mirror of
https://github.com/obhq/obliteration.git
synced 2024-11-23 11:19:56 +00:00
804 lines
20 KiB
C++
804 lines
20 KiB
C++
#include "main_window.hpp"
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#include "app_data.hpp"
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#include "display_settings.hpp"
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#include "game_models.hpp"
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#include "launch_settings.hpp"
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#include "logs_viewer.hpp"
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#include "path.hpp"
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#include "pkg_installer.hpp"
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#include "profile_models.hpp"
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#include "resources.hpp"
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#include "screen.hpp"
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#include "settings.hpp"
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#include <QAction>
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#include <QApplication>
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#include <QCloseEvent>
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#include <QCommandLineOption>
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#include <QCommandLineParser>
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#include <QDesktopServices>
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#include <QDir>
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#include <QFile>
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#include <QFileDialog>
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#include <QIcon>
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#include <QMenuBar>
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#include <QMessageBox>
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#include <QProgressDialog>
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#include <QResizeEvent>
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#include <QScrollBar>
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#include <QSettings>
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#include <QSocketNotifier>
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#include <QStackedWidget>
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#include <QToolBar>
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#include <QUrl>
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#include <filesystem>
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#include <iostream>
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#include <utility>
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#ifndef _WIN32
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#include <fcntl.h>
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#endif
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#include <string.h>
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namespace Args {
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const QCommandLineOption debug("debug", "Immediate launch the VMM in debug mode.", "addr", "127.0.0.1:1234");
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const QCommandLineOption kernel("kernel", "Use this kernel instead of default one.", "path");
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}
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#ifdef __APPLE__
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MainWindow::MainWindow(const QCommandLineParser &args) :
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#else
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MainWindow::MainWindow(
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const QCommandLineParser &args,
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QVulkanInstance *vulkan,
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QList<VkPhysicalDevice> &&vkDevices) :
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#endif
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m_args(args),
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m_main(nullptr),
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m_profiles(nullptr),
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m_games(nullptr),
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m_launch(nullptr),
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m_screen(nullptr),
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m_debugNoti(nullptr)
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{
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setWindowTitle("Obliteration");
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// File menu.
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auto fileMenu = menuBar()->addMenu("&File");
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auto installPkg = new QAction("&Install PKG", this);
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auto openSystemFolder = new QAction("Open System &Folder", this);
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auto quit = new QAction("&Quit", this);
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connect(installPkg, &QAction::triggered, this, &MainWindow::installPkg);
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connect(openSystemFolder, &QAction::triggered, this, &MainWindow::openSystemFolder);
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connect(quit, &QAction::triggered, this, &MainWindow::close);
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fileMenu->addAction(installPkg);
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fileMenu->addAction(openSystemFolder);
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fileMenu->addSeparator();
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fileMenu->addAction(quit);
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// View menu.
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auto viewMenu = menuBar()->addMenu("&View");
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auto logs = new QAction("&Logs", this);
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connect(logs, &QAction::triggered, this, &MainWindow::viewLogs);
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viewMenu->addAction(logs);
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// Help menu.
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auto helpMenu = menuBar()->addMenu("&Help");
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auto reportIssue = new QAction("&Report Issue", this);
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auto aboutQt = new QAction("About &Qt", this);
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auto about = new QAction("&About Obliteration", this);
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connect(reportIssue, &QAction::triggered, this, &MainWindow::reportIssue);
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connect(aboutQt, &QAction::triggered, &QApplication::aboutQt);
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connect(about, &QAction::triggered, this, &MainWindow::aboutObliteration);
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helpMenu->addAction(reportIssue);
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helpMenu->addSeparator();
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helpMenu->addAction(aboutQt);
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helpMenu->addAction(about);
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// Central widget.
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m_main = new QStackedWidget();
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setCentralWidget(m_main);
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// Launch settings.
