mirror of
https://github.com/openharmony/ability_ability_runtime.git
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331ac85bcb
Sig:SIG_ApplicationFramework Feature or BugFix: Feature Binary Source: No Signed-off-by: zhangyafei.echo <zhangyafei12@huawei.com> Change-Id: I1b74939ac8d8c47cc256edf016f611ab2754ed1a
150 lines
5.5 KiB
C++
150 lines
5.5 KiB
C++
/*
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* Copyright (c) 2021-2022 Huawei Device Co., Ltd.
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef OHOS_ABILITY_RUNTIME_JS_RUNTIME_H
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#define OHOS_ABILITY_RUNTIME_JS_RUNTIME_H
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#include <cstdint>
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#include <functional>
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#include <memory>
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#include <string>
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#include <unordered_map>
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#include <vector>
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#include "native_engine/native_engine.h"
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#include "runtime.h"
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namespace panda::ecmascript {
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class EcmaVM;
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} // namespace panda::ecmascript
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namespace OHOS {
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namespace AppExecFwk {
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class EventHandler;
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} // namespace AppExecFwk
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namespace AbilityBase {
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class Extractor;
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} // namespace AbilityBase
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namespace JsEnv {
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class JsEnvironment;
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class SourceMapOperatorImpl;
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struct UncaughtExceptionInfo;
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} // namespace JsEnv
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using AppLibPathMap = std::map<std::string, std::vector<std::string>>;
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namespace AbilityRuntime {
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class TimerTask;
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inline void *DetachCallbackFunc(NativeEngine *engine, void *value, void *)
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{
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return value;
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}
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class JsRuntime : public Runtime {
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public:
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static std::unique_ptr<JsRuntime> Create(const Options& options);
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static std::unique_ptr<NativeReference> LoadSystemModuleByEngine(NativeEngine* engine,
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const std::string& moduleName, NativeValue* const* argv, size_t argc);
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static void SetAppLibPath(const AppLibPathMap& appLibPaths, const bool& isSystemApp = false);
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static bool ReadSourceMapData(const std::string& hapPath, std::string& content);
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JsRuntime();
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~JsRuntime() override;
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NativeEngine& GetNativeEngine() const;
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Language GetLanguage() const override
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{
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return Language::JS;
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}
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std::unique_ptr<NativeReference> LoadModule(const std::string& moduleName, const std::string& modulePath,
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const std::string& hapPath, bool esmodule = false, bool useCommonChunk = false);
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std::unique_ptr<NativeReference> LoadSystemModule(
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const std::string& moduleName, NativeValue* const* argv = nullptr, size_t argc = 0);
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void PostTask(const std::function<void()>& task, const std::string& name, int64_t delayTime);
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void RemoveTask(const std::string& name);
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void DumpHeapSnapshot(bool isPrivate) override;
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bool BuildJsStackInfoList(uint32_t tid, std::vector<JsFrames>& jsFrames) override;
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void NotifyApplicationState(bool isBackground) override;
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bool RunSandboxScript(const std::string& path, const std::string& hapPath);
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bool RunScript(const std::string& path, const std::string& hapPath, bool useCommonChunk = false);
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void PreloadSystemModule(const std::string& moduleName) override;
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void UpdateExtensionType(int32_t extensionType) override;
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void StartDebugMode(bool needBreakPoint) override;
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bool LoadRepairPatch(const std::string& hqfFile, const std::string& hapPath) override;
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bool UnLoadRepairPatch(const std::string& hqfFile) override;
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bool NotifyHotReloadPage() override;
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void RegisterUncaughtExceptionHandler(JsEnv::UncaughtExceptionInfo uncaughtExceptionInfo);
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bool LoadScript(const std::string& path, std::vector<uint8_t>* buffer = nullptr, bool isBundle = false);
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bool StartDebugMode(const std::string& bundleName, bool needBreakPoint, uint32_t instanceId,
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const DebuggerPostTask& debuggerPostTask = {});
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NativeEngine* GetNativeEnginePointer() const;
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panda::ecmascript::EcmaVM* GetEcmaVm() const;
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void UpdateModuleNameAndAssetPath(const std::string& moduleName);
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void RegisterQuickFixQueryFunc(const std::map<std::string, std::string>& moduleAndPath) override;
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static bool GetFileBuffer(const std::string& filePath, std::string& fileFullName, std::vector<uint8_t>& buffer);
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void InitSourceMap(const std::shared_ptr<JsEnv::SourceMapOperatorImpl> operatorImpl);
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void FreeNativeReference(std::unique_ptr<NativeReference> reference);
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void FreeNativeReference(std::shared_ptr<NativeReference>&& reference);
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private:
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void FinishPreload() override;
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bool Initialize(const Options& options);
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void Deinitialize();
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NativeValue* LoadJsBundle(const std::string& path, const std::string& hapPath, bool useCommonChunk = false);
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NativeValue* LoadJsModule(const std::string& path, const std::string& hapPath);
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bool debugMode_ = false;
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bool preloaded_ = false;
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bool isBundle_ = true;
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std::string codePath_;
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std::string moduleName_;
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std::unique_ptr<NativeReference> methodRequireNapiRef_;
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std::shared_ptr<AppExecFwk::EventHandler> eventHandler_;
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std::unordered_map<std::string, NativeReference*> modules_;
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std::shared_ptr<JsEnv::JsEnvironment> jsEnv_ = nullptr;
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std::string bundleName_;
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uint32_t instanceId_ = 0;
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static std::atomic<bool> hasInstance;
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private:
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bool CreateJsEnv(const Options& options);
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void PreloadAce(const Options& options);
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bool InitLoop(const std::shared_ptr<AppExecFwk::EventRunner>& eventRunner);
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inline bool IsUseAbilityRuntime(const Options& options) const;
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void FreeNativeReference(std::unique_ptr<NativeReference> uniqueNativeRef,
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std::shared_ptr<NativeReference>&& sharedNativeRef);
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void InitTimerModule();
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};
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} // namespace AbilityRuntime
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} // namespace OHOS
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#endif // OHOS_ABILITY_RUNTIME_JS_RUNTIME_H
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