out_pitch);
|
||||||
|
int n;
|
||||||
|
line_in += 2;
|
||||||
|
|
||||||
|
for ( n = chunk_count; n; --n )
|
||||||
|
{
|
||||||
|
/* twice as many input pixels per chunk */
|
||||||
|
SNES_NTSC_COLOR_IN( 0, SNES_NTSC_ADJ_IN( line_in [0] ) );
|
||||||
|
PIXEL_OUT_HIRES (0);
|
||||||
|
|
||||||
|
SNES_NTSC_COLOR_IN( 1, SNES_NTSC_ADJ_IN( line_in [1] ) );
|
||||||
|
PIXEL_OUT_HIRES (1);
|
||||||
|
|
||||||
|
SNES_NTSC_COLOR_IN( 2, SNES_NTSC_ADJ_IN( line_in [2] ) );
|
||||||
|
PIXEL_OUT_HIRES (2);
|
||||||
|
|
||||||
|
SNES_NTSC_COLOR_IN( 3, SNES_NTSC_ADJ_IN( line_in [3] ) );
|
||||||
|
PIXEL_OUT_HIRES (3);
|
||||||
|
|
||||||
|
SNES_NTSC_COLOR_IN( 4, SNES_NTSC_ADJ_IN( line_in [4] ) );
|
||||||
|
PIXEL_OUT_HIRES (4);
|
||||||
|
|
||||||
|
SNES_NTSC_COLOR_IN( 5, SNES_NTSC_ADJ_IN( line_in [5] ) );
|
||||||
|
PIXEL_OUT_HIRES (5);
|
||||||
|
PIXEL_OUT_HIRES (6);
|
||||||
|
|
||||||
|
line_in += 6;
|
||||||
|
line_outa += 7;
|
||||||
|
line_outb += 7;
|
||||||
|
}
|
||||||
|
|
||||||
|
SNES_NTSC_COLOR_IN( 0, snes_ntsc_black );
|
||||||
|
PIXEL_OUT_HIRES (0);
|
||||||
|
|
||||||
|
SNES_NTSC_COLOR_IN( 1, snes_ntsc_black );
|
||||||
|
PIXEL_OUT_HIRES (1);
|
||||||
|
|
||||||
|
SNES_NTSC_COLOR_IN( 2, snes_ntsc_black );
|
||||||
|
PIXEL_OUT_HIRES (2);
|
||||||
|
|
||||||
|
SNES_NTSC_COLOR_IN( 3, snes_ntsc_black );
|
||||||
|
PIXEL_OUT_HIRES (3);
|
||||||
|
|
||||||
|
SNES_NTSC_COLOR_IN( 4, snes_ntsc_black );
|
||||||
|
PIXEL_OUT_HIRES (4);
|
||||||
|
|
||||||
|
SNES_NTSC_COLOR_IN( 5, snes_ntsc_black );
|
||||||
|
PIXEL_OUT_HIRES (5);
|
||||||
|
PIXEL_OUT_HIRES (6);
|
||||||
|
|
||||||
|
burst_phase = (burst_phase + 1) % snes_ntsc_burst_count;
|
||||||
|
input += in_row_width;
|
||||||
|
rgb_out = (char*) rgb_out + out_pitch * 2;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
222
filter/snes_ntsc.h
Normal file
222
filter/snes_ntsc.h
Normal file
@ -0,0 +1,222 @@
|
|||||||
|
/* SNES NTSC video filter */
|
||||||
|
|
||||||
|
/* snes_ntsc 0.2.2 */
|
||||||
|
#ifndef SNES_NTSC_H
|
||||||
|
#define SNES_NTSC_H
|
||||||
|
|
||||||
|
#include "snes_ntsc_config.h"
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
extern "C" {
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/* Image parameters, ranging from -1.0 to 1.0. Actual internal values shown
|
||||||
|
in parenthesis and should remain fairly stable in future versions. */
|
||||||
|
typedef struct snes_ntsc_setup_t
|
||||||
|
{
|
||||||
|
/* Basic parameters */
|
||||||
|
double hue; /* -1 = -180 degrees +1 = +180 degrees */
|
||||||
|
double saturation; /* -1 = grayscale (0.0) +1 = oversaturated colors (2.0) */
|
||||||
|
double contrast; /* -1 = dark (0.5) +1 = light (1.5) */
|
||||||
|
double brightness; /* -1 = dark (0.5) +1 = light (1.5) */
|
||||||
|
double sharpness; /* edge contrast enhancement/blurring */
|
||||||
|
|
||||||
|
/* Advanced parameters */
|
||||||
|
double gamma; /* -1 = dark (1.5) +1 = light (0.5) */
|
||||||
|
double resolution; /* image resolution */
|
||||||
|
double artifacts; /* artifacts caused by color changes */
|
||||||
|
double fringing; /* color artifacts caused by brightness changes */
|
||||||
|
double bleed; /* color bleed (color resolution reduction) */
|
||||||
|
int merge_fields; /* if 1, merges even and odd fields together to reduce flicker */
|
||||||
|
float const* decoder_matrix; /* optional RGB decoder matrix, 6 elements */
|
||||||
|
|
||||||
|
unsigned long const* bsnes_colortbl; /* undocumented; set to 0 */
|
||||||
|
} snes_ntsc_setup_t;
|
||||||
|
|
||||||
|
/* Video format presets */
|
||||||
|
extern snes_ntsc_setup_t const snes_ntsc_composite; /* color bleeding + artifacts */
|
||||||
|
extern snes_ntsc_setup_t const snes_ntsc_svideo; /* color bleeding only */
|
||||||
|
extern snes_ntsc_setup_t const snes_ntsc_rgb; /* crisp image */
|
||||||
|
extern snes_ntsc_setup_t const snes_ntsc_monochrome;/* desaturated + artifacts */
|
||||||
|
|
||||||
|
/* Scanline values */
|
||||||
|
extern unsigned int snes_ntsc_scanline_offset;
|
||||||
|
extern unsigned short snes_ntsc_scanline_mask;
|
||||||
|
|
||||||
|
/* Initializes and adjusts parameters. Can be called multiple times on the same
|
||||||
|
snes_ntsc_t object. Can pass NULL for either parameter. */
|
||||||
|
typedef struct snes_ntsc_t snes_ntsc_t;
|
||||||
|
void snes_ntsc_init( snes_ntsc_t* ntsc, snes_ntsc_setup_t const* setup );
|
||||||
|
|
||||||
|
/* Filters one or more rows of pixels. Input pixel format is set by SNES_NTSC_IN_FORMAT
|
||||||
|
and output RGB depth is set by SNES_NTSC_OUT_DEPTH. Both default to 16-bit RGB.
