mirror of
https://github.com/libretro/stella2023.git
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Added properties info for "Extra Terrestrials", and bumped version #
for 3.8.1 release. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2648 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
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Announce.txt
24
Announce.txt
@ -9,7 +9,7 @@
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SSSS ttt eeeee llll llll aaaaa
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===========================================================================
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Release 3.8 for Linux, MacOSX and Windows
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Release 3.8.1 for Linux, MacOSX and Windows
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===========================================================================
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The Atari 2600 Video Computer System (VCS), introduced in 1977, was the
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@ -21,28 +21,28 @@ all of your favourite Atari 2600 games again! Stella was originally
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developed for Linux by Bradford W. Mott, however, it has been ported to a
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number of other platforms and is currently maintained by Stephen Anthony.
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This is the 3.8 release of Stella for Linux, Mac OSX and Windows. The
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This is the 3.8.1 release of Stella for Linux, Mac OSX and Windows. The
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distributions currently available are:
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* Binaries for Windows XP/Vista/7 :
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Stella-3.8-win32.exe (32-bit EXE installer)
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Stella-3.8-x64.exe (64-bit EXE installer)
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Stella-3.8-windows.zip (32/64 bit versions)
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Stella-3.8.1-win32.exe (32-bit EXE installer)
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Stella-3.8.1-x64.exe (64-bit EXE installer)
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Stella-3.8.1-windows.zip (32/64 bit versions)
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* Binary distribution for MacOS X 32-bit & 64-bit :
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Stella-3.8-macosx.dmg (32-bit Universal Binary)
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Stella-3.8_intel-macosx.dmg (32/64-bit Intel/OSX 10.6+)
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Stella-3.8.1-macosx.dmg (32-bit Universal Binary)
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Stella-3.8.1_intel-macosx.dmg (32/64-bit Intel/OSX 10.6+)
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* Binary distribution in 32-bit & 64-bit Ubuntu DEB format :
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stella_3.8-1_i386.deb
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stella_3.8-1_amd64.deb
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stella_3.8.1-1_i386.deb
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stella_3.8.1-1_amd64.deb
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* Binary distribution in 32-bit & 64-bit RPM format :
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stella-3.8-2.i386.rpm
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stella-3.8-2.x86_64.rpm
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stella-3.8.1-2.i386.rpm
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stella-3.8.1-2.x86_64.rpm
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* Source code distribution for all platforms :
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stella-3.8-src.tar.gz
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stella-3.8.1-src.tar.gz
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Distribution Site
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@ -12,14 +12,15 @@
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Release History
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===========================================================================
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3.8 to 3.9: (XXXXX xx, 2013)
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3.8 to 3.8.1: (March 3, 2013)
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* Added support for TIA RSYNC writes, thanks to Omegamatrix of AtariAge.
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This allows the recently released "Extra Terrestrials" ROM to run, as
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well as improving emulation of "Fatal Run" and several other test ROMs.
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* Fixed typo in TIA HMOVE writes, thanks to Thomas Jentzsch. This fixes
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the constant collision issues in "Kool-Aid Man".
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the constant collision issues in "Kool-Aid Man", and several other
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homebrew ROMs.
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* Fixed sound issues on OSX PPC machines (all sound was in little-endian
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format, but PPC is big-endian).
