added some extra description for the controller port assignment

This commit is contained in:
thrust26 2023-08-03 18:18:03 +02:00
parent 49fb4d01bb
commit 7acbe6743e

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@ -3987,10 +3987,14 @@
</ol>
You can also:
<ul>
<li>Cancel a remap in progress by clicking 'Cancel'. <br/>Note: Pressing 'ESC' will map that key, <b>not</b> abort the mapping.</li>
<li>Cancel a remap in progress by clicking 'Cancel'. <br/>Note: Pressing 'ESC' will map that key,
<b>not</b> abort the mapping.</li>
<li>Erase all event's mappings by clicking 'Erase'.</li>
<li>Reset the event to its default mapping by clicking 'Reset'.</li>
<li>Reset <b>all</b> emulation or UI event mappings to default by clicking 'Defaults'.</li>
<li>Reset <b>all</b> emulation or UI event mappings to default by clicking 'Defaults'.
<br/>Note: Controllers are by default automatically mapped to left or right controller
port events, depending on their ID (even/odd). But you can assign each controller to a
fixed port in the 'Controller Database' dialog in the 'Devices & Ports' tab. </li>
</ul>
<p>The following screenshots illustrate the event remapping process:<br><br>