docs(matrix): regenerate cartridge boot matrix at v3.3.0 (7e6975f)

First re-sweep since 2026-08-09; the committed matrix predated everything
in v3.3.0. 154 titles, both boot modes, no core_error rows.

27 rows changed, all improvements or newly-resolved:
- 11 PD/homebrew ROMs that reported LOAD_FAIL now boot to GAME_CODE
  (BadCode4 variants, Chroma-Luma, Drumpad, JagMania and others) -- the
  old rows were produced by the harness fault fixed in 7e6975f, not by
  anything wrong with those dumps.
- DEMO1 (bin) and DEMO1 both had '? (timeout)' bios rows; they now
  complete as GAME_CODE.
- New row: Doom (World) EX.

Generated by test/tools/cart_boot_matrix.sh with the fixed preflight, so
a missing or mismatched core aborts instead of writing dead rows.
This commit is contained in:
Joseph Mattiello committed 2026-08-13 17:25:09 -04:00
1 parent 7e6975fb11
commit 3c4992db49
1 file changed
+154 -153
+154 -153
View File
@@ -11,156 +11,157 @@ Rows are stamped with the core build that produced them.
| Title | HLE | HLE notes | Real BIOS | BIOS notes |
|---|---|---|---|---|
| Aircars (USA) (Beta) (1994-11-14) | GAME_CODE | static video, audio; video_stall | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Aircars (USA) | GAME_CODE | static video, audio; video_stall | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Alien vs Predator (1994) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Alien vs Predator (Alpha) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:12c57d8 -->
| Alien vs Predator (Alpha) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:12c57d8 -->
| Arkanna Demo (PD) | GAME_CODE | static video, silent; video_stall | GAME_CODE | static video, silent; video_stall |<!-- build:12c57d8 -->
| Assassin Demo, The - Release 2 (PD) | GAME_CODE | static video, silent; video_stall | GAME_CODE | static video, silent; video_stall |<!-- build:12c57d8 -->
| Assassin Demo, The Part 1 (1999) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:12c57d8 -->
| Assassin Demo, The Part 1 (for BJL) (1999) (PD) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:12c57d8 -->
| Asteroid (2000) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:12c57d8 -->
| Atari Karts (1995) | GAME_CODE | video, audio; video_stall | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Attack of the Mutant Penguins (1996) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| BadCode0 by Badcoder (bin) (1999) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:12c57d8 -->
| BadCode0 by Badcoder (cof) (1999) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:12c57d8 -->
| BadCode1 by Badcoder (bin) (1999) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:12c57d8 -->
| BadCode1 by Badcoder (cof) (1999) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:12c57d8 -->
| BadCode2 by Badcoder (bin) (2000) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:12c57d8 -->
| BadCode2 by Badcoder (cof) (2000) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:12c57d8 -->
| BadCode3 by Badcoder (bin) (2000) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:12c57d8 -->
| BadCode3 by Badcoder (jag) (2000) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:12c57d8 -->
| BadCode4 (Metal) by Badcoder (bin) (2000) (PD) [a1] | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:12c57d8 -->
| BadCode4 (Metal) by Badcoder (bin) (2000) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:12c57d8 -->
| BadCode4 (Metal) by Badcoder (jag) (2000) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:12c57d8 -->
| BadCode4 (Metal) by Badcoder (rom) (2000) (PD) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:12c57d8 -->
| BadCode4 (Modified) by Badcoder (bin) (2000) (PD) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:12c57d8 -->
| BadCode4 (Modified) by Badcoder (jag) (2000) (PD) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| BadCode4 (Modified) by Badcoder (rom) (2000) (PD) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:12c57d8 -->
| BadCode4 by Badcoder (bin) (2000) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:12c57d8 -->
| BadCode4 by Badcoder (jag) (2000) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:12c57d8 -->
| BadCode4C by Badcoder (bin) (2000) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:12c57d8 -->
| BadCode4C by Badcoder (jag) (2000) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:12c57d8 -->
| BadCode4N by Badcoder (bin) (2000) (PD) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:12c57d8 -->
