mirror of
https://github.com/libretro/stella2023.git
synced 2024-12-04 07:32:07 +00:00
Start of purging 'Display_Height' from the codebase.
- We've already removed it from the UI, now it's removed from consideration altogether - For now, NTSC ROMS use 240, PAL 250; this will change when we get aspect ratio working
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@ -25,6 +25,8 @@
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- delayed player 1 swap
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- stuffed player move
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* Completely removed 'Display_Height' stuff. (TODO: doc)
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* Disabled some developer options for 'Player settings'. (TODO: doc)
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* Enhanced command dialog. (TODO: doc)
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@ -1362,18 +1362,6 @@
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<td>Cmd + PageDown</td>
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</tr>
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<tr>
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<td>Set "Display.Height" to next <i>larger</i> value</td>
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<td>Control + PageUp</td>
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<td>Control + PageUp</td>
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</tr>
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<tr>
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<td>Set "Display.Height" to next <i>smaller</i> value</td>
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<td>Control + PageDown</td>
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<td>Control + PageDown</td>
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</tr>
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<tr>
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<td>Toggle frame stats (scanline count/FPS/BS type etc.)</td>
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<td>Alt + L</td>
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@ -516,14 +516,6 @@ void PhysicalKeyboardHandler::handleEvent(StellaKey key, StellaMod mod, bool sta
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myOSystem.reloadConsole();
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break;
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case KBDK_PAGEUP: // Ctrl-PageUp increases Height
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myOSystem.console().changeHeight(+1);
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break;
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case KBDK_PAGEDOWN: // Ctrl-PageDown decreases Height
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myOSystem.console().changeHeight(-1);
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break;
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case KBDK_RIGHTBRACKET: // Ctrl-] toggles sound
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myOSystem.sound().toggleMute();
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break;
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@ -743,38 +743,6 @@ void Console::updateYStart(uInt32 ystart)
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if (ystart != myTIA->ystart()) myTIA->setYStart(ystart);
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void Console::changeHeight(int direction)
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{
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uInt32 height = myTIA->height();
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uInt32 dheight = myOSystem.frameBuffer().desktopSize().h;
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if(direction == +1) // increase Height
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{
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++height;
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if(height > TIAConstants::maxViewableHeight || height > dheight)
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{
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myOSystem.frameBuffer().showMessage("Height at maximum");
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return;
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}
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}
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else if(direction == -1) // decrease Height
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{
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--height;
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if(height < TIAConstants::minViewableHeight) height = 0;
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}
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else
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return;
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myTIA->setHeight(height);
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initializeVideo(); // takes care of refreshing the screen
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ostringstream val;
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val << height;
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myOSystem.frameBuffer().showMessage("Height " + val.str());
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myProperties.set(Display_Height, val.str());
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void Console::setTIAProperties()
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{
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@ -786,9 +754,10 @@ void Console::setTIAProperties()
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myYStartAutodetected = true;
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}
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uInt32 height = atoi(myProperties.get(Display_Height).c_str());
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if(height != 0)
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height = BSPF::clamp(height, TIAConstants::minViewableHeight, TIAConstants::maxViewableHeight);
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// FIXME - Remove concept of 'height' entirely
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// The height will eventually be constant, and the aspect scaling will take care
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// of differences in NTSC vs. PAL
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uInt32 height = TIAConstants::viewableHeight;
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if(myDisplayFormat == "NTSC" || myDisplayFormat == "PAL60" ||
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myDisplayFormat == "SECAM60")
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@ -800,7 +769,7 @@ void Console::setTIAProperties()
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{
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// Assume we've got ~312 scanlines (PAL-like format)
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// PAL ROMs normally need at least 250 lines
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if (height != 0) height = std::max(height, 250u);
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height = std::max(height, 250u);
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myTIA->setLayout(FrameLayout::pal);
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}
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@ -256,13 +256,6 @@ class Console : public Serializable, public ConsoleIO
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*/
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void changeYStart(int direction);
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/**
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Change the "Display.Height" variable.
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@param direction +1 indicates increase, -1 indicates decrease.
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*/
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void changeHeight(int direction);
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/**
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Returns the current framerate.