|
||||||
|
In_row_width is the number of pixels to get to the next input row. Out_pitch
|
||||||
|
is the number of *bytes* to get to the next output row. */
|
||||||
|
void snes_ntsc_blit( snes_ntsc_t const* ntsc, SNES_NTSC_IN_T const* input,
|
||||||
|
long in_row_width, int burst_phase, int in_width, int in_height,
|
||||||
|
void* rgb_out, long out_pitch );
|
||||||
|
|
||||||
|
void snes_ntsc_blit_hires( snes_ntsc_t const* ntsc, SNES_NTSC_IN_T const* input,
|
||||||
|
long in_row_width, int burst_phase, int in_width, int in_height,
|
||||||
|
void* rgb_out, long out_pitch );
|
||||||
|
|
||||||
|
void snes_ntsc_blit_scanlines( snes_ntsc_t const* ntsc, SNES_NTSC_IN_T const* input,
|
||||||
|
long in_row_width, int burst_phase, int in_width, int in_height,
|
||||||
|
void* rgb_out, long out_pitch );
|
||||||
|
|
||||||
|
void snes_ntsc_blit_hires_scanlines( snes_ntsc_t const* ntsc, SNES_NTSC_IN_T const* input,
|
||||||
|
long in_row_width, int burst_phase, int in_width, int in_height,
|
||||||
|
void* rgb_out, long out_pitch );
|
||||||
|
|
||||||
|
/* Number of output pixels written by low-res blitter for given input width. Width
|
||||||
|
might be rounded down slightly; use SNES_NTSC_IN_WIDTH() on result to find rounded
|
||||||
|
value. Guaranteed not to round 256 down at all. */
|
||||||
|
#define SNES_NTSC_OUT_WIDTH( in_width ) \
|
||||||
|
((((in_width) - 1) / snes_ntsc_in_chunk + 1) * snes_ntsc_out_chunk)
|
||||||
|
|
||||||
|
/* Number of low-res input pixels that will fit within given output width. Might be
|
||||||
|
rounded down slightly; use SNES_NTSC_OUT_WIDTH() on result to find rounded
|
||||||
|
value. */
|
||||||
|
#define SNES_NTSC_IN_WIDTH( out_width ) \
|
||||||
|
(((out_width) / snes_ntsc_out_chunk - 1) * snes_ntsc_in_chunk + 1)
|
||||||
|
|
||||||
|
|
||||||
|
/* Interface for user-defined custom blitters */
|
||||||
|
|
||||||
|
enum { snes_ntsc_in_chunk = 3 }; /* number of input pixels read per chunk */
|
||||||
|
enum { snes_ntsc_out_chunk = 7 }; /* number of output pixels generated per chunk */
|
||||||
|
enum { snes_ntsc_black = 0 }; /* palette index for black */
|
||||||
|
enum { snes_ntsc_burst_count = 3 }; /* burst phase cycles through 0, 1, and 2 */
|
||||||
|
|
||||||
|
/* Begins outputting row and starts three pixels. First pixel will be cut off a bit.
|
||||||
|
Use snes_ntsc_black for unused pixels. Declares variables, so must be before first
|
||||||
|
statement in a block (unless you're using C++). */
|
||||||
|
#define SNES_NTSC_BEGIN_ROW( ntsc, burst, pixel0, pixel1, pixel2 ) \
|
||||||
|
char const* ktable = \
|
||||||
|
(char const*) (ntsc)->table + burst * (snes_ntsc_burst_size * sizeof (snes_ntsc_rgb_t));\
|
||||||
|
SNES_NTSC_BEGIN_ROW_6_( pixel0, pixel1, pixel2, SNES_NTSC_IN_FORMAT, ktable )
|
||||||
|
|
||||||
|
/* Begins input pixel */
|
||||||
|
#define SNES_NTSC_COLOR_IN( index, color ) \
|
||||||
|
SNES_NTSC_COLOR_IN_( index, color, SNES_NTSC_IN_FORMAT, ktable )
|
||||||
|
|
||||||
|
/* Generates output pixel. Bits can be 24, 16, 15, 14, 32 (treated as 24), or 0:
|
||||||
|
24: RRRRRRRR GGGGGGGG BBBBBBBB (8-8-8 RGB)
|
||||||
|
16: RRRRRGGG GGGBBBBB (5-6-5 RGB)
|
||||||
|
15: RRRRRGG GGGBBBBB (5-5-5 RGB)
|
||||||
|
14: BBBBBGG GGGRRRRR (5-5-5 BGR, native SNES format)
|
||||||
|
0: xxxRRRRR RRRxxGGG GGGGGxxB BBBBBBBx (native internal format; x = junk bits) */
|
||||||
|
#define SNES_NTSC_RGB_OUT( index, rgb_out, bits ) \
|
||||||
|
SNES_NTSC_RGB_OUT_14_( index, rgb_out, bits, 1 )
|
||||||
|
|
||||||
|
/* Hires equivalents */
|
||||||
|
#define SNES_NTSC_HIRES_ROW( ntsc, burst, pixel1, pixel2, pixel3, pixel4, pixel5 ) \
|
||||||
|
char const* ktable = \
|
||||||
|
(char const*) (ntsc)->table + burst * (snes_ntsc_burst_size * sizeof (snes_ntsc_rgb_t));\
|
||||||
|
unsigned const snes_ntsc_pixel1_ = (pixel1);\
|
||||||
|
snes_ntsc_rgb_t const* kernel1 = SNES_NTSC_IN_FORMAT( ktable, snes_ntsc_pixel1_ );\
|
||||||
|
unsigned const snes_ntsc_pixel2_ = (pixel2);\
|
||||||
|
snes_ntsc_rgb_t const* kernel2 = SNES_NTSC_IN_FORMAT( ktable, snes_ntsc_pixel2_ );\
|
||||||
|
unsigned const snes_ntsc_pixel3_ = (pixel3);\
|
||||||
|
snes_ntsc_rgb_t const* kernel3 = SNES_NTSC_IN_FORMAT( ktable, snes_ntsc_pixel3_ );\
|
||||||
|
unsigned const snes_ntsc_pixel4_ = (pixel4);\
|
||||||
|
snes_ntsc_rgb_t const* kernel4 = SNES_NTSC_IN_FORMAT( ktable, snes_ntsc_pixel4_ );\