| BadCode4N by Badcoder (jag) (2000) (PD)badcde4n | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Brutal Sports Football (1994) (Telegames) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Bubsy - Fractured Furry Tails (1994) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Cannon Fodder (1995) (Computer West) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Checkered Flag (1994) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Chroma-Luma Color Pick (Mouse) by Matthias Domin (1996) (PD) | GAME_CODE | static video, silent | GAME_CODE | static video, silent |<!-- build:12c57d8 -->
| Chroma-Luma Color Pick by Matthias Domin (bin) (1996) (PD) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:12c57d8 -->
| Chroma-Luma Color Pick by Matthias Domin (jag) (1996) (PD) | GAME_CODE | static video, silent | GAME_CODE | static video, silent |<!-- build:12c57d8 -->
| Chroma-Luma Color Pick by Matthias Domin (jag) (1996) (PD)[a1] | GAME_CODE | static video, silent | GAME_CODE | static video, silent |<!-- build:12c57d8 -->
| Club Drive (1994) | GAME_CODE | video, audio; video_stall | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| CRZ Demo (PD) | GAME_CODE | static video, silent; video_stall | GAME_CODE | static video, silent; video_stall |<!-- build:12c57d8 -->
| Cybermorph (1993) | GAME_CODE | video, audio; video_stall | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Cybermorph_(1994) | GAME_CODE | video, audio; video_stall | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Defender 2000 (1996) | GAME_CODE | static video, audio; video_stall | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| DEMO1 (bin) (PD) | GAME_CODE | video, audio | ? (timeout) | no probe line within 90s; gpu_pc_escape |<!-- build:12c57d8 -->
| DEMO1 (PD) | GAME_CODE | video, silent | ? (timeout) | no probe line within 90s; gpu_pc_escape |<!-- build:12c57d8 -->
| DEMO1B (PD) [a1] | GAME_CODE | video, audio | GAME_CODE | static video, audio; gpu_pc_escape |<!-- build:12c57d8 -->
| DEMO1B (PD) | GAME_CODE | video, audio | GAME_CODE | static video, audio; gpu_pc_escape |<!-- build:12c57d8 -->
| DEMO1C (PD) | GAME_CODE | video, audio | GAME_CODE | static video, silent |<!-- build:12c57d8 -->
| Doom - Evil Unleashed (1994) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Double Dragon V (1995) (Williams) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Dragon - The Bruce Lee Story (1994) | GAME_CODE | static video, audio; video_stall | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Drumpad by Robert Jurziga (2002) (PD) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:12c57d8 -->
| Drumpad2 by Robert Jurziga (2002) (PD) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:12c57d8 -->
| Evolution - Dino Dudes (1993) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Fever Pitch Soccer (1995) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Fight For Your Life (1996) [a1] | GAME_CODE | video, audio | GAME_CODE | video, audio; video_stall |<!-- build:12c57d8 -->
| Fight For Your Life (1996) [a2] | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | video, audio; video_stall |<!-- build:12c57d8 -->
| Fight For Your Life (1996) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Flashback (1995) (U.S. Gold) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Flip Out (1995) | GAME_CODE | static video, silent; video_stall | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| FORCE Design - Legion Force Jidai Intro Demo 0! (2001) (PD) | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | video, audio; dsp_pc_escape,gpu_wedge,video_stall |<!-- build:12c57d8 -->
| Gorf 2000 (PD) | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | black video (headless — undetermined), silent |<!-- build:12c57d8 -->
| Hover Strike (1995) | GAME_CODE | video, audio; video_stall | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Hubble Fade by Robert Jurziga (PD) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:12c57d8 -->
| Hubble Nebula by Robert Jurziga (PD) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:12c57d8 -->
| I-War (1995) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| International Sensible Soccer (1995) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Iron Soldier (1994) [a1] | GAME_CODE | video, audio | GAME_CODE | video, audio; video_stall |<!-- build:12c57d8 -->
