mupen64plus-rsp-cxd4/su.h

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/******************************************************************************\
* Project: MSP Emulation Table for Scalar Unit Operations *
* Authors: Iconoclast *
* Release: 2013.12.01 *
* License: none (public domain) *
\******************************************************************************/
#ifndef _SU_H
#define _SU_H
/*
* RSP virtual registers (of scalar unit)
* The most important are the 32 general-purpose scalar registers.
* We have the convenience of using a 32-bit machine (Win32) to emulate
* another 32-bit machine (MIPS/N64), so the most natural way to accurately
* emulate the scalar GPRs is to use the standard `int` type. Situations
* specifically requiring sign-extension or lack thereof are forcibly
* applied as defined in the MIPS quick reference card and user manuals.
* Remember that these are not the same "GPRs" as in the MIPS ISA and totally
* abandon their designated purposes on the master CPU host (the VR4300),
* hence most of the MIPS names "k0, k1, t0, t1, v0, v1 ..." no longer apply.
*/
static int SR[32];
#include "rsp.h"
NOINLINE static void res_S(void)
{
export_SP_memory();
trace_RSP_registers();
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message("RESERVED\nSee SP_STATE.TXT.", 3);
return;
}
#ifdef EMULATE_STATIC_PC
#define BASE_OFF 0x000
#else
#define BASE_OFF 0x004
#endif
#define SLOT_OFF (BASE_OFF + 0x000)
#define LINK_OFF (BASE_OFF + 0x004)
void set_PC(int address)
{
*RSP.SP_PC_REG = 0x04001000 + (address & 0xFFC);
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temp_PC = *RSP.SP_PC_REG;
stage = 1;
return;
}
#if (0)
#define MASK_SA(sa) (sa & 31)
/* Force masking in software. */
#else
#define MASK_SA(sa) (sa)
/* Let hardware architecture do the mask for us. */
#endif
#if (0)
#define ENDIAN 0
#else
#define ENDIAN ~0
#endif
#define BES(address) ((address) ^ ((ENDIAN) & 03))
#define HES(address) ((address) ^ ((ENDIAN) & 02))
#define MES(address) ((address) ^ ((ENDIAN) & 01))
#define WES(address) ((address) ^ ((ENDIAN) & 00))
#define SR_B(s, i) (*(byte *)(((byte *)(SR + s)) + BES(i)))
#define SR_S(s, i) (*(short *)(((byte *)(SR + s)) + HES(i)))
#define SE(x, b) (-(x & (1 << b)) | (x & ~(~0 << b)))
#define ZE(x, b) (+(x & (1 << b)) | (x & ~(~0 << b)))
static union {
unsigned char B[4];
signed char SB[4];
unsigned short H[2];
signed short SH[2];
unsigned W: 32;
} SR_temp;
extern void ULW(int rd, unsigned long addr);
extern void USW(int rs, unsigned long addr);
/*
* All other behaviors defined below this point in the file are specific to
* the SGI N64 extension to the MIPS R4000 and are not entirely implemented.
*/
/*** Scalar, Coprocessor Operations (system control) ***/
extern unsigned long* CR[16];
extern void SP_DMA_READ(void);
extern void SP_DMA_WRITE(void);
static void MFC0(int rt, int rd)
{
SR[rt] = *(CR[rd]);
SR[0] = 0x00000000;
if (rd == 0x7) /* SP_SEMAPHORE_REG */
{
if (CFG_MEND_SEMAPHORE_LOCK == 0)
return;
*RSP.SP_SEMAPHORE_REG = 0x00000001;
*RSP.SP_STATUS_REG |= 0x00000001; /* temporary bit to break CPU */
return;
}
if (rd == 0x4) /* SP_STATUS_REG */
{
if (CFG_WAIT_FOR_CPU_HOST == 0)
return;
++MFC0_count[rt];
if (MFC0_count[rt] > 07)
*RSP.SP_STATUS_REG |= 0x00000001; /* Let OS restart the task. */
}
return;
}
static void MT_DMA_CACHE(int rt)
{
*RSP.SP_MEM_ADDR_REG = SR[rt] & 0xFFFFFFF8; /* & 0x00001FF8 */
return; /* Reserved upper bits are ignored during DMA R/W. */
}
static void MT_DMA_DRAM(int rt)
{
*RSP.SP_DRAM_ADDR_REG = SR[rt] & 0xFFFFFFF8; /* & 0x00FFFFF8 */
return; /* Let the reserved bits get sent, but the pointer is 24-bit. */
}
static void MT_DMA_READ_LENGTH(int rt)
{
*RSP.SP_RD_LEN_REG = SR[rt] | 07;
SP_DMA_READ();
return;
}
static void MT_DMA_WRITE_LENGTH(int rt)
{
*RSP.SP_WR_LEN_REG = SR[rt] | 07;
SP_DMA_WRITE();
return;
}
static void MT_SP_STATUS(int rt)
{
if (SR[rt] & 0xFE000040)
message("MTC0\nSP_STATUS", 2);
*RSP.SP_STATUS_REG &= ~(!!(SR[rt] & 0x00000001) << 0);
*RSP.SP_STATUS_REG |= (!!(SR[rt] & 0x00000002) << 0);
*RSP.SP_STATUS_REG &= ~(!!(SR[rt] & 0x00000004) << 1);
*RSP.MI_INTR_REG &= ~((SR[rt] & 0x00000008) >> 3); /* SP_CLR_INTR */
*RSP.MI_INTR_REG |= ((SR[rt] & 0x00000010) >> 4); /* SP_SET_INTR */
*RSP.SP_STATUS_REG |= (SR[rt] & 0x00000010) >> 4; /* int set halt */
*RSP.SP_STATUS_REG &= ~(!!(SR[rt] & 0x00000020) << 5);
/* *RSP.SP_STATUS_REG |= (!!(SR[rt] & 0x00000040) << 5); */
*RSP.SP_STATUS_REG &= ~(!!(SR[rt] & 0x00000080) << 6);
*RSP.SP_STATUS_REG |= (!!(SR[rt] & 0x00000100) << 6);
*RSP.SP_STATUS_REG &= ~(!!(SR[rt] & 0x00000200) << 7);
*RSP.SP_STATUS_REG |= (!!(SR[rt] & 0x00000400) << 7);
*RSP.SP_STATUS_REG &= ~(!!(SR[rt] & 0x00000800) << 8);
*RSP.SP_STATUS_REG |= (!!(SR[rt] & 0x00001000) << 8);
*RSP.SP_STATUS_REG &= ~(!!(SR[rt] & 0x00002000) << 9);
*RSP.SP_STATUS_REG |= (!!(SR[rt] & 0x00004000) << 9);
*RSP.SP_STATUS_REG &= ~(!!(SR[rt] & 0x00008000) << 10);
*RSP.SP_STATUS_REG |= (!!(SR[rt] & 0x00010000) << 10);
*RSP.SP_STATUS_REG &= ~(!!(SR[rt] & 0x00020000) << 11);
*RSP.SP_STATUS_REG |= (!!(SR[rt] & 0x00040000) << 11);
*RSP.SP_STATUS_REG &= ~(!!(SR[rt] & 0x00080000) << 12);
*RSP.SP_STATUS_REG |= (!!(SR[rt] & 0x00100000) << 12);
*RSP.SP_STATUS_REG &= ~(!!(SR[rt] & 0x00200000) << 13);
*RSP.SP_STATUS_REG |= (!!(SR[rt] & 0x00400000) << 13);
*RSP.SP_STATUS_REG &= ~(!!(SR[rt] & 0x00800000) << 14);
*RSP.SP_STATUS_REG |= (!!(SR[rt] & 0x01000000) << 14);
return;
}
static void MT_SP_RESERVED(int rt)
{
const unsigned long source = SR[rt] & 0x00000000; /* forced (zilmar, dox) */
*RSP.SP_SEMAPHORE_REG = source;
return;
}
static void MT_CMD_START(int rt)
{
const unsigned long source = SR[rt] & 0xFFFFFFF8; /* Funnelcube demo */
if (*RSP.DPC_BUFBUSY_REG) /* lock hazards not implemented */
message("MTC0\nCMD_START", 0);
*RSP.DPC_END_REG = *RSP.DPC_CURRENT_REG = *RSP.DPC_START_REG = source;
return;
}
static void MT_CMD_END(int rt)
{
if (*RSP.DPC_BUFBUSY_REG)
message("MTC0\nCMD_END", 0); /* This is just CA-related. */
*RSP.DPC_END_REG = SR[rt] & 0xFFFFFFF8;
if (RSP.ProcessRdpList == NULL) /* zilmar GFX #1.2 */
return;
RSP.ProcessRdpList();
return;
}
static void MT_CMD_STATUS(int rt)
{
if (SR[rt] & 0xFFFFFD80) /* unsupported or reserved bits */
message("MTC0\nCMD_STATUS", 2);
*RSP.DPC_STATUS_REG &= ~(!!(SR[rt] & 0x00000001) << 0);
*RSP.DPC_STATUS_REG |= (!!(SR[rt] & 0x00000002) << 0);
*RSP.DPC_STATUS_REG &= ~(!!(SR[rt] & 0x00000004) << 1);
*RSP.DPC_STATUS_REG |= (!!(SR[rt] & 0x00000008) << 1);
*RSP.DPC_STATUS_REG &= ~(!!(SR[rt] & 0x00000010) << 2);
*RSP.DPC_STATUS_REG |= (!!(SR[rt] & 0x00000020) << 2);
/* Some NUS-CIC-6105 SP tasks try to clear some zeroed DPC registers. */
*RSP.DPC_TMEM_REG &= !(SR[rt] & 0x00000040) * -1;
/* *RSP.DPC_PIPEBUSY_REG &= !(SR[rt] & 0x00000080) * -1; */
/* *RSP.DPC_BUFBUSY_REG &= !(SR[rt] & 0x00000100) * -1; */
*RSP.DPC_CLOCK_REG &= !(SR[rt] & 0x00000200) * -1;
return;
}
static void MT_CMD_CLOCK(int rt)
{
message("MTC0\nCMD_CLOCK", 1); /* read-only?? */
*RSP.DPC_CLOCK_REG = SR[rt];
return; /* Appendix says this is RW; elsewhere it says R. */
}
static void MT_READ_ONLY(int rt)
{
char text[64];
