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 ほぼ猫と一緒なので、相違だけ


REG8 joymng_getstat(void);

 ボタン1 = ビット6
 ボタン2 = ビット5

 ボタン3 = ビット7
 ボタン4 = ビット4

 ボタン3,4は実際には接続されていないが、ソーサリアンとかビットチェックしてる
ソフトで使う事ができる (ただそれだけ)





REG8 mousemng_getstat(SINT16 *x, SINT16 *y, BRESULT clear);

 左 = ビット0
 右 = ビット1

 押下で ビットが立つ (NP2と逆)





BRESULT scrnmng_setcolormode(BRESULT fullcolor);

 8bpp対応の場合は、fullcolor = TRUEで 16bit以上のスクリーンモードに切り替え
 8bpp非対応の場合は 何もせずに SUCCESSを返せば良い


Description
Libretro port of X Millennium Sharp X1 emulator svn at http://amethyst.yui.ne.jp/svn/x1/xmil/trunk/
Readme BSD-3-Clause 2 MiB
Languages
C 58.5%
C++ 25.3%
Assembly 7.8%
ReScript 2.9%
MAXScript 2.4%
Other 3.1%