| Iron Soldier (1994) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Iron Soldier (World) (v1.04) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Iron Soldier 2 (World) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Iron Soldier | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| JagFest Demo (2001) (PD) | GAME_CODE | static video, audio; video_stall | GAME_CODE | static video, audio; video_stall |<!-- build:12c57d8 -->
| JagMania (Apr 18) (1998) (PD) | GAME_CODE | static video, silent; video_stall | GAME_CODE | static video, silent; video_stall |<!-- build:12c57d8 -->
| JagMania (Aug 31) (2000) (PD) | GAME_CODE | static video, silent; video_stall | GAME_CODE | static video, silent; video_stall |<!-- build:12c57d8 -->
| JagMania (Jan 06) (2001) (PD) | GAME_CODE | static video, audio; video_stall | GAME_CODE | static video, audio; video_stall |<!-- build:12c57d8 -->
| JagMania (Jul 8) (2000) (PD) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:12c57d8 -->
| JagMania (Sep 10) (2000) (PD) | GAME_CODE | static video, silent; video_stall | GAME_CODE | static video, silent; video_stall |<!-- build:12c57d8 -->
| JagMarble (1999) (PD) | GAME_CODE | static video, silent | GAME_CODE | static video, silent |<!-- build:12c57d8 -->
| JagMarble (2000) (PD) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:12c57d8 -->
| JagMarble (Jul 13) (1997) (PD) | GAME_CODE | static video, silent | GAME_CODE | static video, silent |<!-- build:12c57d8 -->
| Jaguar Server (Program Examples) - 27OBJ (PD) | GAME_CODE | static video, silent | GAME_CODE | static video, silent |<!-- build:12c57d8 -->
| Jaguar Server (Program Examples) - 50HZ (PD) | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | black video (headless — undetermined), audio |<!-- build:12c57d8 -->
| Jaguar Server (Program Examples) - 60HZ (PD) | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | black video (headless — undetermined), audio |<!-- build:12c57d8 -->
| Jaguar Server (Program Examples) - INTRO (PD) | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | black video (headless — undetermined), silent |<!-- build:12c57d8 -->
| Jaguar Server (Program Examples) - INTROMOD (PD) | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | black video (headless — undetermined), silent |<!-- build:12c57d8 -->
| Jaguar Server (Program Examples) - SCALE (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:12c57d8 -->
| Jaguar Server (Program Examples) - SCALE3 (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:12c57d8 -->
| Jaguar Server 1.08 UPDATE - JAGOS (PD) | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | black video (headless — undetermined), silent |<!-- build:12c57d8 -->
| Jaguar Server 1.08 UPDATE - KEYB (PD) | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | black video (headless — undetermined), silent |<!-- build:12c57d8 -->
| Jaguar Tetris (1995) (PD) | GAME_CODE | video, audio; gpu_wedge | GAME_CODE | video, audio; gpu_wedge |<!-- build:12c57d8 -->
| JDC Demo V1 (2000) (PD) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:12c57d8 -->
| JDC Demo V2 (2000) (PD) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:12c57d8 -->
| JDC Demo V3 - E-JagFest Demo by Lars Hannig (2000) (PD) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:12c57d8 -->
| JDC Example by Lars Hannig (PD) | GAME_CODE | static video, silent | GAME_CODE | static video, silent |<!-- build:12c57d8 -->
| Joypad-TeamTap Tester by Matthias Domin (2000) (PD) [a1] | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:12c57d8 -->
| Joypad-TeamTap Tester by Matthias Domin (2000) (PD) [a2] | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:12c57d8 -->
| Joypad-TeamTap Tester by Matthias Domin (2000) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:12c57d8 -->
| JSSDemo (Jaguar Sound System) V1.0b (08.11.2002) (PD) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:12c57d8 -->
| JSSDemoII (Jaguar Sound System) V1.0b (10.11.2002) (PD) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:12c57d8 -->
| Kasumi Ninja (1994) [a1] | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | video, audio; video_stall |<!-- build:12c57d8 -->
| Kasumi Ninja (1994) | GAME_CODE | video, audio; video_stall | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Kasumi Ninja (World) | GAME_CODE | video, audio; video_stall | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Ladybug Demo (PD) | GAME_CODE | video, audio; gpu_pc_escape | GAME_CODE | static video, audio; gpu_pc_escape |<!-- build:12c57d8 -->
| Ladybug Demo (rom) (PD) | GAME_CODE | video, audio; gpu_pc_escape | GAME_CODE | static video, audio; gpu_pc_escape |<!-- build:12c57d8 -->
