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ace_ace_engine/frameworks/base/geometry/matrix3.cpp
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kangchongtao ede2aaa223 License头日期修改
Signed-off-by: kangchongtao <kangchongtao@huawei.com>
Change-Id: Ic0fc40d272c7986dec2463680b7b0fe7f5ee72d2
Signed-off-by: kangchongtao <kangchongtao@huawei.com>
2022-03-29 20:18:11 +08:00

242 lines
7.1 KiB
C++

/*
* Copyright (c) 2021-2022 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "base/geometry/matrix3.h"
#include "base/utils/utils.h"
namespace OHOS::Ace {
void Matrix3::SetEntry(int32_t row, int32_t col, double value)
{
if ((row < 0 || row >= DIMENSION) || (col < 0 || col >= DIMENSION)) {
return;
}
matrix3X3_[row][col] = value;
}
bool Matrix3::Invert(Matrix3& matrix) const
{
static const double diff = 1e-20;
double val1 = matrix3X3_[0][0] * matrix3X3_[1][1] * matrix3X3_[2][2];
double val2 = matrix3X3_[0][0] * matrix3X3_[1][2] * matrix3X3_[2][1];
double val3 = matrix3X3_[1][0] * matrix3X3_[0][1] * matrix3X3_[2][2];
double val4 = matrix3X3_[1][0] * matrix3X3_[0][2] * matrix3X3_[2][1];
double val5 = matrix3X3_[2][0] * matrix3X3_[0][1] * matrix3X3_[1][2];
double val6 = matrix3X3_[2][0] * matrix3X3_[0][2] * matrix3X3_[1][1];
double detA = val1 - val2 - val3 + val4 + val5 - val6;
if (NearZero(detA, diff)) {
return false;
}
detA = 1.0 / detA;
// a11a22 - a12a21
matrix[0][0] = matrix3X3_[1][1] * matrix3X3_[2][2] - matrix3X3_[1][2] * matrix3X3_[2][1];
// a20a21 - a01a22
matrix[0][1] = matrix3X3_[0][2] * matrix3X3_[2][1] - matrix3X3_[0][1] * matrix3X3_[2][2];
// a01a12 - a02a11
matrix[0][2] = matrix3X3_[0][1] * matrix3X3_[1][2] - matrix3X3_[0][2] * matrix3X3_[1][1];
// a12a20 - a10a22
matrix[1][0] = matrix3X3_[1][2] * matrix3X3_[2][0] - matrix3X3_[1][0] * matrix3X3_[2][2];
// a00a22 - a02a20
matrix[1][1] = matrix3X3_[0][0] * matrix3X3_[2][2] - matrix3X3_[0][2] * matrix3X3_[2][0];
// a10a02 - a00a12
matrix[1][2] = matrix3X3_[1][0] * matrix3X3_[0][2] - matrix3X3_[0][0] * matrix3X3_[1][2];
// a10a21 - a11a20
matrix[2][0] = matrix3X3_[1][0] * matrix3X3_[2][1] - matrix3X3_[1][1] * matrix3X3_[2][0];
// a01a20 - a00a21
matrix[2][1] = matrix3X3_[0][1] * matrix3X3_[2][0] - matrix3X3_[0][0] * matrix3X3_[2][1];
// a00a11 - a10a01
matrix[2][2] = matrix3X3_[0][0] * matrix3X3_[1][1] - matrix3X3_[1][0] * matrix3X3_[0][1];
// invert
matrix* detA;
return true;
}
Matrix3N Matrix3::operator*(const Matrix3N& matrix) const
{
int32_t columns = matrix.GetColNum();
Matrix3N Matrix3n { columns };
for (auto i = 0; i < DIMENSION; i++) {
for (auto j = 0; j < columns; j++) {
double value = 0.0;
for (auto k = 0; k < DIMENSION; k++) {
value += matrix3X3_[i][k] * matrix[k][j];
}
Matrix3n[i][j] = value;
}
}
return Matrix3n;
}
Matrix3 Matrix3::Transpose() const
{
Matrix3 matrix;
for (auto i = 0; i < DIMENSION; i++) {
for (auto j = 0; j < DIMENSION; j++) {
matrix[j][i] = matrix3X3_[i][j];
}
}
return matrix;
}
std::vector<double> Matrix3::MapScalars(const std::vector<double>& src) const
{
std::vector<double> value { DIMENSION, 0 };
if (static_cast<int32_t>(src.size()) != DIMENSION) {
return value;