|
||||||
|
unsigned const snes_ntsc_pixel5_ = (pixel5);\
|
||||||
|
snes_ntsc_rgb_t const* kernel5 = SNES_NTSC_IN_FORMAT( ktable, snes_ntsc_pixel5_ );\
|
||||||
|
snes_ntsc_rgb_t const* kernel0 = kernel1;\
|
||||||
|
snes_ntsc_rgb_t const* kernelx0;\
|
||||||
|
snes_ntsc_rgb_t const* kernelx1 = kernel1;\
|
||||||
|
snes_ntsc_rgb_t const* kernelx2 = kernel1;\
|
||||||
|
snes_ntsc_rgb_t const* kernelx3 = kernel1;\
|
||||||
|
snes_ntsc_rgb_t const* kernelx4 = kernel1;\
|
||||||
|
snes_ntsc_rgb_t const* kernelx5 = kernel1
|
||||||
|
|
||||||
|
#define SNES_NTSC_HIRES_OUT( x, rgb_out, bits ) {\
|
||||||
|
snes_ntsc_rgb_t raw_ =\
|
||||||
|
kernel0 [ x ] + kernel2 [(x+5)%7+14] + kernel4 [(x+3)%7+28] +\
|
||||||
|
kernelx0 [(x+7)%7+7] + kernelx2 [(x+5)%7+21] + kernelx4 [(x+3)%7+35] +\
|
||||||
|
kernel1 [(x+6)%7 ] + kernel3 [(x+4)%7+14] + kernel5 [(x+2)%7+28] +\
|
||||||
|
kernelx1 [(x+6)%7+7] + kernelx3 [(x+4)%7+21] + kernelx5 [(x+2)%7+35];\
|
||||||
|
SNES_NTSC_CLAMP_( raw_, 0 );\
|
||||||
|
SNES_NTSC_RGB_OUT_( rgb_out, (bits), 0 );\
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/* private */
|
||||||
|
enum { snes_ntsc_entry_size = 128 };
|
||||||
|
enum { snes_ntsc_palette_size = 0x2000 };
|
||||||
|
typedef unsigned long snes_ntsc_rgb_t;
|
||||||
|
struct snes_ntsc_t {
|
||||||
|
snes_ntsc_rgb_t table [snes_ntsc_palette_size] [snes_ntsc_entry_size];
|
||||||
|
};
|
||||||
|
enum { snes_ntsc_burst_size = snes_ntsc_entry_size / snes_ntsc_burst_count };
|
||||||
|
|
||||||
|
#define SNES_NTSC_RGB16( ktable, n ) \
|
||||||
|
(snes_ntsc_rgb_t const*) (ktable + ((n & 0x001E) | (n >> 1 & 0x03E0) | (n >> 2 & 0x3C00)) * \
|
||||||
|
(snes_ntsc_entry_size / 2 * sizeof (snes_ntsc_rgb_t)))
|
||||||
|
|
||||||
|
#define SNES_NTSC_RGB15( ktable, n ) \
|
||||||
|
(snes_ntsc_rgb_t const*) (ktable + ((n & 0x001E) | (n >> 0 & 0x03E0) | (n >> 1 & 0x3C00)) * \
|
||||||
|
(snes_ntsc_entry_size / 2 * sizeof (snes_ntsc_rgb_t)))
|
||||||
|
|
||||||
|
#define SNES_NTSC_BGR15( ktable, n ) \
|
||||||
|
(snes_ntsc_rgb_t const*) (ktable + ((n << 9 & 0x3C00) | (n & 0x03E0) | (n >> 10 & 0x001E)) * \
|
||||||
|
(snes_ntsc_entry_size / 2 * sizeof (snes_ntsc_rgb_t)))
|
||||||
|
|
||||||
|
/* common 3->7 ntsc macros */
|
||||||
|
#define SNES_NTSC_BEGIN_ROW_6_( pixel0, pixel1, pixel2, ENTRY, table ) \
|
||||||
|
unsigned const snes_ntsc_pixel0_ = (pixel0);\
|
||||||
|
snes_ntsc_rgb_t const* kernel0 = ENTRY( table, snes_ntsc_pixel0_ );\
|
||||||
|
unsigned const snes_ntsc_pixel1_ = (pixel1);\
|
||||||
|
snes_ntsc_rgb_t const* kernel1 = ENTRY( table, snes_ntsc_pixel1_ );\
|
||||||
|
unsigned const snes_ntsc_pixel2_ = (pixel2);\
|
||||||
|
snes_ntsc_rgb_t const* kernel2 = ENTRY( table, snes_ntsc_pixel2_ );\
|
||||||
|
snes_ntsc_rgb_t const* kernelx0;\
|
||||||
|
snes_ntsc_rgb_t const* kernelx1 = kernel0;\
|
||||||
|
snes_ntsc_rgb_t const* kernelx2 = kernel0
|
||||||
|
|
||||||
|
#define SNES_NTSC_RGB_OUT_14_( x, rgb_out, bits, shift ) {\
|
||||||
|
snes_ntsc_rgb_t raw_ =\
|
||||||
|
kernel0 [x ] + kernel1 [(x+12)%7+14] + kernel2 [(x+10)%7+28] +\
|
||||||
|
kernelx0 [(x+7)%14] + kernelx1 [(x+ 5)%7+21] + kernelx2 [(x+ 3)%7+35];\
|
||||||
|
SNES_NTSC_CLAMP_( raw_, shift );\
|
||||||
|
SNES_NTSC_RGB_OUT_( rgb_out, bits, shift );\
|
||||||
|
}
|
||||||
|
|
||||||
|
/* common ntsc macros */
|
||||||
|
#define snes_ntsc_rgb_builder ((1L << 21) | (1 << 11) | (1 << 1))
|
||||||
|
#define snes_ntsc_clamp_mask (snes_ntsc_rgb_builder * 3 / 2)
|
||||||
|
#define snes_ntsc_clamp_add (snes_ntsc_rgb_builder * 0x101)
|
||||||
|
#define SNES_NTSC_CLAMP_( io, shift ) {\
|
||||||
|
snes_ntsc_rgb_t sub = (io) >> (9-(shift)) & snes_ntsc_clamp_mask;\
|
||||||
|
snes_ntsc_rgb_t clamp = snes_ntsc_clamp_add - sub;\
|
||||||
|
io |= clamp;\
|
||||||
|
clamp -= sub;\
|
||||||
|
io &= clamp;\
|
||||||
|
}
|
||||||
|
|
||||||
|
#define SNES_NTSC_COLOR_IN_( index, color, ENTRY, table ) {\
|
||||||
|
unsigned color_;\
|
||||||
|
kernelx##index = kernel##index;\
|
||||||
|
kernel##index = (color_ = (color), ENTRY( table, color_ ));\
|
||||||
|
}
|
||||||
|
|
||||||
|
/* x is always zero except in snes_ntsc library */
|
||||||
|
#define SNES_NTSC_RGB_OUT_( rgb_out, bits, x ) {\
|
||||||
|
if ( bits == 16 )\
|
||||||
|
rgb_out = (raw_>>(13-x)& 0xF800)|(raw_>>(8-x)&0x07E0)|(raw_>>(4-x)&0x001F);\
|
||||||
|
if ( bits == 24 || bits == 32 )\
|
||||||
|