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m_profiles = new ProfileList(this);
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m_games = new GameListModel(this);
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#ifdef __APPLE__
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m_launch = new LaunchSettings(m_profiles, m_games);
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#else
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m_launch = new LaunchSettings(m_profiles, m_games, std::move(vkDevices));
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#endif
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connect(m_launch, &LaunchSettings::saveClicked, this, &MainWindow::saveProfile);
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connect(m_launch, &LaunchSettings::startClicked, [this](const QString &debug) {
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if (debug.isEmpty()) {
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startVmm({});
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} else {
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startDebug(debug);
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}
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});
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m_main->addWidget(m_launch);
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// Screen.
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m_screen = new Screen();
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#ifndef __APPLE__
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m_screen->setVulkanInstance(vulkan);
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#endif
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connect(m_screen, &Screen::updateRequestReceived, this, &MainWindow::updateScreen);
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m_main->addWidget(createWindowContainer(m_screen));
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}
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MainWindow::~MainWindow()
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{
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}
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bool MainWindow::loadProfiles()
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{
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// List profile directories.
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auto root = profiles();
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auto dirs = QDir(root).entryList(QDir::Dirs | QDir::NoDotAndDotDot);
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// Create default profile if the user don't have any profiles.
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if (dirs.isEmpty()) {
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Rust<Profile> p;
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Rust<char> id;
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p = profile_new("Default");
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id = profile_id(p);
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// Save.
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auto path = joinPath(root, id.get());
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Rust<RustError> error;
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error = profile_save(p, path.c_str());
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if (error) {
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auto text = QString("Failed to save default profile to %1: %2.")
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.arg(path.c_str())
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.arg(error_message(error));
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QMessageBox::critical(this, "Error", text);
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return false;
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}
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dirs.append(id.get());
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}
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// Load profiles.
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for (auto &dir : dirs) {
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auto path = joinPath(root, dir);
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Rust<RustError> error;
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Rust<Profile> profile;
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profile = profile_load(path.c_str(), &error);
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if (!profile) {
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auto text = QString("Failed to load a profile from %1: %2.")
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.arg(path.c_str())
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.arg(error_message(error));
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QMessageBox::critical(this, "Error", text);
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return false;
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}
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m_profiles->add(std::move(profile));
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}
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return true;
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}
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bool MainWindow::loadGames()
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{
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// Get game counts.
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auto directory = readGamesDirectorySetting();
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auto games = QDir(directory).entryList(QDir::Dirs | QDir::NoDotAndDotDot);
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// Setup loading progress.
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QProgressDialog progress(this);
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int step = -1;
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progress.setMaximum(games.size());
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progress.setCancelButtonText("Cancel");
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progress.setWindowModality(Qt::WindowModal);
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progress.setValue(++step);
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// Load games
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progress.setLabelText("Loading games...");
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for (auto &gameId : games) {
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if (progress.wasCanceled() || !loadGame(gameId)) {
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return false;
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}
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progress.setValue(++step);
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}
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m_games->sort(0);
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return true;
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}
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void MainWindow::closeEvent(QCloseEvent *event)
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{
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// This will set to accept by QMainWindow::closeEvent.
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event->ignore();
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// Ask user to confirm.
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if (m_vmm) {
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// Ask user to confirm only if we did not shutdown the VMM programmatically.
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if (!vmm_shutting_down(m_vmm)) {
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QMessageBox confirm(this);
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confirm.setText("Do you want to exit?");
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confirm.setInformativeText("The running game will be terminated.");
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confirm.setStandardButtons(QMessageBox::Cancel | QMessageBox::Yes);
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confirm.setDefaultButton(QMessageBox::Cancel);
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confirm.setIcon(QMessageBox::Warning);
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if (confirm.exec() != QMessageBox::Yes) {
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return;
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}
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}
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killVmm();
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}
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// Close child windows.
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if (m_logs && !m_logs->close()) {
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return;
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}
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// Save geometry.
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QSettings settings;
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settings.beginGroup(SettingGroups::mainWindow);
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settings.setValue("size", size());
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settings.setValue("maximized", isMaximized());
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if (qGuiApp->platformName() != "wayland") {
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// Wayland does not allow application to position itself.
