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https://github.com/openharmony/ability_ability_runtime.git
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c410a4271e
Description: Let JS Runtime support preload in appspawn Sig: SIG_ApplicationFramework Feature or Bugfix: Feature Binary Source: No Signed-off-by: shiyu_huang <huangshiyu1@huawei.com> Change-Id: Id4e8f1305c1b882241c89f7b99e5e62ea1deddc1
95 lines
3.0 KiB
C++
95 lines
3.0 KiB
C++
/*
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* Copyright (c) 2021-2022 Huawei Device Co., Ltd.
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef OHOS_ABILITY_RUNTIME_JS_RUNTIME_H
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#define OHOS_ABILITY_RUNTIME_JS_RUNTIME_H
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#include <cstdint>
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#include <functional>
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#include <memory>
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#include <string>
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#include <unordered_map>
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#include <vector>
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#include "native_engine/native_engine.h"
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#include "runtime.h"
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namespace OHOS {
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namespace AppExecFwk {
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class EventHandler;
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} // namespace AppExecFwk
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namespace AbilityRuntime {
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class TimerTask;
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void *DetachCallbackFunc(NativeEngine *engine, void *value, void *hint);
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class JsRuntime : public Runtime {
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public:
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static std::unique_ptr<Runtime> Create(const Options& options);
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static std::unique_ptr<NativeReference> LoadSystemModuleByEngine(NativeEngine* engine,
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const std::string& moduleName, NativeValue* const* argv, size_t argc);
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~JsRuntime() override = default;
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NativeEngine& GetNativeEngine() const
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{
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return *nativeEngine_;
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}
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Language GetLanguage() const override
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{
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return Language::JS;
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}
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std::unique_ptr<NativeReference> LoadModule(
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const std::string& moduleName, const std::string& modulePath, bool esmodule = false);
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std::unique_ptr<NativeReference> LoadSystemModule(
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const std::string& moduleName, NativeValue* const* argv = nullptr, size_t argc = 0);
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void PostTask(const std::function<void()>& task, const std::string& name, int64_t delayTime);
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void RemoveTask(const std::string& name);
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void DumpHeapSnapshot(bool isPrivate) override;
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std::string BuildJsStackTrace() override;
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void NotifyApplicationState(bool isBackground) override;
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bool RunSandboxScript(const std::string& path);
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virtual bool RunScript(const std::string& path) = 0;
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void PreloadSystemModule(const std::string& moduleName) override;
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protected:
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JsRuntime() = default;
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virtual bool Initialize(const Options& options);
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void Deinitialize();
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virtual NativeValue* LoadJsBundle(const std::string& path);
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virtual NativeValue* LoadJsModule(const std::string& path) = 0;
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bool isArkEngine_ = false;
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bool debugMode_ = false;
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bool preloaded_ = false;
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std::unique_ptr<NativeEngine> nativeEngine_;
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std::string codePath_;
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std::unique_ptr<NativeReference> methodRequireNapiRef_;
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std::shared_ptr<AppExecFwk::EventHandler> eventHandler_;
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std::unordered_map<std::string, NativeReference*> modules_;
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};
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} // namespace AbilityRuntime
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} // namespace OHOS
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#endif // OHOS_ABILITY_RUNTIME_JS_RUNTIME_H
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