sprintf(text, "MTC0\nInvalid write attempt.\nSR[%i] = 0x%08X", rt, SR[rt]);
message(text, 2);
return;
}
static void (*MTC0[16])(int) = {
MT_DMA_CACHE ,MT_DMA_DRAM ,MT_DMA_READ_LENGTH ,MT_DMA_WRITE_LENGTH,
MT_SP_STATUS ,MT_READ_ONLY ,MT_READ_ONLY ,MT_SP_RESERVED,
MT_CMD_START ,MT_CMD_END ,MT_READ_ONLY ,MT_CMD_STATUS,
MT_CMD_CLOCK ,MT_READ_ONLY ,MT_READ_ONLY ,MT_READ_ONLY
};
void SP_DMA_READ(void)
{
register unsigned int length;
register unsigned int count;
register unsigned int skip;
length = (*RSP.SP_RD_LEN_REG & 0x00000FFF) >> 0;
count = (*RSP.SP_RD_LEN_REG & 0x000FF000) >> 12;
skip = (*RSP.SP_RD_LEN_REG & 0xFFF00000) >> 20;
/* length |= 07; // already corrected by mtc0 */
++length;
++count;
skip += length;
do
{ /* `count` always starts > 0, so we begin with `do` instead of `while`. */
unsigned int offC, offD; /* SP cache and dynamic DMA pointers */
register unsigned int i = 0;
--count;
do
{
offC = (count*length + *RSP.SP_MEM_ADDR_REG + i) & 0x00001FF8;
offD = (count*skip + *RSP.SP_DRAM_ADDR_REG + i) & 0x00FFFFF8;
memcpy(RSP.DMEM + offC, RSP.RDRAM + offD, 8);
i += 0x008;
} while (i < length);
} while (count);
*RSP.SP_DMA_BUSY_REG = 0x00000000;
*RSP.SP_STATUS_REG &= ~0x00000004; /* SP_STATUS_DMABUSY */
}
void SP_DMA_WRITE(void)
{
register unsigned int length;
register unsigned int count;
register unsigned int skip;
length = (*RSP.SP_WR_LEN_REG & 0x00000FFF) >> 0;
count = (*RSP.SP_WR_LEN_REG & 0x000FF000) >> 12;
skip = (*RSP.SP_WR_LEN_REG & 0xFFF00000) >> 20;
/* length |= 07; // already corrected by mtc0 */
++length;
++count;
skip += length;
do
{ /* `count` always starts > 0, so we begin with `do` instead of `while`. */
unsigned int offC, offD; /* SP cache and dynamic DMA pointers */
register unsigned int i = 0;
--count;
do
{
offC = (count*length + *RSP.SP_MEM_ADDR_REG + i) & 0x00001FF8;
offD = (count*skip + *RSP.SP_DRAM_ADDR_REG + i) & 0x00FFFFF8;
memcpy(RSP.RDRAM + offD, RSP.DMEM + offC, 8);
i += 0x000008;
} while (i < length);
} while (count);
*RSP.SP_DMA_BUSY_REG = 0x00000000;
*RSP.SP_STATUS_REG &= ~0x00000004; /* SP_STATUS_DMABUSY */
}
/*** Scalar, Coprocessor Operations (vector unit) ***/
extern ALIGNED short VR[32][8];
/*
* Since RSP vectors are stored 100% accurately as big-endian arrays for the
* proper vector operation math to be done, LWC2 and SWC2 emulation code will
* have to look a little different. zilmar's method is to distort the endian
* using an array of unions, permitting hacked byte- and halfword-precision.
*/
/*
* Universal byte-access macro for 16*8 halfword vectors.
* Use this macro if you are not sure whether the element is odd or even.
*/
#define VR_B(vt,element) (*(byte *)((byte *)(VR[vt]) + MES(element)))
/*
* Optimized byte-access macros for the vector registers.
* Use these ONLY if you know the element is even (or odd in the second).
*/
#define VR_A(vt,element) (*(byte *)((byte *)(VR[vt]) + element + MES(0x0)))
#define VR_U(vt,element) (*(byte *)((byte *)(VR[vt]) + element - MES(0x0)))
/*
* Optimized halfword-access macro for indexing eight-element vectors.
* Use this ONLY if you know the element is even, not odd.
*
* If the four-bit element is odd, then there is no solution in one hit.
*/
#define VR_S(vt,element) (*(short *)((byte *)(VR[vt]) + element))
extern unsigned short get_VCO(void);
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extern unsigned short get_VCC(void);
extern unsigned char get_VCE(void);
extern void set_VCO(unsigned short VCO);
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extern void set_VCC(unsigned short VCC);
extern void set_VCE(unsigned char VCE);
extern short vce[8];
unsigned short rwR_VCE(void)
{ /* never saw a game try to read VCE out to a scalar GPR yet */
register unsigned short ret_slot;
ret_slot = 0x00 | (unsigned short)get_VCE();
return (ret_slot);
}
void rwW_VCE(unsigned short VCE)
{ /* never saw a game try to write VCE using a scalar GPR yet */
register int i;
VCE = 0x00 | (VCE & 0xFF);
for (i = 0; i < 8; i++)
vce[i] = (VCE >> i) & 1;
return;
}
static unsigned short (*R_VCF[32])(void) = {
get_VCO,get_VCC,rwR_VCE,rwR_VCE,
/* Hazard reaction barrier: RD = (UINT16)(inst) >> 11, without &= 3. */
get_VCO,get_VCC,rwR_VCE,rwR_VCE,
get_VCO,get_VCC,rwR_VCE,rwR_VCE,
get_VCO,get_VCC,rwR_VCE,rwR_VCE,
get_VCO,get_VCC,rwR_VCE,rwR_VCE,
get_VCO,get_VCC,rwR_VCE,rwR_VCE,
get_VCO,get_VCC,rwR_VCE,rwR_VCE,
get_VCO,get_VCC,rwR_VCE,rwR_VCE
};
static void (*W_VCF[32])(unsigned short) = {
set_VCO,set_VCC,rwW_VCE,rwW_VCE,
/* Hazard reaction barrier: RD = (UINT16)(inst) >> 11, without &= 3. */
set_VCO,set_VCC,rwW_VCE,rwW_VCE,
set_VCO,set_VCC,rwW_VCE,rwW_VCE,
set_VCO,set_VCC,rwW_VCE,rwW_VCE,
set_VCO,set_VCC,rwW_VCE,rwW_VCE,
set_VCO,set_VCC,rwW_VCE,rwW_VCE,
set_VCO,set_VCC,rwW_VCE,rwW_VCE,
set_VCO,set_VCC,rwW_VCE,rwW_VCE
};
static void MFC2(int rt, int vs, int e)
{
SR_B(rt, 2) = VR_B(vs, e);
e = (e + 0x1) & 0xF;
SR_B(rt, 3) = VR_B(vs, e);
SR[rt] = (signed short)(SR[rt]);
SR[0] = 0x00000000;
return;
}
static void MTC2(int rt, int vd, int e)
{
VR_B(vd, e+0x0) = SR_B(rt, 2);
VR_B(vd, e+0x1) = SR_B(rt, 3);
return; /* If element == 0xF, it does not matter; loads do not wrap over. */
}
static void CFC2(int rt, int rd)
{
SR[rt] = (signed short)R_VCF[rd]();
SR[0] = 0x00000000;
return;
}
static void CTC2(int rt, int rd)
{
W_VCF[rd](SR[rt] & 0x0000FFFF);
return;
}
/*** Scalar, Coprocessor Operations (vector unit, scalar cache transfers) ***/
INLINE static void LBV(int vt, int element, int offset, int base)
{
register unsigned long addr;
const int e = element;
addr = (SR[base] + 1*offset) & 0x00000FFF;
VR_B(vt, e) = RSP.DMEM[BES(addr)];
return;
}
INLINE static void LSV(int vt, int element, int offset, int base)
{
int correction;
register unsigned long addr;
const int e = element;
if (e & 0x1)
{
message("LSV\nIllegal element.", 3);
return;
}
addr = (SR[base] + 2*offset) & 0x00000FFF;
correction = addr % 0x004;
if (correction == 0x003)
{
message("LSV\nWeird addr.", 3);
return;
}
VR_S(vt, e) = *(short *)(RSP.DMEM + addr - HES(0x000)*(correction - 1));
return;
}
INLINE static void LLV(int vt, int element, int offset, int base)
{
int correction;
register unsigned long addr;
const int e = element;
if (e & 0x1)
{
message("LLV\nOdd element.", 3);
return;
} /* Illegal (but still even) elements are used by Boss Game Studios. */
addr = (SR[base] + 4*offset) & 0x00000FFF;
if (addr & 0x00000001)
{
message("LLV\nOdd addr.", 3);
return;
}
correction = HES(0x000)*(addr%0x004 - 1);
VR_S(vt, e+0x0) = *(short *)(RSP.DMEM + addr - correction);
addr = (addr + 0x00000002) & 0x00000FFF; /* F3DLX 1.23: addr%4 is 0x002. */
VR_S(vt, e+0x2) = *(short *)(RSP.DMEM + addr + correction);
return;
}
INLINE static void LDV(int vt, int element, int offset, int base)
{
register unsigned long addr;
const int e = element;
if (e & 0x1)
{
message("LDV\nOdd element.", 3);
return;
} /* Illegal (but still even) elements are used by Boss Game Studios. */
addr = (SR[base] + 8*offset) & 0x00000FFF;
switch (addr & 07)
{
case 00:
VR_S(vt, e+0x0) = *(short *)(RSP.DMEM + addr + HES(0x000));
VR_S(vt, e+0x2) = *(short *)(RSP.DMEM + addr + HES(0x002));
VR_S(vt, e+0x4) = *(short *)(RSP.DMEM + addr + HES(0x004));
