Files
ability_ability_runtime/interfaces/inner_api/runtime/include/js_runtime.h
T
杨亮 54e55034a2 Native调试失效修复
Signed-off-by: 杨亮 <yangliang36@huawei.com>
Change-Id: I1d9e28d61d60e4de7cdac887b05d74964fe84109
2023-05-15 18:04:35 +08:00

154 lines
5.9 KiB
C++

/*
* Copyright (c) 2021-2022 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef OHOS_ABILITY_RUNTIME_JS_RUNTIME_H
#define OHOS_ABILITY_RUNTIME_JS_RUNTIME_H
#include <cstdint>
#include <functional>
#include <memory>
#include <string>
#include <unordered_map>
#include <vector>
#include "native_engine/native_engine.h"
#include "runtime.h"
namespace panda::ecmascript {
class EcmaVM;
} // namespace panda::ecmascript
namespace OHOS {
namespace AppExecFwk {
class EventHandler;
} // namespace AppExecFwk
namespace AbilityBase {
class Extractor;
} // namespace AbilityBase
namespace JsEnv {
class JsEnvironment;
class SourceMapOperator;
struct UncaughtExceptionInfo;
} // namespace JsEnv
using AppLibPathMap = std::map<std::string, std::vector<std::string>>;
namespace AbilityRuntime {
class TimerTask;
inline void *DetachCallbackFunc(NativeEngine *engine, void *value, void *)
{
return value;
}
class JsRuntime : public Runtime {
public:
static std::unique_ptr<JsRuntime> Create(const Options& options);
static std::unique_ptr<NativeReference> LoadSystemModuleByEngine(NativeEngine* engine,
const std::string& moduleName, NativeValue* const* argv, size_t argc);
static void SetAppLibPath(const AppLibPathMap& appLibPaths, const bool& isSystemApp = false);
static bool ReadSourceMapData(const std::string& hapPath, const std::string& sourceMapPath, std::string& content);
JsRuntime();
~JsRuntime() override;
NativeEngine& GetNativeEngine() const;
Language GetLanguage() const override
{
return Language::JS;
}
std::unique_ptr<NativeReference> LoadModule(const std::string& moduleName, const std::string& modulePath,
const std::string& hapPath, bool esmodule = false, bool useCommonChunk = false);
std::unique_ptr<NativeReference> LoadSystemModule(
const std::string& moduleName, NativeValue* const* argv = nullptr, size_t argc = 0);
void PostTask(const std::function<void()>& task, const std::string& name, int64_t delayTime);
void RemoveTask(const std::string& name);
void DumpHeapSnapshot(bool isPrivate) override;
bool BuildJsStackInfoList(uint32_t tid, std::vector<JsFrames>& jsFrames) override;
void NotifyApplicationState(bool isBackground) override;
bool RunSandboxScript(const std::string& path, const std::string& hapPath);
bool RunScript(const std::string& path, const std::string& hapPath, bool useCommonChunk = false);
void PreloadSystemModule(const std::string& moduleName) override;
void UpdateExtensionType(int32_t extensionType) override;
void StartDebugMode(bool needBreakPoint) override;
void StopDebugMode();
bool LoadRepairPatch(const std::string& hqfFile, const std::string& hapPath) override;
bool UnLoadRepairPatch(const std::string& hqfFile) override;
bool NotifyHotReloadPage() override;
void RegisterUncaughtExceptionHandler(JsEnv::UncaughtExceptionInfo uncaughtExceptionInfo);
bool LoadScript(const std::string& path, std::vector<uint8_t>* buffer = nullptr, bool isBundle = false);
bool StartDebugMode(const std::string& bundleName, bool needBreakPoint, uint32_t instanceId,
const DebuggerPostTask& debuggerPostTask = {});
bool StartDebugger(bool needBreakPoint, const DebuggerPostTask& debuggerPostTask = {});
bool StartDebugger(bool needBreakPoint, uint32_t instanceId, const DebuggerPostTask& debuggerPostTask = {});
void StopDebugger();
void InitConsoleModule();
bool LoadScript(const std::string& path, uint8_t *buffer, size_t len, bool isBundle);
NativeEngine* GetNativeEnginePointer() const;
panda::ecmascript::EcmaVM* GetEcmaVm() const;
void UpdateModuleNameAndAssetPath(const std::string& moduleName);
void RegisterQuickFixQueryFunc(const std::map<std::string, std::string>& moduleAndPath) override;
static bool GetFileBuffer(const std::string& filePath, std::string& fileFullName, std::vector<uint8_t>& buffer);
void InitSourceMap(const std::shared_ptr<JsEnv::SourceMapOperator> operatorImpl);
void FreeNativeReference(std::unique_ptr<NativeReference> reference);
void FreeNativeReference(std::shared_ptr<NativeReference>&& reference);
private:
void FinishPreload() override;
bool Initialize(const Options& options);
void Deinitialize();
NativeValue* LoadJsBundle(const std::string& path, const std::string& hapPath, bool useCommonChunk = false);
NativeValue* LoadJsModule(const std::string& path, const std::string& hapPath);
bool debugMode_ = false;
bool preloaded_ = false;
bool isBundle_ = true;
std::string codePath_;
std::string moduleName_;
std::unique_ptr<NativeReference> methodRequireNapiRef_;
std::shared_ptr<AppExecFwk::EventHandler> eventHandler_;
std::unordered_map<std::string, NativeReference*> modules_;
std::shared_ptr<JsEnv::JsEnvironment> jsEnv_ = nullptr;
uint32_t instanceId_ = 0;
std::string bundleName_;
static std::atomic<bool> hasInstance;
private:
bool CreateJsEnv(const Options& options);
void PreloadAce(const Options& options);
bool InitLoop(const std::shared_ptr<AppExecFwk::EventRunner>& eventRunner);
inline bool IsUseAbilityRuntime(const Options& options) const;
void FreeNativeReference(std::unique_ptr<NativeReference> uniqueNativeRef,
std::shared_ptr<NativeReference>&& sharedNativeRef);
void InitTimerModule();
};
} // namespace AbilityRuntime
} // namespace OHOS
#endif // OHOS_ABILITY_RUNTIME_JS_RUNTIME_H