| Mandelbrot Demo (PD) | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | static video, audio; gpu_pc_escape |<!-- build:12c57d8 -->
| Memory Dump by Matthias Domin (1999) (PD) | GAME_CODE | static video, silent | GAME_CODE | static video, silent |<!-- build:12c57d8 -->
| Missile Command 3D (1995) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Music Demo (2002) (ScatoLOGIC) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:12c57d8 -->
| Native Demo (bin) (1997) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:12c57d8 -->
| Native Demo (jag) (1997) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:12c57d8 -->
| NBA Jam TE (1996) | GAME_CODE | static video, silent; video_stall | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Painter (1996) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:12c57d8 -->
| Painter (bin) (1996) (PD) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:12c57d8 -->
| PAULA Preview Demo 2 by Robert Jurziga (PD) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:12c57d8 -->
| PAULA Preview Demo by Robert Jurziga (PD) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:12c57d8 -->
| Phase Zero (2000) (PD) [a1] | GAME_CODE | video, audio; video_stall | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Phase Zero (2000) (PD) | ? (pc_escape) | final_pc=$FFFFFF | GAME_CODE | video, audio; video_stall |<!-- build:12c57d8 -->
| Pinball Fantasies (1995) (Computer West) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Pitfall - The Mayan Adventure (1995) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| PlaySFX V1.0 by Robert Jurziga (2003) (PD) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:12c57d8 -->
| Power Drive Rally (1995) (TWI) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| QSOUND Demo (PD) | GAME_CODE | static video, audio | GAME_CODE | static video, audio |<!-- build:12c57d8 -->
| Raiden (1994) | GAME_CODE | video, silent | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Raiden | GAME_CODE | video, silent | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Rayman (1995) (UBI Soft) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Rayman Demo (1995) (UBI Soft) | ? (pc_escape) | final_pc=$E800F0 | GAME_CODE | video, audio; video_stall |<!-- build:12c57d8 -->
| Rayman Demo (1995) (UBI Soft) | ? (pc_escape) | final_pc=$E800F0 | GAME_CODE | video, audio; video_stall |<!-- build:12c57d8 -->
| Ruiner Pinball (1995) | GAME_CODE | black video (headless — undetermined), silent; gpu_pc_escape,video_stall | GAME_CODE | video, audio; gpu_pc_escape |<!-- build:12c57d8 -->
| Skyhammer (World) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| SlamRacer Demo (PD) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| SlamRacer Intro (PD) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Super Burnout (1995) | GAME_CODE | video, audio; gpu_wedge | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Super Cross 3D (1995) [a1] | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Super Cross 3D (1995) [a1] | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Super Cross 3D (1995) | GAME_CODE | video, audio | GAME_CODE | video, audio; video_stall |<!-- build:12c57d8 -->
| Syndicate (1995) (Ocean) | GAME_CODE | video, audio; video_stall | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Tempest 2000 (1994) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Theme Park (1995) (Ocean) | GAME_CODE | video, silent; video_stall | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Towers II (World) | GAME_CODE | static video, audio; video_stall | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Trevor McFur in the Crescent Galaxy (1993) | GAME_CODE | video, audio; video_stall | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Troy Aikman NFL Football (1995) (Williams) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Ultra Vortek (1995) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Ultra Vortek (Beta) (1995) | GAME_CODE | video, audio | GAME_CODE | video, audio; video_stall |<!-- build:12c57d8 -->
| Ultra Vortek (Beta) (1995) | GAME_CODE | video, audio | GAME_CODE | video, audio; video_stall |<!-- build:12c57d8 -->
| Val D'Isere Skiing & Snowboarding (1994) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| White Men Can't Jump (1995) | GAME_CODE | video, silent | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Wolfenstein 3D (1994) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Zool 2 (1994) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Zoop! (1996) | GAME_CODE | video, audio; video_stall | GAME_CODE | video, audio |<!-- build:12c57d8 -->
