mirror of
https://github.com/libretro/vemulator-libretro.git
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79 lines
1.7 KiB
C++
79 lines
1.7 KiB
C++
/*
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VeMUlator - A Dreamcast Visual Memory Unit emulator for libretro
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Copyright (C) 2018 Mahmoud Jaoune
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#ifndef _FLASHFILE_H_
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#define _FLASHFILE_H_
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enum VMS_FILE_TYPE
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{
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DATA,
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GAME,
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NONE,
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UNKNOWN = -1
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};
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///This describes a file inside the VMS
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class VE_VMS_FLASH_FILE
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{
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public:
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VE_VMS_FLASH_FILE();
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VE_VMS_FLASH_FILE(int index, VMS_FILE_TYPE t, int firstblock, char *name, int size, int header);
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///Copy constructor
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VE_VMS_FLASH_FILE(VE_VMS_FLASH_FILE &c);
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static VMS_FILE_TYPE getType(int d);
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//Setters and getters
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VMS_FILE_TYPE getType();
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int getStartBlock();
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char *getFileName();
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int getFileSize();
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int getHeaderBlock();
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int getFileIndex();
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void setType(VMS_FILE_TYPE t);
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void setStartBlock(int s);
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void setFileName(char *name);
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void setFileSize(int size);
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void setHeaderBlock(int header);
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void setFileIndex(int index);
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private:
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VMS_FILE_TYPE type;
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int startBlock;
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char *fileName;
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int fileSize; ///In blocks
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int headerBlock;
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int fileIndex;
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};
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#endif // _FLASHFILE_H_
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