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More fixes for DPC+ jitter issues, thanks to Spiceware.
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@ -181,6 +181,10 @@
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* Fixed bug in DPC+ scheme; 'fast fetch mode' was enabled at startup,
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when it should be disabled by default.
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* Some more work on DPC+ playfield 'jitter' effect for certain older DPC+
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driver versions; more ROMs are now detected properly. Special thanks
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to SpiceWare for his research in this area.
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* Added proper Retron77 port.
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* Added proper libretro port, and fixed display for OpenGLES renderers.
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@ -35,7 +35,8 @@ CartridgeDPCPlusWidget::CartridgeDPCPlusWidget(
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<< "DPC registers accessible @ $F000 - $F07F\n"
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<< " $F000 - $F03F (R), $F040 - $F07F (W)\n"
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<< "Banks accessible at hotspots $FFF6 to $FFFB\n"
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<< "Startup bank = " << cart.startBank() << "\n";
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<< "Startup bank = " << cart.startBank() << "\n"
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<< "Ver = " << cart.myDriverMD5;
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#if 0
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// Eventually, we should query this from the debugger/disassembler
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@ -57,9 +57,20 @@ CartridgeDPCPlus::CartridgeDPCPlus(const ByteBuffer& image, size_t size,
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Thumbulator::ConfigureFor::DPCplus,
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this);
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// Currently only one known DPC+ ARM driver exhibits a problem
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// with the default mask to use for DFxFRACLOW
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if(MD5::hash(image, 3_KB) == "8dd73b44fd11c488326ce507cbeb19d1")
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// Currently 4 DPC+ driver versions have been identified:
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// 17884ec14f9b1d06fe8d617a1fbdcf47 Jitter Encore Compatible
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// 5f80b5a5adbe483addc3f6e6f1b472f8 Stable Encore Compatible
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// 8dd73b44fd11c488326ce507cbeb19d1 Stable NOT Encore Compatible
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// b328dbdf787400c0f0e2b88b425872a5 Jitter Encore Compatible
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//
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// Jitter/Stable refers to the appearance of the playfield in bB games if
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// the DFxFRACINC registers are not updated before every drawscreen.
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//
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// The default mask for DFxFRACLOW implements the Jitter behavior. This
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// changes the mask to implement the Stable behavior.
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myDriverMD5 = MD5::hash(image, 3_KB);
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if(myDriverMD5 == "5f80b5a5adbe483addc3f6e6f1b472f8" ||
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myDriverMD5 == "8dd73b44fd11c488326ce507cbeb19d1" )
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myFractionalLowMask = 0x0F0000;
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setInitialState();
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@ -272,6 +272,10 @@ class CartridgeDPCPlus : public Cartridge
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// Indicates the offset into the ROM image (aligns to current bank)
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uInt16 myBankOffset{0};
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// MD5 value of the 3K DPC+ driver. Used to determine which mask to use,
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// and shown in the Cartridge tab of the debugger
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string myDriverMD5;
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// Older DPC+ driver code had different behaviour wrt the mask used
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// to retrieve 'DFxFRACLOW' (fractional data pointer low byte)
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// ROMs built with an old DPC+ driver and using the newer mask can
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