rgb_out = (raw_>>(5-x)&0xFF0000)|(raw_>>(3-x)&0xFF00)|(raw_>>(1-x)&0xFF);\
|
||||||
|
if ( bits == 15 )\
|
||||||
|
rgb_out = (raw_>>(14-x)& 0x7C00)|(raw_>>(9-x)&0x03E0)|(raw_>>(4-x)&0x001F);\
|
||||||
|
if ( bits == 14 )\
|
||||||
|
rgb_out = (raw_>>(24-x)& 0x001F)|(raw_>>(9-x)&0x03E0)|(raw_<<(6+x)&0x7C00);\
|
||||||
|
if ( bits == 0 )\
|
||||||
|
rgb_out = raw_ << x;\
|
||||||
|
}
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif
|
32
filter/snes_ntsc_config.h
Normal file
32
filter/snes_ntsc_config.h
Normal file
@ -0,0 +1,32 @@
|
|||||||
|
/* Configure library by modifying this file */
|
||||||
|
|
||||||
|
#ifndef SNES_NTSC_CONFIG_H
|
||||||
|
#define SNES_NTSC_CONFIG_H
|
||||||
|
|
||||||
|
#if !defined(SNES9X_GTK) && !defined(_WIN32) && !defined(__LIBRETRO__)
|
||||||
|
/* Format of source pixels */
|
||||||
|
#define SNES_NTSC_IN_FORMAT SNES_NTSC_RGB15
|
||||||
|
/* #define SNES_NTSC_IN_FORMAT SNES_NTSC_RGB16 */
|
||||||
|
/* #define SNES_NTSC_IN_FORMAT SNES_NTSC_BGR15 */
|
||||||
|
|
||||||
|
/* The following affect the built-in blitter only; a custom blitter can
|
||||||
|
handle things however it wants. */
|
||||||
|
|
||||||
|
/* Bits per pixel of output. Can be 15, 16, 32, or 24 (same as 32). */
|
||||||
|
#define SNES_NTSC_OUT_DEPTH 15
|
||||||
|
#else
|
||||||
|
#define SNES_NTSC_IN_FORMAT SNES_NTSC_RGB16
|
||||||
|
#define SNES_NTSC_OUT_DEPTH 16
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/* Type of input pixel values */
|
||||||
|
#define SNES_NTSC_IN_T unsigned short
|
||||||
|
|
||||||
|
/* Each raw pixel input value is passed through this. You might want to mask
|
||||||
|
the pixel index if you use the high bits as flags, etc. */
|
||||||
|
#define SNES_NTSC_ADJ_IN( in ) in
|
||||||
|
|
||||||
|
/* For each pixel, this is the basic operation:
|
||||||
|
output_color = SNES_NTSC_ADJ_IN( SNES_NTSC_IN_T ) */
|
||||||
|
|
||||||
|
#endif
|
439
filter/snes_ntsc_impl.h
Normal file
439
filter/snes_ntsc_impl.h
Normal file
@ -0,0 +1,439 @@
|
|||||||
|
/* snes_ntsc 0.2.2. http://www.slack.net/~ant/ */
|
||||||
|
|
||||||
|
/* Common implementation of NTSC filters */
|
||||||
|
|
||||||
|
#include <assert.h>
|
||||||
|
#include <math.h>
|
||||||
|
|
||||||
|
/* Copyright (C) 2006 Shay Green. This module is free software; you
|
||||||
|
can redistribute it and/or modify it under the terms of the GNU Lesser
|
||||||
|
General Public License as published by the Free Software Foundation; either
|
||||||
|
version 2.1 of the License, or (at your option) any later version. This
|
||||||
|
module is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||||
|
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||||
|
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
|
||||||
|
details. You should have received a copy of the GNU Lesser General Public
|
||||||
|
License along with this module; if not, write to the Free Software Foundation,
|
||||||
|
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
|
||||||
|
|
||||||
|
#define DISABLE_CORRECTION 0
|
||||||
|
|
||||||
|
#undef PI
|
||||||
|
#define PI 3.14159265358979323846f
|
||||||
|
|
||||||
|
#ifndef LUMA_CUTOFF
|
||||||
|
#define LUMA_CUTOFF 0.20
|
||||||
|
#endif
|
||||||
|
#ifndef gamma_size
|
||||||
|
#define gamma_size 1
|
||||||
|
#endif
|
||||||
|
#ifndef rgb_bits
|
||||||
|
#define rgb_bits 8
|
||||||
|
#endif
|
||||||
|
#ifndef artifacts_max
|
||||||
|
#define artifacts_max (artifacts_mid * 1.5f)
|
||||||
|
#endif
|
||||||
|
#ifndef fringing_max
|
||||||
|
#define fringing_max (fringing_mid * 2)
|
||||||
|
#endif
|
||||||
|
#ifndef STD_HUE_CONDITION
|
||||||
|
#define STD_HUE_CONDITION( setup ) 1
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#define ext_decoder_hue (std_decoder_hue + 15)
|
||||||
|
#define rgb_unit (1 << rgb_bits)
|
||||||
|
#define rgb_offset (rgb_unit * 2 + 0.5f)
|
||||||
|
|
||||||
|
enum { burst_size = snes_ntsc_entry_size / burst_count };
|
||||||
|
enum { kernel_half = 16 };
|
||||||
|
enum { kernel_size = kernel_half * 2 + 1 };
|
||||||
|
|
||||||
|
typedef struct init_t
|
||||||
|
{
|
||||||
|
float to_rgb [burst_count * 6];
|
||||||
|
float to_float [gamma_size];
|
||||||
|
float contrast;
|
||||||
|
float brightness;
|
||||||
|
float artifacts;
|
||||||
|
float fringing;
|
||||||
|
float kernel [rescale_out * kernel_size * 2];
|
||||||
|
} init_t;
|
||||||
|
|
||||||
|