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7
debian/changelog
vendored
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debian/changelog
vendored
@ -1,3 +1,10 @@
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stella (3.8.1-1) stable; urgency=high
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* Version 3.8.1 release
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-- Stephen Anthony <stephena@users.sf.net> Sun, 03 Mar 2013 17:20:07 -0330
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stella (3.8-1) stable; urgency=high
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* Version 3.8 release
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@ -10,7 +10,7 @@
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<br><br>
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<center><h2><b>A multi-platform Atari 2600 VCS emulator</b></h2></center>
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<center><h4><b>Release 3.8</b></h4></center>
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<center><h4><b>Release 3.8.1</b></h4></center>
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<br><br>
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<center><h2><b>User's Guide</b></h2></center>
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@ -54,7 +54,7 @@
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<br><br><br>
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<center><b>February 1999 - February 2013</b></center>
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<center><b>February 1999 - March 2013</b></center>
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<center><b>The Stella Team</b></center>
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<center><b><a href="http://stella.sourceforge.net">Stella Homepage</a></b></center>
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@ -22,7 +22,7 @@
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#include <cstdlib>
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#define STELLA_VERSION "3.9_pre1"
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#define STELLA_VERSION "3.8.1"
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#define STELLA_BUILD atoi("$Rev$" + 6)
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#endif
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regenerated and the application recompiled.
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*/
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#define DEF_PROPS_SIZE 3238
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#define DEF_PROPS_SIZE 3239
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static const char* DefProps[DEF_PROPS_SIZE][21] = {
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{ "000509d1ed2b8d30a9d94be1b3b5febb", "Greg Zumwalt", "", "Jungle Jane (2003) (Greg Zumwalt) (Hack)", "Hack of Pitfall!", "Hack", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "" },
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@ -2991,6 +2991,7 @@ static const char* DefProps[DEF_PROPS_SIZE][21] = {
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{ "eb9f8b84c193d9d93a58fca112aa39ed", "", "", "Register Twiddler Demo (PD)", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "" },
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{ "ebcb084a91d41865b2c1915779001ca7", "JVP", "", "Bob Is Going Home (JVP)", "AKA Bobby Is Going Home", "", "", "", "", "", "", "", "", "", "", "", "", "31", "", "", "" },
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{ "ebcbc8a181a738e13df6216e5c329230", "Activision, Steve Cartwright", "AX-022", "Seaquest (1983) (Activision) (16K)", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "" },
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{ "ebd2488dcace40474c1a78fa53ebfadf", "Skill Screen Games", "SSG001", "Extra Terrestrials (1983) (SSG)", "The only Canadian-designed and manufactured Atari 2600 game from the 1980's", "Extremely Rare", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "" },
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{ "ebf2dff78a08733251bf3838f02f7938", "Commavid, Ben Burch", "CM-010", "Rush Hour (1983) (Commavid) (Prototype) [a2]", "", "Prototype", "", "", "", "", "", "", "", "", "", "", "", "30", "220", "", "" },
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{ "ebf9038e927e6a0db3e0d170c59911e6", "", "", "Pac-2600 (PD)", "", "New Release", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "" },
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{ "ec26fdc87b1d35f1d60ea89cda4f4dd4", "", "", "Star Fire - Crash Scene (04-11-2002) (MP)", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "" },
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"Cartridge.Name" "Commando Raid (208 in 1) (Unknown) (PAL)"
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""
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"Cartridge.MD5" "2d9e5d8d083b6367eda880e80dfdfaeb"
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"Cartridge.Manufacturer" "Selchow & Righter - QDI"
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"Cartridge.ModelNo" "87"
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"Cartridge.Name" "Glib (1983) (Selchow & Righter)"
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""
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"Cartridge.MD5" "b86552198f52cfce721bafb496363099"
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"Cartridge.Manufacturer" "Apollo, Tim Martin"
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"Cartridge.ModelNo" "AP-2007"
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"Cartridge.Rarity" "Prototype"
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""
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"Cartridge.MD5" "2d9e5d8d083b6367eda880e80dfdfaeb"
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"Cartridge.Manufacturer" "Selchow & Righter - QDI"
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"Cartridge.ModelNo" "87"
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"Cartridge.Name" "Glib (1983) (Selchow & Righter)"
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""
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"Cartridge.MD5" "c31a17942d162b80962cb1f7571cd1d5"
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"Cartridge.Manufacturer" "Home Vision - Gem International Corp."