| Aircars (USA) (Beta) (1994-11-14) | GAME_CODE | static video, audio; video_stall | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Aircars (USA) | GAME_CODE | static video, audio; video_stall | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Alien vs Predator (1994) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Alien vs Predator (Alpha) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:7e6975f -->
| Alien vs Predator (Alpha) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:7e6975f -->
| Arkanna Demo (PD) | GAME_CODE | static video, silent; video_stall | GAME_CODE | static video, silent; video_stall |<!-- build:7e6975f -->
| Assassin Demo, The - Release 2 (PD) | GAME_CODE | static video, silent; video_stall | GAME_CODE | static video, silent; video_stall |<!-- build:7e6975f -->
| Assassin Demo, The Part 1 (1999) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:7e6975f -->
| Assassin Demo, The Part 1 (for BJL) (1999) (PD) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:7e6975f -->
| Asteroid (2000) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:7e6975f -->
| Atari Karts (1995) | GAME_CODE | video, audio; video_stall | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Attack of the Mutant Penguins (1996) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| BadCode0 by Badcoder (bin) (1999) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:7e6975f -->
| BadCode0 by Badcoder (cof) (1999) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:7e6975f -->
| BadCode1 by Badcoder (bin) (1999) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:7e6975f -->
| BadCode1 by Badcoder (cof) (1999) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:7e6975f -->
| BadCode2 by Badcoder (bin) (2000) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:7e6975f -->
| BadCode2 by Badcoder (cof) (2000) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:7e6975f -->
| BadCode3 by Badcoder (bin) (2000) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:7e6975f -->
| BadCode3 by Badcoder (jag) (2000) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:7e6975f -->
| BadCode4 (Metal) by Badcoder (bin) (2000) (PD) [a1] | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | video, audio; dsp_pc_escape,gpu_wedge,video_stall |<!-- build:7e6975f -->
| BadCode4 (Metal) by Badcoder (bin) (2000) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:7e6975f -->
| BadCode4 (Metal) by Badcoder (jag) (2000) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:7e6975f -->
| BadCode4 (Metal) by Badcoder (rom) (2000) (PD) | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | black video (headless — undetermined), audio |<!-- build:7e6975f -->
| BadCode4 (Modified) by Badcoder (bin) (2000) (PD) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| BadCode4 (Modified) by Badcoder (jag) (2000) (PD) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| BadCode4 (Modified) by Badcoder (rom) (2000) (PD) | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | black video (headless — undetermined), audio |<!-- build:7e6975f -->
| BadCode4 by Badcoder (bin) (2000) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:7e6975f -->
| BadCode4 by Badcoder (jag) (2000) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:7e6975f -->
| BadCode4C by Badcoder (bin) (2000) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:7e6975f -->
| BadCode4C by Badcoder (jag) (2000) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:7e6975f -->
| BadCode4N by Badcoder (bin) (2000) (PD) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| BadCode4N by Badcoder (jag) (2000) (PD)badcde4n | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Brutal Sports Football (1994) (Telegames) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Bubsy - Fractured Furry Tails (1994) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Cannon Fodder (1995) (Computer West) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Checkered Flag (1994) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Chroma-Luma Color Pick (Mouse) by Matthias Domin (1996) (PD) | GAME_CODE | static video, silent | GAME_CODE | static video, silent |<!-- build:7e6975f -->
| Chroma-Luma Color Pick by Matthias Domin (bin) (1996) (PD) | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | static video, silent |<!-- build:7e6975f -->
| Chroma-Luma Color Pick by Matthias Domin (jag) (1996) (PD) | GAME_CODE | static video, silent | GAME_CODE | static video, silent |<!-- build:7e6975f -->