#define ROTATE_IQ( i, q, sin_b, cos_b ) {\
|
||||||
|
float t;\
|
||||||
|
t = i * cos_b - q * sin_b;\
|
||||||
|
q = i * sin_b + q * cos_b;\
|
||||||
|
i = t;\
|
||||||
|
}
|
||||||
|
|
||||||
|
static void init_filters( init_t* impl, snes_ntsc_setup_t const* setup )
|
||||||
|
{
|
||||||
|
#if rescale_out > 1
|
||||||
|
float kernels [kernel_size * 2];
|
||||||
|
#else
|
||||||
|
float* const kernels = impl->kernel;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/* generate luma (y) filter using sinc kernel */
|
||||||
|
{
|
||||||
|
/* sinc with rolloff (dsf) */
|
||||||
|
float const rolloff = 1 + (float) setup->sharpness * (float) 0.032;
|
||||||
|
float const maxh = 32;
|
||||||
|
float const pow_a_n = (float) pow( rolloff, maxh );
|
||||||
|
float sum;
|
||||||
|
int i;
|
||||||
|
/* quadratic mapping to reduce negative (blurring) range */
|
||||||
|
float to_angle = (float) setup->resolution + 1;
|
||||||
|
to_angle = PI / maxh * (float) LUMA_CUTOFF * (to_angle * to_angle + 1);
|
||||||
|
|
||||||
|
kernels [kernel_size * 3 / 2] = maxh; /* default center value */
|
||||||
|
for ( i = 0; i < kernel_half * 2 + 1; i++ )
|
||||||
|
{
|
||||||
|
int x = i - kernel_half;
|
||||||
|
float angle = x * to_angle;
|
||||||
|
/* instability occurs at center point with rolloff very close to 1.0 */
|
||||||
|
if ( x || pow_a_n > (float) 1.056 || pow_a_n < (float) 0.981 )
|
||||||
|
{
|
||||||
|
float rolloff_cos_a = rolloff * (float) cos( angle );
|
||||||
|
float num = 1 - rolloff_cos_a -
|
||||||
|
pow_a_n * (float) cos( maxh * angle ) +
|
||||||
|
pow_a_n * rolloff * (float) cos( (maxh - 1) * angle );
|
||||||
|
float den = 1 - rolloff_cos_a - rolloff_cos_a + rolloff * rolloff;
|
||||||
|
float dsf = num / den;
|
||||||
|
kernels [kernel_size * 3 / 2 - kernel_half + i] = dsf - (float) 0.5;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* apply blackman window and find sum */
|
||||||
|
sum = 0;
|
||||||
|
for ( i = 0; i < kernel_half * 2 + 1; i++ )
|
||||||
|
{
|
||||||
|
float x = PI * 2 / (kernel_half * 2) * i;
|
||||||
|
float blackman = 0.42f - 0.5f * (float) cos( x ) + 0.08f * (float) cos( x * 2 );
|
||||||
|
sum += (kernels [kernel_size * 3 / 2 - kernel_half + i] *= blackman);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* normalize kernel */
|
||||||
|
sum = 1.0f / sum;
|
||||||
|
for ( i = 0; i < kernel_half * 2 + 1; i++ )
|
||||||
|
{
|
||||||
|
int x = kernel_size * 3 / 2 - kernel_half + i;
|
||||||
|
kernels [x] *= sum;
|
||||||
|
/* assert( kernels [x] == kernels [x] ); catch numerical instability */
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* generate chroma (iq) filter using gaussian kernel */
|
||||||
|
{
|
||||||
|
float const cutoff_factor = -0.03125f;
|
||||||
|
float cutoff = (float) setup->bleed;
|
||||||
|
int i;
|
||||||
|
|
||||||
|
if ( cutoff < 0 )
|
||||||
|
{
|
||||||
|
/* keep extreme value accessible only near upper end of scale (1.0) */
|
||||||
|
cutoff *= cutoff;
|
||||||
|
cutoff *= cutoff;
|
||||||
|
cutoff *= cutoff;
|
||||||
|
cutoff *= -30.0f / 0.65f;
|
||||||
|
}
|
||||||
|
cutoff = cutoff_factor - 0.65f * cutoff_factor * cutoff;
|
||||||
|
|
||||||
|
for ( i = -kernel_half; i <= kernel_half; i++ )
|
||||||
|
kernels [kernel_size / 2 + i] = (float) exp( i * i * cutoff );
|
||||||
|
|
||||||
|
/* normalize even and odd phases separately */
|
||||||
|
for ( i = 0; i < 2; i++ )
|
||||||
|
{
|
||||||
|
float sum = 0;
|
||||||
|
int x;
|
||||||
|
for ( x = i; x < kernel_size; x += 2 )
|
||||||
|
sum += kernels [x];
|
||||||
|
|
||||||
|
sum = 1.0f / sum;
|
||||||
|
for ( x = i; x < kernel_size; x += 2 )
|
||||||
|
{
|
||||||
|
kernels [x] *= sum;
|
||||||
|
/* assert( kernels [x] == kernels [x] ); catch numerical instability */
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
printf( "luma:\n" );
|
||||||
|
for ( i = kernel_size; i < kernel_size * 2; i++ )
|
||||||
|
printf( "%f\n", kernels [i] );
|
||||||
|
printf( "chroma:\n" );
|
||||||
|
for ( i = 0; i < kernel_size; i++ )
|
||||||
|
printf( "%f\n", kernels [i] );
|
||||||
|
*/
|
||||||
|
|
||||||
|
/* generate linear rescale kernels */
|
||||||
|
#if rescale_out > 1
|
||||||
|
{
|
||||||
|
float weight = 1.0f;
|
||||||
|
float* out = impl->kernel;
|
||||||
|
int n = rescale_out;
|
||||||
|
do
|
||||||
|
{
|
||||||
|
float remain = 0;
|
||||||
|
int i;
|
||||||
|
weight -= 1.0f / rescale_in;