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"Cartridge.ModelNo" "VCS83112"
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"Cartridge.Name" "Planet Patrol (1982) (Play Video) (PAL)"
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""
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"Cartridge.MD5" "ebd2488dcace40474c1a78fa53ebfadf"
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"Cartridge.Manufacturer" "Skill Screen Games"
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"Cartridge.ModelNo" "SSG001"
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"Cartridge.Name" "Extra Terrestrials (1983) (SSG)"
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"Cartridge.Note" "The only Canadian-designed and manufactured Atari 2600 game from the 1980's"
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"Cartridge.Rarity" "Extremely Rare"
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""
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"Cartridge.MD5" "d078674afdf24a4547b4b32890fdc614"
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"Cartridge.Manufacturer" "Jone Yuan Telephonic Enterprise Co"
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"Cartridge.Name" "Laser Blast (Jone Yuan)"
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<key>CFBundleSignature</key>
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<string>StLa</string>
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<key>CFBundleVersion</key>
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<string>3.8</string>
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<string>3.8.1</string>
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<key>NSMainNibFile</key>
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<string>SDLMain.nib</string>
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<key>NSPrincipalClass</key>
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use lib "$FindBin::Bin";
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use PropSet;
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usage() if @ARGV != 2;
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my $usr_file = "";
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my $sys_file = "";
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my %usr_propset = PropSet::load_prop_set($ARGV[0]);
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my %sys_propset = PropSet::load_prop_set($ARGV[1]);
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if (@ARGV != 2)
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{
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if (@ARGV == 1 && $ARGV[0] == "-help")
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{
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usage();
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}
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# Saves me from having to type these paths *every single time*
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$usr_file = "$ENV{HOME}/.stella/stella.pro";
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$sys_file = "src/emucore/stella.pro";
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}
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else
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{
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$usr_file = $ARGV[0];
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$sys_file = $ARGV[1];
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}
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print "$usr_file\n";
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my %usr_propset = PropSet::load_prop_set($usr_file);
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my %sys_propset = PropSet::load_prop_set($sys_file);
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print "\n";
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print "Valid properties found in user file: " . keys (%usr_propset) . "\n";
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print "\n";
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# Write both files back to disk
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PropSet::save_prop_set($ARGV[0], \%usr_propset);
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PropSet::save_prop_set($ARGV[1], \%sys_propset);
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PropSet::save_prop_set($usr_file, \%usr_propset);
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PropSet::save_prop_set($sys_file, \%sys_propset);
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sub usage {
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%define name stella
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%define version 3.8
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%define version 3.8.1
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%define rel 1
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%define enable_gl 1
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%_datadir/icons/large/%{name}.png
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%changelog
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* Sun Mar 3 2013 Stephen Anthony <stephena@users.sf.net> 3.8.1-1
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- Version 3.8.1 release
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* Thu Feb 21 2013 Stephen Anthony <stephena@users.sf.net> 3.8-1
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- Version 3.8 release
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 3,8,0,0
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PRODUCTVERSION 3,8,0,0
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FILEVERSION 3,8,1,0
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PRODUCTVERSION 3,8,1,0
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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FILEFLAGS 0x1L
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@ -55,12 +55,12 @@ BEGIN
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VALUE "Comments", "The multi-platform Atari 2600 emulator. Stella is released under the GPLv2."
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VALUE "CompanyName", "The Stella Team (http://stella.sourceforge.net)"
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VALUE "FileDescription", "Stella"
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VALUE "FileVersion", "3.8"
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VALUE "FileVersion", "3.8.1"
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VALUE "InternalName", "Stella"
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VALUE "LegalCopyright", "Copyright (C) 1995-2013 The Stella Team"
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VALUE "OriginalFilename", "Stella.exe"
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VALUE "ProductName", "Stella"
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VALUE "ProductVersion", "3.8"
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VALUE "ProductVersion", "3.8.1"
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END
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END
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BLOCK "VarFileInfo"
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