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*/
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File diff suppressed because it is too large
Load Diff
@ -84,7 +84,7 @@ class FrameBuffer
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{
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public:
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enum {
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kTIAMinW = 320u, kTIAMinH = TIAConstants::minViewableHeight,
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kTIAMinW = 320u, kTIAMinH = TIAConstants::viewableHeight,
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kFBMinW = 640u, kFBMinH = 480u
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};
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@ -516,7 +516,6 @@ unique_ptr<Console> OSystem::openConsole(const FilesystemNode& romfile, string&
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CMDLINE_PROPS_UPDATE("tv", Console_TelevisionType);
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CMDLINE_PROPS_UPDATE("format", Display_Format);
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CMDLINE_PROPS_UPDATE("ystart", Display_YStart);
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CMDLINE_PROPS_UPDATE("height", Display_Height);
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CMDLINE_PROPS_UPDATE("pp", Display_Phosphor);
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CMDLINE_PROPS_UPDATE("ppblend", Display_PPBlend);
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@ -253,7 +253,6 @@ void Properties::print() const
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<< get(Controller_MouseAxis) << "|"
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<< get(Display_Format) << "|"
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<< get(Display_YStart) << "|"
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<< get(Display_Height) << "|"
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<< get(Display_Phosphor) << "|"
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<< get(Display_PPBlend)
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<< endl;
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@ -299,7 +298,6 @@ void Properties::printHeader()
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<< "Controller_MouseAxis|"
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<< "Display_Format|"
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<< "Display_YStart|"
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<< "Display_Height|"
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<< "Display_Phosphor|"
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<< "Display_PPBlend"
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<< endl;
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@ -326,7 +324,6 @@ string Properties::ourDefaultProperties[LastPropType] = {
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"AUTO", // Controller.MouseAxis
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"AUTO", // Display.Format
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"0", // Display.YStart
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"0", // Display.Height
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"NO", // Display.Phosphor
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"0" // Display.PPBlend
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};
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@ -352,7 +349,6 @@ const char* const Properties::ourPropertyNames[LastPropType] = {
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"Controller.MouseAxis",
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"Display.Format",
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"Display.YStart",
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"Display.Height",
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"Display.Phosphor",
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"Display.PPBlend"
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};
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@ -40,7 +40,6 @@ enum PropertyType {
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Controller_MouseAxis,
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Display_Format,
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Display_YStart,
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Display_Height,
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Display_Phosphor,
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Display_PPBlend,
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LastPropType
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@ -24,7 +24,7 @@ namespace TIAConstants {
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constexpr uInt32 frameBufferHeight = 320;
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constexpr uInt32 maxYStart = 64;
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constexpr uInt32 minViewableHeight = 240, maxViewableHeight = 240; // FIXME - remove this (or at least use only one)
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constexpr uInt32 viewableHeight = 240;
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constexpr uInt32 initialGarbageFrames = 10;
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static constexpr uInt16
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@ -35,8 +35,8 @@ RomInfoWidget::RomInfoWidget(GuiObject* boss, const GUI::Font& font,
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: Widget(boss, font, x, y, w, h),
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mySurfaceIsValid(false),
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myHaveProperties(false),
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myAvail(w > 400 ? GUI::Size(640, TIAConstants::maxViewableHeight*2) :
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GUI::Size(320, TIAConstants::maxViewableHeight))
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myAvail(w > 400 ? GUI::Size(640, TIAConstants::viewableHeight*2) :
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GUI::Size(320, TIAConstants::viewableHeight))
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{
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_flags = WIDGET_ENABLED;
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_bgcolor = kDlgColor;
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@ -84,7 +84,7 @@ void RomInfoWidget::parseProperties(const FilesystemNode& node)
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// only draw certain parts of it
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if(mySurface == nullptr)
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{
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mySurface = instance().frameBuffer().allocateSurface(320*2, TIAConstants::maxViewableHeight*2);
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mySurface = instance().frameBuffer().allocateSurface(320*2, TIAConstants::viewableHeight*2);
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mySurface->attributes().smoothing = true;
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mySurface->applyAttributes();
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@ -22,9 +22,8 @@ my %prop_type = (
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"Controller.MouseAxis" => 16,
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"Display.Format" => 17,
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"Display.YStart" => 18,
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"Display.Height" => 19,
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"Display.Phosphor" => 20,
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"Display.PPBlend" => 21
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"Display.Phosphor" => 19,
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"Display.PPBlend" => 20
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);
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my @prop_type_as_string = (
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"Cartridge.MD5",
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@ -46,7 +45,6 @@ my @prop_type_as_string = (
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"Controller.MouseAxis",
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"Display.Format",
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"Display.YStart",
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"Display.Height",
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"Display.Phosphor",
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"Display.PPBlend"
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);
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@ -71,7 +69,6 @@ my @prop_defaults = (
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"AUTO",
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"AUTO",
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"0",
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"0",
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"NO",
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"0"
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);
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