VR_S(vt, e+0x6) = *(short *)(RSP.DMEM + addr + HES(0x006));
return;
case 01: /* standard ABI ucodes (unlike e.g. MusyX w/ even addresses) */
VR_S(vt, e+0x0) = *(short *)(RSP.DMEM + addr + 0x000);
VR_A(vt, e+0x2) = RSP.DMEM[addr + 0x002 - BES(0x000)];
VR_U(vt, e+0x3) = RSP.DMEM[addr + 0x003 + BES(0x000)];
VR_S(vt, e+0x4) = *(short *)(RSP.DMEM + addr + 0x004);
VR_A(vt, e+0x6) = RSP.DMEM[addr + 0x006 - BES(0x000)];
addr += 0x007 + BES(00);
addr &= 0x00000FFF;
VR_U(vt, e+0x7) = RSP.DMEM[addr];
return;
case 02:
VR_S(vt, e+0x0) = *(short *)(RSP.DMEM + addr + 0x000 - HES(0x000));
VR_S(vt, e+0x2) = *(short *)(RSP.DMEM + addr + 0x002 + HES(0x000));
VR_S(vt, e+0x4) = *(short *)(RSP.DMEM + addr + 0x004 - HES(0x000));
addr += 0x006 + HES(00);
addr &= 0x00000FFF;
VR_S(vt, e+0x6) = *(short *)(RSP.DMEM + addr);
return;
case 03: /* standard ABI ucodes (unlike e.g. MusyX w/ even addresses) */
VR_A(vt, e+0x0) = RSP.DMEM[addr + 0x000 - BES(0x000)];
VR_U(vt, e+0x1) = RSP.DMEM[addr + 0x001 + BES(0x000)];
VR_S(vt, e+0x2) = *(short *)(RSP.DMEM + addr + 0x002);
VR_A(vt, e+0x4) = RSP.DMEM[addr + 0x004 - BES(0x000)];
addr += 0x005 + BES(00);
addr &= 0x00000FFF;
VR_U(vt, e+0x5) = RSP.DMEM[addr];
VR_S(vt, e+0x6) = *(short *)(RSP.DMEM + addr + 0x001 - BES(0x000));
return;
case 04:
VR_S(vt, e+0x0) = *(short *)(RSP.DMEM + addr + HES(0x000));
VR_S(vt, e+0x2) = *(short *)(RSP.DMEM + addr + HES(0x002));
addr += 0x004 + WES(00);
addr &= 0x00000FFF;
VR_S(vt, e+0x4) = *(short *)(RSP.DMEM + addr + HES(0x000));
VR_S(vt, e+0x6) = *(short *)(RSP.DMEM + addr + HES(0x002));
return;
case 05: /* standard ABI ucodes (unlike e.g. MusyX w/ even addresses) */
VR_S(vt, e+0x0) = *(short *)(RSP.DMEM + addr + 0x000);
VR_A(vt, e+0x2) = RSP.DMEM[addr + 0x002 - BES(0x000)];
addr += 0x003;
addr &= 0x00000FFF;
VR_U(vt, e+0x3) = RSP.DMEM[addr + BES(0x000)];
VR_S(vt, e+0x4) = *(short *)(RSP.DMEM + addr + 0x001);
VR_A(vt, e+0x6) = RSP.DMEM[addr + BES(0x003)];
VR_U(vt, e+0x7) = RSP.DMEM[addr + BES(0x004)];
return;
case 06:
VR_S(vt, e+0x0) = *(short *)(RSP.DMEM + addr - HES(0x000));
addr += 0x002;
addr &= 0x00000FFF;
VR_S(vt, e+0x2) = *(short *)(RSP.DMEM + addr + HES(0x000));
VR_S(vt, e+0x4) = *(short *)(RSP.DMEM + addr + HES(0x002));
VR_S(vt, e+0x6) = *(short *)(RSP.DMEM + addr + HES(0x004));
return;
case 07: /* standard ABI ucodes (unlike e.g. MusyX w/ even addresses) */
VR_A(vt, e+0x0) = RSP.DMEM[addr - BES(0x000)];
addr += 0x001;
addr &= 0x00000FFF;
VR_U(vt, e+0x1) = RSP.DMEM[addr + BES(0x000)];
VR_S(vt, e+0x2) = *(short *)(RSP.DMEM + addr + 0x001);
VR_A(vt, e+0x4) = RSP.DMEM[addr + BES(0x003)];
VR_U(vt, e+0x5) = RSP.DMEM[addr + BES(0x004)];
VR_S(vt, e+0x6) = *(short *)(RSP.DMEM + addr + 0x005);
return;
}
}
INLINE static void SBV(int vt, int element, int offset, int base)
{
register unsigned long addr;
const int e = element;
addr = (SR[base] + 1*offset) & 0x00000FFF;
RSP.DMEM[BES(addr)] = VR_B(vt, e);
return;
}
INLINE static void SSV(int vt, int element, int offset, int base)
{
register unsigned long addr;
const int e = element;
addr = (SR[base] + 2*offset) & 0x00000FFF;
RSP.DMEM[BES(addr)] = VR_B(vt, (e + 0x0));
addr = (addr + 0x00000001) & 0x00000FFF;
RSP.DMEM[BES(addr)] = VR_B(vt, (e + 0x1) & 0xF);
return;
}
INLINE static void SLV(int vt, int element, int offset, int base)
{
int correction;
register unsigned long addr;
const int e = element;
if ((e & 0x1) || e > 0xC) /* must support illegal even elements in F3DEX2 */
{
message("SLV\nIllegal element.", 3);
return;
}
addr = (SR[base] + 4*offset) & 0x00000FFF;
if (addr & 0x00000001)
{
message("SLV\nOdd addr.", 3);
return;
}
correction = HES(0x000)*(addr%0x004 - 1);
*(short *)(RSP.DMEM + addr - correction) = VR_S(vt, e+0x0);
addr = (addr + 0x00000002) & 0x00000FFF; /* F3DLX 0.95: "Mario Kart 64" */
*(short *)(RSP.DMEM + addr + correction) = VR_S(vt, e+0x2);
return;
}
INLINE static void SDV(int vt, int element, int offset, int base)
{
register unsigned long addr;
const int e = element;
addr = (SR[base] + 8*offset) & 0x00000FFF;
if (e > 0x8 || (e & 0x1))
{ /* Illegal elements with Boss Game Studios publications. */
register int i;
for (i = 0; i < 8; i++)
RSP.DMEM[BES(addr &= 0x00000FFF)] = VR_B(vt, (e+i)&0xF);
return;
}
switch (addr & 07)
{
case 00:
*(short *)(RSP.DMEM + addr + HES(0x000)) = VR_S(vt, e+0x0);
*(short *)(RSP.DMEM + addr + HES(0x002)) = VR_S(vt, e+0x2);
*(short *)(RSP.DMEM + addr + HES(0x004)) = VR_S(vt, e+0x4);
*(short *)(RSP.DMEM + addr + HES(0x006)) = VR_S(vt, e+0x6);
return;
case 01: /* "Tetrisphere" audio ucode */
*(short *)(RSP.DMEM + addr + 0x000) = VR_S(vt, e+0x0);
RSP.DMEM[addr + 0x002 - BES(0x000)] = VR_A(vt, e+0x2);
RSP.DMEM[addr + 0x003 + BES(0x000)] = VR_U(vt, e+0x3);
*(short *)(RSP.DMEM + addr + 0x004) = VR_S(vt, e+0x4);
RSP.DMEM[addr + 0x006 - BES(0x000)] = VR_A(vt, e+0x6);
addr += 0x007 + BES(0x000);
addr &= 0x00000FFF;
RSP.DMEM[addr] = VR_U(vt, e+0x7);
return;
case 02:
*(short *)(RSP.DMEM + addr + 0x000 - HES(0x000)) = VR_S(vt, e+0x0);
*(short *)(RSP.DMEM + addr + 0x002 + HES(0x000)) = VR_S(vt, e+0x2);
*(short *)(RSP.DMEM + addr + 0x004 - HES(0x000)) = VR_S(vt, e+0x4);
addr += 0x006 + HES(0x000);
addr &= 0x00000FFF;
*(short *)(RSP.DMEM + addr) = VR_S(vt, e+0x6);
return;
case 03: /* "Tetrisphere" audio ucode */
RSP.DMEM[addr + 0x000 - BES(0x000)] = VR_A(vt, e+0x0);
RSP.DMEM[addr + 0x001 + BES(0x000)] = VR_U(vt, e+0x1);
*(short *)(RSP.DMEM + addr + 0x002) = VR_S(vt, e+0x2);
RSP.DMEM[addr + 0x004 - BES(0x000)] = VR_A(vt, e+0x4);
addr += 0x005 + BES(0x000);
addr &= 0x00000FFF;
RSP.DMEM[addr] = VR_U(vt, e+0x5);
*(short *)(RSP.DMEM + addr + 0x001 - BES(0x000)) = VR_S(vt, 0x6);
return;
case 04:
*(short *)(RSP.DMEM + addr + HES(0x000)) = VR_S(vt, e+0x0);
*(short *)(RSP.DMEM + addr + HES(0x002)) = VR_S(vt, e+0x2);
addr = (addr + 0x004) & 0x00000FFF;
*(short *)(RSP.DMEM + addr + HES(0x000)) = VR_S(vt, e+0x4);
*(short *)(RSP.DMEM + addr + HES(0x002)) = VR_S(vt, e+0x6);
return;
case 05: /* "Tetrisphere" audio ucode */
*(short *)(RSP.DMEM + addr + 0x000) = VR_S(vt, e+0x0);
RSP.DMEM[addr + 0x002 - BES(0x000)] = VR_A(vt, e+0x2);
addr = (addr + 0x003) & 0x00000FFF;
RSP.DMEM[addr + BES(0x000)] = VR_U(vt, e+0x3);
*(short *)(RSP.DMEM + addr + 0x001) = VR_S(vt, e+0x4);
RSP.DMEM[addr + BES(0x003)] = VR_A(vt, e+0x6);
RSP.DMEM[addr + BES(0x004)] = VR_U(vt, e+0x7);
return;
case 06:
*(short *)(RSP.DMEM + addr - HES(0x000)) = VR_S(vt, e+0x0);
addr = (addr + 0x002) & 0x00000FFF;
*(short *)(RSP.DMEM + addr + HES(0x000)) = VR_S(vt, e+0x2);
*(short *)(RSP.DMEM + addr + HES(0x002)) = VR_S(vt, e+0x4);
*(short *)(RSP.DMEM + addr + HES(0x004)) = VR_S(vt, e+0x6);
return;
case 07: /* "Tetrisphere" audio ucode */
RSP.DMEM[addr - BES(0x000)] = VR_A(vt, e+0x0);
addr = (addr + 0x001) & 0x00000FFF;
RSP.DMEM[addr + BES(0x000)] = VR_U(vt, e+0x1);
*(short *)(RSP.DMEM + addr + 0x001) = VR_S(vt, e+0x2);
RSP.DMEM[addr + BES(0x003)] = VR_A(vt, e+0x4);
RSP.DMEM[addr + BES(0x004)] = VR_U(vt, e+0x5);
*(short *)(RSP.DMEM + addr + 0x005) = VR_S(vt, e+0x6);
return;
}
}
/*
* Group II vector loads and stores:
* PV and UV (As of RCP implementation, XV and ZV are reserved opcodes.)
