Files
ace_ace_engine/adapter/preview/entrance/flutter_task_executor.cpp
T
2021-06-02 02:20:44 +08:00

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3.5 KiB
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/*
* Copyright (c) 2021 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "adapter/preview/entrance/flutter_task_executor.h"
#include "base/log/log.h"
#include "base/thread/background_task_executor.h"
namespace OHOS::Ace {
namespace {
inline std::string GenJsThreadName()
{
static std::atomic<uint32_t> instanceCount { 1 };
return std::string("jsThread-") + std::to_string(instanceCount.fetch_add(1, std::memory_order_relaxed));
}
bool PostTaskToTaskRunner(const fml::RefPtr<fml::TaskRunner>& taskRunner, TaskExecutor::Task&& task, uint32_t delayTime)
{
if (!taskRunner || !task) {
return false;
}
if (delayTime > 0) {
taskRunner->PostDelayedTask(std::move(task), fml::TimeDelta::FromMilliseconds(delayTime));
} else {
taskRunner->PostTask(std::move(task));
}
return true;
}
} // namespace
FlutterTaskExecutor::FlutterTaskExecutor(const flutter::TaskRunners& taskRunners)
{
jsThread_ = std::make_unique<fml::Thread>(GenJsThreadName());
jsRunner_ = jsThread_->GetTaskRunner();
platformRunner_ = taskRunners.GetPlatformTaskRunner();
uiRunner_ = taskRunners.GetUITaskRunner();
ioRunner_ = taskRunners.GetIOTaskRunner();
gpuRunner_ = taskRunners.GetGPUTaskRunner();
}
bool FlutterTaskExecutor::OnPostTask(Task&& task, TaskType type, uint32_t delayTime) const
{
switch (type) {
case TaskType::PLATFORM:
return PostTaskToTaskRunner(platformRunner_, std::move(task), delayTime);
case TaskType::UI:
return PostTaskToTaskRunner(uiRunner_, std::move(task), delayTime);
case TaskType::IO:
return PostTaskToTaskRunner(ioRunner_, std::move(task), delayTime);
case TaskType::GPU:
return PostTaskToTaskRunner(gpuRunner_, std::move(task), delayTime);
case TaskType::JS:
return PostTaskToTaskRunner(jsRunner_, std::move(task), delayTime);
case TaskType::BACKGROUND:
// Ignore delay time
return BackgroundTaskExecutor::GetInstance().PostTask(std::move(task));
default:
return false;
}
}
bool FlutterTaskExecutor::WillRunOnCurrentThread(TaskType type) const
{
switch (type) {
case TaskType::PLATFORM:
return platformRunner_ ? platformRunner_->RunsTasksOnCurrentThread() : false;
case TaskType::UI:
return uiRunner_ ? uiRunner_->RunsTasksOnCurrentThread() : false;
case TaskType::IO:
return ioRunner_ ? ioRunner_->RunsTasksOnCurrentThread() : false;
case TaskType::GPU:
return gpuRunner_ ? gpuRunner_->RunsTasksOnCurrentThread() : false;
case TaskType::JS:
return jsRunner_ ? jsRunner_->RunsTasksOnCurrentThread() : false;
case TaskType::BACKGROUND:
// Always return false for background tasks.
return false;
default:
return false;
}
}
void FlutterTaskExecutor::DestroyJsThread()
{
jsThread_.reset();
}
} // namespace OHOS::Ace