|
||||||
|
for ( i = 0; i < kernel_size * 2; i++ )
|
||||||
|
{
|
||||||
|
float cur = kernels [i];
|
||||||
|
float m = cur * weight;
|
||||||
|
*out++ = m + remain;
|
||||||
|
remain = cur - m;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
while ( --n );
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
static float const default_decoder [6] =
|
||||||
|
{ 0.956f, 0.621f, -0.272f, -0.647f, -1.105f, 1.702f };
|
||||||
|
|
||||||
|
static void init( init_t* impl, snes_ntsc_setup_t const* setup )
|
||||||
|
{
|
||||||
|
impl->brightness = (float) setup->brightness * (0.5f * rgb_unit) + rgb_offset;
|
||||||
|
impl->contrast = (float) setup->contrast * (0.5f * rgb_unit) + rgb_unit;
|
||||||
|
#ifdef default_palette_contrast
|
||||||
|
if ( !setup->palette )
|
||||||
|
impl->contrast *= default_palette_contrast;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
impl->artifacts = (float) setup->artifacts;
|
||||||
|
if ( impl->artifacts > 0 )
|
||||||
|
impl->artifacts *= artifacts_max - artifacts_mid;
|
||||||
|
impl->artifacts = impl->artifacts * artifacts_mid + artifacts_mid;
|
||||||
|
|
||||||
|
impl->fringing = (float) setup->fringing;
|
||||||
|
if ( impl->fringing > 0 )
|
||||||
|
impl->fringing *= fringing_max - fringing_mid;
|
||||||
|
impl->fringing = impl->fringing * fringing_mid + fringing_mid;
|
||||||
|
|
||||||
|
init_filters( impl, setup );
|
||||||
|
|
||||||
|
/* generate gamma table */
|
||||||
|
if ( gamma_size > 1 )
|
||||||
|
{
|
||||||
|
float const to_float = 1.0f / (gamma_size - (gamma_size > 1));
|
||||||
|
float const gamma = 1.1333f - (float) setup->gamma * 0.5f;
|
||||||
|
/* match common PC's 2.2 gamma to TV's 2.65 gamma */
|
||||||
|
int i;
|
||||||
|
for ( i = 0; i < gamma_size; i++ )
|
||||||
|
impl->to_float [i] =
|
||||||
|
(float) pow( i * to_float, gamma ) * impl->contrast + impl->brightness;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* setup decoder matricies */
|
||||||
|
{
|
||||||
|
float hue = (float) setup->hue * PI + PI / 180 * ext_decoder_hue;
|
||||||
|
float sat = (float) setup->saturation + 1;
|
||||||
|
float const* decoder = setup->decoder_matrix;
|
||||||
|
if ( !decoder )
|
||||||
|
{
|
||||||
|
decoder = default_decoder;
|
||||||
|
if ( STD_HUE_CONDITION( setup ) )
|
||||||
|
hue += PI / 180 * (std_decoder_hue - ext_decoder_hue);
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
float s = (float) sin( hue ) * sat;
|
||||||
|
float c = (float) cos( hue ) * sat;
|
||||||
|
float* out = impl->to_rgb;
|
||||||
|
int n;
|
||||||
|
|
||||||
|
n = burst_count;
|
||||||
|
do
|
||||||
|
{
|
||||||
|
float const* in = decoder;
|
||||||
|
int n = 3;
|
||||||
|
do
|
||||||
|
{
|
||||||
|
float i = *in++;
|
||||||
|
float q = *in++;
|
||||||
|
*out++ = i * c - q * s;
|
||||||
|
*out++ = i * s + q * c;
|
||||||
|
}
|
||||||
|
while ( --n );
|
||||||
|
if ( burst_count <= 1 )
|
||||||
|
break;
|
||||||
|
ROTATE_IQ( s, c, 0.866025f, -0.5f ); /* +120 degrees */
|
||||||
|
}
|
||||||
|
while ( --n );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* kernel generation */
|
||||||
|
|
||||||
|
#define RGB_TO_YIQ( r, g, b, y, i ) (\
|
||||||
|
(y = (r) * 0.299f + (g) * 0.587f + (b) * 0.114f),\
|
||||||
|
(i = (r) * 0.596f - (g) * 0.275f - (b) * 0.321f),\
|
||||||
|
((r) * 0.212f - (g) * 0.523f + (b) * 0.311f)\
|
||||||
|
)
|
||||||
|
|
||||||
|
#define YIQ_TO_RGB( y, i, q, to_rgb, type, r, g ) (\
|
||||||
|
r = (type) (y + to_rgb [0] * i + to_rgb [1] * q),\
|
||||||
|
g = (type) (y + to_rgb [2] * i + to_rgb [3] * q),\
|
||||||
|
(type) (y + to_rgb [4] * i + to_rgb [5] * q)\
|
||||||
|
)
|
||||||
|
|
||||||
|
#define PACK_RGB( r, g, b ) ((r) << 21 | (g) << 11 | (b) << 1)
|
||||||
|
|
||||||
|
enum { rgb_kernel_size = burst_size / alignment_count };
|
||||||
|
enum { rgb_bias = rgb_unit * 2 * snes_ntsc_rgb_builder };
|
||||||
|
|
||||||
|
typedef struct pixel_info_t
|
||||||
|
{
|
||||||
|
int offset;
|
||||||
|
float negate;
|
||||||
|
float kernel [4];
|
||||||
|
} pixel_info_t;
|
||||||
|
|
||||||
|
#if rescale_in > 1
|
||||||
|
#define PIXEL_OFFSET_( ntsc, scaled ) \
|
||||||
|
(kernel_size / 2 + ntsc + (scaled != 0) + (rescale_out - scaled) % rescale_out + \
|
||||||
|
(kernel_size * 2 * scaled))
|
||||||
|
|
||||||
|
#define PIXEL_OFFSET( ntsc, scaled ) \
|
||||||
|
PIXEL_OFFSET_( ((ntsc) - (scaled) / rescale_out * rescale_in),\