*/
INLINE static void LPV(int vt, int element, int offset, int base)
{
register unsigned long addr;
register int b;
const int e = element;
if (e != 0x0)
{
message("LPV\nIllegal element.", 3);
return;
}
addr = (SR[base] + 8*offset) & 0x00000FFF;
b = addr & 07;
addr &= ~07;
switch (b)
{
case 00:
VR[vt][07] = RSP.DMEM[addr + BES(0x007)] << 8;
VR[vt][06] = RSP.DMEM[addr + BES(0x006)] << 8;
VR[vt][05] = RSP.DMEM[addr + BES(0x005)] << 8;
VR[vt][04] = RSP.DMEM[addr + BES(0x004)] << 8;
VR[vt][03] = RSP.DMEM[addr + BES(0x003)] << 8;
VR[vt][02] = RSP.DMEM[addr + BES(0x002)] << 8;
VR[vt][01] = RSP.DMEM[addr + BES(0x001)] << 8;
VR[vt][00] = RSP.DMEM[addr + BES(0x000)] << 8;
return;
case 01: /* F3DZEX 2.08J "Doubutsu no Mori" (Animal Forest) CFB layer */
VR[vt][00] = RSP.DMEM[addr + BES(0x001)] << 8;
VR[vt][01] = RSP.DMEM[addr + BES(0x002)] << 8;
VR[vt][02] = RSP.DMEM[addr + BES(0x003)] << 8;
VR[vt][03] = RSP.DMEM[addr + BES(0x004)] << 8;
VR[vt][04] = RSP.DMEM[addr + BES(0x005)] << 8;
VR[vt][05] = RSP.DMEM[addr + BES(0x006)] << 8;
VR[vt][06] = RSP.DMEM[addr + BES(0x007)] << 8;
addr += BES(0x008);
addr &= 0x00000FFF;
VR[vt][07] = RSP.DMEM[addr] << 8;
return;
case 02: /* F3DZEX 2.08J "Doubutsu no Mori" (Animal Forest) CFB layer */
VR[vt][00] = RSP.DMEM[addr + BES(0x002)] << 8;
VR[vt][01] = RSP.DMEM[addr + BES(0x003)] << 8;
VR[vt][02] = RSP.DMEM[addr + BES(0x004)] << 8;
VR[vt][03] = RSP.DMEM[addr + BES(0x005)] << 8;
VR[vt][04] = RSP.DMEM[addr + BES(0x006)] << 8;
VR[vt][05] = RSP.DMEM[addr + BES(0x007)] << 8;
addr += 0x008;
addr &= 0x00000FFF;
VR[vt][06] = RSP.DMEM[addr + BES(0x000)] << 8;
VR[vt][07] = RSP.DMEM[addr + BES(0x001)] << 8;
return;
case 03: /* F3DZEX 2.08J "Doubutsu no Mori" (Animal Forest) CFB layer */
VR[vt][00] = RSP.DMEM[addr + BES(0x003)] << 8;
VR[vt][01] = RSP.DMEM[addr + BES(0x004)] << 8;
VR[vt][02] = RSP.DMEM[addr + BES(0x005)] << 8;
VR[vt][03] = RSP.DMEM[addr + BES(0x006)] << 8;
VR[vt][04] = RSP.DMEM[addr + BES(0x007)] << 8;
addr += 0x008;
addr &= 0x00000FFF;
VR[vt][05] = RSP.DMEM[addr + BES(0x000)] << 8;
VR[vt][06] = RSP.DMEM[addr + BES(0x001)] << 8;
VR[vt][07] = RSP.DMEM[addr + BES(0x002)] << 8;
return;
case 04: /* "Resident Evil 2" in-game 3-D, F3DLX 2.08--"WWF No Mercy" */
VR[vt][00] = RSP.DMEM[addr + BES(0x004)] << 8;
VR[vt][01] = RSP.DMEM[addr + BES(0x005)] << 8;
VR[vt][02] = RSP.DMEM[addr + BES(0x006)] << 8;
VR[vt][03] = RSP.DMEM[addr + BES(0x007)] << 8;
addr += 0x008;
addr &= 0x00000FFF;
VR[vt][04] = RSP.DMEM[addr + BES(0x000)] << 8;
VR[vt][05] = RSP.DMEM[addr + BES(0x001)] << 8;
VR[vt][06] = RSP.DMEM[addr + BES(0x002)] << 8;
VR[vt][07] = RSP.DMEM[addr + BES(0x003)] << 8;
return;
case 05: /* F3DZEX 2.08J "Doubutsu no Mori" (Animal Forest) CFB layer */
VR[vt][00] = RSP.DMEM[addr + BES(0x005)] << 8;
VR[vt][01] = RSP.DMEM[addr + BES(0x006)] << 8;
VR[vt][02] = RSP.DMEM[addr + BES(0x007)] << 8;
addr += 0x008;
addr &= 0x00000FFF;
VR[vt][03] = RSP.DMEM[addr + BES(0x000)] << 8;
VR[vt][04] = RSP.DMEM[addr + BES(0x001)] << 8;
VR[vt][05] = RSP.DMEM[addr + BES(0x002)] << 8;
VR[vt][06] = RSP.DMEM[addr + BES(0x003)] << 8;
VR[vt][07] = RSP.DMEM[addr + BES(0x004)] << 8;
return;
case 06: /* F3DZEX 2.08J "Doubutsu no Mori" (Animal Forest) CFB layer */
VR[vt][00] = RSP.DMEM[addr + BES(0x006)] << 8;
VR[vt][01] = RSP.DMEM[addr + BES(0x007)] << 8;
addr += 0x008;
addr &= 0x00000FFF;
VR[vt][02] = RSP.DMEM[addr + BES(0x000)] << 8;
VR[vt][03] = RSP.DMEM[addr + BES(0x001)] << 8;
VR[vt][04] = RSP.DMEM[addr + BES(0x002)] << 8;
VR[vt][05] = RSP.DMEM[addr + BES(0x003)] << 8;
VR[vt][06] = RSP.DMEM[addr + BES(0x004)] << 8;
VR[vt][07] = RSP.DMEM[addr + BES(0x005)] << 8;
return;
case 07: /* F3DZEX 2.08J "Doubutsu no Mori" (Animal Forest) CFB layer */
VR[vt][00] = RSP.DMEM[addr + BES(0x007)] << 8;
addr += 0x008;
addr &= 0x00000FFF;
VR[vt][01] = RSP.DMEM[addr + BES(0x000)] << 8;
VR[vt][02] = RSP.DMEM[addr + BES(0x001)] << 8;
VR[vt][03] = RSP.DMEM[addr + BES(0x002)] << 8;
VR[vt][04] = RSP.DMEM[addr + BES(0x003)] << 8;
VR[vt][05] = RSP.DMEM[addr + BES(0x004)] << 8;
VR[vt][06] = RSP.DMEM[addr + BES(0x005)] << 8;
VR[vt][07] = RSP.DMEM[addr + BES(0x006)] << 8;
return;
}
}
INLINE static void LUV(int vt, int element, int offset, int base)
{
register unsigned long addr;
register int b;
int e = element;
addr = (SR[base] + 8*offset) & 0x00000FFF;
if (e != 0x0)
{ /* "Mia Hamm Soccer 64" SP exception override (zilmar) */
addr += -e & 0xF;
for (b = 0; b < 8; b++)
{
VR[vt][b] = RSP.DMEM[BES(addr &= 0x00000FFF)] << 7;
--e;
addr -= 16 * (e == 0x0);
++addr;
}
return;
}
b = addr & 07;
addr &= ~07;
switch (b)
{
case 00:
VR[vt][07] = RSP.DMEM[addr + BES(0x007)] << 7;
VR[vt][06] = RSP.DMEM[addr + BES(0x006)] << 7;
VR[vt][05] = RSP.DMEM[addr + BES(0x005)] << 7;
VR[vt][04] = RSP.DMEM[addr + BES(0x004)] << 7;
VR[vt][03] = RSP.DMEM[addr + BES(0x003)] << 7;
VR[vt][02] = RSP.DMEM[addr + BES(0x002)] << 7;
VR[vt][01] = RSP.DMEM[addr + BES(0x001)] << 7;
VR[vt][00] = RSP.DMEM[addr + BES(0x000)] << 7;
return;
case 01: /* PKMN Puzzle League HVQM decoder */
VR[vt][00] = RSP.DMEM[addr + BES(0x001)] << 7;
