xmil-libretro/adv/xmiladv.dsp

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8.5 KiB
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# Microsoft Developer Studio Project File - Name="xmiladv" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** 編集しないでください **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=xmiladv - Win32 Debug
!MESSAGE これは有効なメイクファイルではありません。 このプロジェクトをビルドするためには NMAKE を使用してください。
!MESSAGE [メイクファイルのエクスポート] コマンドを使用して実行してください
!MESSAGE
!MESSAGE NMAKE /f "xmiladv.mak".
!MESSAGE
!MESSAGE NMAKE の実行時に構成を指定できます
!MESSAGE コマンド ライン上でマクロの設定を定義します。例:
!MESSAGE
!MESSAGE NMAKE /f "xmiladv.mak" CFG="xmiladv - Win32 Debug"
!MESSAGE
!MESSAGE 選択可能なビルド モード:
!MESSAGE
!MESSAGE "xmiladv - Win32 Release" ("Win32 (x86) Console Application" 用)
!MESSAGE "xmiladv - Win32 Debug" ("Win32 (x86) Console Application" 用)
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "xmiladv - Win32 Release"
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# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\bin\adv"
# PROP Intermediate_Dir "..\obj\vc\advrel"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I ".\\" /I ".\Win32s" /I ".\patch" /I ".\vram" /I ".\fdd" /I "..\\" /I "..\common" /I "..\z80c" /I "..\io" /I "..\sound" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "TRACE" /YX /FD /c
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# ADD RSC /l 0x411 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib comdlg32.lib shell32.lib winmm.lib ddraw.lib dxguid.lib dsound.lib /nologo /subsystem:console /map /machine:I386
!ELSEIF "$(CFG)" == "xmiladv - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\bin\adv"
# PROP Intermediate_Dir "..\obj\vc\advdbg"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I ".\\" /I ".\Win32s" /I ".\patch" /I ".\vram" /I ".\fdd" /I "..\\" /I "..\common" /I "..\z80c" /I "..\io" /I "..\sound" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
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BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib comdlg32.lib shell32.lib winmm.lib ddraw.lib dxguid.lib dsound.lib /nologo /subsystem:console /debug /machine:I386 /out:"..\bin\adv\xmiladvd.exe" /pdbtype:sept
!ENDIF
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# Name "xmiladv - Win32 Release"
# Name "xmiladv - Win32 Debug"
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# Begin Group "common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\COMMON\MILSTR.C
# End Source File
# Begin Source File
SOURCE=..\COMMON\PARTS.C
# End Source File
# Begin Source File
SOURCE=..\COMMON\STRRES.C
# End Source File
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# Begin Source File
SOURCE=..\Z80C\Z80C.C
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SOURCE=..\Z80C\Z80C_IX.C
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SOURCE=..\Z80C\Z80C_IY.C
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SOURCE=..\IO\DMAC.C
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SOURCE=..\IO\FDC.C
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# End Source File
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SOURCE=..\IO\PCG.C
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SOURCE=..\IO\PPI.C
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# End Source File
# Begin Source File
SOURCE=.\patch\VRAMIO.C
# End Source File
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# PROP Default_Filter ""
# Begin Source File
SOURCE=.\VRAM\MAKE15.C
# End Source File
# Begin Source File
SOURCE=.\VRAM\MAKEATR.C
# End Source File
# Begin Source File
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# End Source File
# Begin Source File
SOURCE=.\VRAM\MAKEC8.C
# End Source File
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# End Source File
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SOURCE=.\VRAM\MAKEMIX.C
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# End Source File
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SOURCE=.\VRAM\MAKESUB.C
# End Source File
# Begin Source File
SOURCE=.\VRAM\MAKETXTL.C
# End Source File
# Begin Source File
SOURCE=.\VRAM\PALETTES.C
# End Source File
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# End Source File
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SOURCE=.\VRAM\VSYNCFF.C
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# PROP Default_Filter ""
# Begin Source File
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# End Source File
# Begin Source File
SOURCE=.\FDD\FDD_D88.C
# End Source File
# Begin Source File
SOURCE=.\FDD\FDDFILE.C
# End Source File
# End Group
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# PROP Default_Filter ""
# Begin Group "advsys"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\Win32s\ADVKEY.CPP
# End Source File
# Begin Source File
SOURCE=.\Win32s\ADVSYS.CPP
# End Source File
# Begin Source File
SOURCE=.\Win32s\ADVUSER.CPP
# End Source File
# Begin Source File
SOURCE=.\Win32s\ADVVIDEO.CPP
# End Source File
# Begin Source File
SOURCE=.\Win32s\DOSIO.CPP
# End Source File
# Begin Source File
SOURCE=.\Win32s\WIN9XSUB.CPP
# End Source File
# End Group
# Begin Source File
SOURCE=.\ADVPSG.C
# End Source File
# Begin Source File
SOURCE=.\PATCH\FONT.C
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# Begin Source File
SOURCE=.\JOYMNG.C
# End Source File
# Begin Source File
SOURCE=.\MOUSEMNG.C
# End Source File
# Begin Source File
SOURCE=.\SYSMNG.C
# End Source File
# Begin Source File
SOURCE=.\TIMEMNG.C
# End Source File
# Begin Source File
SOURCE=.\TRACE.C
# End Source File
# Begin Source File
SOURCE=.\XMIL.C
# End Source File
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SOURCE=..\CALENDAR.C
# End Source File
# Begin Source File
SOURCE=..\IEVENT.C
# End Source File
# Begin Source File
SOURCE=..\KEYSTAT.C
# End Source File
# Begin Source File
SOURCE=..\NEVENT.C
# End Source File
# Begin Source File
SOURCE=..\PCCORE.C
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SOURCE=..\TIMING.C
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