mirror of
https://github.com/openharmony/ace_ace_engine.git
synced 2026-07-01 21:14:03 -04:00
390 lines
11 KiB
C++
390 lines
11 KiB
C++
/*
|
|
* Copyright (c) 2021 Huawei Device Co., Ltd.
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#ifndef FOUNDATION_ACE_FRAMEWORKS_BASE_GEOMETRY_RECT_H
|
|
#define FOUNDATION_ACE_FRAMEWORKS_BASE_GEOMETRY_RECT_H
|
|
|
|
#include <algorithm>
|
|
|
|
#include "base/geometry/offset.h"
|
|
#include "base/geometry/point.h"
|
|
#include "base/geometry/size.h"
|
|
|
|
namespace OHOS::Ace {
|
|
|
|
class Rect {
|
|
public:
|
|
Rect() = default;
|
|
~Rect() = default;
|
|
|
|
Rect(double x, double y, double width, double height)
|
|
{
|
|
SetRect(x, y, width, height);
|
|
}
|
|
|
|
Rect(const Offset& offset, const Size& size)
|
|
{
|
|
SetOffset(offset);
|
|
SetSize(size);
|
|
}
|
|
|
|
void SetRect(double x, double y, double width, double height)
|
|
{
|
|
x_ = x;
|
|
y_ = y;
|
|
width_ = width;
|
|
height_ = height;
|
|
}
|
|
|
|
void SetRect(const Offset& offset, const Size& size)
|
|
{
|
|
SetOffset(offset);
|
|
SetSize(size);
|
|
}
|
|
|
|
void ApplyScale(double scale)
|
|
{
|
|
x_ *= scale;
|
|
y_ *= scale;
|
|
width_ *= scale;
|
|
height_ *= scale;
|
|
}
|
|
|
|
void ApplyScaleAndRound(const Size& scale)
|
|
{
|
|
x_ = round(x_ * scale.Width());
|
|
y_ = round(y_ * scale.Height());
|
|
width_ = round(width_ * scale.Width());
|
|
height_ = round(height_ * scale.Height());
|
|
}
|
|
|
|
double Left() const
|
|
{
|
|
return width_ > 0.0 ? x_ : x_ + width_;
|
|
}
|
|
|
|
double Top() const
|
|
{
|
|
return height_ > 0.0 ? y_ : y_ + height_;
|
|
}
|
|
|
|
double Right() const
|
|
{
|
|
return width_ > 0.0 ? x_ + width_ : x_;
|
|
}
|
|
|
|
double Bottom() const
|
|
{
|
|
return height_ > 0.0 ? y_ + height_ : y_;
|
|
}
|
|
|
|
double Width() const
|
|
{
|
|
return width_;
|
|
}
|
|
|
|
double Height() const
|
|
{
|
|
return height_;
|
|
}
|
|
|
|
void SetSize(const Size& size)
|
|
{
|
|
width_ = size.Width();
|
|
height_ = size.Height();
|
|
}
|
|
|
|
Size GetSize() const
|
|
{
|
|
return Size(width_, height_);
|
|
}
|
|
|
|
void SetOffset(const Offset& offset)
|
|
{
|
|
x_ = offset.GetX();
|
|
y_ = offset.GetY();
|
|
}
|
|
|
|
Offset GetOffset() const
|
|
{
|
|
return Offset(x_, y_);
|
|
}
|
|
|
|
void SetLeft(double left)
|
|
{
|
|
x_ = left;
|
|
}
|
|
|
|
void SetTop(double top)
|
|
{
|
|
y_ = top;
|
|
}
|
|
|
|
void SetWidth(double width)
|
|
{
|
|
width_ = width;
|
|
}
|
|
|
|
void SetHeight(double height)
|
|
{
|
|
height_ = height;
|
|
}
|
|
|
|
bool IsInRegion(const Point& point) const
|
|
{
|
|
return (point.GetX() > x_) && (point.GetX() < (x_ + width_)) && (point.GetY() > y_) &&
|
|
(point.GetY() < (y_ + height_));
|
|
}
|
|
|
|
bool IsWrappedBy(const Rect& other) const
|
|
{
|
|
return (Left() >= other.Left()) && (Right() <= other.Right()) && (Top() >= other.Top()) &&
|
|
(Bottom() <= other.Bottom());
|
|
}
|
|
|
|
bool IsValid() const
|
|
{
|
|
return width_ > 0.0 && height_ > 0.0;
|
|
}
|
|
|
|
Rect Constrain(const Rect& other)
|
|
{
|
|
double right = Right();
|
|
double bottom = Bottom();
|
|
double left = std::clamp(x_, other.Left(), other.Right());
|
|
double top = std::clamp(y_, other.Top(), other.Bottom());