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settings.setValue("pos", pos());
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}
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QMainWindow::closeEvent(event);
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}
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void MainWindow::installPkg()
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{
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// Browse a PKG.
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auto path = QDir::toNativeSeparators(QFileDialog::getOpenFileName(this, "Install PKG", QString(), "PKG Files (*.pkg)"));
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if (path.isEmpty()) {
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return;
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}
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// Run installer.
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PkgInstaller installer(readGamesDirectorySetting(), path, this);
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if (!installer.exec()) {
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return;
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}
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// Add to game list if new game.
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auto &id = installer.gameId();
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bool success = false;
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if (!id.isEmpty()) {
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success = loadGame(id);
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} else {
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success = true;
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}
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if (success) {
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QMessageBox::information(this, "Success", "Package installed successfully.");
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}
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}
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void MainWindow::openSystemFolder()
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{
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QString folderPath = readSystemDirectorySetting();
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QDesktopServices::openUrl(QUrl::fromLocalFile(folderPath));
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}
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void MainWindow::viewLogs()
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{
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if (m_logs) {
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m_logs->activateWindow();
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m_logs->raise();
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} else {
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m_logs = new LogsViewer();
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m_logs->setAttribute(Qt::WA_DeleteOnClose);
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m_logs->show();
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}
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}
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void MainWindow::reportIssue()
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{
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if (!QDesktopServices::openUrl(QUrl("https://github.com/obhq/obliteration/issues"))) {
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QMessageBox::critical(this, "Error", "Failed to open https://github.com/obhq/obliteration/issues.");
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}
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}
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void MainWindow::aboutObliteration()
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{
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QMessageBox::about(
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this,
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"About Obliteration",
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"Obliteration is a free and open-source PlayStation 4 kernel. It will allows you to run "
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"the PlayStation 4 system software that you have dumped from your PlayStation 4 on your "
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"PC. This will allows you to play your games forever even if your PlayStation 4 stopped "
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"working in the future.");
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}
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void MainWindow::saveProfile(Profile *p)
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{
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// Get ID.
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Rust<char> id;
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id = profile_id(p);
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// Save.
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auto root = profiles();
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auto path = joinPath(root, id.get());
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Rust<RustError> error;
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error = profile_save(p, path.c_str());
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if (error) {
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auto text = QString("Failed to save %1 profile to %2: %3.")
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.arg(profile_name(p))
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.arg(path.c_str())
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.arg(error_message(error));
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QMessageBox::critical(this, "Error", text);
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}
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}
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void MainWindow::updateScreen()
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{
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// Do nothing if the VMM is not running.
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if (!m_vmm) {
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return;
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}
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// Draw the screen.
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Rust<RustError> error;
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error = vmm_draw(m_vmm);
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if (error) {
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killVmm();
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QMessageBox::critical(
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this,
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"Error",
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QString("Couldn't draw the screen: %1").arg(error_message(error)));
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return;
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}
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// Queue next update.
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m_screen->requestUpdate();
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}
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void MainWindow::debuggerConnected()
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{
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// Free QSocketNotifier.
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delete m_debugNoti;
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m_debugNoti = nullptr;
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// Accept a connection.
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Rust<RustError> error;
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Rust<DebugClient> debugger;
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debugger = debug_server_accept(m_debugServer, &error);
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m_debugServer.free();
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if (!debugger) {
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QMessageBox::critical(
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this,
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"Error",
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QString("Failed to accept a debugger connection: %1.").arg(error_message(error)));
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return;
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}
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// Start VMM.
