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git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@170 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
128 lines
5.0 KiB
Plaintext
128 lines
5.0 KiB
Plaintext
===============================================================================
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SSSS tt lll lll
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SS SS tt ll ll
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SS tttttt eeee ll ll aaaa
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SSSS tt ee ee ll ll aa
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SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
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SS SS tt ee ll ll aa aa
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SSSS ttt eeeee llll llll aaaaa
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===============================================================================
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Release 1.3 for DOS, Linux, and Unix
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===============================================================================
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The Atari 2600 Video Computer System (VCS), introduced in 1977, was the most
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popular home video game system of the early 1980's. Now you can enjoy all of
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your favorite Atari 2600 games on your PC thanks to Stella!
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Stella is a multi-platform Atari 2600 VCS emulator. It allows you to play all
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of your favorite Atari 2600 games again! Stella was originally developed for
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Linux by Bradford W. Mott, however, it has been ported to a number of other
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platforms.
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This is the 1.3 release of Stella for DOS, Linux, and Unix. Distributions
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for other operating systems will appear as they become available. The three
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distributions currently available are:
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* Binary distribution for Linux (stella-1.3-linux-x86.tar.gz)
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* Binary distribution for DOS (st13.zip)
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* Source code distribution for Linux, Unix, and DOS (stella-1.3-src.tar.gz)
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PLEASE DO NOT WRITE ASKING FOR ROM IMAGES TO USE WITH STELLA! ALL SUCH
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REQUESTS WILL BE IGNORED!
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New in this Release
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===================
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* Improved TIA sound system so that games with digitized audio work
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* Added saving and loading of game state to the core; X11, SDL, and DOS
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versions current support saving and loading game state
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* Added support for F4 bankswitching method
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* Pitfall II DPC sound emulation completed
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* Fixed a bug which caused the difficulty switches to operate backwards
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* Changed DPC auto-detection to use file size so that Pitfall II mods work
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* Modified RIOT timer emulation so that startup values are random
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* Added 3F bankswitching auto-detection routine so that homebrews and
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demos work without a stella.pro entry
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* Updated the TIA message boxes so they look a little nicer
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* Latest stella.pro file included in distribution
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* Added some developer options to the core, and the ability to change game
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width, height, xstart, ystart, and others while the emulation is running.
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Added ability to switch between NTSC and PAL at runtime, and the ability
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to save the current properties to a file or to merge the changes into the
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stella.pro file; X11 and SDL versions supported for now (compile option)
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* External sound server for the X11 and SDL versions no longer required, as
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all sound code is now integrated into the core
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* Changed locations of the user's config files for the X11 and SDL versions;
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the user's stellarc file is now located in $HOME/.stella/stellarc, state
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files are located in $HOME/.stella/state/ and the stella.pro file is
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located in $HOME/.stella/stella.pro
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* Changed the way options are supplied on the commandline for the X11 and
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SDL versions. Now all commandline options take exactly the same arguments
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as in the INI file.
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* Added "-accurate" command line option to choose between accurate
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(CPU-intensive) timing or less accurate (CPU-friendly) timing to X11
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and SDL versions. This is the final version of what was considered
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experimental timing code in Stella 1.2.
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* Added "-sound" command line option to choose which sound backend to
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use (alsa, oss, sdl) with the X11 and SDL versions.
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* Added the developer command line options to the X11 and SDL versions,
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which are only activated in developer builds: -Dformat, -Dwidth,
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-Dheight, -Dxstart, -Dystart, -Dmerge
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* Fixed window resize bug in the X11 port
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* Added "-nosound" command line option to the DOS port to disable audio
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* DOS port supports a "-vsync" option to synchronize emulation with the
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video blank of the video card
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* Changed VGA code in the DOS port to use a 60Hz 320x200 and a 60Hz
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320x240 graphics mode
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* DOS port has been updated to run better under Windows NT, 2000, and XP.
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There are still issues with the sound, however, it is usable.
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* DOS port is using a new Sound Blaster driver created by Matt Conte which
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supports auto-detection of sound cards.
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* DOS port supports a STELLA_HOME environment variable that defines
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the location of config files.
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* In the DOS port the stella.pro file is searched for first in the
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current working director and then in the $STELLA_HOME directory
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* In the DOS port the ROM image is searched for first using the
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specified path, then in $STELLA_HOME/ROMS, and finally in $STELLA_HOME
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Distribution Site
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=================
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The Stella distributions can be obtained from the Stella Website at:
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http://stella.atari.org
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If for some reason you are unable to connect to the Stella Website using
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the above URL please try http://stella.sourceforge.net.
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