VR[vt][01] = RSP.DMEM[addr + BES(0x002)] << 7;
VR[vt][02] = RSP.DMEM[addr + BES(0x003)] << 7;
VR[vt][03] = RSP.DMEM[addr + BES(0x004)] << 7;
VR[vt][04] = RSP.DMEM[addr + BES(0x005)] << 7;
VR[vt][05] = RSP.DMEM[addr + BES(0x006)] << 7;
VR[vt][06] = RSP.DMEM[addr + BES(0x007)] << 7;
addr += BES(0x008);
addr &= 0x00000FFF;
VR[vt][07] = RSP.DMEM[addr] << 7;
return;
case 02: /* PKMN Puzzle League HVQM decoder */
VR[vt][00] = RSP.DMEM[addr + BES(0x002)] << 7;
VR[vt][01] = RSP.DMEM[addr + BES(0x003)] << 7;
VR[vt][02] = RSP.DMEM[addr + BES(0x004)] << 7;
VR[vt][03] = RSP.DMEM[addr + BES(0x005)] << 7;
VR[vt][04] = RSP.DMEM[addr + BES(0x006)] << 7;
VR[vt][05] = RSP.DMEM[addr + BES(0x007)] << 7;
addr += 0x008;
addr &= 0x00000FFF;
VR[vt][06] = RSP.DMEM[addr + BES(0x000)] << 7;
VR[vt][07] = RSP.DMEM[addr + BES(0x001)] << 7;
return;
case 03: /* PKMN Puzzle League HVQM decoder */
VR[vt][00] = RSP.DMEM[addr + BES(0x003)] << 7;
VR[vt][01] = RSP.DMEM[addr + BES(0x004)] << 7;
VR[vt][02] = RSP.DMEM[addr + BES(0x005)] << 7;
VR[vt][03] = RSP.DMEM[addr + BES(0x006)] << 7;
VR[vt][04] = RSP.DMEM[addr + BES(0x007)] << 7;
addr += 0x008;
addr &= 0x00000FFF;
VR[vt][05] = RSP.DMEM[addr + BES(0x000)] << 7;
VR[vt][06] = RSP.DMEM[addr + BES(0x001)] << 7;
VR[vt][07] = RSP.DMEM[addr + BES(0x002)] << 7;
return;
case 04: /* PKMN Puzzle League HVQM decoder */
VR[vt][00] = RSP.DMEM[addr + BES(0x004)] << 7;
VR[vt][01] = RSP.DMEM[addr + BES(0x005)] << 7;
VR[vt][02] = RSP.DMEM[addr + BES(0x006)] << 7;
VR[vt][03] = RSP.DMEM[addr + BES(0x007)] << 7;
addr += 0x008;
addr &= 0x00000FFF;
VR[vt][04] = RSP.DMEM[addr + BES(0x000)] << 7;
VR[vt][05] = RSP.DMEM[addr + BES(0x001)] << 7;
VR[vt][06] = RSP.DMEM[addr + BES(0x002)] << 7;
VR[vt][07] = RSP.DMEM[addr + BES(0x003)] << 7;
return;
case 05: /* PKMN Puzzle League HVQM decoder */
VR[vt][00] = RSP.DMEM[addr + BES(0x005)] << 7;
VR[vt][01] = RSP.DMEM[addr + BES(0x006)] << 7;
VR[vt][02] = RSP.DMEM[addr + BES(0x007)] << 7;
addr += 0x008;
addr &= 0x00000FFF;
VR[vt][03] = RSP.DMEM[addr + BES(0x000)] << 7;
VR[vt][04] = RSP.DMEM[addr + BES(0x001)] << 7;
VR[vt][05] = RSP.DMEM[addr + BES(0x002)] << 7;
VR[vt][06] = RSP.DMEM[addr + BES(0x003)] << 7;
VR[vt][07] = RSP.DMEM[addr + BES(0x004)] << 7;
return;
case 06: /* PKMN Puzzle League HVQM decoder */
VR[vt][00] = RSP.DMEM[addr + BES(0x006)] << 7;
VR[vt][01] = RSP.DMEM[addr + BES(0x007)] << 7;
addr += 0x008;
addr &= 0x00000FFF;
VR[vt][02] = RSP.DMEM[addr + BES(0x000)] << 7;
VR[vt][03] = RSP.DMEM[addr + BES(0x001)] << 7;
VR[vt][04] = RSP.DMEM[addr + BES(0x002)] << 7;
VR[vt][05] = RSP.DMEM[addr + BES(0x003)] << 7;
VR[vt][06] = RSP.DMEM[addr + BES(0x004)] << 7;
VR[vt][07] = RSP.DMEM[addr + BES(0x005)] << 7;
return;
case 07: /* PKMN Puzzle League HVQM decoder */
VR[vt][00] = RSP.DMEM[addr + BES(0x007)] << 7;
addr += 0x008;
addr &= 0x00000FFF;
VR[vt][01] = RSP.DMEM[addr + BES(0x000)] << 7;
VR[vt][02] = RSP.DMEM[addr + BES(0x001)] << 7;
VR[vt][03] = RSP.DMEM[addr + BES(0x002)] << 7;
VR[vt][04] = RSP.DMEM[addr + BES(0x003)] << 7;
VR[vt][05] = RSP.DMEM[addr + BES(0x004)] << 7;
VR[vt][06] = RSP.DMEM[addr + BES(0x005)] << 7;
VR[vt][07] = RSP.DMEM[addr + BES(0x006)] << 7;
return;
}
}
INLINE static void SPV(int vt, int element, int offset, int base)
{
register int b;
register unsigned long addr;
const int e = element;
if (e != 0x0)
{
message("SPV\nIllegal element.", 3);
return;
}
addr = (SR[base] + 8*offset) & 0x00000FFF;
b = addr & 07;
addr &= ~07;
switch (b)
{
case 00:
RSP.DMEM[addr + BES(0x007)] = (unsigned char)(VR[vt][07] >> 8);
RSP.DMEM[addr + BES(0x006)] = (unsigned char)(VR[vt][06] >> 8);
RSP.DMEM[addr + BES(0x005)] = (unsigned char)(VR[vt][05] >> 8);
RSP.DMEM[addr + BES(0x004)] = (unsigned char)(VR[vt][04] >> 8);
RSP.DMEM[addr + BES(0x003)] = (unsigned char)(VR[vt][03] >> 8);
RSP.DMEM[addr + BES(0x002)] = (unsigned char)(VR[vt][02] >> 8);
RSP.DMEM[addr + BES(0x001)] = (unsigned char)(VR[vt][01] >> 8);
RSP.DMEM[addr + BES(0x000)] = (unsigned char)(VR[vt][00] >> 8);
return;
case 01: /* F3DZEX 2.08J "Doubutsu no Mori" (Animal Forest) CFB layer */
RSP.DMEM[addr + BES(0x001)] = (unsigned char)(VR[vt][00] >> 8);
RSP.DMEM[addr + BES(0x002)] = (unsigned char)(VR[vt][01] >> 8);
RSP.DMEM[addr + BES(0x003)] = (unsigned char)(VR[vt][02] >> 8);
RSP.DMEM[addr + BES(0x004)] = (unsigned char)(VR[vt][03] >> 8);
RSP.DMEM[addr + BES(0x005)] = (unsigned char)(VR[vt][04] >> 8);
RSP.DMEM[addr + BES(0x006)] = (unsigned char)(VR[vt][05] >> 8);
RSP.DMEM[addr + BES(0x007)] = (unsigned char)(VR[vt][06] >> 8);
addr += BES(0x008);
addr &= 0x00000FFF;
RSP.DMEM[addr] = (unsigned char)(VR[vt][07] >> 8);
return;
case 02: /* F3DZEX 2.08J "Doubutsu no Mori" (Animal Forest) CFB layer */
RSP.DMEM[addr + BES(0x002)] = (unsigned char)(VR[vt][00] >> 8);
RSP.DMEM[addr + BES(0x003)] = (unsigned char)(VR[vt][01] >> 8);
RSP.DMEM[addr + BES(0x004)] = (unsigned char)(VR[vt][02] >> 8);
RSP.DMEM[addr + BES(0x005)] = (unsigned char)(VR[vt][03] >> 8);
RSP.DMEM[addr + BES(0x006)] = (unsigned char)(VR[vt][04] >> 8);