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startVmm(std::move(debugger));
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}
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void MainWindow::vmmError(const QString &msg)
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{
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killVmm();
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QMessageBox::critical(this, "Error", msg);
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if (m_args.isSet(Args::debug)) {
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close();
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} else {
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m_main->setCurrentIndex(0);
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}
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}
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void MainWindow::waitKernelExit(bool success)
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{
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killVmm();
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if (!success) {
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QMessageBox::critical(
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this,
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"Error",
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"The kernel was stopped unexpectedly. See the kernel logs for more details.");
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}
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m_main->setCurrentIndex(0);
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}
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void MainWindow::log(VmmLog type, const QString &msg)
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{
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if (m_logs) {
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m_logs->append(msg);
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} else {
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switch (type) {
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case VmmLog_Info:
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std::cout << msg.toStdString();
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break;
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case VmmLog_Warn:
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case VmmLog_Error:
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std::cerr << msg.toStdString();
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break;
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}
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}
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}
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void MainWindow::setupDebugger()
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{
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// Enable non-blocking on debug socket. On Windows QSocketNotifier will do this for us.
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auto sock = vmm_debug_socket(m_vmm);
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#ifndef _WIN32
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auto flags = fcntl(sock, F_GETFL);
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if (flags < 0) {
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QMessageBox::critical(
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this,
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"Error",
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"Couldn't get file flags from debug socket.");
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stopDebug();
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return;
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} else if (fcntl(sock, F_SETFL, flags | O_NONBLOCK) < 0) {
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QMessageBox::critical(
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this,
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"Error",
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"Couldn't enable non-blocking mode on debug socket.");
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stopDebug();
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return;
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}
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#endif
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// Watch for incoming data.
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m_debugNoti = new QSocketNotifier(QSocketNotifier::Read, this);
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m_debugNoti->setSocket(sock);
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connect(m_debugNoti, &QSocketNotifier::activated, [this] { dispatchDebug(nullptr); });
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m_debugNoti->setEnabled(true);
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// Setup GDB session.
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dispatchDebug(nullptr);
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}
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void MainWindow::dispatchDebug(KernelStop *stop)
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{
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// Do nothing if the previous thread already trigger the shutdown.
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if (vmm_shutting_down(m_vmm)) {
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return;
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}
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// Dispatch debug events.
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auto r = vmm_dispatch_debug(m_vmm, stop);
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switch (r.tag) {
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case DebugResult_Ok:
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break;
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case DebugResult_Disconnected:
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// It is not safe to let the kernel running since it is assume there are a debugger.
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vmm_shutdown(m_vmm);
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break;
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case DebugResult_Error:
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{
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Rust<RustError> e(r.error.reason);
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QMessageBox::critical(
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this,
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"Error",
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QString("Failed to dispatch debug events: %1").arg(error_message(e)));
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}
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vmm_shutdown(m_vmm);
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break;
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}
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if (vmm_shutting_down(m_vmm)) {
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stopDebug();
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}
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}
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bool MainWindow::loadGame(const QString &gameId)
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{
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auto gamesDirectory = readGamesDirectorySetting();
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auto gamePath = joinPath(gamesDirectory, gameId);
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// Ignore entry if it is DLC or Patch.
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auto lastSlashPos = gamePath.find_last_of("/\\");
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auto lastFolder = (lastSlashPos != std::string::npos) ? gamePath.substr(lastSlashPos + 1) : gamePath;
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bool isPatch = lastFolder.find("-PATCH-") != std::string::npos;
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bool isAddCont = lastFolder.size() >= 8 && lastFolder.substr(lastFolder.size() - 8) == "-ADDCONT";
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if (!isPatch && !isAddCont) {
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// Read game information from param.sfo.
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auto paramDir = joinPath(gamePath.c_str(), "sce_sys");
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auto paramPath = joinPath(paramDir.c_str(), "param.sfo");
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Rust<RustError> error;
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Rust<Param> param;
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param = param_open(paramPath.c_str(), &error);
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if (!param) {
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QMessageBox::critical(
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this,
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"Error",
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QString("Cannot open %1: %2").arg(paramPath.c_str()).arg(error_message(error)));
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return false;
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}
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// Add to list.