| Chroma-Luma Color Pick by Matthias Domin (jag) (1996) (PD)[a1] | GAME_CODE | static video, silent | GAME_CODE | static video, silent |<!-- build:7e6975f -->
| Club Drive (1994) | GAME_CODE | video, audio; video_stall | GAME_CODE | video, audio |<!-- build:7e6975f -->
| CRZ Demo (PD) | GAME_CODE | static video, silent; video_stall | GAME_CODE | static video, silent; video_stall |<!-- build:7e6975f -->
| Cybermorph (1993) | GAME_CODE | video, audio; video_stall | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Cybermorph_(1994) | GAME_CODE | video, audio; video_stall | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Defender 2000 (1996) | GAME_CODE | static video, audio; video_stall | GAME_CODE | video, audio |<!-- build:7e6975f -->
| DEMO1 (bin) (PD) | GAME_CODE | video, audio | GAME_CODE | static video, audio; gpu_pc_escape |<!-- build:7e6975f -->
| DEMO1 (PD) | GAME_CODE | video, silent | GAME_CODE | static video, audio; gpu_pc_escape |<!-- build:7e6975f -->
| DEMO1B (PD) [a1] | GAME_CODE | video, audio | GAME_CODE | static video, audio; gpu_pc_escape |<!-- build:7e6975f -->
| DEMO1B (PD) | GAME_CODE | video, audio | GAME_CODE | static video, audio; gpu_pc_escape |<!-- build:7e6975f -->
| DEMO1C (PD) | GAME_CODE | video, audio | GAME_CODE | static video, silent |<!-- build:7e6975f -->
| Doom (World) EX | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Doom - Evil Unleashed (1994) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Double Dragon V (1995) (Williams) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Dragon - The Bruce Lee Story (1994) | GAME_CODE | static video, audio; video_stall | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Drumpad by Robert Jurziga (2002) (PD) | GAME_CODE | black video (headless — undetermined), silent; video_stall | GAME_CODE | black video (headless — undetermined), silent; video_stall |<!-- build:7e6975f -->
| Drumpad2 by Robert Jurziga (2002) (PD) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:7e6975f -->
| Evolution - Dino Dudes (1993) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Fever Pitch Soccer (1995) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Fight For Your Life (1996) [a1] | GAME_CODE | video, audio | GAME_CODE | video, audio; video_stall |<!-- build:7e6975f -->
| Fight For Your Life (1996) [a2] | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | video, audio; video_stall |<!-- build:7e6975f -->
| Fight For Your Life (1996) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Flashback (1995) (U.S. Gold) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Flip Out (1995) | GAME_CODE | static video, silent; video_stall | GAME_CODE | video, audio |<!-- build:7e6975f -->
| FORCE Design - Legion Force Jidai Intro Demo 0! (2001) (PD) | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | video, audio; dsp_pc_escape,gpu_wedge,video_stall |<!-- build:7e6975f -->
| Gorf 2000 (PD) | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | black video (headless — undetermined), silent |<!-- build:7e6975f -->
| Hover Strike (1995) | GAME_CODE | video, audio; video_stall | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Hubble Fade by Robert Jurziga (PD) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:7e6975f -->
| Hubble Nebula by Robert Jurziga (PD) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:7e6975f -->
| I-War (1995) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| International Sensible Soccer (1995) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Iron Soldier (1994) [a1] | GAME_CODE | video, audio | GAME_CODE | video, audio; video_stall |<!-- build:7e6975f -->
| Iron Soldier (1994) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Iron Soldier (World) (v1.04) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Iron Soldier 2 (World) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Iron Soldier | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| JagFest Demo (2001) (PD) | GAME_CODE | static video, audio; video_stall | GAME_CODE | static video, audio; video_stall |<!-- build:7e6975f -->
| JagMania (Apr 18) (1998) (PD) | GAME_CODE | static video, silent; video_stall | GAME_CODE | static video, silent; video_stall |<!-- build:7e6975f -->
| JagMania (Aug 31) (2000) (PD) | GAME_CODE | static video, silent; video_stall | GAME_CODE | static video, silent; video_stall |<!-- build:7e6975f -->
| JagMania (Jan 06) (2001) (PD) | GAME_CODE | static video, audio; video_stall | GAME_CODE | static video, audio; video_stall |<!-- build:7e6975f -->
