The rigs skill's Install step offered only npm install -g @openrig/cli. When npm's global prefix isn't writable (often a system Node with prefix /usr), an installing agent improvised a project-local install, and Codex seats then reported rig: command not found. The step now has the agent first point npm's prefix at a folder the person owns whose bin is on their login PATH (for example npm config set prefix ~/.local when ~/.local/bin is on it), saying first that this changes their npm settings and, if needed, their shell profile; use the Node of a version manager such as nvm instead, since nvm refuses an npm prefix setting; and install inside the project only if neither is possible. It links getting-started's "Before you start" for setting and checking the login PATH. Both copies, skills/rigs/SKILL.md and packages/daemon/assets/skills/rigs/SKILL.md, stay identical. Text only; no code, command or gate. Limits: it makes the project-local fallback rarer but doesn't fix why managed Codex seats lose OpenRig's command folder after one (separate work); not run with a live agent install.
OpenRig Skills
This folder is the publicly-visible mirror of the canonical skills that ship with OpenRig — the set of progressive-disclosure context manifests that OpenRig agents load on demand to do their work well.
The skills are mirrored from the daemon's bundled-skills folder at
packages/daemon/specs/agents/shared/skills/ into _canonical/ here, so
that anyone reading the openrig repo can find the skills at the repo root
without spelunking through packages/daemon/specs/.
What you'll find
| Path | Contents |
|---|---|
_canonical/ |
The mirrored skills, organized by category (core/, pm/, pods/, process/) plus a few uncategorized at the root. Do not edit files here directly — see "Authoring" below. |
rigs/ |
The rigs skill: a route into OpenRig for an ordinary Claude Code or Codex session. It isn't mirrored; see "Using these skills". |
CHANGELOG.md |
Append-only log of skill changes per curation cycle close. Hand-authored. |
LICENSE |
OpenRig's Apache-2.0 license. Vendored skill folders include their upstream LICENSE.txt files. |
What a skill is
A skill in OpenRig is a primitive for progressive-disclosure context
injection, not a unit of capability in the dictionary sense. Frontmatter
sits in the agent's hot tier (cheap pattern-matching against the trigger
description); body loads on activation; references in the folder load on
demand. Read a few _canonical/*/SKILL.md files to see the shape — the
frontmatter description is the trigger, and the body is what the agent
loads when the trigger matches.
OpenRig agents discover skills automatically; you generally don't invoke a skill explicitly. Authoring a skill is about naming a recurring need with a precise enough trigger that the agent reaches for it at the right moment.
Using these skills
If you're running OpenRig (npm install -g @openrig/cli or via tarball),
these skills ship in the package, and each seat gets the ones its profile
selects. You don't have to do anything.
The rigs skill is the exception: it's for a Claude Code or Codex session
that isn't part of a team yet, so no seat's profile selects it. Add it with
npx skills add mvschwarz/openrig --skill rigs. Once OpenRig is installed, its
daemon also installs rigs into ~/.claude/skills and ~/.agents/skills, and
refreshes it on each upgrade. A copy you added with skills.sh stays as it is.
The package carries rigs at packages/daemon/assets/skills/rigs, kept
identical to skills/rigs by a test; edit skills/rigs and copy it there.
If you're reading this folder for reference (without OpenRig installed),
the SKILL.md files are pure markdown with YAML frontmatter; they're
human-readable and self-describing. Each description field in the
frontmatter says when to reach for the skill.
Authoring
Each shipped skill has one editable home in this repository:
packages/daemon/specs/agents/shared/skills/<category>/<skill>/for a skill that daemon seats load from specs;packages/daemon/assets/plugins/openrig-core/skills/<skill>/for a skill that ships only in theopenrig-coreplugin.
scripts/skill-edge-layout.generated.json says which copies each skill has.
npm run mirror-skills regenerates every other copy from the home: this
folder's _canonical/, and the plugin copy of a spec skill that the plugin
also carries. It reads nothing outside the repository. Never edit a
generated copy; edit the home and re-run the script before commit.
A home must already be publishable: the script refuses to regenerate when a
home holds text or files that the public copies would drop, such as an
internal fence, a frontmatter key the publishing rules drop
(scripts/leak-guard-rules.mjs), a feedback.md, or an evals/
folder. A skill change from anywhere else comes in as a normal pull request
that edits its home.
Drift detection
npm run test:repo runs mirror-skills --check. It fails when a generated
copy differs from its home, when a home isn't publishable, when a file
doesn't match scripts/skill-edge-digests.generated.json, or when a
SKILL.md isn't in the layout. Fix the home, then run
npm run mirror-skills and commit the result.
Future-state
This folder is structured as if it were already its own repo so that a
future git subtree split --prefix=skills HEAD is mechanical when growth
warrants. Until then, the in-repo mirror is the right scope: skill changes
ship atomically with the daemon binary that loads them; no version-skew
risk; one PR for both halves.