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docs: correct the analog-controller claim — BattleSphere uses the other ADC
The notes said the analog/driving controller has no released software that reads it. That was too broad. BattleSphere and BattleSphere Gold DO support an analog stick, proven from the ROMs -- but through a different device than the one this release ships. They sample the motherboard 8-bit ADC at $F17C00 (JERRY GPIO5, the "Paddle Interface", ADC0844 at U16, fitted only to early boards) from a JERRY Timer 1 ISR -- BattleSphere $83E75C, Gold $88059E -- round-robining four channels into $1F9314..17. Channels 2 and 3 feed the "Analog Joystick Calibrator" screen ($827AA2) and GPU code at ROM 0x39FEA, gated by Gameplay Options -> 2nd Controller: Analog Stick. Club Drive writes the same channel-select idiom at $811440 but never reads back. Our device implements the TR10 bank-switching protocol on the $F14000 row scan instead, which those titles never use -- so the narrow claim (no released consumer of THIS protocol) stands, and the synthetic verification is still the right description. A corpus sweep of 822 images found only those three referencing $F17C00 as an instruction operand.
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@@ -179,8 +179,21 @@ The campaign itself lands in **v4.0.0**.
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opt-in enhancement to compress it is tracked as #498 for v3.5.0.
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- Voice audio over the modem is not emulated (#485) — the real JVM carried
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voice modem-to-modem, bypassing the console entirely.
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- The analog/driving controller has no released software that reads it;
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verification is synthetic and labelled as such.
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- The analog/driving controller implements the TR10 bank-switching protocol
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on the `$F14000` joystick matrix. No released title is known to read *that*
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protocol, so its verification is the synthetic register-level suite in
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`test/tools/analog_decode_test.c`.
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Analog-capable software does exist, but it targets different hardware:
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**BattleSphere** and **BattleSphere Gold** sample the *motherboard* 8-bit
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ADC at `$F17C00` — JERRY GPIO5, the "Paddle Interface", an ADC0844 fitted
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only to early Jaguar boards and deleted from production silicon. They round-
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robin four channels from a JERRY Timer 1 handler and consume two of them in
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an "Analog Joystick Calibrator" screen and in GPU code, gated behind
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*Gameplay Options → 2nd Controller: Analog Stick*. Club Drive writes the
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same channel-select without ever reading it back. That interface is **not
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emulated** — we return `0x0000` where an ADC-less console returns `0xFF` —
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and is tracked separately.
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## Downloads
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