|
||||||
|
(((scaled) + rescale_out * 10) % rescale_out) ),\
|
||||||
|
(1.0f - (((ntsc) + 100) & 2))
|
||||||
|
#else
|
||||||
|
#define PIXEL_OFFSET( ntsc, scaled ) \
|
||||||
|
(kernel_size / 2 + (ntsc) - (scaled)),\
|
||||||
|
(1.0f - (((ntsc) + 100) & 2))
|
||||||
|
#endif
|
||||||
|
|
||||||
|
extern pixel_info_t const snes_ntsc_pixels [alignment_count];
|
||||||
|
|
||||||
|
/* Generate pixel at all burst phases and column alignments */
|
||||||
|
static void gen_kernel( init_t* impl, float y, float i, float q, snes_ntsc_rgb_t* out )
|
||||||
|
{
|
||||||
|
/* generate for each scanline burst phase */
|
||||||
|
float const* to_rgb = impl->to_rgb;
|
||||||
|
int burst_remain = burst_count;
|
||||||
|
y -= rgb_offset;
|
||||||
|
do
|
||||||
|
{
|
||||||
|
/* Encode yiq into *two* composite signals (to allow control over artifacting).
|
||||||
|
Convolve these with kernels which: filter respective components, apply
|
||||||
|
sharpening, and rescale horizontally. Convert resulting yiq to rgb and pack
|
||||||
|
into integer. Based on algorithm by NewRisingSun. */
|
||||||
|
pixel_info_t const* pixel = snes_ntsc_pixels;
|
||||||
|
int alignment_remain = alignment_count;
|
||||||
|
do
|
||||||
|
{
|
||||||
|
/* negate is -1 when composite starts at odd multiple of 2 */
|
||||||
|
float const yy = y * impl->fringing * pixel->negate;
|
||||||
|
float const ic0 = (i + yy) * pixel->kernel [0];
|
||||||
|
float const qc1 = (q + yy) * pixel->kernel [1];
|
||||||
|
float const ic2 = (i - yy) * pixel->kernel [2];
|
||||||
|
float const qc3 = (q - yy) * pixel->kernel [3];
|
||||||
|
|
||||||
|
float const factor = impl->artifacts * pixel->negate;
|
||||||
|
float const ii = i * factor;
|
||||||
|
float const yc0 = (y + ii) * pixel->kernel [0];
|
||||||
|
float const yc2 = (y - ii) * pixel->kernel [2];
|
||||||
|
|
||||||
|
float const qq = q * factor;
|
||||||
|
float const yc1 = (y + qq) * pixel->kernel [1];
|
||||||
|
float const yc3 = (y - qq) * pixel->kernel [3];
|
||||||
|
|
||||||
|
float const* k = &impl->kernel [pixel->offset];
|
||||||
|
int n;
|
||||||
|
++pixel;
|
||||||
|
for ( n = rgb_kernel_size; n; --n )
|
||||||
|
{
|
||||||
|
float i = k[0]*ic0 + k[2]*ic2;
|
||||||
|
float q = k[1]*qc1 + k[3]*qc3;
|
||||||
|
float y = k[kernel_size+0]*yc0 + k[kernel_size+1]*yc1 +
|
||||||
|
k[kernel_size+2]*yc2 + k[kernel_size+3]*yc3 + rgb_offset;
|
||||||
|
if ( rescale_out <= 1 )
|
||||||
|
k--;
|
||||||
|
else if ( k < &impl->kernel [kernel_size * 2 * (rescale_out - 1)] )
|
||||||
|
k += kernel_size * 2 - 1;
|
||||||
|
else
|
||||||
|
k -= kernel_size * 2 * (rescale_out - 1) + 2;
|
||||||
|
{
|
||||||
|
int r, g, b = YIQ_TO_RGB( y, i, q, to_rgb, int, r, g );
|
||||||
|
*out++ = PACK_RGB( r, g, b ) - rgb_bias;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
while ( alignment_count > 1 && --alignment_remain );
|
||||||
|
|
||||||
|
if ( burst_count <= 1 )
|
||||||
|
break;
|
||||||
|
|
||||||
|
to_rgb += 6;
|
||||||
|
|
||||||
|
ROTATE_IQ( i, q, -0.866025f, -0.5f ); /* -120 degrees */
|
||||||
|
}
|
||||||
|
while ( --burst_remain );
|
||||||
|
}
|
||||||
|
|
||||||
|
static void correct_errors( snes_ntsc_rgb_t color, snes_ntsc_rgb_t* out );
|
||||||
|
|
||||||
|
#if DISABLE_CORRECTION
|
||||||
|
#define CORRECT_ERROR( a ) { out [i] += rgb_bias; }
|
||||||
|
#define DISTRIBUTE_ERROR( a, b, c ) { out [i] += rgb_bias; }
|
||||||
|
#else
|
||||||
|
#define CORRECT_ERROR( a ) { out [a] += error; }
|
||||||
|
#define DISTRIBUTE_ERROR( a, b, c ) {\
|
||||||
|
snes_ntsc_rgb_t fourth = (error + 2 * snes_ntsc_rgb_builder) >> 2;\
|
||||||
|
fourth &= (rgb_bias >> 1) - snes_ntsc_rgb_builder;\
|
||||||
|
fourth -= rgb_bias >> 2;\
|
||||||
|
out [a] += fourth;\
|
||||||
|
out [b] += fourth;\
|
||||||
|
out [c] += fourth;\
|
||||||
|
out [i] += error - (fourth * 3);\
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#define RGB_PALETTE_OUT( rgb, out_ )\
|
||||||
|
{\
|
||||||
|
unsigned char* out = (out_);\
|
||||||
|
snes_ntsc_rgb_t clamped = (rgb);\
|
||||||
|
SNES_NTSC_CLAMP_( clamped, (8 - rgb_bits) );\
|
||||||
|
out [0] = (unsigned char) (clamped >> 21);\
|
||||||
|
out [1] = (unsigned char) (clamped >> 11);\
|
||||||
|
out [2] = (unsigned char) (clamped >> 1);\
|
||||||
|
}
|
||||||
|
|
||||||
|
/* blitter related */
|
||||||
|
|
||||||
|
#ifndef restrict
|
||||||
|
#if defined (__GNUC__)
