From 01e2dd1a7c21fc418d6ae60ce97c1aece6e661e9 Mon Sep 17 00:00:00 2001 From: caocan <1532643766@qq.com> Date: Mon, 25 Apr 2022 15:51:19 +0800 Subject: [PATCH] fix marquee when update Signed-off-by: caocan <1532643766@qq.com> Change-Id: I15036025063d46fac8ee9530cb91ea92b78e75ad --- frameworks/core/components/marquee/render_marquee.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/frameworks/core/components/marquee/render_marquee.cpp b/frameworks/core/components/marquee/render_marquee.cpp index 4284d435..e4ce4b0d 100644 --- a/frameworks/core/components/marquee/render_marquee.cpp +++ b/frameworks/core/components/marquee/render_marquee.cpp @@ -292,6 +292,7 @@ void RenderMarquee::PerformLayout() LOGD("layoutSize: %{public}s, child: %{public}s", layoutSize.ToString().c_str(), childText_->GetLayoutSize().ToString().c_str()); if (!NeedMarquee()) { + Stop(); childText_->SetPosition(Offset(0.0, 0.0)); return; }