|
|
right = std::clamp(right, other.Left(), other.Right()) - left;
|
|
bottom = std::clamp(bottom, other.Top(), other.Bottom()) - top;
|
|
return Rect(left, top, right, bottom);
|
|
}
|
|
|
|
Rect& operator+=(const Offset& offset)
|
|
{
|
|
x_ += offset.GetX();
|
|
y_ += offset.GetY();
|
|
return *this;
|
|
}
|
|
|
|
Rect& operator-=(const Offset& offset)
|
|
{
|
|
x_ -= offset.GetX();
|
|
y_ -= offset.GetY();
|
|
return *this;
|
|
}
|
|
|
|
Rect& operator+=(const Size& size)
|
|
{
|
|
width_ += size.Width();
|
|
height_ += size.Height();
|
|
return *this;
|
|
}
|
|
|
|
Rect& operator-=(const Size& size)
|
|
{
|
|
width_ -= size.Width();
|
|
height_ -= size.Height();
|
|
return *this;
|
|
}
|
|
|
|
Rect operator+(const Offset& offset) const
|
|
{
|
|
return Rect(x_ + offset.GetX(), y_ + offset.GetY(), width_, height_);
|
|
}
|
|
|
|
Rect operator-(const Offset& offset) const
|
|
{
|
|
return Rect(x_ - offset.GetX(), y_ - offset.GetY(), width_, height_);
|
|
}
|
|
|
|
Rect operator+(const Size& size) const
|
|
{
|
|
return Rect(x_, y_, width_ + size.Width(), height_ + size.Height());
|
|
}
|
|
|
|
Rect operator-(const Size& size) const
|
|
{
|
|
return Rect(x_, y_, width_ - size.Width(), height_ - size.Height());
|
|
}
|
|
|
|
Rect operator*(double scale) const
|
|
{
|
|
return Rect(x_ * scale, y_ * scale, width_ * scale, height_ * scale);
|
|
}
|
|
|
|
bool operator==(const Rect& rect) const
|
|
{
|
|
return (GetOffset() == rect.GetOffset()) && (GetSize() == rect.GetSize());
|
|
}
|
|
|
|
bool operator!=(const Rect& rect) const
|
|
{
|
|
return !operator==(rect);
|
|
}
|
|
|
|
bool IsIntersectWith(const Rect& other) const
|
|
{
|
|
return !(other.Right() < Left() || other.Left() > Right() || other.Bottom() < Top() || other.Top() > Bottom());
|
|
}
|
|
|
|
Rect IntersectRect(const Rect& other) const
|
|
{
|
|
double left = std::max(Left(), other.Left());
|
|
double right = std::min(Right(), other.Right());
|
|
double top = std::max(Top(), other.Top());
|
|
double bottom = std::min(Bottom(), other.Bottom());
|
|
return Rect(left, top, right - left, bottom - top);
|
|
}
|
|
|
|
Rect CombineRect(const Rect& other) const
|
|
{
|
|
double left = std::min(Left(), other.Left());
|
|
double right = std::max(Right(), other.Right());
|
|
double top = std::min(Top(), other.Top());
|
|
double bottom = std::max(Bottom(), other.Bottom());
|
|
return Rect(left, top, right - left, bottom - top);
|
|
}
|
|
|
|
/**
|
|
* @brief Magnetically attracted to a "magnetic" rect.
|
|
*
|
|
* Let's show some cases to illustrate how this method works:
|
|
*
|
|
* Case 1 : Inside. Rect won't be move because it is already attracted by magnet.
|
|
* Result: Offset(0, 0)
|
|
*
|
|
* +-----------------------------+
|
|
* | |
|
|
* | Magnetical Rect |
|
|
* | |
|
|
* | +-------+ |
|
|
* | | R | |
|
|
* | | | |
|
|
* | +-------+ |
|
|
* +-----------------------------+
|
|
*
|
|
* Case 2: Outside. R will be attracted to position R'
|
|
* Result: Offset(-12, -3)
|
|
*
|
|
* +-----------------------+
|
|
* | |
|
|
* | Magnetical Rect +--+
|
|
* | | |
|
|
* | |R'| +--+
|
|
* +-----------------------+ |R |
|
|
* | |
|
|
* +--+
|
|
*
|
|
* Case 3: Half Inside. R will be moved totally into magnet.