|
||||||
|
#define restrict __restrict__
|
||||||
|
#elif defined (_MSC_VER) && _MSC_VER > 1300
|
||||||
|
#define restrict __restrict
|
||||||
|
#else
|
||||||
|
/* no support for restricted pointers */
|
||||||
|
#define restrict
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#include <limits.h>
|
||||||
|
|
||||||
|
#if SNES_NTSC_OUT_DEPTH <= 16
|
||||||
|
#if USHRT_MAX == 0xFFFF
|
||||||
|
typedef unsigned short snes_ntsc_out_t;
|
||||||
|
#else
|
||||||
|
#error "Need 16-bit int type"
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#else
|
||||||
|
#if UINT_MAX == 0xFFFFFFFF
|
||||||
|
typedef unsigned int snes_ntsc_out_t;
|
||||||
|
#elif ULONG_MAX == 0xFFFFFFFF
|
||||||
|
typedef unsigned long snes_ntsc_out_t;
|
||||||
|
#else
|
||||||
|
#error "Need 32-bit int type"
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif
|
1680
libretro/libretro.c
1680
libretro/libretro.c
File diff suppressed because it is too large
Load Diff
@ -31,11 +31,9 @@ extern "C" {
|
|||||||
* frontend language definition */
|
* frontend language definition */
|
||||||
|
|
||||||
struct retro_core_option_definition option_defs_us[] = {
|
struct retro_core_option_definition option_defs_us[] = {
|
||||||
|
/* These variable names and possible values constitute an ABI with ZMZ (ZSNES Libretro player).
|
||||||
/* These variable names and possible values constitute an ABI with ZMZ (ZSNES Libretro player).
|
* Changing "Show layer 1" is fine, but don't change "layer_1"/etc or the possible values ("Yes|No").
|
||||||
* Changing "Show layer 1" is fine, but don't change "layer_1"/etc or the possible values ("Yes|No").
|
* Adding more variables and rearranging them is safe. */
|
||||||
* Adding more variables and rearranging them is safe. */
|
|
||||||
|
|
||||||
{
|
{
|
||||||
"snes9x_2010_overclock",
|
"snes9x_2010_overclock",
|
||||||
"SuperFX Overclock",
|
"SuperFX Overclock",
|
||||||
@ -81,6 +79,71 @@ struct retro_core_option_definition option_defs_us[] = {
|
|||||||
},
|
},
|
||||||
"disabled"
|
"disabled"
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"snes9x_2010_region",
|
||||||
|
"Console Region (Restart)",
|
||||||
|
"Specify which region the system is from. 'PAL' is 50hz, 'NTSC' is 60hz. Games will run faster or slower than normal if the incorrect region is selected.",
|
||||||
|
{
|
||||||
|
{ "auto", "Auto" },
|
||||||
|
{ "ntsc", "NTSC" },
|
||||||
|
{ "pal", "PAL" },
|
||||||
|
{ NULL, NULL},
|
||||||
|
},
|
||||||
|
"auto"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"snes9x_2010_aspect",
|
||||||
|
"Preferred Aspect Ratio",
|
||||||
|
"Choose the preferred content aspect ratio. This will only apply when RetroArch's aspect ratio is set to 'Core provided' in the Video settings.",
|
||||||
|
{
|
||||||
|
{ "4:3", NULL },
|
||||||
|
{ "uncorrected", "Uncorrected" },
|
||||||
|
{ "auto", "Auto" },
|
||||||
|
{ "ntsc", "NTSC" },
|
||||||
|
{ "pal", "PAL" },
|
||||||
|
{ NULL, NULL},
|
||||||
|
},
|
||||||
|
"auto"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"snes9x_2010_turbodelay",
|
||||||
|
"Set Autofire Pulse",
|
||||||
|
"Fire interval: medium - 6 frames, fast - 4 frames, slow - 8 frames.",
|
||||||
|
{
|
||||||
|
{ "medium", "Medium" },
|
||||||
|
{ "fast", "Fast" },
|
||||||
|
{ "slow", "Slow "},
|
||||||
|
{ NULL, NULL },
|
||||||
|
},
|
||||||
|
"medium"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"snes9x_2010_blargg",
|
||||||
|
"Blargg NTSC Filter",
|
||||||
|
"Apply a video filter to mimic various NTSC TV signals.",
|
||||||
|
{
|
||||||
|
{ "disabled", NULL },
|
||||||
|
{ "monochrome", "Monochrome" },
|
||||||
|
{ "rf", "RF" },
|
||||||
|
{ "composite", "Composite" },
|
||||||
|
{ "s-video", "S-Video" },
|
||||||
|
{ "rgb", "RGB" },
|
||||||
|
{ NULL, NULL},
|
||||||
|
},
|
||||||
|
"disabled"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"snes9x_2010_block_invalid_vram_access",
|
||||||
|
"Block Invalid VRAM Access (Restart)",
|
||||||
|
"Some homebrew/ROM hacks require this option to be disabled for correct operation.",
|
||||||
|
{
|
||||||
|
{ "enabled", NULL },
|
||||||
|
{ "disabled", NULL },
|
||||||
|
{ NULL, NULL},
|
||||||
|
},
|
||||||
|
"enabled"
|
||||||
|
},
|
||||||
|
|
||||||
{ NULL, NULL, NULL, {{0}}, NULL },
|
{ NULL, NULL, NULL, {{0}}, NULL },
|
||||||
};
|
};
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user