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Rust<char> titleId, title;
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titleId = param_title_id_get(param);
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title = param_title_get(param);
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m_games->add(new Game(titleId.get(), title.get(), gamePath.c_str()));
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}
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return true;
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}
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|
|
void MainWindow::restoreGeometry()
|
|
{
|
|
QSettings settings;
|
|
|
|
settings.beginGroup(SettingGroups::mainWindow);
|
|
|
|
if (settings.value("maximized", false).toBool()) {
|
|
showMaximized();
|
|
} else {
|
|
resize(settings.value("size", QSize(1000, 500)).toSize());
|
|
|
|
if (qGuiApp->platformName() != "wayland") {
|
|
move(settings.value("pos", QPoint(200, 200)).toPoint());
|
|
}
|
|
|
|
show();
|
|
}
|
|
}
|
|
|
|
void MainWindow::startDebug(const QString &addr)
|
|
{
|
|
// Start debug server.
|
|
Rust<RustError> error;
|
|
|
|
m_debugServer = debug_server_start(addr.toStdString().c_str(), &error);
|
|
|
|
if (!m_debugServer) {
|
|
auto msg = QString("Failed to start a debug server on %1: %2")
|
|
.arg(addr)
|
|
.arg(error_message(error));
|
|
|
|
QMessageBox::critical(this, "Error", msg);
|
|
return;
|
|
}
|
|
|
|
// Watch for connection.
|
|
m_debugNoti = new QSocketNotifier(QSocketNotifier::Read, this);
|
|
m_debugNoti->setSocket(debug_server_socket(m_debugServer));
|
|
|
|
connect(
|
|
m_debugNoti,
|
|
&QSocketNotifier::activated,
|
|
this,
|
|
&MainWindow::debuggerConnected,
|
|
Qt::SingleShotConnection);
|
|
|
|
m_debugNoti->setEnabled(true);
|
|
|
|
// Swap launch settings with the screen now to prevent user update settings.
|
|
m_main->setCurrentIndex(1);
|
|
|
|
// Tell the user to connect a debugger.
|
|
if (!m_args.isSet(Args::debug)) {
|
|
QMessageBox::information(
|
|
this,
|
|
"Debug",
|
|
QString("Waiting for a debugger at %1.").arg(debug_server_addr(m_debugServer)));
|
|
}
|
|
}
|
|
|
|
void MainWindow::startVmm(Rust<DebugClient> &&debug)
|
|
{
|
|
// Get full path to kernel binary.
|
|
std::string kernel;
|
|
|
|
m_debugServer.free();
|
|
|
|
if (m_args.isSet(Args::kernel)) {
|
|
kernel = m_args.value(Args::kernel).toStdString();
|
|
} else {
|
|
#ifdef _WIN32
|
|
std::filesystem::path b(QCoreApplication::applicationDirPath().toStdString(), std::filesystem::path::native_format);
|
|
b /= L"share";
|
|
b /= L"obkrnl";
|
|
kernel = b.u8string();
|
|
#else
|
|
auto b = std::filesystem::path(QCoreApplication::applicationDirPath().toStdString(), std::filesystem::path::native_format).parent_path();
|
|
#ifdef __APPLE__
|
|
b /= "Resources";
|
|
#else
|
|
b /= "share";
|
|
#endif
|
|
b /= "obkrnl";
|
|
kernel = b.u8string();
|
|
#endif
|
|
}
|
|
|
|
// Swap launch settings with the screen before getting a Vulkan surface otherwise it will fail.
|
|
m_main->setCurrentIndex(1);
|
|
|
|
// Setup the screen.
|
|
VmmScreen screen;
|
|
Rust<RustError> error;
|
|
Rust<Vmm> vmm;
|
|
|
|
memset(&screen, 0, sizeof(screen));
|
|
|
|
#ifdef __APPLE__
|
|
screen.view = m_screen->winId();
|
|
#else
|
|
screen.vk_instance = reinterpret_cast<size_t>(m_screen->vulkanInstance()->vkInstance());
|
|
screen.vk_device = reinterpret_cast<size_t>(m_launch->currentDisplayDevice()->handle());
|
|
screen.vk_surface = reinterpret_cast<size_t>(QVulkanInstance::surfaceForWindow(m_screen));
|
|
|
|
if (!screen.vk_surface) {
|
|
QMessageBox::critical(this, "Error", "Couldn't create VkSurfaceKHR.");
|
|
m_main->setCurrentIndex(0);
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
// Run.
