mirror of
https://github.com/openharmony/accessibility.git
synced 2026-08-25 11:51:38 -04:00
30ca8de49a
Signed-off-by: Chanlung <yejialong2@h-partners.com>
269 lines
7.1 KiB
C++
269 lines
7.1 KiB
C++
/*
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* Copyright (C) 2022 Huawei Device Co., Ltd.
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "accessibility_window_info.h"
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#include <cinttypes>
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#include "hilog_wrapper.h"
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namespace OHOS {
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namespace Accessibility {
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AccessibilityWindowType AccessibilityWindowInfo::GetAccessibilityWindowType() const
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{
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HILOG_DEBUG("accessibilityWindowType_[%{public}d]", accessibilityWindowType_);
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return accessibilityWindowType_;
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}
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void AccessibilityWindowInfo::SetAccessibilityWindowType(const AccessibilityWindowType type)
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{
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accessibilityWindowType_ = type;
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HILOG_DEBUG("accessibilityWindowType_[%{public}d]", accessibilityWindowType_);
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}
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int32_t AccessibilityWindowInfo::GetWindowLayer() const
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{
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HILOG_DEBUG("window(%{public}d)Layer_[%{public}d]", windowId_, windowLayer_);
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return windowLayer_;
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}
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void AccessibilityWindowInfo::SetWindowLayer(const int32_t layer)
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{
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windowLayer_ = layer;
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HILOG_DEBUG("window(%{public}d)Layer[%{public}d]", windowId_, windowLayer_);
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}
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int32_t AccessibilityWindowInfo::GetWindowId() const
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{
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HILOG_DEBUG("windowId_[%{public}d]", windowId_);
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return windowId_;
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}
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void AccessibilityWindowInfo::SetWindowId(const int32_t id)
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{
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windowId_ = id;
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HILOG_DEBUG("windowId_[%{public}d]", windowId_);
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}
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const Rect &AccessibilityWindowInfo::GetRectInScreen() const
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{
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return boundsInScreen_;
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}
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void AccessibilityWindowInfo::SetRectInScreen(const Rect &bounds)
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{
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boundsInScreen_.SetLeftTopScreenPostion(const_cast<Rect &>(bounds).GetLeftTopXScreenPostion(),
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const_cast<Rect &>(bounds).GetLeftTopYScreenPostion());
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boundsInScreen_.SetRightBottomScreenPostion(const_cast<Rect &>(bounds).GetRightBottomXScreenPostion(),
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const_cast<Rect &>(bounds).GetRightBottomYScreenPostion());
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}
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bool AccessibilityWindowInfo::IsActive() const
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{
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HILOG_DEBUG("active_[%{public}d] windowId_[%{public}d]", active_, windowId_);
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return active_;
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}
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void AccessibilityWindowInfo::SetActive(bool active)
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{
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active_ = active;
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HILOG_DEBUG("active_[%{public}d] windowId_[%{public}d]", active_, windowId_);
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}
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bool AccessibilityWindowInfo::IsFocused() const
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{
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HILOG_DEBUG("focused_[%{public}d]", focused_);
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return focused_;
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}
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void AccessibilityWindowInfo::SetFocused(bool focused)
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{
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focused_ = focused;
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HILOG_DEBUG("focused_[%{public}d]", focused_);
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}
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bool AccessibilityWindowInfo::IsAccessibilityFocused() const
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{
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HILOG_DEBUG("accessibilityFocused_[%{public}d]", accessibilityFocused_);
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return accessibilityFocused_;
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}
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void AccessibilityWindowInfo::SetAccessibilityFocused(const bool accessibilityFocused)
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{
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accessibilityFocused_ = accessibilityFocused;
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HILOG_DEBUG("accessibilityFocused_[%{public}d]", accessibilityFocused_);
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}
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AccessibilityWindowInfo::AccessibilityWindowInfo()
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{
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}
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void AccessibilityWindowInfo::SetDisplayId(const uint64_t displayId)
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{
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HILOG_DEBUG("displayId:%{public}" PRIu64 "", displayId);
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displayId_ = displayId;
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}
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uint64_t AccessibilityWindowInfo::GetDisplayId() const
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{
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HILOG_DEBUG("displayId:%{public}" PRIu64 "", displayId_);
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return displayId_;
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}
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uint32_t AccessibilityWindowInfo::GetWindowType() const
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{
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HILOG_DEBUG("windowType_[%{public}d]", windowType_);
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return windowType_;
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}
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void AccessibilityWindowInfo::SetWindowType(const uint32_t type)
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{
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windowType_ = type;
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HILOG_DEBUG("windowType_[%{public}d]", windowType_);
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}
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uint32_t AccessibilityWindowInfo::GetWindowMode() const
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{
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HILOG_DEBUG("windowMode_[%{public}d]", windowMode_);
