Use only one audio_cb call

This commit is contained in:
twinaphex 2017-03-24 05:43:39 +01:00
parent 2f525dd19e
commit 4f671ba879

View File

@ -74,7 +74,7 @@ void syssnd_callback(U8 *stream, int len)
if (sndMute)
{
//stream[i] = 0x80;
audio_cb(0,0);
s = 0;
}
else
{
@ -87,8 +87,8 @@ void syssnd_callback(U8 *stream, int len)
//stream[i] = (U8)s;
#endif
s=s<<8 |s;
audio_cb(s,s);
}
audio_cb(s,s);
}
}