|
|
vmm = vmm_start(
|
|
kernel.c_str(),
|
|
&screen,
|
|
m_launch->currentProfile(),
|
|
debug.release(),
|
|
MainWindow::vmmHandler,
|
|
this,
|
|
&error);
|
|
|
|
if (!vmm) {
|
|
QMessageBox::critical(
|
|
this,
|
|
"Error",
|
|
QString("Couldn't run %1: %2").arg(kernel.c_str()).arg(error_message(error)));
|
|
m_main->setCurrentIndex(0);
|
|
return;
|
|
}
|
|
|
|
m_vmm = std::move(vmm);
|
|
m_screen->requestUpdate();
|
|
}
|
|
|
|
bool MainWindow::requireVmmStopped()
|
|
{
|
|
if (m_vmm) {
|
|
QMessageBox prompt(this);
|
|
|
|
prompt.setText("Action requires VMM to be stopped to continue.");
|
|
prompt.setInformativeText("Do you want to kill the VMM?");
|
|
prompt.setStandardButtons(QMessageBox::Cancel | QMessageBox::Yes);
|
|
prompt.setDefaultButton(QMessageBox::Cancel);
|
|
prompt.setIcon(QMessageBox::Warning);
|
|
|
|
if (prompt.exec() != QMessageBox::Yes) {
|
|
return false;
|
|
}
|
|
|
|
killVmm();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void MainWindow::stopDebug()
|
|
{
|
|
// We can't free the VMM here because the thread that trigger this method are waiting
|
|
// for us to return.
|
|
if (m_args.isSet(Args::debug)) {
|
|
QMetaObject::invokeMethod(
|
|
this,
|
|
&MainWindow::close,
|
|
Qt::QueuedConnection);
|
|
} else {
|
|
QMetaObject::invokeMethod(
|
|
this,
|
|
&MainWindow::waitKernelExit,
|
|
Qt::QueuedConnection,
|
|
true);
|
|
}
|
|
}
|
|
|
|
void MainWindow::killVmm()
|
|
{
|
|
m_vmm.free();
|
|
|
|
delete m_debugNoti;
|
|
m_debugNoti = nullptr;
|
|
}
|
|
|
|
void MainWindow::vmmHandler(const VmmEvent *ev, void *cx)
|
|
{
|
|
// This method will be called from non-main thread.
|
|
auto w = reinterpret_cast<MainWindow *>(cx);
|
|
|
|
switch (ev->tag) {
|
|
case VmmEvent_Error:
|
|
QMetaObject::invokeMethod(
|
|
w,
|
|
&MainWindow::vmmError,
|
|
Qt::QueuedConnection,
|
|
QString(error_message(ev->error.reason)));
|
|
break;
|
|
case VmmEvent_Exiting:
|
|
QMetaObject::invokeMethod(
|
|
w,
|
|
&MainWindow::waitKernelExit,
|
|
Qt::QueuedConnection,
|
|
ev->exiting.success);
|
|
break;
|
|
case VmmEvent_Log:
|
|
QMetaObject::invokeMethod(
|
|
w,
|
|
&MainWindow::log,
|
|
Qt::QueuedConnection,
|
|
ev->log.ty,
|
|
QString::fromUtf8(ev->log.data, ev->log.len));
|
|
break;
|
|
case VmmEvent_Breakpoint:
|
|
if (auto stop = ev->breakpoint.stop; stop) {
|
|
QMetaObject::invokeMethod(
|
|
w,
|
|
&MainWindow::dispatchDebug,
|
|
Qt::QueuedConnection,
|
|
stop);
|
|
} else {
|
|
QMetaObject::invokeMethod(
|
|
w,
|
|
&MainWindow::setupDebugger,
|
|
Qt::QueuedConnection);
|
|
}
|
|
break;
|
|
}
|
|
}
|