Finish renaming this core

This commit is contained in:
Alcaro 2016-08-05 19:39:47 +02:00
parent 5607c476ea
commit f12b62369a
4 changed files with 8 additions and 8 deletions

View File

@ -1,4 +1,4 @@
TARGET_NAME ?= snes9x_next
TARGET_NAME ?= snes9x2010
ifeq ($(STATIC_LINKING), 1)
TARGET = $(TARGET_NAME)_libretro_$(platform).a

View File

@ -1,9 +1,9 @@
Package: com.libretro.snes9x_next
Name: snes9x_next
Package: com.libretro.snes9x2010
Name: snes9x2010
Depends:
Version: 0.0.1
Architecture: iphoneos-arm
Description: Libretro iOS core of SNES9x Next
Description: Libretro iOS core of Snes9x 2010
Maintainer: libretro
Author: libretro
Section: System

View File

@ -7,17 +7,17 @@
<style type="text/css">
<!-- ul { list-style-type:none } h2 { margin-top:3em } h3 { margin-top:2em } -->
</style>
<title>Porting SNES9x Next</title>
<title>Porting Snes9x 2010</title>
</head>
<body>
<h1 style="text-align:center">How to Port SNES9x Next to a New Platform</h1>
<h1 style="text-align:center">How to Port Snes9x 2010 to a New Platform</h1>
<div style="text-align:right">
Version: 1.52<br>
(c) Copyright 1998 Gary Henderson
</div>
<h2>Introduction</h2>
<p>
This is brief description of the steps to port SNES9x Next (a fork of SNES9x) to the new platform. It describes what code you have to write and what functions exist that you can make use of. It also gives some insights as to how Snes9x actually works, although that will be subject of another document yet to be written.
This is brief description of the steps to port Snes9x 2010 (a fork of Snes9x) to the new platform. It describes what code you have to write and what functions exist that you can make use of. It also gives some insights as to how Snes9x actually works, although that will be subject of another document yet to be written.
</p>
<h2>System Requirements</h2>
<p>

View File

@ -179,7 +179,7 @@
#define _SNES9X_H_
#ifndef VERSION
#define VERSION "Next"
#define VERSION "2010"
#endif
#ifdef __cplusplus