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Fix error in parsing settings file for 'empty' values.
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@ -226,8 +226,8 @@ void Settings::loadConfig()
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key = trim(key);
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value = trim(value);
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// Check for absent key or value
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if((key.length() == 0) || (value.length() == 0))
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// Skip absent key
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if(key.length() == 0)
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continue;
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// Only settings which have been previously set are valid
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@ -475,7 +475,7 @@ void DeveloperDialog::addDebuggerTab(const GUI::Font& font)
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void DeveloperDialog::loadSettings(SettingsSet set)
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{
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string prefix = set == SettingsSet::player ? "plr." : "dev.";
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const string& prefix = set == SettingsSet::player ? "plr." : "dev.";
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myFrameStats[set] = instance().settings().getBool(prefix + "stats");
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myConsole[set] = instance().settings().getString(prefix + "console") == "7800" ? 1 : 0;
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@ -509,7 +509,7 @@ void DeveloperDialog::loadSettings(SettingsSet set)
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void DeveloperDialog::saveSettings(SettingsSet set)
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{
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string prefix = set == SettingsSet::player ? "plr." : "dev.";
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const string& prefix = set == SettingsSet::player ? "plr." : "dev.";
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instance().settings().setValue(prefix + "stats", myFrameStats[set]);
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instance().settings().setValue(prefix + "console", myConsole[set] == 1 ? "7800" : "2600");
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