}
for (int32_t i = 0; i < DIMENSION; i++) {
double item = 0.0;
for (int32_t j = 0; j < DIMENSION; j++) {
item = item + matrix3X3_[i][j] * src[j];
}
value[i] = item;
}
return value;
}
bool Matrix3::MapScalars(const std::vector<double>& src, std::vector<double>& result) const
{
if (static_cast<int32_t>(src.size()) != DIMENSION) {
return false;
}
result.resize(DIMENSION, 0);
for (int32_t i = 0; i < DIMENSION; i++) {
double item = 0.0;
for (int32_t j = 0; j < DIMENSION; j++) {
item = item + matrix3X3_[i][j] * src[j];
}
result[i] = item;
}
return true;
}
Matrix3N::Matrix3N(int32_t columns) : columns_(columns)
{
Matrix3n_.resize(DIMENSION, std::vector<double>(columns_, 0));
}
bool Matrix3N::SetEntry(int32_t row, int32_t col, double value)
{
if (row >= DIMENSION || col >= columns_) {
return false;
}
Matrix3n_[row][col] = value;
return true;
}
Matrix3 Matrix3N::operator*(const MatrixN3& matrix) const
{
Matrix3 Matrix3;
if (columns_ != matrix.GetRowNum()) {
return Matrix3;
}
for (auto i = 0; i < DIMENSION; i++) {
for (auto j = 0; j < DIMENSION; j++) {
double value = 0.0;
for (auto k = 0; k < columns_; k++) {
value += Matrix3n_[i][k] * matrix[k][j];
}
Matrix3[i][j] = value;
}
}
return Matrix3;
}
MatrixN3 Matrix3N::Transpose() const
{
MatrixN3 matrix { columns_ };
for (auto i = 0; i < DIMENSION; i++) {
for (auto j = 0; j < columns_; j++) {
matrix[j][i] = Matrix3n_[i][j];
}
}
return matrix;
}
std::vector<double> Matrix3N::MapScalars(const std::vector<double>& src) const
{
std::vector<double> value { DIMENSION, 0 };
if (static_cast<int32_t>(src.size()) != columns_) {
return value;
}
for (int32_t i = 0; i < DIMENSION; i++) {
double item = 0.0;
for (int32_t j = 0; j < columns_; j++) {
item = item + Matrix3n_[i][j] * src[j];
}
value[i] = item;
}
return value;
}
bool Matrix3N::MapScalars(const std::vector<double>& src, std::vector<double>& result) const
{
if (static_cast<int32_t>(src.size()) != columns_) {
LOGE("failt to MapScalars, due to %{public}d, %{public}d", static_cast<int32_t>(src.size()), columns_);
return false;
}
result.resize(DIMENSION, 0);
for (int32_t i = 0; i < DIMENSION; i++) {
double item = 0.0;
for (int32_t j = 0; j < columns_; j++) {
item = item + Matrix3n_[i][j] * src[j];
}
result[i] = item;
}
return true;
}
MatrixN3::MatrixN3(int32_t rows) : rows_(rows)
{
Matrixn3_.resize(rows, std::vector<double>(DIMENSION, 0));
}
bool MatrixN3::SetEntry(int32_t row, int32_t col, double value)
{
if (row >= rows_ || col >= DIMENSION) {
return false;
}
Matrixn3_[row][col] = value;
return true;
}
Matrix3N MatrixN3::Transpose() const
{
Matrix3N matrix { rows_ };
for (auto i = 0; i < DIMENSION; i++) {
for (auto j = 0; j < rows_; j++) {
matrix[i][j] = Matrixn3_[j][i];
}
}
return matrix;
}
std::vector<double> MatrixN3::MapScalars(const std::vector<double>& src) const
{
std::vector<double> value { rows_, 0 };
if (static_cast<int32_t>(src.size()) != DIMENSION) {
return value;
}
for (int32_t i = 0; i < rows_; i++) {
double item = 0.0;
for (int32_t j = 0; j < DIMENSION; j++) {
item = item + Matrixn3_[i][j] * src[j];
}
value[i] = item;
}
return value;
}
} // namespace OHOS::Ace