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Corrected a few errors in the manual:
(1) Indicated that the pause function was added to the DOS version as well (2) Fixed the statement regarding what happens if a stella.pro file isn't found git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@84 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
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@ -230,7 +230,7 @@
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<li>Stella.pro file now required, it is no longer optional</li>
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<li>INI file support added to X11 and SDL versions</li>
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<li>PNG snapshot support added to X11 and SDL versions (requires PNG library)</li>
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<li>Added pause ability to the core, X11 and SDL versions supported for now</li>
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<li>Added pause ability to the core, DOS, X11 and SDL versions supported for now</li>
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<li>Updated PAL & NTSC palettes with more accurate colors</li>
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<li>Added experimental timing code to X11 and SDL versions. Reduces CPU
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usage at the expense of smooth framerates.</li>
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@ -1279,7 +1279,7 @@
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<p>The DOS version of Stella looks for a property file <i>stella.pro</i> in the
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current working directory. If this file isn't found then the emulator will
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print an error and exit.</p>
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try to guess the best settings for the game.</p>
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<p>
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<h2><b>Linux and Unix</b></h2>
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@ -1287,8 +1287,8 @@
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<p>The Linux and Unix versions of Stella looks for the property file
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<i>.stella.pro</i> in your home directory. If this file is not found there,
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Stella will look for a <i>stella.pro</i> file in the <i>/etc/</i> directory.
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If the file isn't found in either place, then the emulator will print an error
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and exit.</p>
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If the file isn't found in either place, then the emulator wil try to
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guess the best settings for the game.</p>
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<p>
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<h2><b>Property File</b></h2>
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