| JagMania (Jul 8) (2000) (PD) | GAME_CODE | black video (headless — undetermined), audio; gpu_pc_escape | GAME_CODE | black video (headless — undetermined), silent |<!-- build:7e6975f -->
| JagMania (Sep 10) (2000) (PD) | GAME_CODE | static video, silent; video_stall | GAME_CODE | static video, silent; video_stall |<!-- build:7e6975f -->
| JagMarble (1999) (PD) | GAME_CODE | static video, silent | GAME_CODE | static video, silent |<!-- build:7e6975f -->
| JagMarble (2000) (PD) | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | static video, audio; dsp_pc_escape,video_stall |<!-- build:7e6975f -->
| JagMarble (Jul 13) (1997) (PD) | GAME_CODE | static video, silent | GAME_CODE | static video, silent |<!-- build:7e6975f -->
| Jaguar Server (Program Examples) - 27OBJ (PD) | GAME_CODE | static video, silent | GAME_CODE | static video, silent |<!-- build:7e6975f -->
| Jaguar Server (Program Examples) - 50HZ (PD) | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | black video (headless — undetermined), audio |<!-- build:7e6975f -->
| Jaguar Server (Program Examples) - 60HZ (PD) | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | black video (headless — undetermined), audio |<!-- build:7e6975f -->
| Jaguar Server (Program Examples) - INTRO (PD) | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | black video (headless — undetermined), silent |<!-- build:7e6975f -->
| Jaguar Server (Program Examples) - INTROMOD (PD) | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | black video (headless — undetermined), silent |<!-- build:7e6975f -->
| Jaguar Server (Program Examples) - SCALE (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:7e6975f -->
| Jaguar Server (Program Examples) - SCALE3 (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:7e6975f -->
| Jaguar Server 1.08 UPDATE - JAGOS (PD) | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | black video (headless — undetermined), silent |<!-- build:7e6975f -->
| Jaguar Server 1.08 UPDATE - KEYB (PD) | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | black video (headless — undetermined), silent |<!-- build:7e6975f -->
| Jaguar Tetris (1995) (PD) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| JDC Demo V1 (2000) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:7e6975f -->
| JDC Demo V2 (2000) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:7e6975f -->
| JDC Demo V3 - E-JagFest Demo by Lars Hannig (2000) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:7e6975f -->
| JDC Example by Lars Hannig (PD) | GAME_CODE | static video, silent | GAME_CODE | static video, silent |<!-- build:7e6975f -->
| Joypad-TeamTap Tester by Matthias Domin (2000) (PD) [a1] | GAME_CODE | black video (headless — undetermined), silent | LOAD_FAIL | probe could not load the ROM |<!-- build:7e6975f -->
| Joypad-TeamTap Tester by Matthias Domin (2000) (PD) [a2] | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:7e6975f -->
| Joypad-TeamTap Tester by Matthias Domin (2000) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:7e6975f -->
| JSSDemo (Jaguar Sound System) V1.0b (08.11.2002) (PD) | GAME_CODE | video, audio; video_stall | GAME_CODE | video, audio; video_stall |<!-- build:7e6975f -->
| JSSDemoII (Jaguar Sound System) V1.0b (10.11.2002) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:7e6975f -->
| Kasumi Ninja (1994) [a1] | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | video, audio; video_stall |<!-- build:7e6975f -->
| Kasumi Ninja (1994) | GAME_CODE | video, audio; video_stall | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Kasumi Ninja (World) | GAME_CODE | video, audio; video_stall | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Ladybug Demo (PD) | GAME_CODE | video, audio; gpu_pc_escape | GAME_CODE | static video, audio; gpu_pc_escape |<!-- build:7e6975f -->
| Ladybug Demo (rom) (PD) | GAME_CODE | video, audio | ? (timeout) | no probe line within 90s; gpu_pc_escape |<!-- build:7e6975f -->
| Mandelbrot Demo (PD) | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | static video, audio; gpu_pc_escape |<!-- build:7e6975f -->
| Memory Dump by Matthias Domin (1999) (PD) | GAME_CODE | static video, silent | GAME_CODE | static video, silent |<!-- build:7e6975f -->
| Missile Command 3D (1995) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Music Demo (2002) (ScatoLOGIC) | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | black video (headless — undetermined), audio; gpu_pc_escape,gpu_wedge,video_stall |<!-- build:7e6975f -->