RSP.DMEM[addr + BES(0x007)] = (unsigned char)(VR[vt][05] >> 8);
addr += 0x008;
addr &= 0x00000FFF;
RSP.DMEM[addr + BES(0x000)] = (unsigned char)(VR[vt][06] >> 8);
RSP.DMEM[addr + BES(0x001)] = (unsigned char)(VR[vt][07] >> 8);
return;
case 03: /* F3DZEX 2.08J "Doubutsu no Mori" (Animal Forest) CFB layer */
RSP.DMEM[addr + BES(0x003)] = (unsigned char)(VR[vt][00] >> 8);
RSP.DMEM[addr + BES(0x004)] = (unsigned char)(VR[vt][01] >> 8);
RSP.DMEM[addr + BES(0x005)] = (unsigned char)(VR[vt][02] >> 8);
RSP.DMEM[addr + BES(0x006)] = (unsigned char)(VR[vt][03] >> 8);
RSP.DMEM[addr + BES(0x007)] = (unsigned char)(VR[vt][04] >> 8);
addr += 0x008;
addr &= 0x00000FFF;
RSP.DMEM[addr + BES(0x000)] = (unsigned char)(VR[vt][05] >> 8);
RSP.DMEM[addr + BES(0x001)] = (unsigned char)(VR[vt][06] >> 8);
RSP.DMEM[addr + BES(0x002)] = (unsigned char)(VR[vt][07] >> 8);
return;
case 04: /* F3DZEX 2.08J "Doubutsu no Mori" (Animal Forest) CFB layer */
RSP.DMEM[addr + BES(0x004)] = (unsigned char)(VR[vt][00] >> 8);
RSP.DMEM[addr + BES(0x005)] = (unsigned char)(VR[vt][01] >> 8);
RSP.DMEM[addr + BES(0x006)] = (unsigned char)(VR[vt][02] >> 8);
RSP.DMEM[addr + BES(0x007)] = (unsigned char)(VR[vt][03] >> 8);
addr += 0x008;
addr &= 0x00000FFF;
RSP.DMEM[addr + BES(0x000)] = (unsigned char)(VR[vt][04] >> 8);
RSP.DMEM[addr + BES(0x001)] = (unsigned char)(VR[vt][05] >> 8);
RSP.DMEM[addr + BES(0x002)] = (unsigned char)(VR[vt][06] >> 8);
RSP.DMEM[addr + BES(0x003)] = (unsigned char)(VR[vt][07] >> 8);
return;
case 05: /* F3DZEX 2.08J "Doubutsu no Mori" (Animal Forest) CFB layer */
RSP.DMEM[addr + BES(0x005)] = (unsigned char)(VR[vt][00] >> 8);
RSP.DMEM[addr + BES(0x006)] = (unsigned char)(VR[vt][01] >> 8);
RSP.DMEM[addr + BES(0x007)] = (unsigned char)(VR[vt][02] >> 8);
addr += 0x008;
addr &= 0x00000FFF;
RSP.DMEM[addr + BES(0x000)] = (unsigned char)(VR[vt][03] >> 8);
RSP.DMEM[addr + BES(0x001)] = (unsigned char)(VR[vt][04] >> 8);
RSP.DMEM[addr + BES(0x002)] = (unsigned char)(VR[vt][05] >> 8);
RSP.DMEM[addr + BES(0x003)] = (unsigned char)(VR[vt][06] >> 8);
RSP.DMEM[addr + BES(0x004)] = (unsigned char)(VR[vt][07] >> 8);
return;
case 06: /* F3DZEX 2.08J "Doubutsu no Mori" (Animal Forest) CFB layer */
RSP.DMEM[addr + BES(0x006)] = (unsigned char)(VR[vt][00] >> 8);
RSP.DMEM[addr + BES(0x007)] = (unsigned char)(VR[vt][01] >> 8);
addr += 0x008;
addr &= 0x00000FFF;
RSP.DMEM[addr + BES(0x000)] = (unsigned char)(VR[vt][02] >> 8);
RSP.DMEM[addr + BES(0x001)] = (unsigned char)(VR[vt][03] >> 8);
RSP.DMEM[addr + BES(0x002)] = (unsigned char)(VR[vt][04] >> 8);
RSP.DMEM[addr + BES(0x003)] = (unsigned char)(VR[vt][05] >> 8);
RSP.DMEM[addr + BES(0x004)] = (unsigned char)(VR[vt][06] >> 8);
RSP.DMEM[addr + BES(0x005)] = (unsigned char)(VR[vt][07] >> 8);
return;
case 07: /* F3DZEX 2.08J "Doubutsu no Mori" (Animal Forest) CFB layer */
RSP.DMEM[addr + BES(0x007)] = (unsigned char)(VR[vt][00] >> 8);
addr += 0x008;
addr &= 0x00000FFF;
RSP.DMEM[addr + BES(0x000)] = (unsigned char)(VR[vt][01] >> 8);
RSP.DMEM[addr + BES(0x001)] = (unsigned char)(VR[vt][02] >> 8);
RSP.DMEM[addr + BES(0x002)] = (unsigned char)(VR[vt][03] >> 8);
RSP.DMEM[addr + BES(0x003)] = (unsigned char)(VR[vt][04] >> 8);
RSP.DMEM[addr + BES(0x004)] = (unsigned char)(VR[vt][05] >> 8);
RSP.DMEM[addr + BES(0x005)] = (unsigned char)(VR[vt][06] >> 8);
RSP.DMEM[addr + BES(0x006)] = (unsigned char)(VR[vt][07] >> 8);
return;
}
}
INLINE static void SUV(int vt, int element, int offset, int base)
{
register int b;
register unsigned long addr;
const int e = element;
if (e != 0x0)
{
message("SUV\nIllegal element.", 3);
return;
}
addr = (SR[base] + 8*offset) & 0x00000FFF;
b = addr & 07;
addr &= ~07;
switch (b)
{
case 00:
RSP.DMEM[addr + BES(0x007)] = (unsigned char)(VR[vt][07] >> 7);
RSP.DMEM[addr + BES(0x006)] = (unsigned char)(VR[vt][06] >> 7);
RSP.DMEM[addr + BES(0x005)] = (unsigned char)(VR[vt][05] >> 7);
RSP.DMEM[addr + BES(0x004)] = (unsigned char)(VR[vt][04] >> 7);
RSP.DMEM[addr + BES(0x003)] = (unsigned char)(VR[vt][03] >> 7);
RSP.DMEM[addr + BES(0x002)] = (unsigned char)(VR[vt][02] >> 7);
RSP.DMEM[addr + BES(0x001)] = (unsigned char)(VR[vt][01] >> 7);
RSP.DMEM[addr + BES(0x000)] = (unsigned char)(VR[vt][00] >> 7);
return;
case 04: /* "Indiana Jones and the Infernal Machine" in-game */
RSP.DMEM[addr + BES(0x004)] = (unsigned char)(VR[vt][00] >> 7);
RSP.DMEM[addr + BES(0x005)] = (unsigned char)(VR[vt][01] >> 7);
RSP.DMEM[addr + BES(0x006)] = (unsigned char)(VR[vt][02] >> 7);
RSP.DMEM[addr + BES(0x007)] = (unsigned char)(VR[vt][03] >> 7);
addr += 0x008;
addr &= 0x00000FFF;
RSP.DMEM[addr + BES(0x000)] = (unsigned char)(VR[vt][04] >> 7);
RSP.DMEM[addr + BES(0x001)] = (unsigned char)(VR[vt][05] >> 7);
RSP.DMEM[addr + BES(0x002)] = (unsigned char)(VR[vt][06] >> 7);
RSP.DMEM[addr + BES(0x003)] = (unsigned char)(VR[vt][07] >> 7);
return;
default: /* Completely legal, just never seen it be done. */
message("SUV\nWeird addr.", 3);
return;
}
}
/*
* Group III vector loads and stores:
* HV, FV, and AV (As of RCP implementation, AV opcodes are reserved.)
