Port of xRick to the libretro API. xRick is a game engine for the classic game Rick Dangerous by dissolved developer Core Design.
Go to file
2021-10-01 19:50:31 +02:00
deps/libz Remove files we don't need 2021-10-01 19:39:03 +02:00
include Cleanups - get rid of functions we don't use 2021-10-01 19:50:31 +02:00
jni Refactor android jni makefiles 2018-04-12 11:11:53 -05:00
libretro Set 'block_extract = true' - required for the core to load data.zip 2021-07-24 12:26:48 +01:00
libretro-common/include Update 2020-06-06 13:43:35 +02:00
src Cleanups - get rid of functions we don't use 2021-10-01 19:50:31 +02:00
.gitignore Merging. 2014-03-29 23:09:46 -04:00
.gitlab-ci.yml Update .gitlab-ci.yml 2021-05-12 16:54:04 +02:00
.travis.yml add travis build script 2017-10-24 13:32:32 -04:00
data.zip Add data.zip 2017-03-24 09:41:53 +01:00
KeyCodes Initial import. 2014-03-29 23:08:42 -04:00
Makefile Get rid of some stuff which is unneeded for the libretro port; 2017-03-24 03:21:31 +01:00
Makefile.common remove unnecessary bmp.c 2020-06-06 13:46:48 +02:00
Makefile.libretro (MSVC) Embed MSVCRT runtime 2021-02-14 22:50:30 +01:00
README Initial import. 2014-03-29 23:08:42 -04:00
README.md Added MacOS X compatibility desc. 2014-03-29 23:14:16 -04:00
xrick.6.gz Initial import. 2014-03-29 23:08:42 -04:00
xrick.dsp Initial import. 2014-03-29 23:08:42 -04:00

xrick

Xrick is an open source implementation of the legendary game "Rick Dangerous".

Based on BigOrno (bigorno@bigorno.net)'s work (http://www.bigorno.net/xrick/). I added and XCode project and the game now runs on MacOS X Maverick.

Platforms

Windows, MacOS X and Linux

Dependencies

SDL 1.2

Enjoy,

Fabien