stephena b68b555b7a Added a new OpenGL feature (I promise, this is the last new feature before
the 1.4 release :)  The commandline argument '-gl_fsmax true|false' determines
how fullscreen OpenGL mode works:

 - if gl_fsmax is false (the default), the screenmode used will be the closest
   one that matches the image dimensions.  For example, if the image is 740x520
   and the closest matching resolution is 800x600, then 800x600 will be used.
   If your desktop resolution is not 800x600, there will be an (annoying)
   mode change.

 - if gl_fsmax is true, the screenmode used will be the largest one available
   for your videocard/monitor, with the logic being that most people use the
   maximum resolution for their desktop.  In this case, a mode change
   shouldn't be required.  The image is scaled so that there's at least 10%
   black area on all sides, which when used with the gl_aspect argument, can
   provide a very authentic looking emulation experience.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@286 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2004-06-27 22:44:04 +00:00
Description
A multi-platform Atari 2600 Emulator
72 MiB
Languages
C 57.2%
C++ 37.5%
QMake 3.9%
TeX 0.5%
Assembly 0.3%
Other 0.4%