|
|
* Result: Offset(-8, 0)
|
|
*
|
|
* +-----------------------------+ +-----------------------------+
|
|
* | | | |
|
|
* | Magnetical Rect | +----------> | Magnetical Rect |
|
|
* | | | |
|
|
* | +----------+ | +----------+
|
|
* | | | R | | | R' |
|
|
* | +----------+ | +----------+
|
|
* | | | |
|
|
* +-----------------------------+ +-----------------------------+
|
|
*
|
|
* Case 4: Outside or Half Outside but space not enough. R will be moved into magnet as more as possible.
|
|
* Result: Offset(0, 1)
|
|
*
|
|
* +--+
|
|
* | | +--+
|
|
* |R | | |
|
|
* | | |R'|
|
|
* +---------------------------+ +---------------------------+
|
|
* | | | | | | | |
|
|
* | Magnetical Rect | | | +-----> | Magnetical Rect | | |
|
|
* | +--+ | | | | |
|
|
* +---------------------------+ +------------------+--+-----+
|
|
*
|
|
* Case 5: Totally Across magnet. Nothing should happen.
|
|
* Result: Offset(0, 0)
|
|
*
|
|
* +--+
|
|
* | |
|
|
* |R |
|
|
* | |
|
|
* +---------------------------+
|
|
* | | | |
|
|
* | Magnetical Rect | | |
|
|
* | | | |
|
|
* +---------------------------+
|
|
* | |
|
|
* +--+
|
|
*
|
|
* @param[in] magnet The magnetical rectangle.
|
|
*
|
|
* @return The offset that this rect need to moving into magnet.
|
|
*/
|
|
Offset MagneticAttractedBy(const Rect& magnet)
|
|
{
|
|
Offset offset = Offset::Zero();
|
|
if (IsWrappedBy(magnet)) {
|
|
return Offset::Zero();
|
|
}
|
|
|
|
if (Left() < magnet.Left()) {
|
|
offset.SetX(std::max(0.0, std::min(magnet.Left() - Left(), magnet.Right() - Right())));
|
|
} else if (Right() > magnet.Right()) {
|
|
offset.SetX(std::min(0.0, std::max(magnet.Left() - Left(), magnet.Right() - Right())));
|
|
} else {
|
|
// No need to offset.
|
|
}
|
|
|
|
if (Top() < magnet.Top()) {
|
|
offset.SetY(std::max(0.0, std::min(magnet.Top() - Top(), magnet.Bottom() - Bottom())));
|
|
} else if (Bottom() > magnet.Bottom()) {
|
|
offset.SetY(std::min(0.0, std::max(magnet.Top() - Top(), magnet.Bottom() - Bottom())));
|
|
} else {
|
|
// No need to offset.
|
|
}
|
|
|
|
*this += offset;
|
|
|
|
return offset;
|
|
}
|
|
|
|
std::string ToString() const
|
|
{
|
|
return std::string("Rect (")
|
|
.append(std::to_string(x_))
|
|
.append(", ")
|
|
.append(std::to_string(y_))
|
|
.append(") - [")
|
|
.append(NearEqual(width_, Size::INFINITE_SIZE) ? "INFINITE" : std::to_string(width_))
|
|
.append(" x ")
|
|
.append(NearEqual(height_, Size::INFINITE_SIZE) ? "INFINITE" : std::to_string(height_))
|
|
.append("]");
|
|
}
|
|
|
|
Offset Center() const
|
|
{
|
|
return Offset(width_ / 2.0 + x_, height_ / 2.0 + y_);
|
|
}
|
|
|
|
private:
|
|
double x_ = 0.0;
|
|
double y_ = 0.0;
|
|
double width_ = 0.0;
|
|
double height_ = 0.0;
|
|
};
|
|
|
|
} // namespace OHOS::Ace
|
|
|
|
#endif // FOUNDATION_ACE_FRAMEWORKS_BASE_GEOMETRY_RECT_H
|