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
the 1.4 release :) The commandline argument '-gl_fsmax true|false' determines how fullscreen OpenGL mode works: - if gl_fsmax is false (the default), the screenmode used will be the closest one that matches the image dimensions. For example, if the image is 740x520 and the closest matching resolution is 800x600, then 800x600 will be used. If your desktop resolution is not 800x600, there will be an (annoying) mode change. - if gl_fsmax is true, the screenmode used will be the largest one available for your videocard/monitor, with the logic being that most people use the maximum resolution for their desktop. In this case, a mode change shouldn't be required. The image is scaled so that there's at least 10% black area on all sides, which when used with the gl_aspect argument, can provide a very authentic looking emulation experience. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@286 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
Description
A multi-platform Atari 2600 Emulator
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