*/
static void LHV(int vt, int element, int offset, int base)
{
register unsigned long addr;
const int e = element;
if (e != 0x0)
{
message("LHV\nIllegal element.", 3);
return;
}
addr = (SR[base] + 16*offset) & 0x00000FFF;
if (addr & 0x0000000E)
{
message("LHV\nIllegal addr.", 3);
return;
}
addr ^= MES(00);
VR[vt][07] = RSP.DMEM[addr + HES(0x00E)] << 7;
VR[vt][06] = RSP.DMEM[addr + HES(0x00C)] << 7;
VR[vt][05] = RSP.DMEM[addr + HES(0x00A)] << 7;
VR[vt][04] = RSP.DMEM[addr + HES(0x008)] << 7;
VR[vt][03] = RSP.DMEM[addr + HES(0x006)] << 7;
VR[vt][02] = RSP.DMEM[addr + HES(0x004)] << 7;
VR[vt][01] = RSP.DMEM[addr + HES(0x002)] << 7;
VR[vt][00] = RSP.DMEM[addr + HES(0x000)] << 7;
return;
}
NOINLINE static void LFV(int vt, int element, int offset, int base)
{ /* Dummy implementation only: Do any games execute this? */
char debugger[24] = "LFV\t$v00[X], 0x000($00)";
const char digits[16] = {
'0','1','2','3','4','5','6','7','8','9','A','B','C','D','E','F'
};
debugger[006] |= vt / 10;
debugger[007] |= vt % 10;
debugger[011] = digits[element];
debugger[017] = digits[(offset >> 8) & 0xF];
debugger[020] = digits[(offset >> 4) & 0xF];
debugger[021] = digits[(offset >> 0) & 0xF];
debugger[024] |= base / 10;
debugger[025] |= base % 10;
message(debugger, 3);
return;
}
static void SHV(int vt, int element, int offset, int base)
{
register unsigned long addr;
const int e = element;
if (e != 0x0)
{
2013-12-04 00:56:37 +00:00
message("SHV\nIllegal element.", 3);
return;
}
addr = (SR[base] + 16*offset) & 0x00000FFF;
if (addr & 0x0000000E)
{
2013-12-04 00:56:37 +00:00
message("SHV\nIllegal addr.", 3);
return;
}
addr ^= MES(00);
RSP.DMEM[addr + HES(0x00E)] = (unsigned char)(VR[vt][07] >> 7);
RSP.DMEM[addr + HES(0x00C)] = (unsigned char)(VR[vt][06] >> 7);
RSP.DMEM[addr + HES(0x00A)] = (unsigned char)(VR[vt][05] >> 7);
RSP.DMEM[addr + HES(0x008)] = (unsigned char)(VR[vt][04] >> 7);
RSP.DMEM[addr + HES(0x006)] = (unsigned char)(VR[vt][03] >> 7);
RSP.DMEM[addr + HES(0x004)] = (unsigned char)(VR[vt][02] >> 7);
RSP.DMEM[addr + HES(0x002)] = (unsigned char)(VR[vt][01] >> 7);
RSP.DMEM[addr + HES(0x000)] = (unsigned char)(VR[vt][00] >> 7);
return;
}
static void SFV(int vt, int element, int offset, int base)
{
register unsigned long addr;
const int e = element;
addr = (SR[base] + 16*offset) & 0x00000FFF;
addr &= 0x00000FF3;
addr ^= BES(00);
switch (e)
{
case 0x0:
RSP.DMEM[addr + 0x000] = (unsigned char)(VR[vt][00] >> 7);
RSP.DMEM[addr + 0x004] = (unsigned char)(VR[vt][01] >> 7);
RSP.DMEM[addr + 0x008] = (unsigned char)(VR[vt][02] >> 7);
RSP.DMEM[addr + 0x00C] = (unsigned char)(VR[vt][03] >> 7);
return;
case 0x8:
RSP.DMEM[addr + 0x000] = (unsigned char)(VR[vt][04] >> 7);
RSP.DMEM[addr + 0x004] = (unsigned char)(VR[vt][05] >> 7);
RSP.DMEM[addr + 0x008] = (unsigned char)(VR[vt][06] >> 7);
RSP.DMEM[addr + 0x00C] = (unsigned char)(VR[vt][07] >> 7);
return;
default:
message("SFV\nIllegal element.", 3);
return;
}
}
/*
* Group IV vector loads and stores:
* QV and RV
*/
INLINE static void LQV(int vt, int element, int offset, int base)
{
register unsigned long addr;
register int b;
const int e = element; /* Boss Game Studios illegal elements */
if (e & 0x1)
{
message("LQV\nOdd element.", 3);
return;
}
addr = (SR[base] + 16*offset) & 0x00000FFF;
if (addr & 0x00000001)
{
message("LQV\nOdd addr.", 3);
return;
}
b = addr & 0x0000000F;
addr &= ~0x0000000F;
switch (b/2) /* mistake in SGI patent regarding LQV */
{
case 0x0/2:
VR_S(vt,e+0x0) = *(short *)(RSP.DMEM + addr + HES(0x000));
VR_S(vt,e+0x2) = *(short *)(RSP.DMEM + addr + HES(0x002));
VR_S(vt,e+0x4) = *(short *)(RSP.DMEM + addr + HES(0x004));
VR_S(vt,e+0x6) = *(short *)(RSP.DMEM + addr + HES(0x006));
VR_S(vt,e+0x8) = *(short *)(RSP.DMEM + addr + HES(0x008));
VR_S(vt,e+0xA) = *(short *)(RSP.DMEM + addr + HES(0x00A));
VR_S(vt,e+0xC) = *(short *)(RSP.DMEM + addr + HES(0x00C));
VR_S(vt,e+0xE) = *(short *)(RSP.DMEM + addr + HES(0x00E));
return;
case 0x2/2:
VR_S(vt,e+0x0) = *(short *)(RSP.DMEM + addr + HES(0x002));
VR_S(vt,e+0x2) = *(short *)(RSP.DMEM + addr + HES(0x004));
VR_S(vt,e+0x4) = *(short *)(RSP.DMEM + addr + HES(0x006));
VR_S(vt,e+0x6) = *(short *)(RSP.DMEM + addr + HES(0x008));
VR_S(vt,e+0x8) = *(short *)(RSP.DMEM + addr + HES(0x00A));
VR_S(vt,e+0xA) = *(short *)(RSP.DMEM + addr + HES(0x00C));
VR_S(vt,e+0xC) = *(short *)(RSP.DMEM + addr + HES(0x00E));
return;
case 0x4/2:
VR_S(vt,e+0x0) = *(short *)(RSP.DMEM + addr + HES(0x004));
VR_S(vt,e+0x2) = *(short *)(RSP.DMEM + addr + HES(0x006));
VR_S(vt,e+0x4) = *(short *)(RSP.DMEM + addr + HES(0x008));
VR_S(vt,e+0x6) = *(short *)(RSP.DMEM + addr + HES(0x00A));
VR_S(vt,e+0x8) = *(short *)(RSP.DMEM + addr + HES(0x00C));
VR_S(vt,e+0xA) = *(short *)(RSP.DMEM + addr + HES(0x00E));
return;
case 0x6/2:
VR_S(vt,e+0x0) = *(short *)(RSP.DMEM + addr + HES(0x006));
VR_S(vt,e+0x2) = *(short *)(RSP.DMEM + addr + HES(0x008));
VR_S(vt,e+0x4) = *(short *)(RSP.DMEM + addr + HES(0x00A));
VR_S(vt,e+0x6) = *(short *)(RSP.DMEM + addr + HES(0x00C));
VR_S(vt,e+0x8) = *(short *)(RSP.DMEM + addr + HES(0x00E));
return;
case 0x8/2: /* "Resident Evil 2" cinematics and Boss Game Studios */
VR_S(vt,e+0x0) = *(short *)(RSP.DMEM + addr + HES(0x008));
VR_S(vt,e+0x2) = *(short *)(RSP.DMEM + addr + HES(0x00A));
VR_S(vt,e+0x4) = *(short *)(RSP.DMEM + addr + HES(0x00C));
VR_S(vt,e+0x6) = *(short *)(RSP.DMEM + addr + HES(0x00E));
return;
case 0xA/2: /* "Conker's Bad Fur Day" audio microcode by Rareware */
VR_S(vt,e+0x0) = *(short *)(RSP.DMEM + addr + HES(0x00A));
VR_S(vt,e+0x2) = *(short *)(RSP.DMEM + addr + HES(0x00C));
VR_S(vt,e+0x4) = *(short *)(RSP.DMEM + addr + HES(0x00E));
return;
case 0xC/2: /* "Conker's Bad Fur Day" audio microcode by Rareware */
VR_S(vt,e+0x0) = *(short *)(RSP.DMEM + addr + HES(0x00C));
VR_S(vt,e+0x2) = *(short *)(RSP.DMEM + addr + HES(0x00E));
return;
case 0xE/2: /* "Conker's Bad Fur Day" audio microcode by Rareware */
VR_S(vt,e+0x0) = *(short *)(RSP.DMEM + addr + HES(0x00E));
return;
}
}
static void LRV(int vt, int element, int offset, int base)
{
register unsigned long addr;
register int b;
const int e = element;
if (e != 0x0)
{
message("LRV\nIllegal element.", 3);
return;
}
addr = (SR[base] + 16*offset) & 0x00000FFF;
if (addr & 0x00000001)
{
message("LRV\nOdd addr.", 3);
return;
}
b = addr & 0x0000000F;
addr &= ~0x0000000F;
switch (b/2)
{
case 0xE/2:
VR[vt][01] = *(short *)(RSP.DMEM + addr + HES(0x000));
VR[vt][02] = *(short *)(RSP.DMEM + addr + HES(0x002));
VR[vt][03] = *(short *)(RSP.DMEM + addr + HES(0x004));
VR[vt][04] = *(short *)(RSP.DMEM + addr + HES(0x006));
VR[vt][05] = *(short *)(RSP.DMEM + addr + HES(0x008));
VR[vt][06] = *(short *)(RSP.DMEM + addr + HES(0x00A));
VR[vt][07] = *(short *)(RSP.DMEM + addr + HES(0x00C));
return;
case 0xC/2:
VR[vt][02] = *(short *)(RSP.DMEM + addr + HES(0x000));
VR[vt][03] = *(short *)(RSP.DMEM + addr + HES(0x002));
VR[vt][04] = *(short *)(RSP.DMEM + addr + HES(0x004));
VR[vt][05] = *(short *)(RSP.DMEM + addr + HES(0x006));
VR[vt][06] = *(short *)(RSP.DMEM + addr + HES(0x008));
VR[vt][07] = *(short *)(RSP.DMEM + addr + HES(0x00A));
return;
case 0xA/2:
VR[vt][03] = *(short *)(RSP.DMEM + addr + HES(0x000));
VR[vt][04] = *(short *)(RSP.DMEM + addr + HES(0x002));
VR[vt][05] = *(short *)(RSP.DMEM + addr + HES(0x004));
VR[vt][06] = *(short *)(RSP.DMEM + addr + HES(0x006));
VR[vt][07] = *(short *)(RSP.DMEM + addr + HES(0x008));
return;
case 0x8/2:
VR[vt][04] = *(short *)(RSP.DMEM + addr + HES(0x000));
VR[vt][05] = *(short *)(RSP.DMEM + addr + HES(0x002));