| Native Demo (bin) (1997) | GAME_CODE | black video (headless — undetermined), silent; gpu_pc_escape,video_stall | GAME_CODE | black video (headless — undetermined), silent; video_stall |<!-- build:7e6975f -->
| Native Demo (jag) (1997) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:7e6975f -->
| NBA Jam TE (1996) | GAME_CODE | static video, silent; video_stall | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Painter (1996) (PD) | GAME_CODE | video, silent | GAME_CODE | video, silent |<!-- build:7e6975f -->
| Painter (bin) (1996) (PD) | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | static video, silent |<!-- build:7e6975f -->
| PAULA Preview Demo 2 by Robert Jurziga (PD) | GAME_CODE | static video, silent; video_stall | GAME_CODE | static video, silent; video_stall |<!-- build:7e6975f -->
| PAULA Preview Demo by Robert Jurziga (PD) | GAME_CODE | static video, silent | GAME_CODE | static video, silent; video_stall |<!-- build:7e6975f -->
| Phase Zero (2000) (PD) [a1] | GAME_CODE | video, audio; video_stall | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Phase Zero (2000) (PD) | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | video, audio; video_stall |<!-- build:7e6975f -->
| Pinball Fantasies (1995) (Computer West) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Pitfall - The Mayan Adventure (1995) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| PlaySFX V1.0 by Robert Jurziga (2003) (PD) | LOAD_FAIL | probe could not load the ROM | LOAD_FAIL | probe could not load the ROM |<!-- build:7e6975f -->
| Power Drive Rally (1995) (TWI) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| QSOUND Demo (PD) | GAME_CODE | static video, audio | GAME_CODE | static video, audio |<!-- build:7e6975f -->
| Raiden (1994) | GAME_CODE | video, silent | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Raiden | GAME_CODE | video, silent | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Rayman (1995) (UBI Soft) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Rayman Demo (1995) (UBI Soft) | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | video, audio; video_stall |<!-- build:7e6975f -->
| Rayman Demo (1995) (UBI Soft) | GAME_CODE | black video (headless — undetermined), silent | GAME_CODE | video, audio; video_stall |<!-- build:7e6975f -->
| Ruiner Pinball (1995) | GAME_CODE | black video (headless — undetermined), silent; gpu_pc_escape,video_stall | GAME_CODE | video, audio; gpu_pc_escape |<!-- build:7e6975f -->
| Skyhammer (World) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| SlamRacer Demo (PD) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| SlamRacer Intro (PD) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Super Burnout (1995) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Super Cross 3D (1995) [a1] | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Super Cross 3D (1995) [a1] | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Super Cross 3D (1995) | GAME_CODE | video, audio | GAME_CODE | video, audio; video_stall |<!-- build:7e6975f -->
| Syndicate (1995) (Ocean) | GAME_CODE | video, audio; video_stall | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Tempest 2000 (1994) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Theme Park (1995) (Ocean) | GAME_CODE | video, silent; video_stall | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Towers II (World) | GAME_CODE | static video, audio; video_stall | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Trevor McFur in the Crescent Galaxy (1993) | GAME_CODE | video, audio; video_stall | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Troy Aikman NFL Football (1995) (Williams) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Ultra Vortek (1995) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Ultra Vortek (Beta) (1995) | GAME_CODE | video, audio | GAME_CODE | video, audio; video_stall |<!-- build:7e6975f -->
| Ultra Vortek (Beta) (1995) | GAME_CODE | video, audio | GAME_CODE | video, audio; video_stall |<!-- build:7e6975f -->
| Val D'Isere Skiing & Snowboarding (1994) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| White Men Can't Jump (1995) | GAME_CODE | video, silent | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Wolfenstein 3D (1994) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Zool 2 (1994) | GAME_CODE | video, audio | GAME_CODE | video, audio |<!-- build:7e6975f -->
| Zoop! (1996) | GAME_CODE | video, audio; video_stall | GAME_CODE | video, audio |<!-- build:7e6975f -->