Files
ace_napi/native_engine/impl/ark/ark_native_reference.cpp
T
zhangyukun 20f8cd7efc Fix get value failed when ArkNativeReference is weak
A common value rather not null should be returned when
get value from a weak native reference

Signed-off-by: zhangyukun <zhangyukun8@huawei.com>
Change-Id: Icff2167faa7fa11df6bcec394b3431b1578bf183
2022-02-17 09:59:33 +08:00

89 lines
2.2 KiB
C++

/*
* Copyright (c) 2021 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "ark_native_engine.h"
#include "ark_native_reference.h"
#include "utils/log.h"
ArkNativeReference::ArkNativeReference(ArkNativeEngine* engine, NativeValue* value, uint32_t initialRefcount,
NativeFinalize callback, void* data, void* hint)
: engine_(engine),
value_(Global<JSValueRef>(engine->GetEcmaVm(), JSValueRef::Undefined(engine->GetEcmaVm()))),
refCount_(initialRefcount), callback_(callback), data_(data), hint_(hint)
{
Global<JSValueRef> oldValue = *value;
auto vm = engine->GetEcmaVm();
Global<JSValueRef> newValue(vm, oldValue.ToLocal(vm));
value_ = newValue;
if (initialRefcount == 0) {
value_.SetWeak();
}
}
ArkNativeReference::~ArkNativeReference()
{
if (!value_.IsWeak()) {
value_.SetWeak();
}
refCount_ = 0;
FinalizeCallback();
}
uint32_t ArkNativeReference::Ref()
{
++refCount_;
if (refCount_ == 1) {
value_.ClearWeak();
}
return refCount_;
}
uint32_t ArkNativeReference::Unref()
{
if (refCount_ == 0) {
return refCount_;
}
--refCount_;
if (refCount_ == 0) {
value_.SetWeak();
FinalizeCallback();
}
return refCount_;
}
NativeValue* ArkNativeReference::Get()
{
auto vm = engine_->GetEcmaVm();
LocalScope scope(vm);
Local<JSValueRef> value = value_.ToLocal(vm);
return ArkNativeEngine::ArkValueToNativeValue(engine_, value);
}
ArkNativeReference::operator NativeValue*()
{
return Get();
}
void ArkNativeReference::FinalizeCallback()
{
if (callback_ != nullptr) {
callback_(engine_, data_, hint_);
}
callback_ = nullptr;
data_ = nullptr;
hint_ = nullptr;
}