VR[vt][06] = *(short *)(RSP.DMEM + addr + HES(0x004));
VR[vt][07] = *(short *)(RSP.DMEM + addr + HES(0x006));
return;
case 0x6/2:
VR[vt][05] = *(short *)(RSP.DMEM + addr + HES(0x000));
VR[vt][06] = *(short *)(RSP.DMEM + addr + HES(0x002));
VR[vt][07] = *(short *)(RSP.DMEM + addr + HES(0x004));
return;
case 0x4/2:
VR[vt][06] = *(short *)(RSP.DMEM + addr + HES(0x000));
VR[vt][07] = *(short *)(RSP.DMEM + addr + HES(0x002));
return;
case 0x2/2:
VR[vt][07] = *(short *)(RSP.DMEM + addr + HES(0x000));
return;
case 0x0/2:
return;
}
}
INLINE static void SQV(int vt, int element, int offset, int base)
{
register unsigned long addr;
register int b;
const int e = element;
addr = (SR[base] + 16*offset) & 0x00000FFF;
b = addr & 0x0000000F;
if (e != 0x0)
{ /* happens with "Mia Hamm Soccer 64" */
register int i;
for (i = 0; i < 16 - addr%16; i++)
RSP.DMEM[BES((addr + i) & 0xFFF)] = VR_B(vt, (e + i) & 0xF);
return;
}
switch (b)
{
case 00:
*(short *)(RSP.DMEM + addr + HES(0x000)) = VR[vt][00];
*(short *)(RSP.DMEM + addr + HES(0x002)) = VR[vt][01];
*(short *)(RSP.DMEM + addr + HES(0x004)) = VR[vt][02];
*(short *)(RSP.DMEM + addr + HES(0x006)) = VR[vt][03];
*(short *)(RSP.DMEM + addr + HES(0x008)) = VR[vt][04];
*(short *)(RSP.DMEM + addr + HES(0x00A)) = VR[vt][05];
*(short *)(RSP.DMEM + addr + HES(0x00C)) = VR[vt][06];
*(short *)(RSP.DMEM + addr + HES(0x00E)) = VR[vt][07];
return;
case 02:
*(short *)(RSP.DMEM + addr + HES(0x002)) = VR[vt][00];
*(short *)(RSP.DMEM + addr + HES(0x004)) = VR[vt][01];
*(short *)(RSP.DMEM + addr + HES(0x006)) = VR[vt][02];
*(short *)(RSP.DMEM + addr + HES(0x008)) = VR[vt][03];
*(short *)(RSP.DMEM + addr + HES(0x00A)) = VR[vt][04];
*(short *)(RSP.DMEM + addr + HES(0x00C)) = VR[vt][05];
*(short *)(RSP.DMEM + addr + HES(0x00E)) = VR[vt][06];
return;
case 04:
*(short *)(RSP.DMEM + addr + HES(0x004)) = VR[vt][00];
*(short *)(RSP.DMEM + addr + HES(0x006)) = VR[vt][01];
*(short *)(RSP.DMEM + addr + HES(0x008)) = VR[vt][02];
*(short *)(RSP.DMEM + addr + HES(0x00A)) = VR[vt][03];
*(short *)(RSP.DMEM + addr + HES(0x00C)) = VR[vt][04];
*(short *)(RSP.DMEM + addr + HES(0x00E)) = VR[vt][05];
return;
case 06:
*(short *)(RSP.DMEM + addr + HES(0x006)) = VR[vt][00];
*(short *)(RSP.DMEM + addr + HES(0x008)) = VR[vt][01];
*(short *)(RSP.DMEM + addr + HES(0x00A)) = VR[vt][02];
*(short *)(RSP.DMEM + addr + HES(0x00C)) = VR[vt][03];
*(short *)(RSP.DMEM + addr + HES(0x00E)) = VR[vt][04];
return;
default:
message("SQV\nWeird addr.", 3);
return;
}
}
static void SRV(int vt, int element, int offset, int base)
{
register unsigned long addr;
register int b;
const int e = element;
if (e != 0x0)
{
message("SRV\nIllegal element.", 3);
return;
}
addr = (SR[base] + 16*offset) & 0x00000FFF;
b = addr & 0x0000000F;
addr &= ~0x0000000F;
if (addr & 0x00000001)
{
message("SRV\nOdd addr.", 3);
return;
}
switch (b/2)
{
case 0xE/2:
*(short *)(RSP.DMEM + addr + HES(0x000)) = VR[vt][01];
*(short *)(RSP.DMEM + addr + HES(0x002)) = VR[vt][02];
*(short *)(RSP.DMEM + addr + HES(0x004)) = VR[vt][03];
*(short *)(RSP.DMEM + addr + HES(0x006)) = VR[vt][04];
*(short *)(RSP.DMEM + addr + HES(0x008)) = VR[vt][05];
*(short *)(RSP.DMEM + addr + HES(0x00A)) = VR[vt][06];
*(short *)(RSP.DMEM + addr + HES(0x00C)) = VR[vt][07];
return;
case 0xC/2:
*(short *)(RSP.DMEM + addr + HES(0x000)) = VR[vt][02];
*(short *)(RSP.DMEM + addr + HES(0x002)) = VR[vt][03];
*(short *)(RSP.DMEM + addr + HES(0x004)) = VR[vt][04];
*(short *)(RSP.DMEM + addr + HES(0x006)) = VR[vt][05];
*(short *)(RSP.DMEM + addr + HES(0x008)) = VR[vt][06];
*(short *)(RSP.DMEM + addr + HES(0x00A)) = VR[vt][07];
return;
case 0xA/2:
*(short *)(RSP.DMEM + addr + HES(0x000)) = VR[vt][03];
*(short *)(RSP.DMEM + addr + HES(0x002)) = VR[vt][04];
*(short *)(RSP.DMEM + addr + HES(0x004)) = VR[vt][05];
*(short *)(RSP.DMEM + addr + HES(0x006)) = VR[vt][06];
*(short *)(RSP.DMEM + addr + HES(0x008)) = VR[vt][07];
return;
case 0x8/2:
*(short *)(RSP.DMEM + addr + HES(0x000)) = VR[vt][04];
*(short *)(RSP.DMEM + addr + HES(0x002)) = VR[vt][05];
*(short *)(RSP.DMEM + addr + HES(0x004)) = VR[vt][06];
*(short *)(RSP.DMEM + addr + HES(0x006)) = VR[vt][07];
return;
case 0x6/2:
*(short *)(RSP.DMEM + addr + HES(0x000)) = VR[vt][05];
*(short *)(RSP.DMEM + addr + HES(0x002)) = VR[vt][06];
*(short *)(RSP.DMEM + addr + HES(0x004)) = VR[vt][07];
return;
case 0x4/2:
*(short *)(RSP.DMEM + addr + HES(0x000)) = VR[vt][06];
*(short *)(RSP.DMEM + addr + HES(0x002)) = VR[vt][07];
return;
case 0x2/2:
*(short *)(RSP.DMEM + addr + HES(0x000)) = VR[vt][07];
return;
case 0x0/2:
return;
}
}
/*
* Group V vector loads and stores
* TV and SWV (As of RCP implementation, LTWV opcode was undesired.)
*/
INLINE static void LTV(int vt, int element, int offset, int base)
{
register int i;
register unsigned long addr;
const int e = element;
if (e & 1)
{
message("LTV\nIllegal element.", 3);
return;
}
if (vt & 07)
{
message("LTV\nUncertain case!", 3);
return; /* For LTV I am not sure; for STV I have an idea. */
}
addr = (SR[base] + 16*offset) & 0x00000FFF;
if (addr & 0x0000000F)
{
message("LTV\nIllegal addr.", 3);
return;
}
for (i = 0; i < 8; i++) /* SGI screwed LTV up on N64. See STV instead. */
VR[vt+i][(-e/2 + i) & 07] = *(short *)(RSP.DMEM + addr + HES(2*i));
return;
}
NOINLINE static void SWV(int vt, int element, int offset, int base)
{ /* Dummy implementation only: Do any games execute this? */
char debugger[24] = "SWV\t$v00[X], 0x000($00)";
const char digits[16] = {
'0','1','2','3','4','5','6','7','8','9','A','B','C','D','E','F'
};
debugger[006] |= vt / 10;
debugger[007] |= vt % 10;
debugger[011] = digits[element];
debugger[017] = digits[(offset >> 8) & 0xF];
debugger[020] = digits[(offset >> 4) & 0xF];
debugger[021] = digits[(offset >> 0) & 0xF];
debugger[024] |= base / 10;
debugger[025] |= base % 10;
message(debugger, 3);
return;
}
INLINE static void STV(int vt, int element, int offset, int base)
{
register int i;
register unsigned long addr;
const int e = element;
if (e & 1)
{
message("STV\nIllegal element.", 3);
return;
}
if (vt & 07)
{
message("STV\nUncertain case!", 2);
return; /* vt &= 030; */
}
addr = (SR[base] + 16*offset) & 0x00000FFF;
if (addr & 0x0000000F)
{
message("STV\nIllegal addr.", 3);
return;
}
for (i = 0; i < 8; i++)
*(short *)(RSP.DMEM + addr + HES(2*i)) = VR[vt + (e/2 + i)%8][i];
return;
}
/*** Modern pseudo-operations (not real instructions, but nice shortcuts) ***/
void ULW(int rd, unsigned long addr)
{ /* "Unaligned Load Word" */
if (addr & 0x00000001)
{
SR_temp.B[03] = RSP.DMEM[BES(addr)];
addr = (addr + 0x001) & 0xFFF;
SR_temp.B[02] = RSP.DMEM[BES(addr)];
addr = (addr + 0x001) & 0xFFF;
SR_temp.B[01] = RSP.DMEM[BES(addr)];
addr = (addr + 0x001) & 0xFFF;
SR_temp.B[00] = RSP.DMEM[BES(addr)];
}
else /* addr & 0x00000002 */
{
SR_temp.H[01] = *(short *)(RSP.DMEM + addr - HES(0x000));
addr = (addr + 0x002) & 0xFFF;
SR_temp.H[00] = *(short *)(RSP.DMEM + addr + HES(0x000));
}
SR[rd] = SR_temp.W;
2013-09-05 00:49:49 +00:00
/* SR[0] = 0x00000000; */
return;
}
void USW(int rs, unsigned long addr)
{ /* "Unaligned Store Word" */
SR_temp.W = SR[rs];
if (addr & 0x00000001)
{
RSP.DMEM[BES(addr)] = SR_temp.B[03];
addr = (addr + 0x001) & 0xFFF;
RSP.DMEM[BES(addr)] = SR_temp.B[02];
addr = (addr + 0x001) & 0xFFF;
RSP.DMEM[BES(addr)] = SR_temp.B[01];
addr = (addr + 0x001) & 0xFFF;
RSP.DMEM[BES(addr)] = SR_temp.B[00];
}
else /* addr & 0x00000002 */
{
*(short *)(RSP.DMEM + addr - HES(0x000)) = SR_temp.H[01];
addr = (addr + 0x002) & 0xFFF;
*(short *)(RSP.DMEM + addr + HES(0x000)) = SR_temp.H[00];
}
return;
}
#endif