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return windowMode_;
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}
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void AccessibilityWindowInfo::SetWindowMode(const uint32_t mode)
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{
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windowMode_ = mode;
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HILOG_DEBUG("windowMode_[%{public}d]", windowMode_);
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}
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bool AccessibilityWindowInfo::IsDecorEnable() const
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{
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HILOG_DEBUG("isDecorEnable_[%{public}d]", isDecorEnable_);
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return isDecorEnable_;
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}
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void AccessibilityWindowInfo::SetDecorEnable(const bool isDecorEnable)
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{
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isDecorEnable_ = isDecorEnable;
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HILOG_DEBUG("isDecorEnable_[%{public}d]", isDecorEnable_);
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}
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bool AccessibilityWindowInfo::IsSceneBoard() const
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{
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HILOG_DEBUG("isSceneBoard_[%{public}d]", isSceneBoard_);
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return isSceneBoard_;
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}
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void AccessibilityWindowInfo::SetSceneBoard(const bool isSceneBoard)
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{
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isSceneBoard_ = isSceneBoard;
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HILOG_DEBUG("isSceneBoard_[%{public}d]", isSceneBoard_);
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}
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void AccessibilityWindowInfo::SetInnerWid(const int32_t innerWid)
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{
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innerWid_ = innerWid;
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HILOG_DEBUG("innerWid_[%{public}d]", innerWid_);
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}
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int32_t AccessibilityWindowInfo::GetInnerWid() const
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{
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HILOG_DEBUG("innerWid_[%{public}d]", innerWid_);
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return innerWid_;
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}
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void AccessibilityWindowInfo::SetUiNodeId(const int64_t nodeId)
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{
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uiNodeId_ = nodeId;
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HILOG_DEBUG("uiNodeId_[%{public}" PRId64 "]", uiNodeId_);
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}
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int64_t AccessibilityWindowInfo::GetUiNodeId() const
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{
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HILOG_DEBUG("uiNodeId_[%{public}" PRId64 "]", uiNodeId_);
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return uiNodeId_;
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}
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void AccessibilityWindowInfo::SetScaleVal(const float scaleVal)
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{
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scaleVal_ = scaleVal;
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HILOG_DEBUG("set scaleVal_ [%{public}f]", scaleVal_);
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}
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float AccessibilityWindowInfo::GetScaleVal() const
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{
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HILOG_DEBUG("get scaleVal_ [%{public}f]", scaleVal_);
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return scaleVal_;
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}
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void AccessibilityWindowInfo::SetScaleX(const float scaleX)
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{
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scaleX_ = scaleX;
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HILOG_DEBUG("set scaleX_ [%{public}f]", scaleX_);
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}
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float AccessibilityWindowInfo::GetScaleX() const
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{
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HILOG_DEBUG("get scaleX_ [%{public}f]", scaleX_);
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return scaleX_;
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}
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void AccessibilityWindowInfo::SetScaleY(const float scaleY)
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{
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scaleY_ = scaleY;
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HILOG_DEBUG("set scaleY_ [%{public}f]", scaleY_);
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}
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float AccessibilityWindowInfo::GetScaleY() const
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{
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HILOG_DEBUG("get scaleY_ [%{public}f]", scaleY_);
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return scaleY_;
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}
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void AccessibilityWindowInfo::SetBundleName(const std::string bundleName)
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{
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bundleName_ = bundleName;
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HILOG_DEBUG("set bundleName_ [%{public}s]", bundleName_.c_str());
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}
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std::string AccessibilityWindowInfo::GetBundleName()
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{
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HILOG_DEBUG("get bundleName_ [%{public}s]", bundleName_.c_str());
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return bundleName_;
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}
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void AccessibilityWindowInfo::SetTouchHotAreas(const std::vector<Rect> &touchHotAreas)
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{
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touchHotAreas_ = touchHotAreas;
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HILOG_DEBUG("set touchHotAreas_ size(%{public}zu)", touchHotAreas_.size());
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}
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std::vector<Rect> AccessibilityWindowInfo::GetTouchHotAreas()
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{
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HILOG_DEBUG("get touchHotAreas_size(%{public}zu)", touchHotAreas_.size());
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return touchHotAreas_;
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}
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int32_t AccessibilityWindowInfo::GetMainWindowId() const
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{
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HILOG_DEBUG("mainWindowId_[%{public}d]", mainWindowId_);
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return mainWindowId_;
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}
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void AccessibilityWindowInfo::SetMainWindowId(const int32_t id)
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{
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mainWindowId_ = id;
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HILOG_DEBUG("mainWindowId_[%{public}d]", mainWindowId_);
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}
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} // namespace Accessibility
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} // namespace OHOS
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